No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
Sorry but PvP is not the core of Black Desert. I bought the undergarments for the +1 luck oh wow that's p2w alright. Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. Just quit bitching the game is beautifully stylized and has many things to enjoy. If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ
LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world.
It is pointless to argue since you will not get it.
I'll just say this and leave it there.
Current level soft cap is 55 which is 10 levels below the PvP flagged threshold which gives the PvE player a good chunk of game to play for awhile. The next update will add new weapons at level 56 and the soft cap will be moved to 60. If there is another expansion the soft cap will go to 65 or 70.
Every expansion coming out with make PvE less an option since the cap keeps shifting higher.
PvE will still be locked at 45 or if you intend to get any decent awaken weapon or do any PvE content you will have to now contend with a much steeper curve so the fact is you will be either forced to PvP or quit.
You are not taking into account potential forthcoming changes when those soft caps do get raised. I doubt Daum will keep things as they are as they will surely address the problem that you are alluding to. As we speak, Daum is carefully considering changes that will be inevitably coming resulting form the large number of PvEers currently voicing their concerns with the out of control gankfest that is BDO upon reaching level 45. I would not be surprised if they change the PvP system to the one currently in play in Korea which is the PvP system that the game was designed for before Daum decided to unilaterally change it. Long story short, its no secret that the current PvP and Karma rule set is not working. Change are a coming. I suspect we will eventually end up with a PvP and a Karma system that resembles that of the one used in KR.
Yeah, and the solution they proposed?
To make it LESS PUNISHING to pvp outside of guild wars. They're brainstorming an idea to include a bounty system to facilitate MORE pvp.
No, they did not, at any point, say anything about addressing the concerns of "PvEers". They're addressing the concerns about PvP and how there is NO POINT to gank people.
They even showed off a flow chart to give an idea of how they'd like to change the karma and flagging system, and it isn't to make PvP harder or to curb ganking. In the proposed idea you would not be punished as much for Pvping, and players would have an easier time of fighting PKers.
They didn't suggest KR version, they suggested something else entirely.
If you're expecting them to make it easier to avoid pvp you should probably quit now. It's not going to happen.
You've obviously not been keeping up with that thread. That was just a proposition. There is nothing about that chart going live that is final. The PvEers are finally having themselves heard in that thread and their voices are drowning out that of the PvPers by a huge margin. Go get yourself updated. If you think the devs are going to be making changes that is going to cost them the majority of their player base, you are delusional. No business entity would act in such a reckless manner. That is just common sense.
No kidding man.
Twice now I posted that they were TALKING ABOUT, and BRAINSTORMING an IDEA on how to improve the karma and flagging system in our version.
Just because you don't like PvP doesn't mean a thing. Sorry, no, your play preference is not the end all be all of what constitutes potential longevity.
They said they listened to feed back, they said they heard the complaints that pvp outside of guild wars had no meaningful purpose and was to punishing, and they were very clear that they are thinking of ways to improve things.
From creating a bounty system for players to hunt PK's, and altering the karma and flagging system so that it's actually possible to PvP outside of guild wars more than once or twice.
Not everyone has a problem with PvP, a lot of people have a problem with pointless PvP. You're issue and the games issue are not one and the same.
You've obviously not been keeping up with that thread. That was just a proposition. There is nothing about that chart going live that is final. The PvEers are finally having themselves heard in that thread and their voices are drowning out that of the PvPers by a huge margin. Go get yourself updated. If you think the devs are going to be making changes that is going to cost them the majority of their player base, you are delusional. No business entity would act in such a reckless manner. That is just common sense.
No kidding man.
Twice now I posted that they were TALKING ABOUT, and BRAINSTORMING an IDEA on how to improve the karma and flagging system in our version.
Just because you don't like PvP doesn't mean a thing. Sorry, no, your play preference is not the end all be all of what constitutes potential longevity.
They said they listened to feed back, they said they heard the complaints that pvp outside of guild wars had no meaningful purpose and was to punishing, and they were very clear that they are thinking of ways to improve things.
From creating a bounty system for players to hunt PK's, and altering the karma and flagging system so that it's actually possible to PvP outside of guild wars more than once or twice.
Not everyone has a problem with PvP, a lot of people have a problem with pointless PvP. You're issue and the games issue are not one and the same.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaken BDO as having no content because it doesnt feature dungeons and raids. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
Bone up your info?
