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SPONSORED - Chronicles of Elyria - Soulbound's Dream MMO Kickstarter Begins Today

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageSoulbound's Dream MMO Kickstarter Begins Today

Chronicles of Elyria takes to Kickstarter today. With a funding goal of $900K, and already deep into development with $500K of the studio's own money already invested, the Soulbound Studios folks are hoping that months and years of planning and conceptualizing will be enough to bring players and backers flocking to their incredibly ambitious MMO design...

Read the full story here



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Comments

  • whilanwhilan Member UncommonPosts: 3,472
    Already up beyond 50K by the time of my post.

    I went with the $50 dollar package, had what I wanted for the amount i'm willing to go.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • druezdruez Member UncommonPosts: 120
    This is the perfect example of a game that I will back, even if I'm way to busy to play it. I'm 42 and swamped in my family and career. But, when I retire. I plan on going back to MMO's like I did in my early 20's. I used to MUD, Ultima Online etc... To me this game seems like what MUD's were. Along the way MMO's lost their way and morphed into something else. I still dabble in them from time to time, but you aren't really part of the world. I'll back this, I've backed Camelot Unchained and Crowfall. All for different reasons, but one thing in common. They are all taking a unique approach to what I like about the genre. I might not play any of them, but creativity is an art. We must support art for the benefit of our genre.
  • hupahupa Member UncommonPosts: 171
    Good luck Soulbound Studios. I hope you get to your target and well beyond it.
    When you judge others, you do not define them, you define yourself

    - Earl Nightingale
  • ShaighShaigh Member EpicPosts: 2,150
    A well made kickstarter presentation. However, I'm not touching mmorpg's until they are in beta.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • garretthgarretth Member UncommonPosts: 343
    Pledged as Astronomer. I believe in this game.
  • garretthgarretth Member UncommonPosts: 343
    edited May 2016
    There are at least two tiers for early birds...well worth the $  :)
    From Woden: There are early bird bonuses up to the $200 tier. That means if you are one of the people signing up now (Early) you can get the higher tier for a little less. $25 will get you the $35 Elyrian Tier $50 will get you the $60 Patron Tier $90 will get you the $100 Founder Tier $175 will get you the $200 Ursaphant Tier There are no early bird discounts at higher tiers, but that makes sense because after that you are basically becoming a lord or lady of the realm. Yes, you can still sign up for the other non-discount tiers, (and some people have) but why pay $200 when you only need to spend $175 because you are an early supporter? Oh and yes the $175.00 tier is the best value IMHO. You not only get great in game items, mounts, patterns, maps, guides and access...but you save a lot! Please note, the Early Bird discounts are limited. There are only so many offered, so tell all your friends so they get in on the discount. Go Kickstart! Woden https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging?ref=nav_search Friend code: A44633
  • JeromyWalshJeromyWalsh Soulbound StudiosMember UncommonPosts: 134
    @Stizzled Jump in. We'll be adding tools to the website in the coming months that let people create the history in the 500 years before the game's launch. 

    Also, 10% funding in the first hour! Thanks for all yours support!
    Jeromy Walsh, 
    Owner/CEO of Soulbound Studios
    ChroniclesOfElyria.com
  • BurntvetBurntvet Member RarePosts: 3,465
    The presentation notwithstanding, for me, the financials just don't add up.

    They are asking for $900k (on top of $500k) to make an MMORPG?

    How is that possibly enough, when it takes others many millions to come up with something that even remotely works?

    MMORPGs do not do well on crowdfunding, because the amount of money that would realistically need to be raised to put out a solid product is higher than what they are going to get.

    Not that I wish them ill, if they can put out a good game on what amounts to small money, I am happy to be wrong, and will buy their game later.

    But forking over now, no way.

    I get people want something different/new/not what is available, but how many PFO/Greedmongers/whatever elses do there have to be to learn the lesson?


    Thanks, but no thanks.

