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Today, City State Entertainment is announcing the delay of the beta for Camelot Unchained. In light of this, we talk to CSE's Mark Jacobs about the game, it's status, and what to expect going forward.
Comments
In all seriousness, don't release a shit game. The best way to not do that is take all the time you need and don't let people bring you down with the pressure of them wanting to just play the game. Thanks for being so transparent and rock on!
p.s. you can name a NPC after me I'm totally cool about that ;P
Gaming community: IRONFIST
New World: Lilith - US East
WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan)
WoW Guild: IRONFIST <Illidan> Horde
SWOTR: IRONFIST <Satele Shan> Empire/Republic
~I am Many~
Great news for all of us who are backers. Now back to the march, 30 miles to go...
Nanulak
Yet, I love the honesty and transparency from CSE. I've just spent the past month watch 2-3 streams a week and it truly is unlike any other game's development in terms of openness, including the other big/bigger crowdfunded games. Disappointment aside, I hope it works out and I'd never ever even consider asking for a refund, if anything I'd throw more money at them.
There simply is not enough quality mmo's left/coming out to keep me busy until this releases, and now it's likely to be even longer =(.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
You're welcome. As I've said on another site, we are doing things the right way, this time.
That would be nice but I'm satisfied with your support as a Backer, forums, etc. OTOH, if you win the next $1B+ MegaPowerBallHoopla Lottery, give me a buzz!
Agreed (at least to the first part). As far the the NPC naming, LOL. I don't think we'll have enough true NPCs (monsters) for that but who knows. Maybe we should have a contest for stuff like that (not make it paid naming rights since we are past the KS).
Yep. It's always the same. It never really gets easier but I refuse to delegate the delivery of bad news to other people. And I wish more developers would do the same.
Thanks, me too, as painful as it is at times.
Yep. And even worse, a crappy foundation can sink/stink forever.
LOL, yep. The march goes on, in our own unique way.
You know what would have been worse. If I kept the team in crunch longer to speed up Beta. I'm not burning out the team at this point but if I kept folks doing this a lot longer, it would have hurt. I'd rather have a few more refunds than betray the trust of my team has in me to make the right decision.
Thanks so much, it's greatly appreciated.
Mark Jacobs
CEO, City State Entertainment
Thanks, CSE!
Reminds me of AC
I believe that Crowfall releasing before Camelot Unchained would probably not impact significantly on the launch of CU. Also I'm pretty sure CF will release before CU: in late 2014 CF already had a playable prototype with many buildings, textures, destruction, powers, PvP, siege weapons, archetypes, monsters, etc. in it.
I am not worried.
For those PvPers who skim of surface of gaming news and events, there will definitely be overlap of audiences. But, these are very different games in important ways. And, there is absolutely no reason both cannot be excellent and fun offerings.
I guess most of the folks who do not like the dirty parts are gone and we are left with mostly the inquisitive ones.
Nanulak
Anyway, I really like Mark Jacobs. He's very candid. He participated in some epic trolling on VNBoards during Warhammer defending his game. He overall seems very interested in making good games and taking pride in his work.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
From the man himself in 2012:
https://www.reddit.com/r/starcitizen/comments/4fki58/hey_guys_the_not_all_features_on_release_refute/
Please do your research before you make up fantasies about this being news.