Did you not read any of the interviews with the devs from last month? They have zero intention to introduce raiding content, the dungeon they added in Valencia is super easy, they saId they may not add any more dungeons.
The boss summon scrolls are faceroll and yes I am talking about current and future ones.
Guild summon bosses are easy, same wth world bosses.
PVE is way too easy and they are ok with that, because again it's a PvP game.
Outside of not having raids, everything else you said doesn't change anything said in my post. I never mentioned anything about the difficulty of the content. I just said they would be releasing it. As far as it being a PvP game ... your saying it is so, does not make it so. But you go ahead and run with if it makes you feel better lol
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
But it seems as if you come from a position of, effectively, PvP and PvE not being related.
Like, people who are in BDO for PvP don't care about the PvE and vice versa.
That would wrong.
I want both, at the same time. I do not want my PvP segregated. I want my world open, and I want my PvE and PvP to exist together.
Lineage 2 has been around longer than world of Warcraft, and almost as many people played it worldwide, when it was a subscription based game. This game got no respect in the west, because it didn't have as many players here that WoW got. Lineage 2 was a huge game that barely got any attention in the press.
Lineage 2 was the MMO that got me hooked on MMO's. BDO is the modern version of Lineage 2, with a ton more varied content, and there is a big market for that sort of game.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
The PvE doesn't get any harder with Valencia. BDO PvE combat is very easy intentionally as it's only means to get upgrades for PvP.
It's a faceroll now, it's a faceroll with future updates. As players get +10 and above gear it only gets easier.
So what's there to do for a PVE player in future patches besides upgrading gear to +20? Do the other activities open up even more? Is there more of the non-combat PVE to participate in? How does a PVE player interact with the world? See, this is why I don't like most PVP sandboxes. For me, there needs to be a balance. EVE, despite all of it's misgivings, offers a lot to PVE, PVP, and the in-betweeners who like to participate in both. BDO is truly a baffling game. The game seems to want to focus on GvG PVP, but then forces a metric shitton of inane PVE content down player's throats. I just don't get it.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
I didn't know this was about you. Here I was thinking it was about the other hundreds of thousands of other people playing the game. Forgive me for I have erred.
/bows
All sarcasm aside, combat isn't every player's priority in these games. That may be the priority for the PvP minded folks, but it isn't everybody's priority. Again, although face-rolling and preying on the weak is the only thing you tough talking pro-leet PvP-folk like to do in a game, for others it's just one of the many things they in the game. There is more to an MMORPG than combat. I wouldn't expect you PvP-centric folk to believe that. To you its just another FPS shooter, only with easier pickings.
No business entity would act in such a reckless manner. That is just common sense.
Sadly, common sense can be surprisingly uncommon, sometimes.
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
What makes you think the majority of players in BDO are mainly interested in PVE? I don't think people who mainly want to PVE will last very long in BDO. Could be wrong of course, but I don't think the game offers enough PVE content to keep the PVE enthusiast busy for extended periods of time.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
The PvE doesn't get any harder with Valencia. BDO PvE combat is very easy intentionally as it's only means to get upgrades for PvP.
It's a faceroll now, it's a faceroll with future updates. As players get +10 and above gear it only gets easier.
So what's there to do for a PVE player in future patches besides upgrading gear to +20? Do the other activities open up even more? Is there more of the non-combat PVE to participate in? How does a PVE player interact with the world? See, this is why I don't like most PVP sandboxes. For me, there needs to be a balance. EVE, despite all of it's misgivings, offers a lot to PVE, PVP, and the in-betweeners who like to participate in both. BDO is truly a baffling game. The game seems to want to focus on GvG PVP, but then forces a metric shitton of inane PVE content down player's throats. I just don't get it.
Stardew Valley is a really popular game right now. It's a glorified farmville. The crafting/trading etc in BDO is similar- of course it's much more intricate and looks a lot cooler, but it boils down to the same thing. Lots of people like that stuff and if you can do it in a really cool looking virtual world, all the better.
I have no idea how the GVG is going to play out or if it will actually turn out to be that big of a deal. People say "PVP is the endgame" mainly I think because there is no other endgame at all.
I think the more puzzling thing is why would they cap off the game with a PVP focus. It just seems designed to frustrate people that enjoyed the rest of the game which had nothing to do with PVP.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
I didn't know this was about you. Here I was thinking it was about the other hundreds of thousands of other people playing the game. Forgive me for I have erred.