  • Abydos-CDDAbydos-CDD Member UncommonPosts: 98
    YEAHHHHHHH
  • RateroRatero Member UncommonPosts: 440
    Woot! I pledged at the $250 mark myself. I can't wait to get my hands on this game!

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    I backed at $90, and I'm sick of Kickstarters. But I wanted to put my money where my mouth is.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

    My Review Manifesto
    Follow me on Twitter if you dare.

  • viney123viney123 Member UncommonPosts: 69
    edited May 2016
    I upped my pledge from $90 to $175 (Ursaphant Rider Early Bird), and set aside the money for when the Kickstarter ends. :P I gotta admit. I didn't think too much of the game until I saw the Kickstarter. It sounds like a dream MMO for many of us veteran MMO players, and we -must- support something like this, or else our entire MMORPG genre may be lost forever! :D
  • JonrilusJonrilus Member UncommonPosts: 30
    I've grown somewhat leery of Kickstarters lately, not due to any aversion to the concept, but simply because we have to pan through so much dross to find the nuggets of gold. It requires a bit of faith, but having read the concept documents, I believe that Chronicles of Elyria could be that gold nugget of dynamic gaming I've been looking for.

    The static world model is dying. We need a different take on the persistent world model. Some of the elements CoE introduces, such as Bolstering, are not completely new, but the sum of the various elements is intriguing and exciting and at times ridiculously daring! It's worth a bit of seed money to see such an effort to completion. I'm a gaming hobbyist and realistic enough to acknowledge that the major studios are not producing anything lately that has lasting power. To get the games we wish to see, we'll have to endure a period of community involvement in terms of financing, see THOSE games succeed, and thus show the studios what's popular and what's possible. In that context, $60.00 wasn't that heavy a hurdle to jump for me.

    J
  • VictoriaRachelVictoriaRachel Member UncommonPosts: 79
    "Let me be Gandhi and say that we players must be the change we want to see in the genre."

    That made me giggle and then think. I have never actually used KickStarter before. I always left it to others. But gosh darn it I want an MMO like this one, I want a place where I can be an important part of the world even if I am not combat focused. I want a world with risk, story and adventure. I just do not see anything else out there that wants to offer me that.
    Author of the Elyria Echo. Follow us here @ElyriaEcho.
  • Thomas2006Thomas2006 Member RarePosts: 1,152

    Burntvet said:

    The presentation notwithstanding, for me, the financials just don't add up.

    They are asking for $900k (on top of $500k) to make an MMORPG?

    How is that possibly enough, when it takes others many millions to come up with something that even remotely works?

    MMORPGs do not do well on crowdfunding, because the amount of money that would realistically need to be raised to put out a solid product is higher than what they are going to get.

    Not that I wish them ill, if they can put out a good game on what amounts to small money, I am happy to be wrong, and will buy their game later.

    But forking over now, no way.

    I get people want something different/new/not what is available, but how many PFO/Greedmongers/whatever elses do there have to be to learn the lesson?


    Thanks, but no thanks.




    I would love to see this game made as it is being advertised. But I am very iffy of all the stuff they want to add into the world. Alot of it has been attemted before and alot of devs with way more experience and way more money behind them could not pull it off.

    Things like fully destructable world. It has been attempted 100s of times before by massive companys (look at SOE they sunk many many millions into Everquest Next) and games like that where large companies are sinking way more then 1 or 2 million into the game to pull this stuff of. Yet they (even with industry vets that have WAY more experience) could not pull off a working fun game in the process.

    This all makes me very weary of backing the game. The scope is MASSIVE and the funding is only a drop in the hat of what they are going to need to pull this off. They are going to need to scale up there team massively with people that KNOW how to make this stuff work in a MMO and the people that have this knowhow are few and far between and they are not cheap.

