Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

From F2P to B2P, Plans for Launch & Beyond

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited January 2016 in News & Features Discussion

imageFrom F2P to B2P, Plans for Launch & Beyond

Recently, Albion Online announced that they’d be dropping the F2P (free to play) payment model in favor of the buy to play (B2P) model used by games like Elder Scrolls Online and Black Desert Online. We sat down with Game Director Robin Henkys to discuss this change, and more about the ongoing plans for launch and beyond.

Read the full story here



¯\_(ツ)_/¯ 


«13

Comments

  • PiscorePiscore Member UncommonPosts: 263
    $$$

    l2p

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    B2P is a better option IMO, as long as the game's good enough to justify the initial investment.
    It also means less goldfarmer vermin spamming the chats and harassing honest players through mails and tells.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    The Eso model is the bar when it comes to the business models. I can see it becoming the industry standard. The thing I want to see is a commitment to never drop the buy in price below the $20 point and a commitment to never allow pay to win.
  • kuruma0510kuruma0510 Member CommonPosts: 3
    the game is not even finished and they are thinking of money already. unless the current state of the game is actually the final release. eewww. Guild Wars 2 is B2P. is this game even close to comparison with the quality. your graphics and gameplay sucks. why would someone buy to play Albion when there are way better games to play like Archeage and TERA or even Rift. These game developers just wants to cash on their effort when the product is not even close to a "good game"
  • WizardryWizardry Member LegendaryPosts: 19,332
    LOL it is already pay to win,EVERY single one of these games is a RACE and giving players the chance to race faster is p2w.
    Almsost everything we see in most games is p2w,even bag space,mounts,xp potions all p2w,the ONLY things that should ever be in a CS are visual items but even that is a problem because then  to make those sales you likely get horrid gear in game and better looking gear in CS.
    Bottom line is CS's are a terrible way to run a game,there will always be the idea somewhere in the back of their head that they just need to step up the CS a bit a little each time,until it is full blown trying to basically sell everything that should be earned in game in the CS.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • FlintsteenFlintsteen Member UncommonPosts: 282
    I think B2P is fair. (depending on price ofc.) Games are big investments so i dont think it's unreasonable to have to buy games. I do think it should have ex. a week long trial for people who like to try out the game before they spend money on it.
  • wishsalerwishsaler Member UncommonPosts: 14
    i play eve . and there have plenty of bots , spammers and huge toxic community ,and it`s p2p , so tell me more about how b2p albion will have not such things? I can tell u , they will be there , but you are just a bunch of greedy b****rds and want to cash the game asap. and as some1 mentioned b4, if this ... "premium" gives u ability to progress faster this bcome p2w automaticaly!
  • LordCeonLordCeon Member UncommonPosts: 47
    edited January 2016
    "With Albion Online, our goal is to create a hardcore Sandbox MMORPG with full loot PvP and a fully player driven economy." souce:(https://forum.albiononline.com/index.php/Thread/25535-Hardcore-vs-Casual-Debate-Our-Stance/) game has multiple safe zones no longer a hardcore sandbox, thank you backers for ruining the game.

    image
  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    If you don't like GW2, then I can see looking at Albion, but you make a good point, gw2 is a finished game and is ready to enjoy today. 
  • Kuro1nKuro1n Member UncommonPosts: 775
    GW2 Is also completely uninteresting for someone who doesn't like all the magical restrictions of a fully themepark PVE snoozefest. That might be completely fine for some people but remember that others have different priorities.
  • SanisarSanisar Member UncommonPosts: 135
    "With Albion Online, our goal is to create a hardcore Sandbox MMORPG with full loot PvP and a fully player driven economy." souce:(https://forum.albiononline.com/index.php/Thread/25535-Hardcore-vs-Casual-Debate-Our-Stance/) game has multiple safe zones no longer a hardcore sandbox, thank you backers for ruining the game.
    The hardcore sandbox game is ruined from the start.  They don't work, the only one that was arguably successful was UO and it had a captive audience, unless you want to argue EVE in which 90% of players never leave the safest areas.

    Hardcore PvP games need 'food' to survive just like a poker table needs fish.  Gamers have enough choices now that the only people who are going to play a hardcore PvP MMO are the very small amount of hardcore PKer types.  That isn't enough to sustain even a small MMO, and if it was why would you develop a game with the goal of selling 30k copies when you could develop a crappy pve MMO and make significantly more.

    Stop bringing up the 'hardcore PvP' fantasy, it's not real.  It doesn't work and won't ever, the game design is innately anti-MMO, prohibitive to new players (or anybody but no-lifers honestly), riddled with 'quit points', and the market is one of the smallest around.

