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The internet has been abuzz for most of the last month under speculation of Sony and Microsoft releasing major hardware upgrades to their consoles. Readers of this site are used to the idea of upgrading our PC hardware every few years. Console players are outraged. As a PS4 owner, I understand that rage, but the PC player in me is struggling to find a downside.
Comments
I can already see the marketing spin on that allegation: "No promises have been broken here, we're just re-defining the length of the console lifetime..."
More powerful consoles can only be a benefit for PC gamers, because it means that games can be developed to higher standards than the current "console performance cap" will allow.
But having just recently bought my first console ever (PS4), I'm looking at this situation as a very mixed blessing, lol
You won't regret it. The Dualshock 4 is arguably the best video game controller ever conceived.
Now, which one of you will adorn me today?
More likely, they were going to do a die shrink to 14 nm, anyway, and AMD pointed out that it wouldn't cost that much to scale up performance and asked if Sony wanted to go that route--rather than risk falling behind Microsoft or Nintendo in console performance.
Sony said that nothing can be exclusive to the 4K. Literally the only thing the 4K can offer is nicer graphics and/or higher frame rates. Kinda cool in that non-4K owners won't feel like they're "forced" to upgrade.
http://www.develop-online.net/interview/developing-for-vr-s-hardware-constraints-is-like-going-back-to-the-n64/0219596
Maybe we will all just have quantum computers wired in our houses that do everything we need in 20 years.
PS ---> PS1
PS2 ---> PS2 slim
PS3 'fat' ---> PS3 slim
PS4 same thing, the name change --> Neo PS4.5
It happens with the PSP too --> PS vita
My first and best game was a RPG on console
Im a mutli-platform gamer , and since 2000's i see only one things to battle from Consoles/Pc :
Pc gamers always thinks they are better , cause they got better graphisme,modding option,betters games prices (some of their game in their steam library will never be played)....Yes it help i admit, but when i buy a game it's not for these little things, It's only and always for the "game"
Maybe you will understand what i mean , maybe not after all t"s just my opinion .
Im just trying to save the game soul .
PS : Sorry im not english
well thats inncorrect actually considering the human eye can only see up to 60 frames per second anything over 60 frames is considered excess, even a true pc gamer would know this.
What you are probably doing is confusing monitor refresh rates etc with the human eyes ability to perceive things, a 60 or 70 hz monitor for instance will be limited by those factors regardless of FPS the PC in question is able to generate, which is why 144hz monitors are becoming so popular, because they don't have the same limits.
http://amo.net/NT/02-21-01FPS.html
A lot of sites are claiming it's going to support 4K gaming, which is just not possible, unless they going to price the PS4.5 at 1500 bucks or so! /shrug
All they going to do is just beef up the GPU a bit to be able to support stable framerates for the Playstation VR that is going to release end this year.
And at most (but totally unconfirmed) they might support 4K HDMI output and maybe even 4K bluray drive support, so you can stream native 4K video to your 4K TV.
As I don't have a 4K Television, not interested in VR either.... this will not impact me in any way at all! So I really don't see the big deal here.
It's basically the same as it was with the XBOX 360. The first edition only came with SCART and Component output and Microsoft later released the Elite Version, which was the exact same console hardware, just larger Harddrive and a HDMI output for 1080p support. That's it!
Was also no big deal.
4K gaming on Consoles is still years away, as the required hardware is too expensive still.
Not to mention the cooling requirements! People will be up in arms to have a jet engine running under their TV while gaming lol!
But i think Sony and Microsoft are approaching this problem from different directions, Sony with the PS4.5 probably because they have little choice in the matter, but also because they will need Sony VR to be successful, and 60 fps is probably not going to cut it for VR, but, if the 4.5 can hit 1080 and 90 fps that could work?
Microsoft has pretty much ruled out improving their console, and given the numbers of XB1's out there compared to PS4's, i can't say i blame them, but they have an alternative, and that alternative is UWP and Win10, its too early to say whether this is going to work out for them, but, they probably have little enough to lose at this point, chances are though that any future MS exclusives will probably be Win10 UWP ones in addition to XB1, though for how long before XB1 is relegated to the sidelines, is anyones guess.