    I wish them the best of luck but I have a large feeling this is going to need ALOT more funding to finish.
  • Scott_JeslisScott_Jeslis Member RarePosts: 636
    I upped from $75 to $90 package. I think this will be as complex as BDO which currently I don't have enough game time to excel at LOL.
  • rodarinrodarin Member EpicPosts: 2,611

    Burntvet said:

    The presentation notwithstanding, for me, the financials just don't add up.

    They are asking for $900k (on top of $500k) to make an MMORPG?

    How is that possibly enough, when it takes others many millions to come up with something that even remotely works?

    MMORPGs do not do well on crowdfunding, because the amount of money that would realistically need to be raised to put out a solid product is higher than what they are going to get.

    Not that I wish them ill, if they can put out a good game on what amounts to small money, I am happy to be wrong, and will buy their game later.

    But forking over now, no way.

    I get people want something different/new/not what is available, but how many PFO/Greedmongers/whatever elses do there have to be to learn the lesson?


    Thanks, but no thanks.




    I have an idea there will be a lot more 'rewards' for 'donations' incoming.

    They are looking to do some fairly revolutionary stuff so obviously the money they are talking about isnt nearly enough.

    Now if they do what some other games have done and go greenlight and sell alpha/early access they can probably gain a lot more, assuming whatever they 'release' is noteworthy (a la ARK). Now they are giving away alpha access starting at the 350 price tag but I suspect that if they offer EA or alpha for 4999 or something like that the kickstarter backers who chose the 350 level instead of the 250 level just for the alpha access might be OK with it. Depends on how good the game is, people are much more forgiving when the product is delivering.

    IMO THAT will be where the bulk of the funds will start coming from. Make a playable game and sell it, pretty simple concept that people have forgotten. I suspect that for the money they have used and what theyre looking to add to that they will have something playable when they said they will. It obviously wont be everything they claim it will be but they look to have a pretty good foundation right now for the limited resources they have (claimed) to have put into it.
  • Athena_StarfireAthena_Starfire Member UncommonPosts: 213
    And I suppose that it will be non-consentual PVP where some high level can slaughter you out in the wood take all your gear and your done. If your latentcy is high you are screwed. And SO many other things they are stating. Not supporting this..
  • rodarinrodarin Member EpicPosts: 2,611




    Life is Feudal is pretty much the best example of a fully destructible world, same engine as this one. You do of course reach a limit on how deep you can dig but its pretty deep in that game in most areas. You can also raise ground level pretty high, I suspect as high as the game world itself, but with the physics that game has and landslides and such it would take a lot of effort to find the limit. If course you could also use clay (which doesnt slide) but I dont know of anyone who has simply built a pile of dirt.clay just to see how high they can make it. The best spot would be on the top of the mountain which is alrady very high, but hauling all that material up there just to pile it up would be a waste of time for most people.
  • AlomarAlomar Member RarePosts: 1,299
    edited May 2016
    Seriously, the guy couldn't wear a shirt that fit for the promo video? Talk about them torpedo nips. On a more serious note, I have had an eye on this game for a while and it does appear to be "one of the good ones" so to speak in terms of kickstarter games. I'm not sure I will back it, since I've already backed several of the games I want to play in the coming years, but I wish them good luck and hope they reach their goals.

    They definitely didn't say a lot to encourage the hardcore pvp community to back them though. Besides mentioning the ability to destroy other's settlements the only aspect of pvp their Kickstarter mentions is: "If you kill another character in-game, your face goes up on a wanted poster and a bounty token is created for you. This not only keeps you out of cities, but also means you can be taken to 'jail' which significantly reduces your lifespan, adding real financial repercussions to your in-game decisions.

    That right there, and the lack of information available, will deter the average pvper from giving this game a second glance.
    Post edited by Alomar on
    Haxus Council Member
    21  year MMO veteran 
    PvP Raid Leader 
    Lover of The Witcher & CD Projekt Red
  • JonrilusJonrilus Member UncommonPosts: 30


    And I suppose that it will be non-consentual PVP where some high level can slaughter you out in the wood take all your gear and your done. If your latentcy is high you are screwed. And SO many other things they are stating. Not supporting this..



