It looks like you're new here. If you want to get involved, click one of these buttons!
After missing last month’s update, Red Thomas double-timed it up to Austin to find out what he missed, and what to expect in the 28th Release for Shroud of the Avatar.
Comments
~~ postlarval ~~
They would have to pay me a 1000 bucks and even that would go fast with this lame CS.
I know i said i am interested in COE but in general cash shops and crowd funding turn me right off,there is so much wrong with the ideas i could not support it and feel good inside.
Never forget 3 mile Island and never trust a government official or company spokesman.
Just so tired of them posting screenshots of a game I've never seen despite constant logging in.
Shadowlord Sage
CmdrAkbar
Napa Valley, UO, 1997.
Believe me, it's all orchestrated. Take a nice long read of Red Thomas' Twitter feed and you'll see what I mean. Or better yet, try a search of Red Thomas + Richard Garriott or Red Thomas + Portalarium and all will be made clear.
Total fanboy. He's never going to say a single negative thing or show a single unflattering image of his beloved SotA.
~~ postlarval ~~
I got to the $150 level totally free.... lots of giveaways, twitch and stuff like that.
GAME TIL YOU DIE!!!!
And that was just the last article I wrote. I've been critical of Shroud several times. I questioned their combat system a lot in earlier articles, for instance. I also flat out told the guys that I didn't like their not going for a more skill-based progression.
That said, yeah. I'm a fan. You're no super sleuth for figuring it out. I kind of make it a point to say it pretty often so that folks aren't confused. These aren't review articles, they're updates and informational. I'd probably ask someone else to write the review when the time comes because I am definitely biased. I consider a lot of these guys friends, and even though I have plenty of experience from my military days of taking emotions out of providing assessments, it would be a little unethical to write that sort of article myself. That's my opinion, anyway. Other writers may feel differently in similar situations.
..and RE: my Twitter feed... lol Nope you like NASA and space stuff. Most of my posting is RTs of that stuff.
btw, @Shadowslady I actually made a comment along those lines when I was up there last week. I know they're taking these screenshots in-game, but I can never get mine to look quite that good either (though, I really admit that I haven't tried TOO hard). I THINK part of it may be that the images you're seeing are smaller than the screen size you usually look at the game in, so that probably makes a difference. I do intend to make a bit more of an effort to figure out the settings and get a better looking game, though. If I don't get it figured out, I'll hit up the devs to find out what settings their using and report back.
That's fair. I do try to be subjective, but you probably won't see a lot of actual reviews from me. Frankly, I do these because I enjoy it and I'm not really trying to make a living at it. That gives me the luxury of writing about the things I want to write about, and I not having to worry about click bait.
In fact, I specifically don't write about stuff I don't like. Negativity is kind of easy. That's why you see so many of the less intelligent members of our species engaging in it so often. I'd rather invest my time in promoting something I think is more worthy, which is why I really try to focus more on the indie and crowd-funded projects. So, if you see an article from me, it's probably because I'm a fan of the project.
The MMORPG.com folks are actually kind enough to even run some of my stuff that they know won't get many clicks, like my Econ article and some of the other think-pieces. You guys should actually give them some props for that. A lot of publications really only care about page views, and not about supporting the industry or about promoting some of the deeper articles. In the end, it's a business, so that's fair. Still, think it's cool to see there are places like that around.
Currently Playing: DAOC Uthgard
Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.
I played it since Alpha and its just ok......nothing jaw dropping yet.
Taking screenshots in-game? Really now...in that "screenshot" of the character model, since when did SotA have depth-of-field?
Hint: Since this release.
Ok...I'm looking at Release 28 and don't see any DoF effects or anything in the options referring to it, and I don't see it mentioned in the R28 Instructions.
You're correct, I apologize. I expected it to be in the character creation screen, but the old models and effects are still there.
They may have had issues getting it rigged in or something, but I'll look into it and check on why we're not seeing it when I get a chance. I'm certain it'll be there at some point, though. Chris Spears and I specifically talked about how a better looking avatar was critical to the new-player experience, and how the new models would allow new effects and not look as flat. They even brought in a new guy on the team just to get that piece of the game up to spec.
It's likely they meant that they were working on it, not that it would be in this release, and I misunderstood.
~~ postlarval ~~
~~ postlarval ~~
Just because you can't access something in the build you downloaded from Steam, doesn't mean it's not in the game. It's just not enabled, or maybe not compiled into, the build you're running. If you had access to their repository (... think I remember them saying they used Forge, maybe? Whichever one they're using...), you could build the same version they used and run it.
Will they be in before or after full single-player? Just curious how many more years I'll have to wait for the game to look like that. Episode 5? Oh what am I saying. This refuse pile isn't going to make it to Episode 2. Never mind.
~~ postlarval ~~
Circle the wagons, boys. Don't want anyone to know what a mess SotA really is. Protect that overpriced investment.
~~ postlarval ~~
Goodbye for now. :-)
~~ postlarval ~~
I remember winning one of the early release invites from this site (think it was like release 3 maybe) and not really liking the look and feel of the game. But I kept an eye on it and saw the progress it was making. Grabbed the game at a steam sale and have been playing since.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Thanks!