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No MMO can Please Everyone - Eorzea Reborn

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited April 2016 in News & Features Discussion

imageNo MMO can Please Everyone - Eorzea Reborn

Victor believes that no MMO, not even FFXIV, can please everyone all of the time. Do you agree?

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Comments

  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    I played 1.0 and ARR is NOTHING like 1.0. I think a lot of people now wont value your opinion. Why? Because you think BDO is a good game. Which means, you like mmo's with little to no story, shallow characters, messed up UI, annoying black thing, and a grind fest. Make sure to run that dungeon, literally, 500000000000x for for a cestpiece that has a 0.000000000001% chance to drop. Oh yeah, thats a thing in BDO. Dont believe me? PM me and ill jump on with my 50 wizard and ranger. Spent 9 days, 6 hours a day for one drop. And people said this shit was fun.......wasted 50$.
  • MikotoMisakaMikotoMisaka Member UncommonPosts: 34
    edited April 2016
    You have at least 54 hours of play time (I'm sure it's quite a bit more) and say it was a waste of money?... Lol, cmon guy, I'd say you got your money's worth.
  • unkkutunkkut Member UncommonPosts: 36
    @hellboundheart An opinion is an opinion. Value is of no significance, because it's an opinion.
  • scorpex-xscorpex-x Member RarePosts: 1,030
    edited April 2016
    The more I tried to play XIV the more annoyed and angry I became due to the incredible missed opportunity and stubborn developers who were more interested in making a pretty game than a fun and rewarding one, in the end I just gave up on it and went back to play a far better final fantasy mmo.  FFXI is to me and my friends a million times better than XIV will ever be.

    I'm glad Square changed their mind about Final Fantasy 11 and now publish monthly updates for it, it's just too unique and amazing to let slip and stagnate. 

    I could say a lot more about ff14 but in all honestly I don't really care enough to bother anymore.

    To those that stuck with it and still play it, I hope you continue to enjoy it.  The more mmo titles we have the better because they sure aren't making anymore now.
  • HellboundHeartHellboundHeart Member UncommonPosts: 390


    You have at least 54 hours of play time (I'm sure it's quite a bit more) and say it was a waste of money?... Lol, cmon guy, I'd say you got your money's worth.



    Kind of not. For 30$ i got way more in FF and for 60$ i got way more value in ESO compared to BDO.

    Mind you, i stuck the game out because my buddy really wanted to play and he didn't want to play alone.

  • HellboundHeartHellboundHeart Member UncommonPosts: 390

    unkkut said:

    @hellboundheart An opinion is an opinion. Value is of no significance, because it's an opinion.



    Value has EVERYTHING to do with it. Same goes foe every principle we uphold everyday. Without value, your words have no weight.

    And written words alone have toppled civilizations. Crushed kings and saved lives. Some quote from some dude.
  • scorpex-xscorpex-x Member RarePosts: 1,030
    edited April 2016


    You have at least 54 hours of play time (I'm sure it's quite a bit more) and say it was a waste of money?... Lol, cmon guy, I'd say you got your money's worth.



    Kind of not. For 30$ i got way more in FF and for 60$ i got way more value in ESO compared to BDO.

    Mind you, i stuck the game out because my buddy really wanted to play and he didn't want to play alone.

    Go play ff11, it's amazing compared to the shallow game they made with 14.

    If you can stomach old school mmo titles instead of everything on a platter theme parks ofc.

    http://www.playonline.com/ff11us/index.shtml

  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    edited April 2016

    scorpex-x said:

    The more I tried to play XIV the more annoyed and angry I became due to the incredible missed opportunity and stubborn developers who were more interested in making a pretty game than a fun and rewarding one, in the end I just gave up on it and went back to play a far better final fantasy mmo.  FFXI is to me and my friends a million times better than XIV will ever be.

    I'm glad Square changed their mind about Final Fantasy 11 and now publish monthly updates for it, it's just too unique and amazing to let slip and stagnate. 