    Athena you're right to be concerned about this. Seeing it play out in BDO has dampened my interest in that game considerably. In UO, PK'ers were tolerated at best, but usually hunted and reviled. In BDO, they're celebratd and tend to own the conversation on the forums. There really is no guarantee about these things so we have to rely on the philosophy of the developers themselves. Here, let Caspian speak to your concerns in his own words:


    [b]In most MMO's today killing is the de facto way to handle problems ranging from the magnificent to the mundane. Ancient evil taking over the world? Kill it. A band of highway robbers stealing precious items from travelers? Go slaughter them. The local blacksmith has been shaving gold ingots and keeping the extra gold for himself? Go rip out his entrails.

    People are encouraged to use capital punishment for everything. This type of behavior inherently leads to a sense of lawlessness and encourages griefing and other anti-social behaviors. PvP becomes less about achieving objectives and more of an automatic reaction to seeing other characters in the wild. In a world where every quest involves killing someone and all characters neatly respawn without consequence, what other conclusion can players draw than killing (even repeatedly) is acceptable? As usual, Chronicles of Elyria is different.[/b]
  • rasmijnrasmijn Member UncommonPosts: 50
    Will this game allow me to play a drunk-beggar that fights with a skill or small knives? I don't want to follow the pattern of a full plated solider-hero, but a more guild & thief, mischief kind of character.
  • whilanwhilan Member UncommonPosts: 3,472
    rasmijn said:
    Will this game allow me to play a drunk-beggar that fights with a skill or small knives? I don't want to follow the pattern of a full plated solider-hero, but a more guild & thief, mischief kind of character.
    I don't know about drunk, but yes, you can be a thief/mischief kind of character...in fact there's a part of the skill line (deviant) that plays right into that. You can also use cloaks to hide your identity while you do these things, if you wish.  They also stated you can be clever and have a bakery in front of your shop and a poison shop in the back behind a door.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • rodarinrodarin Member EpicPosts: 2,611
    edited May 2016

    Rhoklaw said:

    It's only been a few hours and they have already achieved 1/6th of their intended 30 day kickstarter goal. I believe we have a very good chance of hitting goal tonight if not within a few days. A lot of silent fans of this game are showing their support. I backed The Repopulation and still believe in that game, even despite the hiccups and I also backed Crowfall, but quickly backed out after realizing the type of community supporting that game. So technically, CoE will be only my 2nd kickstarter pledge and I'm debating between $500-1000. I have no problem with permadeath really, but I'm still going to hold my judgement about the PvP. If only this came out this year instead of BDO, sad face.



    Thats the thing they better have about 90% of it after the first 48 hours. As I have watched the counter slow I am thinking they probably dont make it right now.

    You cant 'sell' a kickstarter it either has the pre launch hype and backing or it doesnt.

    30 days has always been funny to me if they dont have it in a week they generally dont make it.

    Its not like suddenly a game that has been on this site for a year or more and had a kickstarter announced months ago is suddenly going to find a bunch of random backers out of no where that have never heard of it.

    The ONLY thing is if they are really really close and some kid with a trust fund sees it and he throws them a bone.

    I hope they do make it because I am interested in seeing where they get the other 50 million they need to make something even a quarter as intricate as they think theyre going to make.

    But they certainly have sold the dream they used pretty much every buzz word and hot topic MMOs players want to hear. Even threw in a few gimmicks (that may or may not work) but they certainly gave a nice presentation and everything they said sounded good.
  • JonrilusJonrilus Member UncommonPosts: 30
    rasmijn said:
    Will this game allow me to play a drunk-beggar that fights with a skill or small knives? I don't want to follow the pattern of a full plated solider-hero, but a more guild & thief, mischief kind of character.


    I like the way you think. =)  You can get drunk and you can fight with small knives so I think you're all set. ;)
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