    I am a PvPer.  I have played PvP in MMOs since UO.  I have played MOBAs since the original dota on WC3.  I have played FPS games since DOOM.  I love to compete and competition against other players and I am saying that 'hardcore PvP' is the moronic pipe-dream of no-life griefers.

    It. Does. Not. Work. 
  • flizzerflizzer Member RarePosts: 2,455
    Correction they changed from f2p to b2p cash shop.  These b2p games have cash shops that at first are tame and gradually expand.   
  • gervaise1gervaise1 Member EpicPosts: 6,919


    the game is not even finished and they are thinking of money already. unless the current state of the game is actually the final release. eewww. Guild Wars 2 is B2P. is this game even close to comparison with the quality. your graphics and gameplay sucks. why would someone buy to play Albion when there are way better games to play like Archeage and TERA or even Rift. These game developers just wants to cash on their effort when the product is not even close to a "good game"


    The company making the game must think about the financial side from the start; otherwise products fail. Otherwise its "Sorry folks we launched the game at $0 and didn't develop a cash shop so we have had to close down ......" And your response would be .... exactly.

    Now is the game close to GW2 or as good as Archeage or TERA? Why should people buy it? These are legitimate questions.

    The same levers drive whatever we buy. You can have cheaper cars, cheaper phones and so on and - as long as the quality / service meets some "undefined minimum" standard then the lower price will give them an edge. You also have niche products that offer "something different" - they may not be as good or as cheap but if they appeal to a part of the market then the difference will give them an edge. And in general all companies are looking to have both a price advantage and an edge. (There is also luxury pricing but that is another thing.).

    So Albion Online is - I assume - going to try and appeal to a certain type of player, a certain niche. And - as long as the gameplay, graphics etc. are "good enough" - hope that it will sell "enough".
  • RajCajRajCaj Member UncommonPosts: 704
    DMKano said:
    B2P is a better option IMO, as long as the game's good enough to justify the initial investment.
    It also means less goldfarmer vermin spamming the chats and harassing honest players through mails and tells.


    The real driver behind gold spammers is - earning potential - aka populat games that have lots of people buying gold.

    If the game is popular - B2P is a zero deterrent. Case in point Archeage Alpha $150 entry fee had tens of thousands gold spammer accounts banned. 


    What ultimately kills gold spam is the lack of buying customers. 

    The price of entry makes no difference whatsoever. 


    I disagree...gold farmers / spammers exist to exploit an imbalance of currency supply vs demand.

    If the demand of currency is MUCH higher than what a "normal" player can reasonably earn, a bot or gold farmer has an opportunity to go in - figure out the most efficient way to earn currency - and sell it to the people that need it to buy things in the game.   

    It's classic capital markets of supply vs demand.

    If the game dispensed currency at a higher rate than what is demanded to progress in the game, there is no opportunity for bots / currency farmers to sell currency....no one needs it!

    Case in point...Ultima Online.  VERY easy to earn gold and since one's effectiveness was determined by the player's ability to play their character than the gear they happened to be wearing....expensive / magic items (that would cost a lot of money) were more of luxuries than requirements.  That said, I could count on one hand how many times I've seen anyone advertising gold in the 4-5 years I played the game.

    I also played Lineage 2, which has a progression model based almost exclusively on VERY expensive gear.  Best in slot items for your level (which gave HUGE advantage in combat) was designed to always be out of reach for a solo player not pooling resources with a clan / guild.  Since there was a gap in the available supply of currency in the game vs what was demanded to be able to compete with other players.....currency farmers / botters plagued that game like no other I've ever seen.

    Two very different progression & economic models between those games, and it's easy to tell why currency farmers existed in one and not the other.

    Unfortunately, just about every MMORPG that's come out since UO follow an item progression model, which puts a strain on the supply of currency...which creates a market for easy $$$ by buying it on the black market vs spending the time in game to get it.

    You want to kill gold farming / spammers....make a game that doesn't have so many gold sinks in the game.  Make it about something other than an item / currency based progression model. 
  • gervaise1gervaise1 Member EpicPosts: 6,919

    DMKano said:



    B2P is a better option IMO, as long as the game's good enough to justify the initial investment.
    It also means less goldfarmer vermin spamming the chats and harassing honest players through mails and tells.




    The real driver behind gold spammers is - earning potential - aka populat games that have lots of people buying gold.

    If the game is popular - B2P is a zero deterrent. Case in point Archeage Alpha $150 entry fee had tens of thousands gold spammer accounts banned. 


    What ultimately kills gold spam is the lack of buying customers. 

    The price of entry makes no difference whatsoever. 




    Agree no barrier and as you say what kills it is if people don't buy gold. The other options are not to include "gold" basically but that is unusual (CoH from memory) or totally remove the "need" for it - disconnect "advancement" from gold which seems to be what the team is suggesting it wants to do.
  • RajCajRajCaj Member UncommonPosts: 704
    gervaise1 said:

    DMKano said:



    B2P is a better option IMO, as long as the game's good enough to justify the initial investment.
    It also means less goldfarmer vermin spamming the chats and harassing honest players through mails and tells.




