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This week, I’d like to tell you all a little story. It’s a story of treasure maps, hidden caves, idiot workers, and an imp named Red Nose. Black Desert Online continues to utterly grab me by the Ghoulies, and I’m finding out just how refreshing it is to play an MMORPG that doesn’t prescribe to preconceived notions of what an MMO should be. Pearl Abyss did things their own way, made the game they wanted to make, and while it’s not perfect is sure is refreshing.
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I need to learn cooking to manage my pet better, and I love my horse and his (they have genders for breeding wow!) quirky personality.
I still cannot figure out why I haven't hit choice paralysis, perhaps it's because there's no pressure to make that choice. Fun game. I'm enjoying it.
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Exactly the same for me Each time I want to lvl I just keep being distracted by some gathering, some funny quests etc etc. I tried the game without any expectations and now I'm hooked!
Honestly about as lost and filled with wonder as I was the first month of SWG's launch.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Im the same way, I get on and have a plan, some time shortly after that im brewing beer, fishing or who knows. Oddly I don't care. I just hit 20 and I play every day...
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I take that as a big plus for the game and all these innovations and new systems Pearl Abyss came up with seem to work for the players.
While you can argue if BDO takes the genre to the new level we've been waiting for for 6+ years, you can't deny that Pearl Abyss at least tried and perhaps even reached the goal halfway. We can't really say the same about 90% of the games released in the last ten years.
What keeps the game from becoming the blockbuster it should be are some questionable concepts that leave you wondering how they made their way into an otherwise well thought out product.
Also thumbs up to Bill for the article. I liked alot about it, but as a "selfproclaimed worst critic of Bill as a reviewer" i can't go into details for obvious reasons
I think what bothers me the most by this is that you have like 3 armor models for each class and the one I have right now for my warrior has very obvious clipping issues. I mean if you're going to slack off on the armor styles you better make each piece perfect. Come on guys.
It's a shame because I like the game otherwise, but for someone like me gets into searching for unique looking gear to deck my character out in this game is seriously lacking. I don't think I've ever played a game that has done it's gear system so poorly.
"Be water my friend" - Bruce Lee
1. Walking around for hours upon hours with a huge pack on your back (which I do all the time)
2. Eat tons and tons of food that has a long cool down (this is the first game ever I invested in cooking)
That being said that warrior does not have neither of these skill at their full potential and all he will be doing
now, if he truly wanted to have a warrior toon, is back track. It becomes boring when you have to Pack walk everyday (that's when it becomes grinding).
I must say I have been waiting for any type of sandbox theme game for a very long time. No rush for the end and I am not even leveling my toon fast at all. I have been at the same level for days now, but my str and health is all good. I may get in a level every 4 to 5 days and I am okay with that.
One thing I disagree with you on here though is the cash shop. The cash shop is significantly different in the NA/EU version - basically everything that was really "p2w" was taken out and we can't sell cash shop items in the AH. Maybe that doesn't mean much to you, but to me its like night and day.
And then u have 3-4 costumes that can be bought.
Innovative? Deep? Interesting? Tottaly yes but i consider appearence a huge aspect of any MMORPG, it deflects your individuality as a character in this world
Huge..huge turn off for me.
People dont want to look the same for 50 levels and u force them to buy a costume that the hilarious thing is that its the same recycled model more or less
I would've no issue paying a high sub fee per month for a very good game, because it is a good game it has fresh mechanics and focuses in completely different aspect than your average MMO.As William murphy said u can relate it to EVE.
But this armor system? Its too atrocious for me to keep playing, people want to look different and unique
I've been in since Conq pack early access and I'm only 20 - Everytime I log in I have to collect my thoughts and decide what i'm going to do first... The shear amount of different things to do is outstanding and at the same time, sometimes overwhelming..
Loving it... £100 well spent...
Then again I might get distracted and do something else. Might get caught up in a RP session.
Gods I love this game.
MAGA
That says a lot about this game, the last time I got attached to areas of a game was with Everquest.
Never thought I would get this feeling again with a game, I am glad I was wrong and I am glad I bought this game.
I intend to play it very slowly so I can savour its amazing content.