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Chronicles of Elyria takes to Kickstarter today. With a funding goal of $900K, and already deep into development with $500K of the studio's own money already invested, the Soulbound Studios folks are hoping that months and years of planning and conceptualizing will be enough to bring players and backers flocking to their incredibly ambitious MMO design...
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I went with the $50 dollar package, had what I wanted for the amount i'm willing to go.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
- Earl Nightingale
From Woden: There are early bird bonuses up to the $200 tier. That means if you are one of the people signing up now (Early) you can get the higher tier for a little less. $25 will get you the $35 Elyrian Tier $50 will get you the $60 Patron Tier $90 will get you the $100 Founder Tier $175 will get you the $200 Ursaphant Tier There are no early bird discounts at higher tiers, but that makes sense because after that you are basically becoming a lord or lady of the realm. Yes, you can still sign up for the other non-discount tiers, (and some people have) but why pay $200 when you only need to spend $175 because you are an early supporter? Oh and yes the $175.00 tier is the best value IMHO. You not only get great in game items, mounts, patterns, maps, guides and access...but you save a lot! Please note, the Early Bird discounts are limited. There are only so many offered, so tell all your friends so they get in on the discount. Go Kickstart! Woden https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging?ref=nav_search Friend code: A44633
Also, 10% funding in the first hour! Thanks for all yours support!
Owner/CEO of Soulbound Studios
ChroniclesOfElyria.com
They are asking for $900k (on top of $500k) to make an MMORPG?
How is that possibly enough, when it takes others many millions to come up with something that even remotely works?
MMORPGs do not do well on crowdfunding, because the amount of money that would realistically need to be raised to put out a solid product is higher than what they are going to get.
Not that I wish them ill, if they can put out a good game on what amounts to small money, I am happy to be wrong, and will buy their game later.
But forking over now, no way.
I get people want something different/new/not what is available, but how many PFO/Greedmongers/whatever elses do there have to be to learn the lesson?
Thanks, but no thanks.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
The static world model is dying. We need a different take on the persistent world model. Some of the elements CoE introduces, such as Bolstering, are not completely new, but the sum of the various elements is intriguing and exciting and at times ridiculously daring! It's worth a bit of seed money to see such an effort to completion. I'm a gaming hobbyist and realistic enough to acknowledge that the major studios are not producing anything lately that has lasting power. To get the games we wish to see, we'll have to endure a period of community involvement in terms of financing, see THOSE games succeed, and thus show the studios what's popular and what's possible. In that context, $60.00 wasn't that heavy a hurdle to jump for me.
J
That made me giggle and then think. I have never actually used KickStarter before. I always left it to others. But gosh darn it I want an MMO like this one, I want a place where I can be an important part of the world even if I am not combat focused. I want a world with risk, story and adventure. I just do not see anything else out there that wants to offer me that.
I would love to see this game made as it is being advertised. But I am very iffy of all the stuff they want to add into the world. Alot of it has been attemted before and alot of devs with way more experience and way more money behind them could not pull it off.
Things like fully destructable world. It has been attempted 100s of times before by massive companys (look at SOE they sunk many many millions into Everquest Next) and games like that where large companies are sinking way more then 1 or 2 million into the game to pull this stuff of. Yet they (even with industry vets that have WAY more experience) could not pull off a working fun game in the process.
This all makes me very weary of backing the game. The scope is MASSIVE and the funding is only a drop in the hat of what they are going to need to pull this off. They are going to need to scale up there team massively with people that KNOW how to make this stuff work in a MMO and the people that have this knowhow are few and far between and they are not cheap.
I wish them the best of luck but I have a large feeling this is going to need ALOT more funding to finish.
I have an idea there will be a lot more 'rewards' for 'donations' incoming.
They are looking to do some fairly revolutionary stuff so obviously the money they are talking about isnt nearly enough.
Now if they do what some other games have done and go greenlight and sell alpha/early access they can probably gain a lot more, assuming whatever they 'release' is noteworthy (a la ARK). Now they are giving away alpha access starting at the 350 price tag but I suspect that if they offer EA or alpha for 4999 or something like that the kickstarter backers who chose the 350 level instead of the 250 level just for the alpha access might be OK with it. Depends on how good the game is, people are much more forgiving when the product is delivering.
IMO THAT will be where the bulk of the funds will start coming from. Make a playable game and sell it, pretty simple concept that people have forgotten. I suspect that for the money they have used and what theyre looking to add to that they will have something playable when they said they will. It obviously wont be everything they claim it will be but they look to have a pretty good foundation right now for the limited resources they have (claimed) to have put into it.
Life is Feudal is pretty much the best example of a fully destructible world, same engine as this one. You do of course reach a limit on how deep you can dig but its pretty deep in that game in most areas. You can also raise ground level pretty high, I suspect as high as the game world itself, but with the physics that game has and landslides and such it would take a lot of effort to find the limit. If course you could also use clay (which doesnt slide) but I dont know of anyone who has simply built a pile of dirt.clay just to see how high they can make it. The best spot would be on the top of the mountain which is alrady very high, but hauling all that material up there just to pile it up would be a waste of time for most people.
They definitely didn't say a lot to encourage the hardcore pvp community to back them though. Besides mentioning the ability to destroy other's settlements the only aspect of pvp their Kickstarter mentions is: "If you kill another character in-game, your face goes up on a wanted poster and a bounty token is created for you. This not only keeps you out of cities, but also means you can be taken to 'jail' which significantly reduces your lifespan, adding real financial repercussions to your in-game decisions.
That right there, and the lack of information available, will deter the average pvper from giving this game a second glance.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
Athena you're right to be concerned about this. Seeing it play out in BDO has dampened my interest in that game considerably. In UO, PK'ers were tolerated at best, but usually hunted and reviled. In BDO, they're celebratd and tend to own the conversation on the forums. There really is no guarantee about these things so we have to rely on the philosophy of the developers themselves. Here, let Caspian speak to your concerns in his own words:
[b]In most MMO's today killing is the de facto way to handle problems ranging from the magnificent to the mundane. Ancient evil taking over the world? Kill it. A band of highway robbers stealing precious items from travelers? Go slaughter them. The local blacksmith has been shaving gold ingots and keeping the extra gold for himself? Go rip out his entrails.
People are encouraged to use capital punishment for everything. This type of behavior inherently leads to a sense of lawlessness and encourages griefing and other anti-social behaviors. PvP becomes less about achieving objectives and more of an automatic reaction to seeing other characters in the wild. In a world where every quest involves killing someone and all characters neatly respawn without consequence, what other conclusion can players draw than killing (even repeatedly) is acceptable? As usual, Chronicles of Elyria is different.[/b]
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Thats the thing they better have about 90% of it after the first 48 hours. As I have watched the counter slow I am thinking they probably dont make it right now.
You cant 'sell' a kickstarter it either has the pre launch hype and backing or it doesnt.
30 days has always been funny to me if they dont have it in a week they generally dont make it.
Its not like suddenly a game that has been on this site for a year or more and had a kickstarter announced months ago is suddenly going to find a bunch of random backers out of no where that have never heard of it.
The ONLY thing is if they are really really close and some kid with a trust fund sees it and he throws them a bone.
I hope they do make it because I am interested in seeing where they get the other 50 million they need to make something even a quarter as intricate as they think theyre going to make.
But they certainly have sold the dream they used pretty much every buzz word and hot topic MMOs players want to hear. Even threw in a few gimmicks (that may or may not work) but they certainly gave a nice presentation and everything they said sounded good.
I like the way you think. You can get drunk and you can fight with small knives so I think you're all set.