I am sure other old members of this site will remember when Bill would just do a round up of AAA titles expected out within the next couple of years. Now we subsist on scraps, thrown to us by rumour and guesswork.
I would love to see a Fallout MMO. Just not sure about Zenimax making it. ESO is a great game but the way they allow bugs to stay in the game while they keep making the game bigger but ignore bugs and lag.
I will say if the 64x client fixes the lag I will be the first to say will done. But we are getting closer to 2 years with the PC/MAC and think that is way to long on ignoring bugs and lag. Even longer if you count the beta bugs that are still in game.
There is zero reason for a big company to make an MMORPG these days, it takes 5 years or so to make these games and there are really none in production at all. Even the few that were are being canned (everquest next etc)
I hope you guys like Korean or Chinese games, cause that's all you're gonna get from here on out.
The western mmorpg market is flooded, with almost every niche filled and players point blank refuse to let companies close down older titles to make space (look how much hatred ncsoft got over CoH or how players refuse to leave ffxi for ffxiv and have forced the company to continue updating this old game even after they said they planned to stop them). All the top 5 or so most profitable games are old titles (except swtor and tera), all the newer games are struggling and being forced to add p2w cash shops to sub games. The one claim to fame this genre has (wow) is derided and losing players, nothing else has even come close to the success it had so the companies are thinking the whole genre is on a decline. MMORPG players have unreachable standards and are incredibly demanding.
The real question is why should any company make an mmorpg anymore at all? I can't see a good reason to do so.
Also anyone that thinks Zenimax is going to make another MMO after how we treated ESO is delusional. The borderlands MMO will never see the light of day outside of China.
On the positive side the market is flooded with games that are still getting updated, play and enjoy those because as an mmorpg player your time in the sun is over. If you're the kind of player who expects triple A mmorpg titles to be thrown in your lap and for them to beg for your attention, well it ain't gonna happen anymore.
Did you forget about the star wars mmo that this site discovered a few months ago? That was very good research someone did to find that it was even being developed.
Almost every niche? Hardly. MMOs are made in only a very few niches. There is so much more they could do in the mmo genre it is almost silly that they do not.
I don't see any niche big enough to support an AAA game being unfilled, also the companies that bankroll these games obviously don't agree because there are almost no new mmorpg titles in production. .
Wildstar is a huge NO to any company thinking to make another title, they cost too much money, the market is too flooded and players expectations are too high.
I'm looking forward to being able to play a game like GW2 or ESO, then log into my table or cell to do some crafting, chat with my guilds, or manage the auction house. Or even do some basic exploring and map some ports. Not really looking at future MMO's as a currently have a list now. I'm just waiting on a few RPG's that are due soon.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Interesting article. All these ideas have possibilities, though I honestly couldn't care less what Gearbox is up to, unless it involves Pitchford and his ilk being thrown out into the street on his lying, worthless, dishonest ass. That company showed it has absolutely no respect for its customers, nor for the gaming press, both of which they blatantly lied to. Worse, they got off scot-free by throwing a much smaller studio under the bus. Worse still, Pitchford had the fucking nerve to act like he and Gearbox were completely in the right, and that they were being unjustly persecuted. Oh, on top of that, neither he nor Gearbox ever even gave the slightest indication that they believed what they did was wrong. No apology, not even acknowledgment. They're a disgusting company run by liars, and anyone who gives them money after what they pulled is deserving of nothing but contempt and scorn.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
i vastly prefer fo and tes as single player games and think the experience is much more rewarding BUT if this doesnt take away resources for those games, i DO think that a fallout mmo would work probably better than an eso mmo because i think its easier to create a multiplayer shooter with fun mechanics vs a muliplayer melee game... so i think a fallout mmo could work well....but i wouldnt want it to be lobby based like destiny.
Besides that, everquest next ROFL sure....
Honestly, i doubt we will ever see eqn and if it will release it will be nothing like what was originally promissed or imagined by gamers - at this point its really just wishful thinking
i vastly prefer fo and tes as single player games and think the experience is much more rewarding BUT if this doesnt take away resources for those games, i DO think that a fallout mmo would work probably better than an eso mmo because i think its easier to create a multiplayer shooter with fun mechanics vs a muliplayer melee game... so i think a fallout mmo could work well....but i wouldnt want it to be lobby based like destiny.
Besides that, everquest next ROFL sure....