    The real driver behind gold spammers is - earning potential - aka populat games that have lots of people buying gold.

    If the game is popular - B2P is a zero deterrent. Case in point Archeage Alpha $150 entry fee had tens of thousands gold spammer accounts banned. 


    What ultimately kills gold spam is the lack of buying customers. 

    The price of entry makes no difference whatsoever. 




    Agree no barrier and as you say what kills it is if people don't buy gold. The other options are not to include "gold" basically but that is unusual (CoH from memory) or totally remove the "need" for it - disconnect "advancement" from gold which seems to be what the team is suggesting it wants to do.
    I don't know....I could get along with it up until the point where they suggested that a player would not be able to buy "power" on the CS, but would be able to buy faster progression.

    In a game where progression determines power (level 6 has absolutely no chance against a lvl 60), giving a player an edge on how fast they could progress is in effect the same as giving a player an edge of power over competing players.

    Totally cool with selling cosmetic stuff...especially if you're able to pay for these items from in-game currency.  Otherwise, players with means will always take the path of least resistance (buy advantage)...putting others at a disadvantage.
  • gervaise1gervaise1 Member EpicPosts: 6,919


    B2P is a better option IMO, as long as the game's good enough to justify the initial investment.
    It also means less goldfarmer vermin spamming the chats and harassing honest players through mails and tells.


    Agree. Even if the game has a cash shop or subscription or whatever.

    Developers have to recover the investment and an upfront cost is one way.

    A pure f2p + cash shop can - clearly - be hugely successful but needs to reach many, many players.

    A subscription model does nothing for initial sales and if subscribers subsequently leave and are not replaced - well we have enough examples of what happens then.

    B2P is the middle ground. And it is still the way we buy most of our games (in western markets). No guarantee though; the game has to be "good enough" and it has to get enough publicity to sell. (Having the best game ever that no one knows about is a fail however good the game is).
  • lindenmeyerlindenmeyer Member UncommonPosts: 55
    f2p p2w wasnt enough , thanks for b2p + p2w
    wil stay a away for while, dont want fall to other trap ><
  • XingbairongXingbairong Member RarePosts: 927
    For me this game went from "Want to Play" to "Not to Play".
    In my eyes their decision is based solely on the fact that the game got more interest from people than they expected...
  • CaboSoulCaboSoul Member UncommonPosts: 41
    If they make a server where you can pvp but you won't lose any gear no matter where you are I'll gladly buy it.
  • mmoluvammoluva Member UncommonPosts: 323

    wishsaler said:

    i play eve . and there have plenty of bots , spammers and huge toxic community ,and it`s p2p , so tell me more about how b2p albion will have not such things? I can tell u , they will be there , but you are just a bunch of greedy b****rds and want to cash the game asap. and as some1 mentioned b4, if this ... "premium" gives u ability to progress faster this bcome p2w automaticaly!




    Your parents have placed you at an extreme disadvantage on the planet.

  • sketocafesketocafe Member UncommonPosts: 950
    Are they going with the ESO selling content patches practice too? Cause that's a pretty shitty b2p model. 
  • butchograndebutchogrande Member UncommonPosts: 23
    I Stoped reading at " As Albion Online is a very skill-based game"
    Are we Talking about the absolutly NO-Skill Required Combat of the Current Albion ?
  • gervaise1gervaise1 Member EpicPosts: 6,919
    sketocafe said:
    Are they going with the ESO selling content patches practice too? Cause that's a pretty shitty b2p model. 

    Why?

    If you went to see the recent Star Wars film do you expect to see the next one ....... free? OK maybe you didn't pay so how about:

    If you filled up your car with fuel and had to pay are you expecting to get your next tankful free?

    If you went and bought a loaf of bread are you expecting - you guessed it - to get the next one for free?

    What job do you do or business do you run pray tell because then I can say "I should have the next whatever you do" for free and your next income can be free of anything financial.

    Asking: "is something worth the price" - fine and fundamental; simply expecting something for nothing sorry no replicators here.
  • carotidcarotid Member UncommonPosts: 425

    wishsaler said:

    i play eve . and there have plenty of bots , spammers and huge toxic community ,and it`s p2p , so tell me more about how b2p albion will have not such things? I can tell u , they will be there , but you are just a bunch of greedy b****rds and want to cash the game asap. and as some1 mentioned b4, if this ... "premium" gives u ability to progress faster this bcome p2w automaticaly!





    Did you drop out of Grade school? Or is the education system THAT bad these days?
Sign In or Register to comment.