/bows
All sarcasm aside, combat isn't every player's priority in these games. That may be the priority for the PvP minded folks, but it isn't everybody's priority. There is more to an MMORPG than combat. Again, although face-rolling and preying on the weak is the only you tough pro-leet PvP-folk like to do in a game, for others it's just one of the many things they in the game.
Get off your high, white horse. Of course, I'm talking about myself and my opinion of the game. That's all anyone can do. Talk about their experience with the game. I didn't presume to talk for thousands of other players. You seem to be talking for other players, however. I'm sure there are players who are perfectly happy engaging in non-combat PVE. I never said otherwise. I don't hate the game. I actually like a lot about it. I'm not bashing it or being overly negative. I just have certain problems with it, and PVE is one of them. I'm glad you have found a game you enjoy, but you have a truly insufferable attitude towards any negative criticism when it comes to this game.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
I didn't know this was about you. Here I was thinking it was about the other hundreds of thousands of other people playing the game. Forgive me for I have erred.
/bows
All sarcasm aside, combat isn't every player's priority in these games. That may be the priority for the PvP minded folks, but it isn't everybody's priority. There is more to an MMORPG than combat. Again, although face-rolling and preying on the weak is the only you tough pro-leet PvP-folk like to do in a game, for others it's just one of the many things they in the game.
Get off your high, white horse. Of course, I'm talking about myself and my opinion of the game. That's all anyone can do. Talk about their experience with the game. I didn't presume to talk for thousands of other players. You seem to be talking for other players, however. I'm sure there are players who are perfectly happy engaging in non-combat PVE. I never said otherwise. I don't hate the game. I actually like a lot about it. I'm not bashing it or being overly negative. I just have certain problems with it, and PVE is one of them. I'm glad you have found a game you enjoy, but you have a truly insufferable attitude towards any negative criticism when it comes to this game.
You're the one talking about yourself and I'm the one on a high white horse? I'm talking about the game in general. Don't take this personal but had I known your were just talking about yourself I wouldn't have wasted my time. I have no interest in debating with you what you find interesting and I'm certainly not trying to change your mind about the game. I guess I should thank you for filling me in on what you want. Other than that, there isn't much I can say. You take care now.
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
The PVE in this game is grinding mobs and boss scrolls. You can gather, craft, breed horses, do trade runs, set up nodes, build a boat, go whaling, breed pets, etc. Admittedly, there is a lot more variety in the non-combat parts of PVE which is a great change, but the combat side of PVE is sorely lacking. I don't really care about what's coming. It's nice to look forward to that content, but it does nothing for the game in it's current state. I care about what there is to do now, and for a person who isn't terribly interested in the non-combat parts of PVE in any MMORPG, I find the game severely lacking.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
I didn't know this was about you. Here I was thinking it was about the other hundreds of thousands of other people playing the game. Forgive me for I have erred.
/bows
All sarcasm aside, combat isn't every player's priority in these games. That may be the priority for the PvP minded folks, but it isn't everybody's priority. There is more to an MMORPG than combat. Again, although face-rolling and preying on the weak is the only you tough pro-leet PvP-folk like to do in a game, for others it's just one of the many things they in the game.
Get off your high, white horse. Of course, I'm talking about myself and my opinion of the game. That's all anyone can do. Talk about their experience with the game. I didn't presume to talk for thousands of other players. You seem to be talking for other players, however. I'm sure there are players who are perfectly happy engaging in non-combat PVE. I never said otherwise. I don't hate the game. I actually like a lot about it. I'm not bashing it or being overly negative. I just have certain problems with it, and PVE is one of them. I'm glad you have found a game you enjoy, but you have a truly insufferable attitude towards any negative criticism when it comes to this game.
You're the one talking about yourself and I'm the one on a white horse? I'm talking about the game in general. Don't take this personal but had I known your were just talking about yourself I wouldn't have wasted my time. I have no interest in debating with you what you find interesting and I'm certainly not trying to change your mind about the game. I guess I should thank you for filling me in on what you want. Other than that, there isn't much I can say. You take care now.
You're talking about the game in general, based on your experience of the game. Just like I, and every other poster. In any case, you win. There's no point arguing with you about it.
Get off your high, white horse. Of course, I'm talking about myself and my opinion of the game. That's all anyone can do. Talk about their experience with the game. I didn't presume to talk for thousands of other players. You seem to be talking for other players, however. I'm sure there are players who are perfectly happy engaging in non-combat PVE. I never said otherwise. I don't hate the game. I actually like a lot about it. I'm not bashing it or being overly negative. I just have certain problems with it, and PVE is one of them. I'm glad you have found a game you enjoy, but you have a truly insufferable attitude towards any negative criticism when it comes to this game.