But there is one thing for sure, Consoles no longer have a 10 year lifespan, that might have been okay for earlier version, but currently the hardware is advancing too fast for even a 5 year lifespan to be considered 'viable'.
The PS4.5 though a huge improvement on the PS4, its still not really all that powerful compared to the average gaming PC, so, this could be a turning point for MS, it may in the end, not matter all that much that their console is not as good as the Sony one, because most people won't be willing to buy a new Console every 3 or 4 years anyway, particularly when there may well be some backwards compatability issues, something that probably won't be an issue for games made using UWP, there is also the possibility that Xbox games converted to use UWP could be 'ported' over to the PC fairly easily, it would also probably mean that UWP on the PC would be the same software used on the XB1, which might just give the XB1 'extra life', particularly if you can stream your PC games to the XB1, a far more likely scenario than anyone wanting to stream an XB1 game to a PC after all.
Well its interesting times ahead.
I'm out of breath just from reading it...
I think that effort deserves some kind of reward, lol
Now, Sony wants us to believe that their "upgraded" console will run games at 4K.
Not even in their dreams..
Just look at some other games that do manage 1080p at solid 30 and 60 fps and still look absolutely amazing.
Don't get me wrong. The Division looks fantastic on the PS4, but it's badly optimized and contains lots of bad code (just look at their poor netcode and all the exploits and hacking that has gotten completely out of hand).
Massive are amateurs and still got lot to learn when it comes to Online Competitive Multiplayer games.
So again, not a good comparison.
Destiny. Amazing game, incredibly well coded and optimized and runs at a solid 1080p consistent 30fps.
I played that game for 18 months straight and had a total blast. The amount of times I experienced lag in those 18 months can be counted on a single hand.
The Elder Scrolls Online looks Incredible on PS4 (I play it regularly) and runs incredibly smooth without a hick!
Same for Final Fantasy XIV, which I played on both PC and PS4. Looks and runs amazing on PS4!
The PS4 is a very capable console with 8-core CPU and custom Radion 7870 GPU capable of 1,84 Teraflops, which comes very close to the performance of the GeForce 670 GTX. Which is a damn good card. I still have it in my own PC and can still run everything on High settings.
The PS4 also has the latest GDDR5 RAM (compared to GDDR3 in XBox One)
The XBOX One on the other hand..... that's a sad story. Hence, why I upgraded my XBOX360 to a PS4 and not a XBOX One.
Even if Sony didn't make a requirement to have a version capable of running on the standard PS4 developers would still overwhelming choose to do so due to the size difference that will exist in the two markets. This is going to be especially true for the initial time they roll out a console "upgrade" like this as it's a completely foreign concept to people that solely use consoles.
For those suggesting Sony "needs" this in order to be successful with PSVR, that does not appear to be the case. For the standard PSVR unit there is a piece of additional hardware that is connected between the headset and the device that picks up the extra load.
Steam: Neph
First, you cannot build a PC Gaming Rig with the same power of a console for the same price.
Second, the upgrade is NOT obligatory, if you're ok with what you are getting now, you're not obligated to upgrade, everyone will have the same games, only the neo ones will have better framerate, if that's you'r thing.
Third, the main advantage of the console is the worries-free experience, you sit on the couch, press one button and you're back where you stopped on a previous game. On PC, There's Windows, Drivers and most important, a Interface totally designed for the Keyboard and mouse combo, not only it's totally unfair to play games (like CS) online with a controller, than it's a headache to try to use you'r pc with only a controller.
I know this because i tried to turn my pc into a pseudo console, and it failed, hard.
To sum up, the worst thing that can happen is that more people will buy PS4s now that the base model, will be costing a LOT less.
Coming from a former, Hardcore PC Master Race Gamer =(
What is MORE troubling is that they said these things could be "patched" into the current systems and we're finding out they aren't able to do so. That's a blatant lie.
There was an era where finding a true high end PC game was hard to do because:
1. developers wanted to make sure it would run on console as well.
2. the indie gaming world was considerably smaller than it is now and the pricing model for graphic tools was different than it is today.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Not everyone is rich and can blow $400-600 on a game machine every few years, or wants to.