    I could say a lot more about ff14 but in all honestly I don't really care enough to bother anymore.

    To those that stuck with it and still play it, I hope you continue to enjoy it.  The more mmo titles we have the better because they sure aren't making anymore now.



    [mod edit]
    -------------------------------
    On topic, were loving the game and constant updatse that no matter what ther mmo gives. Were happy with a dev team that actually LISTENS and does NOT make false promises. I especially love getting new subscribers to the game. Everyday we get new people and guess what, they actually stay.

    [mod edit]
    Post edited by Amana on
  • scorpex-xscorpex-x Member RarePosts: 1,030
    edited April 2016

    scorpex-x said:

    The more I tried to play XIV the more annoyed and angry I became due to the incredible missed opportunity and stubborn developers who were more interested in making a pretty game than a fun and rewarding one, in the end I just gave up on it and went back to play a far better final fantasy mmo.  FFXI is to me and my friends a million times better than XIV will ever be.

    I'm glad Square changed their mind about Final Fantasy 11 and now publish monthly updates for it, it's just too unique and amazing to let slip and stagnate. 

    I could say a lot more about ff14 but in all honestly I don't really care enough to bother anymore.

    To those that stuck with it and still play it, I hope you continue to enjoy it.  The more mmo titles we have the better because they sure aren't making anymore now.



    [mod edit]
    On topic, were loving the game and constant updatse that no matter what ther mmo gives. Were happy with a dev team that actually LISTENS and does NOT make false promises. I especially love getting new subscribers to the game. Everyday we get new people and guess what, they actually stay.

    [mod edit]
    I love ff11.  It's amazing, if you love ff14 then enjoy it.

    I know you're trying to bait me and I know why but as I said, I just don't care enough about this game to play along anymore.  Again, if you love this game then more power to you.
    Post edited by Amana on
  • DeivosDeivos Member EpicPosts: 3,692
    edited April 2016
    Says the guy who has only complained in this thread...

    Chill out hellbound. :p

    "The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay

    "The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin

  • HellboundHeartHellboundHeart Member UncommonPosts: 390

    scorpex-x said:







    You have at least 54 hours of play time (I'm sure it's quite a bit more) and say it was a waste of money?... Lol, cmon guy, I'd say you got your money's worth.






    Kind of not. For 30$ i got way more in FF and for 60$ i got way more value in ESO compared to BDO.



    Mind you, i stuck the game out because my buddy really wanted to play and he didn't want to play alone.





    Go play ff11, it's amazing compared to the shallow game they made with 14.

    If you can stomach old school mmo titles instead of everything on a platter theme parks ofc.

    http://www.playonline.com/ff11us/index.shtml




    FF XI is a decent game. But, FF XI is NOTHING compared to XIV.

    FF XI is like the Jar Jar Binks of FF mmo's. FF XIV got it right in every aspect.

    Besides, FF XI is over. Asides from a few updates coming, i never have a reason to go back, especially when FF XIV is wayyy more fun and exciting to play and way more rewarding without a grind.
  • Cramit845Cramit845 Member UncommonPosts: 395
    I agree that no MMO can satisfy everyone.  These days I think the gaming community as a whole is just too diverse to find a game that everyone loves.  Whether MMO or not.  When thinking in terms of MMO, I don't think you can even consider calling one game that everyone loves.  Wow would be the closest but there were still quite a few players who didn't play it.

    With wow hitting mainstream success and mobile gaming becoming popular in the mainstream, so many different types of people have joined the gaming community in the past decade.  These days, creating games that target specific subsections of the gaming community is the only way to go IMO.  The attempts to make an MMO that grabs everyone is just not feasible because so many players have completely different ideas of what makes an MMO and what doesn't.

