Now here’s where it gets interesting. The new specs mean that
there’ll be two types of PS4 games available: those that can run on any
PS4, and those that take advantage of the newer console’s extra power.
Rather than divide the market, the report says that from October 2016,
every single PS4 game that’s released must have a “base mode”, which
would work on older consoles, and a “NEO Mode” for the new machines
(which would put stuff in 4K, etc). Developers wouldn’t be allowed to
make “NEO-only” games, nor could they “separate NEO users from original
PS4 players while playing on PSN.”
The NEO wouldn’t replace the current PS4, but “will exist alongside
of it and use the same user environment”. And while there’s an October
deadline for NEO-compatible releases, that doesn’t mean the new console
will be out that month.
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