You're the one talking about yourself and I'm the one on a white horse? I'm talking about the game in general. Don't take this personal but had I known your were just talking about yourself I wouldn't have wasted my time. I have no interest in debating with you what you find interesting and I'm certainly not trying to change your mind about the game. I guess I should thank you for filling me in on what you want. Other than that, there isn't much I can say. You take care now.
You're talking about the game in general, based on your experience of the game. Just like I, and every other poster. In any case, you win. There's no point arguing with you about it.
This is a debate partner. Its not about winning or losing. I make my point and you counter with your point. Making it about winning and losing renders the debate worthless. Why? Because some people just don't like to lose, and its not about that. There is no winning or losing in a debate, just as there is often no wrong or right in a debate. More often than not its just about differing points of views. Unless, of course, one of the parties in the debate begins to make it personal with ad hominem attacks such as accusing the other of "having a truly insufferable attitude towards any negative criticism when it comes to this game" when all that person is doing is voicing their point of view in response to the others point of view. So many sensitive people that are quick to jump to the personal on this forum. Relax, none of it is as serious as it seems. We're discussing games. Its a gaming forum.
I mostly agree with you OP. Then again, I tend to go by my gut, not comparing metrics pulled out of thin air. In other words, I don't need somebody to tell me I'm having fun. I just know that I am.
For all its faults, there is a lot of fun to be had here. Cash shop, RNG, PvP, grinding...all those types of complaints matter none to me and are NOT the main issues BDO faces.
I thought the OP was going to tell us what we should be doing. Instead he kept telling us over and over again don't play it the same old way and only touched on what he thought players should be doing.
I've explained it several times to friends that were going to quit, but they all ended up still play til this day. BDO isn't an MMO like any you've played, it's actually a lot less like an MMO and more like your typical RPG, think Skyrim, Witcher, etc. The only MMO part of BDO is that you're in a world with thousands of other players who are also plaything the same MMO...that actually might be the bare bones definition of what an MMORPG is, but there hasn't been a game that has focused mostly on the RPG part of MMORPG.
I tell them that this is what many thought ESO would be like, it's Skyrim Online. Skyrim is much more steeped in lore than BDO, but Skyrim also had over a decade of games behind it. BDO is more about just living in the world. Your level doesn't really matter all that much, although some things are locked by level, like trading. If you come into the game thinking that you're going to grind to 50+ then jump into pvp, raids, gvg, and/or sieges, then you're probably not going to like the game as much. If you play the game like Skyrim, where you just live in the world then you will like it a lot more.
I wish there were more costumes and customization, as this game is great for Roleplaying, since the cities and villages seem alive with NPCs and Players alike. In almost every MMO before, almost every NPC had a purpose and function. In BDO, most NPCs have no real function, they're just there going about their lives, much like how the player should play.
I find the lack of information on how to do things refreshing. I can remember in older MMOs being completely lost at times, and BDO is the first time in a long time that I actually had to go look up how to do something. I've never liked tutorials in MMOs. I grew up without tutorials in my MMOs and they always seemed boring.
For the life of me, I can't understand why you can't get upgrades doing PvP. It makes absolutely no sense to be PvP oriented yet put most of the rewards in PvE. I consider that half-assed design and counterproductive to the flow of PvP progression.
For the life of me, I can't understand why you can't get upgrades doing PvP. It makes absolutely no sense to be PvP oriented yet put most of the rewards in PvE. I consider that half-assed design and counterproductive to the flow of PvP progression.
Or maybe the PVP game mechanics aren't in and all they have is a bunch of Aholes griefing each other for grind spots. That might have something to do with it.
It took me two weeks to start to feel comfortable in this game.
I "quit" several times, but each time I came back. Something about this game really appeals to me, but it is overwhelming at first. At least, it was for me.
Also, I've tried to look up as little info as possible. I think I've watched 5 or 6 youtubes total (one on nodes, a couple on classes, and one on life skills) and I occasionally look up something specific (like when I wanted to learn how to brew beer). For the most part, I'm blundering my way through - undoubtedbly 'inneficiently' - and having a blast.
My 'alt' is 20 and my 'main' is 27 and I have countless hours in this game. Countless, literally, because I cannot separate my afk time from my active time, due to fishing and pet raising. I honestly don't care to separate them, actually, and I think it's neat that my character is doing stuff while I'm at work or while I'm asleep.