    However I think it also showcases how strong the gaming industry is because of how diverse it is.  We will hopefully be able to see a lot of different games aimed at different types of players because the developers have so many different types of target audiences to make games for.  This will hopefully allow them to try different things and allow the gaming community as a whole the ability to try a lot of different games that they have never tried before.  Whether those are a return to older mechanics or something brand new being developed.  Of course the issue that comes with this train of thought is that developers can only make games that make money and the bean counters always get in the way of progress because of their love of the all mighty dollar.  I think this will slow it down a bit but won't stop it, especially with crowd funding getting popular.  
    Time will tell but I thin it's a good thing that no one game will satisfy everyone and I think the industry is stronger for it.
  • HellboundHeartHellboundHeart Member UncommonPosts: 390

    Cramit845 said:

    I agree that no MMO can satisfy everyone.  These days I think the gaming community as a whole is just too diverse to find a game that everyone loves.  Whether MMO or not.  When thinking in terms of MMO, I don't think you can even consider calling one game that everyone loves.  Wow would be the closest but there were still quite a few players who didn't play it.

    With wow hitting mainstream success and mobile gaming becoming popular in the mainstream, so many different types of people have joined the gaming community in the past decade.  These days, creating games that target specific subsections of the gaming community is the only way to go IMO.  The attempts to make an MMO that grabs everyone is just not feasible because so many players have completely different ideas of what makes an MMO and what doesn't.

    However I think it also showcases how strong the gaming industry is because of how diverse it is.  We will hopefully be able to see a lot of different games aimed at different types of players because the developers have so many different types of target audiences to make games for.  This will hopefully allow them to try different things and allow the gaming community as a whole the ability to try a lot of different games that they have never tried before.  Whether those are a return to older mechanics or something brand new being developed.  Of course the issue that comes with this train of thought is that developers can only make games that make money and the bean counters always get in the way of progress because of their love of the all mighty dollar.  I think this will slow it down a bit but won't stop it, especially with crowd funding getting popular.  
    Time will tell but I thin it's a good thing that no one game will satisfy everyone and I think the industry is stronger for it.



    Some wont even get new games unless they do something new that nobody else has done. Some are or have predispositions before getting into a game.

    Some hate games they never tried.

    People are weird.
  • Cramit845Cramit845 Member UncommonPosts: 395

    Cramit845 said:

    I agree that no MMO can satisfy everyone.  These days I think the gaming community as a whole is just too diverse to find a game that everyone loves.  Whether MMO or not.  When thinking in terms of MMO, I don't think you can even consider calling one game that everyone loves.  Wow would be the closest but there were still quite a few players who didn't play it.

    With wow hitting mainstream success and mobile gaming becoming popular in the mainstream, so many different types of people have joined the gaming community in the past decade.  These days, creating games that target specific subsections of the gaming community is the only way to go IMO.  The attempts to make an MMO that grabs everyone is just not feasible because so many players have completely different ideas of what makes an MMO and what doesn't.

    However I think it also showcases how strong the gaming industry is because of how diverse it is.  We will hopefully be able to see a lot of different games aimed at different types of players because the developers have so many different types of target audiences to make games for.  This will hopefully allow them to try different things and allow the gaming community as a whole the ability to try a lot of different games that they have never tried before.  Whether those are a return to older mechanics or something brand new being developed.  Of course the issue that comes with this train of thought is that developers can only make games that make money and the bean counters always get in the way of progress because of their love of the all mighty dollar.  I think this will slow it down a bit but won't stop it, especially with crowd funding getting popular.  
    Time will tell but I thin it's a good thing that no one game will satisfy everyone and I think the industry is stronger for it.



    Some wont even get new games unless they do something new that nobody else has done. Some are or have predispositions before getting into a game.

    Some hate games they never tried.

    People are weird.
    Completely agree, which is why I said they will have the ability to try new games, not that everyone necessarily will.  We can hope though.
  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Most of this article could be written about any AAA MMO...

    I learned to enjoy the good parts of them while ignoring my less favorable parts... which makes me content as an MMO hopper these days, playing all of them a bit casuall...

