It seems mass hype or "over-hyping" is often a topic on the member of these forum's minds these days. What about post-release anti-hype or game-bashing? That seems just as common if not more common. Also, what is really the difference between the two other than the obvious: they are two sides of the same coin.
Discuss.
Comments
Its the result of over hype not matching the quality or uniqueness of the games original hype.
Plus these days people care more about what other people think and fitting in than their own likes/dislikes so once people start to see the trend changing from positive hype to negative bashing they'll want to fit in with the crowd whos right and join in.
I think it comes from the new approaches to pre-sales we keep seeing, whether it be crowd funding to help develop a title, or locking buyers into a title that some publishing company has already invested in.
With developers that rely on crowd funding I tend to be more forgiving of their marketing techniques and frequent publicity plugs primarily because the developers in question often come with impressive qualifications and have at least one A-list title in their resume, and really "hype" and the hope of generating word-of-mouth is about all they have for a marketing budget. PLUS the upside is the skeptical buyer can invest a small amount rather than commit to a full price at least until they see the fruits of their chosen developer's labor.
With major publishers, I think the reason you see more post-release game bashing is because more often than not, they prove that they are beholden to their shareholders as opposed to the fans interested in a particular title, and oversell a product and its features.
They create these incentivized marketing programs that require the buyer to pre-order in order to participate in what is now considered "beta" (early access), then they limit the player exposure in order to conceal just how many of their promised features won't be ready by the set release date. And... because they need to show a ROI to their investors, they often push the development teams to churn out a workable product that is incomplete, thus ruining the reputation of the developer and pissing a lot of consumers off.
There are no new titles coming out for a long time after Black Desert.