Good Day,
Been playing the free to play and having a good time, still debating on a class but I am wondering how reliant on pets are these two classes? Do they just add DPS or like in WOW are they a good chunk of the dps?
Thanks for any help
DOAC is still the MMO I judge other games by, My first and still my favorite.
Comments
While controversial in his theory, I did learn a lot about the class from Nemesis on Youtube. Though you will find his message bucks the system and gets a lot of resistance from those who support the "GW2 Meta", He knows his class and mechanics.
Necro's have fewer pets but can have more out at the same time, as Rangers can only have one out at a time but can switch during battle. Necros don't have as much control over their pets as Rangers but Necros have some good builds with or without pets, so if you want to play without them no problem. Some Necro pets can melee dps, range dps, and one can heal the Necro.
With both if you spec them right they can do good dps, especially Ranger pets.
Half the fun of being a Ranger is collecting your pets. I play my Ranger more then my Necro now but it was the other way around when I first started the game.
*This is from a PvE prospective.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
When I play my ranger, I am not very dependent on my pet.
I've always found the ranger pet very in useful in PvE to tank champions (with the ability to swap between 2 pets during combat) .
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Never used my pets tbh unless in PVE. They did a bit of buffs or debuffs and a bit of dps in PVP, but 99% of my gameplay and dps came from my character, not the pet.
I sent it into battle just for giggles, then it came back in 5secs at 0% health because of aoe spam.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
And of course you can go underwater and become virtually unkillable.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
They are certainly dangerous but even with them rangers are not the most dangerous class in PvP. But you can take a nasty hit if you don't notice them or are out of dodges.
And no, my main is thief, not ranger but I never had any problems with them. People tend to complain a lot about other classes and demanding nerfs. It is far too often an excuse for getting killed by someone better though.
That said, GW2s PvP and particularly WvW certainly need improvements. Hopefully will the upcomming PvP patch make PvP and particularly WvW more fun.
However, the areas that were added after the core game have monsters that use strong aoe which will quickly kill your minions - the silly things never learned to dodge.
*edit to answer the question about relying on minions better*
A max level Necro will probably use no minions at all and focus on a build around death shroud or condition damage instead (or reaper if you buy the game).
Granted I haven't played extensively minion master in HoT, but from the quick Verdant Brink run my minions were doing just fine.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Necromancers can build for pets, and these builds can be viable, but they often don't use them at all.