    (grins) i think i am happy with a game, as long as i feel it does not controll my life...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • AmatheAmathe Member LegendaryPosts: 7,630
    No one is ever happy all of the time. But some games have done a good job of putting something for everyone under the tree. Some examples would be EQ1, EQ2 and WoW. Those games had fun things for casuals, hard core players, raiders, crafters, PvPers, role players, and so on. I'm not saying it was balanced or perfect - just that many types of players could find some fun. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • victorbjrvictorbjr Member UncommonPosts: 212
    I'm amazed that Wizardry has yet to reply. Anyway, some insightful comments up top. Enjoying reading your thoughts on my write-up. :)

    Now share what you hate about FFXIV, and let's see what we can dig up in the process. :D

    A writer and gamer from the Philippines. Loves his mom dearly. :)

    Can also be found on http://www.gamesandgeekery.com

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    I was actually a big fan of FFXIV Online and played it for over a year, but after the expansion (which had an excellent story) I just couldn't handle how SE revolved all of their updates mainly around the concept of RNG.

    It's just way too much grind in my opinion. If you just take a look at the game and the history of updates RNG seems to be a huge factor involved with FFXIV and as someone who works 40+ hours a week, I don't have time to deal with RNG systems.

    Also unlike a lot of players, the crafting system to me is not fun at all. I don't want a crafting system where endgame crafting has as many skills involved as combat classes.

    Smile

  • HellboundHeartHellboundHeart Member UncommonPosts: 390
    I was actually a big fan of FFXIV Online and played it for over a year, but after the expansion (which had an excellent story) I just couldn't handle how SE revolved all of their updates mainly around the concept of RNG.

    It's just way too much grind in my opinion. If you just take a look at the game and the history of updates RNG seems to be a huge factor involved with FFXIV and as someone who works 40+ hours a week, I don't have time to deal with RNG systems.

    Also unlike a lot of players, the crafting system to me is not fun at all. I don't want a crafting system where endgame crafting has as many skills involved as combat classes.
    Could be worse, you could have BDO's RNG system. Grind one dungeon for a 0.00000000000001% chance drop, OR have a 1 out of 50 scenario?

    RNG will always be around. Just thank your lucky stars it's not BDO's or Destinys RNG system LOL.
  • RealizerRealizer Member RarePosts: 724
    I was actually a big fan of FFXIV Online and played it for over a year, but after the expansion (which had an excellent story) I just couldn't handle how SE revolved all of their updates mainly around the concept of RNG.

    It's just way too much grind in my opinion. If you just take a look at the game and the history of updates RNG seems to be a huge factor involved with FFXIV and as someone who works 40+ hours a week, I don't have time to deal with RNG systems.

    Also unlike a lot of players, the crafting system to me is not fun at all. I don't want a crafting system where endgame crafting has as many skills involved as combat classes.
    Could be worse, you could have BDO's RNG system. Grind one dungeon for a 0.00000000000001% chance drop, OR have a 1 out of 50 scenario?

    RNG will always be around. Just thank your lucky stars it's not BDO's or Destinys RNG system LOL.
     Someone is super salty that people are liking a new game, you are just proving this articles point. Not every MMO is for everyone. Personally I only ever played FFXIV for the dungeons and raids, which were good, but overall the game just wasn't what I wanted. I hate instanced zones, and zone walls in general. So it was never going to keep me longer than it did. 

     Honestly you'd do a better job of bringing people away from BDO, if you just posted positive things about other games without mentioning BDO at all, if that's your goal. Your crusade against BDO in an FFXIV thread just come off as a bit silly if you ask me.  To each their own though. 

  • monochrome19monochrome19 Member UncommonPosts: 723
    Couldn't agree more. FFXIV has its faults but its definitely one of the best MMOs on the market. I called Eorzea "home" for a long too, but eventually had to quit. As much as I love the game, the lack of any good PvP content killed it for me. I, and many others, petitioned on the official forums for MONTHS to no avail, and it became readily apparent that the producers just didn't care. So I had to take my money elsewhere.
  • acidbloodacidblood Member RarePosts: 878
    edited April 2016
    I actually really like the combat in FFXIV, yes it is 'old' and 'slow', but it is also smooth and measured, with enough 'action' thrown in via area attacks to keep things from feeling too 'whack a mole'. I don't know how to explain it, but it gives me the same feeling as a good JRPG. It also works really well in a group setting, with a (good) group being far more than the sum of it's parts.