Like the OP pointed out, it's not the typical mmo. Not at all. I spend most days almost (but not quite) randomly doing life skills. Oh, I think I'll make some of those crystals. Cool. Hmm, I guess I should mine rough stones. Wasn't there a quest up the beach that touched on mining? Oh, and my workers are thirsty, better brew up some beers. Do I have potatoes? Hmm, let me also just carve up some weasels for meat - almost time to make more food for my character and my dog. And so on. I don't even pretend that this stuff is a distraction anymore. It's what I do in the game, and I oddly enjoy it, even love it in a way. It's very satisfying in a way that I cannot articulate.
I'm slowly saving, racking up the millions, but it's not a means to an end. I am truly enjoying the journey in a way I haven't in mmo's in a long, long time. Probably my progress is much slower than it could if I was more efficient, but I don't want someone (or some site) to teach me how to be efficient. I want to have fun. After years of reading FAQ's, pouring through countless videos, and spending whole days warring on the boards and gleaing insights from blogs, I wanted - for once - to just "be" in a game world, and learn as I go.
Comments
Mhm, we'll see. Since when has the decision between a game becoming more PvP-centric every wont out in a game featuring the majority of the player base comprising of PvE players. Since never. This is not even debatable. Even the most stubborn hard-headed PvPer knows what's coming. It's not even worth gloating over.
Twice now I posted that they were TALKING ABOUT, and BRAINSTORMING an IDEA on how to improve the karma and flagging system in our version.
Just because you don't like PvP doesn't mean a thing. Sorry, no, your play preference is not the end all be all of what constitutes potential longevity.
They said they listened to feed back, they said they heard the complaints that pvp outside of guild wars had no meaningful purpose and was to punishing, and they were very clear that they are thinking of ways to improve things.
From creating a bounty system for players to hunt PK's, and altering the karma and flagging system so that it's actually possible to PvP outside of guild wars more than once or twice.
Not everyone has a problem with PvP, a lot of people have a problem with pointless PvP. You're issue and the games issue are not one and the same.
Uh huh ... telling yourself that lol
At the end of the day, its all about the $$$
BDO, as it stands now, offers more variety in PvE content for the PvE player than any other MMORPG developed to date. And not by just a little either. Your problem is that you are mistaking the current lack of dungeons or raids in BDO, and as such, coming to the conclusion that because of that it doesn't offer enough PvE content. Little do you know, however, that those are coming. There will be open world dungeons being released and a whole new continent featuring more PvE content and hundreds of new PvE quests. Bone up on your info, partner.
Like I said, I could be wrong, but I get the feeling that there's just not enough PVE content to keep PVE players around. Also, you never bothered to tell me where you got the information that BDO's population is predominately PVE players.
Outside of not having raids, everything else you said doesn't change anything said in my post. I never mentioned anything about the difficulty of the content. I just said they would be releasing it. As far as it being a PvP game ... your saying it is so, does not make it so. But you go ahead and run with if it makes you feel better lol
~~ postlarval ~~
But it seems as if you come from a position of, effectively, PvP and PvE not being related.
Like, people who are in BDO for PvP don't care about the PvE and vice versa.
That would wrong.
I want both, at the same time.
I do not want my PvP segregated.
I want my world open, and I want my PvE and PvP to exist together.
Lineage 2 has been around longer than world of Warcraft, and almost as many people played it worldwide, when it was a subscription based game. This game got no respect in the west, because it didn't have as many players here that WoW got. Lineage 2 was a huge game that barely got any attention in the press.
Lineage 2 was the MMO that got me hooked on MMO's. BDO is the modern version of Lineage 2, with a ton more varied content, and there is a big market for that sort of game.
Lots of PvE content makes the PvP better.
I didn't know this was about you. Here I was thinking it was about the other hundreds of thousands of other people playing the game. Forgive me for I have erred.
/bows
All sarcasm aside, combat isn't every player's priority in these games. That may be the priority for the PvP minded folks, but it isn't everybody's priority. Again, although face-rolling and preying on the weak is the only thing you tough talking pro-leet PvP-folk like to do in a game, for others it's just one of the many things they in the game. There is more to an MMORPG than combat. I wouldn't expect you PvP-centric folk to believe that. To you its just another FPS shooter, only with easier pickings.
I have no idea how the GVG is going to play out or if it will actually turn out to be that big of a deal. People say "PVP is the endgame" mainly I think because there is no other endgame at all.