Honestly, i doubt we will ever see eqn and if it will release it will be nothing like what was originally promissed or imagined by gamers - at this point its really just wishful thinking
EQN's problem isn't that it wont be released. The games issue is that the team and company working on the game have basically gone dead silent on updates outside of a few channels, so it's virtually impossible to stay up to date on what progress is being made. This has been an ongoing issue for a while now, and I'm thinking they may be trying to avoid the spotlight. Probably because the company doing the development now is different from the one when the game was first announced.
i vastly prefer fo and tes as single player games and think the experience is much more rewarding BUT if this doesnt take away resources for those games, i DO think that a fallout mmo would work probably better than an eso mmo because i think its easier to create a multiplayer shooter with fun mechanics vs a muliplayer melee game... so i think a fallout mmo could work well....but i wouldnt want it to be lobby based like destiny.
Besides that, everquest next ROFL sure....
Honestly, i doubt we will ever see eqn and if it will release it will be nothing like what was originally promissed or imagined by gamers - at this point its really just wishful thinking
EQN's problem isn't that it wont be released. The games issue is that the team and company working on the game have basically gone dead silent on updates outside of a few channels, so it's virtually impossible to stay up to date on what progress is being made. This has been an ongoing issue for a while now, and I'm thinking they may be trying to avoid the spotlight. Probably because the company doing the development now is different from the one when the game was first announced.
I'd put my money on EQN releasing. What kind of a game releases is the real question.
The silence with development isn't necessarily a bad thing.
I really hope Trion won't make any new MMO. They already failed to manage games with massive potential like AA and Rift, and are spreading resources thin over multiple projects. Just go over Rift and AA forums/Reddit and check the amount of complains (if you ain't banned there yet for toxicity)
At this point I just want Legion to be successful, as all other "mmos" are not really worth playing unless they are made for a niche crowd of loyal followers.
Out of the options listed I think only Riot is the most likely to really have something cooking. Maybe not an mmo but something. They invest alot of time and money into the world building around League of Legends far from anything necessary for a moba.
On a side note: I really would like to see an action combat mmo done right. Tera did some really interesting things and I'd love to see a studio trying to build on that. I think tab targeting is the mechanic in mmos I am the most tired of. Quest hubs don't annoy me as much if the combat in dungeons/raids etc is fun.
They've got a good history with MMOs, most have been successful in their own way, even if they aren't blockbuster. Its been a while they last released an MMO so they are "due".
I do believe that the success of ESO on consoles will have opened up the way for more developers to start pushing console releases. There hasn't been any big successes on PC for years now, but ESO sold many millions of copies on consoles which should open the eyes of other big publishers to the lucrative possibilities. I think it far more likely that we'll start seeing traditionally console-focused developers start moving into the MMO world.
With that in mind, my wishlist includes:
* Gears of War Online
* GTA Online (proper MMO, not what shipped with V)
Why yes? Because they tried to convince WB to make a Harry Potter game before WB bought them... ... so, we can imagine that after the acquisition WB thought about that. It's not that Turbine was not using the WB IP's (DC for the Infinite Universe).
Bottom line: For me Turbine/WB is trying to emulate successes elsewhere using WB IP, first the Infinite Crisis MOBA, then the Mobile Games, ... ..., I wonder,....
Honestly? I couldn't care less about AAA devved mmorpgs because they always end up just being world of warcraft in a prettier skin. I've pretty much given up on the genre because I am sick and tired of playing "new" mmorpgs that are bascally wow in a diff skin, do something unique already guys you have the budgets.
I'd like a mmorpg like the old Final Fantasy 11 where you have to group up for everything, its something sorely missing from mmorpgs. Most mmo's these days are bascally single player games with a chat room until you hit level cap. You literally never need another player. If I wanted that experence I'd just play a single player game thats most likely way better than that mmorpg anyway.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
I know it is a long shot, but with a movie making $1.8 billion there has to be somebody talking about another Star Wars MMO in the Ep 8 time line. ToR was nothing more than just one more WoW clone jumping into the over saturated fray.
Think EQN is the only one, but not idea where that's going.
Tbh wouldn't be surprised if dev are just scared at this point to try anything.
Make a AAA game, if it's too similar to what we have you get blasted, if it's too different you get blasted.
Sit worrying what business model you should take, go P2P people say it's not worth, go F2P people will complain about your cashshop because apparently you're not allowed to earn any money, go B2P people say you're money grabbing as you have a box price and shop.