    The constant gear grind is a bit annoying (especially playing multiple classes), but it does keep a sense of progression going. Also, they do make the older gear easier to get over time, so it's not like you need to put in 5 years worth of effort just to get anywhere. And, in contrast to certain other MMOs, you only need top level gear if you want to do savage raiding, all the story and other content can be done with lower tier gear.

    My biggest issue is still the lack of non-visual character customisation. Yes you can assign a few stat points, cross-class skills (usefulness varies wildly) and even meld some materia now, but there really isn't a choice of what to pick (even if it's not always clear what is actually useful). I guess having known quantities makes things easier to balance, but it would still be nice to able to pick a few passive (and meaningful) talents or something.

    Edit: Oh, forgot that Diadem is also a major disappointment. I mean how they possibly thought it was any good, even from a design point of view, is beyond me. That it has exclusive items (mainly crafting related) tied to it is just salt in the wound. Honestly, the game would be instantly better if they just removed it.
    Post edited by acidblood on
  • TsiyaTsiya Member UncommonPosts: 280
    edited April 2016


    Could be worse, you could have BDO's RNG system. Grind one dungeon for a 0.00000000000001% chance drop, OR have a 1 out of 50 scenario?

    RNG will always be around. Just thank your lucky stars it's not BDO's or Destinys RNG system LOL.


    So I take it if you can't get the BiS gear there's no point in playing? There, that's why we don't agree. We have different playstyles! Who ever would've thought that 2 different people who've never met could actually like different things? That's kinda the whole point of the article y'know. I don't do something if I don't find it fun. You do something you obviously hate for a pile of pixels that's .0013 better than an easier to get pile of pixels.

    You didn't enjoy the game, yet you kept playing(for an understandable reason), and now you're blaming the game. It's understandable you feel like you didn't get your moneys worth, because the game doesn't fit your playstyle. It doesn't mean the game sucks, just means it doesn't give you what you need to enjoy it. Again, the point of the article.

    image

  • DullahanDullahan Member EpicPosts: 4,536
    What?! No MMO can please everyone?

    To that I say, "Duh." Glad they've caught up to what most of us understood 15 years ago.


  • WarlyxWarlyx Member EpicPosts: 3,367
    edited April 2016


    Couldn't agree more. FFXIV has its faults but its definitely one of the best MMOs on the market. I called Eorzea "home" for a long too, but eventually had to quit. As much as I love the game, the lack of any good PvP content killed it for me. I, and many others, petitioned on the official forums for MONTHS to no avail, and it became readily apparent that the producers just didn't care. So I had to take my money elsewhere.



    they introduced the "feast" 2 weeks ago and the season is about to start , is competitive PVP , they have been patching and "balancing" it this weeks and 3.26 is introducing more changes.

    However i dont like FFXIV pvp , is too "weird" for me , not fast enough nor too slow to be enjoyable , is a in btw , plus my job not being good a it doesnt help :(


    Anyway , FFXIV needs to put something fresh on the table , the same thing over and over gets tiring , we already know what to expect until 4.0 , Void ark in 3.3 (that looks amazing , the new zones look cool to be fair...) , Last part of Alexander in 3.4 , and the last 2 primals of the Warring Triad. 1 on each patch

    Hildibrand and Gigi (Vivi 2.0) , more MSQ , moogle tribe quests , new gear sets , new mount , pets

    All that is cool but there is nothing that surprise players anymore.... the new implementations on HW failed hard , Diadem and Lords of Vermillion..... Crafting and gathering are boring and frustrating like always. I enjoy raiding and love the MSQ , the dungeons, trials but it lacks innovation ....
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