I think the more puzzling thing is why would they cap off the game with a PVP focus. It just seems designed to frustrate people that enjoyed the rest of the game which had nothing to do with PVP.
You're the one talking about yourself and I'm the one on a high white horse? I'm talking about the game in general. Don't take this personal but had I known your were just talking about yourself I wouldn't have wasted my time. I have no interest in debating with you what you find interesting and I'm certainly not trying to change your mind about the game. I guess I should thank you for filling me in on what you want. Other than that, there isn't much I can say. You take care now.
This is a debate partner. Its not about winning or losing. I make my point and you counter with your point. Making it about winning and losing renders the debate worthless. Why? Because some people just don't like to lose, and its not about that. There is no winning or losing in a debate, just as there is often no wrong or right in a debate. More often than not its just about differing points of views. Unless, of course, one of the parties in the debate begins to make it personal with ad hominem attacks such as accusing the other of "having a truly insufferable attitude towards any negative criticism when it comes to this game" when all that person is doing is voicing their point of view in response to the others point of view. So many sensitive people that are quick to jump to the personal on this forum. Relax, none of it is as serious as it seems. We're discussing games. Its a gaming forum.
For all its faults, there is a lot of fun to be had here. Cash shop, RNG, PvP, grinding...all those types of complaints matter none to me and are NOT the main issues BDO faces.
Do this other shit so you can trick yourself into thinking it doesn't matter.
K, see this game has lots of stuff".
Ugh.
I tell them that this is what many thought ESO would be like, it's Skyrim Online. Skyrim is much more steeped in lore than BDO, but Skyrim also had over a decade of games behind it. BDO is more about just living in the world. Your level doesn't really matter all that much, although some things are locked by level, like trading. If you come into the game thinking that you're going to grind to 50+ then jump into pvp, raids, gvg, and/or sieges, then you're probably not going to like the game as much. If you play the game like Skyrim, where you just live in the world then you will like it a lot more.
I wish there were more costumes and customization, as this game is great for Roleplaying, since the cities and villages seem alive with NPCs and Players alike. In almost every MMO before, almost every NPC had a purpose and function. In BDO, most NPCs have no real function, they're just there going about their lives, much like how the player should play.
I find the lack of information on how to do things refreshing. I can remember in older MMOs being completely lost at times, and BDO is the first time in a long time that I actually had to go look up how to do something. I've never liked tutorials in MMOs. I grew up without tutorials in my MMOs and they always seemed boring.
Or maybe the PVP game mechanics aren't in and all they have is a bunch of Aholes griefing each other for grind spots. That might have something to do with it.
I "quit" several times, but each time I came back. Something about this game really appeals to me, but it is overwhelming at first. At least, it was for me.
Also, I've tried to look up as little info as possible. I think I've watched 5 or 6 youtubes total (one on nodes, a couple on classes, and one on life skills) and I occasionally look up something specific (like when I wanted to learn how to brew beer). For the most part, I'm blundering my way through - undoubtedbly 'inneficiently' - and having a blast.
My 'alt' is 20 and my 'main' is 27 and I have countless hours in this game. Countless, literally, because I cannot separate my afk time from my active time, due to fishing and pet raising. I honestly don't care to separate them, actually, and I think it's neat that my character is doing stuff while I'm at work or while I'm asleep.
Like the OP pointed out, it's not the typical mmo. Not at all. I spend most days almost (but not quite) randomly doing life skills. Oh, I think I'll make some of those crystals. Cool. Hmm, I guess I should mine rough stones. Wasn't there a quest up the beach that touched on mining? Oh, and my workers are thirsty, better brew up some beers. Do I have potatoes? Hmm, let me also just carve up some weasels for meat - almost time to make more food for my character and my dog. And so on. I don't even pretend that this stuff is a distraction anymore. It's what I do in the game, and I oddly enjoy it, even love it in a way. It's very satisfying in a way that I cannot articulate.
I'm slowly saving, racking up the millions, but it's not a means to an end. I am truly enjoying the journey in a way I haven't in mmo's in a long, long time. Probably my progress is much slower than it could if I was more efficient, but I don't want someone (or some site) to teach me how to be efficient. I want to have fun. After years of reading FAQ's, pouring through countless videos, and spending whole days warring on the boards and gleaing insights from blogs, I wanted - for once - to just "be" in a game world, and learn as I go.
Wow did I choose the right game for that!