Also the pressure to release your game, do it too soon people say it lacks anything, try an wait people say it needs to release soon or it will be forgotten.
These are a few I notice people go on about when a game releases. There are more, but don't have time to list them all.
Imho theres just so much pressure when developing a mmo and releasing it into the western market.
Comments
I will say if the 64x client fixes the lag I will be the first to say will done. But we are getting closer to 2 years with the PC/MAC and think that is way to long on ignoring bugs and lag. Even longer if you count the beta bugs that are still in game.
But yes a Fallout MMO would rock.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Market is saturated as is.
To many Kickstarters already in the fray.
Cost to make a MMMORPG is astronomical and turn around on investment is to long.
Cheap alternatives exist and have a cost to return which is better.
If one creeps in it will have to contend with the above.
If you are interested in making a MMO maybe visit my page to get a free open source engine.
거북이는 목을 내밀 때 안 움직입니다
I hope you guys like Korean or Chinese games, cause that's all you're gonna get from here on out.
The western mmorpg market is flooded, with almost every niche filled and players point blank refuse to let companies close down older titles to make space (look how much hatred ncsoft got over CoH or how players refuse to leave ffxi for ffxiv and have forced the company to continue updating this old game even after they said they planned to stop them).
All the top 5 or so most profitable games are old titles (except swtor and tera), all the newer games are struggling and being forced to add p2w cash shops to sub games.
The one claim to fame this genre has (wow) is derided and losing players, nothing else has even come close to the success it had so the companies are thinking the whole genre is on a decline.
MMORPG players have unreachable standards and are incredibly demanding.
The real question is why should any company make an mmorpg anymore at all? I can't see a good reason to do so.
Also anyone that thinks Zenimax is going to make another MMO after how we treated ESO is delusional.
The borderlands MMO will never see the light of day outside of China.
On the positive side the market is flooded with games that are still getting updated, play and enjoy those because as an mmorpg player your time in the sun is over. If you're the kind of player who expects triple A mmorpg titles to be thrown in your lap and for them to beg for your attention, well it ain't gonna happen anymore.
거북이는 목을 내밀 때 안 움직입니다
Wildstar is a huge NO to any company thinking to make another title, they cost too much money, the market is too flooded and players expectations are too high.
거북이는 목을 내밀 때 안 움직입니다
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
Besides that, everquest next ROFL sure....
Honestly, i doubt we will ever see eqn and if it will release it will be nothing like what was originally promissed or imagined by gamers - at this point its really just wishful thinking
I'd put my money on EQN releasing. What kind of a game releases is the real question.
The silence with development isn't necessarily a bad thing.
"Be water my friend" - Bruce Lee
At this point I just want Legion to be successful, as all other "mmos" are not really worth playing unless they are made for a niche crowd of loyal followers.
and id imagine having genres within the mmo space around that time... and vrmmos need to be a real thing, imo ^^
On a side note: I really would like to see an action combat mmo done right. Tera did some really interesting things and I'd love to see a studio trying to build on that. I think tab targeting is the mechanic in mmos I am the most tired of. Quest hubs don't annoy me as much if the combat in dungeons/raids etc is fun.
I do not know about Turbine.
Why no? They are moving to the mobile game with a CoC style based in the DC Universe and a War of Thrones strategy... ...see here: http://www.gameinformer.com/b/news/archive/2015/03/03/turbine-is-making-a-batman-arkham-mobile-game.aspx
Why yes? Because they tried to convince WB to make a Harry Potter game before WB bought them... ... so, we can imagine that after the acquisition WB thought about that. It's not that Turbine was not using the WB IP's (DC for the Infinite Universe).
Bottom line: For me Turbine/WB is trying to emulate successes elsewhere using WB IP, first the Infinite Crisis MOBA, then the Mobile Games, ... ..., I wonder,....
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Tbh wouldn't be surprised if dev are just scared at this point to try anything.
Make a AAA game, if it's too similar to what we have you get blasted, if it's too different you get blasted.
Sit worrying what business model you should take, go P2P people say it's not worth, go F2P people will complain about your cashshop because apparently you're not allowed to earn any money, go B2P people say you're money grabbing as you have a box price and shop.
Also the pressure to release your game, do it too soon people say it lacks anything, try an wait people say it needs to release soon or it will be forgotten.
These are a few I notice people go on about when a game releases. There are more, but don't have time to list them all.
Imho theres just so much pressure when developing a mmo and releasing it into the western market.