Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well the idea of long time progression and long investments is imo far from dead.However the reason we DON'T see it is because developers are a dime a dozen now,seems everyone and their goldfish is a wannabe developer and the market is being spammed with crap because of it.
At one time we could name the devs on a couple hands,now there are thousands and 99% of those thousands all have incompetent budgets.So when a market is flooded with crap and you have millions of gamer's waiting to waste money,there is a VERY good chance the crap will keep selling.
There is simply not enough quality developers to bring us mmorpg's or good quality mmo's,we have to rely on quality single player games with about 30-60 hours of playtime,so not much value from our 60-90 dollar purchases.That si why i choose to just wait 6 months to a year and purchase single player games on sale,it is the only way i can justify buying these games. As for a QUALITY mmorpg,i'll just keep waiting,eventually 1 or 2 will pop out but i don't expect anymore than that.
Software companies probably suck; I work for one now, and it's a sharp contrast. No one minds the store; no measurement of developer success takes place. Highly effective developers are passed over for promotion, and ineffective slugs are promoted. All based on personality. Management looks to the PMs for developer feedback and since PMs have no accountability, they root for whoever kisses their ass the most.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon. In F2P I think it's more a case of the game's trying to play the player's. -laserit
I don't know, it seems very MMO I walk into I'm confronted with a "Newb zone" a "Collect 10 wolf pelt" quest and a map full of quest icons that I run around and collect without even reading before jumping on an instant travel object to "explore" the vast world of Quest icons. Its all the same.
Then I come home and play Dark Souls 3 and spend 2 hours "adventuring" a swamp that is small enough to walk across in 5 minutes while getting into heart pounding awesome fights with 2-3 monsters or other players.
I don't know, it seems very MMO I walk into I'm confronted with a "Newb zone" a "Collect 10 wolf pelt" quest and a map full of quest icons that I run around and collect without even reading before jumping on an instant travel object to "explore" the vast world of Quest icons. Its all the same.
Then I come home and play Dark Souls 3 and spend 2 hours "adventuring" a swamp that is small enough to walk across in 5 minutes while getting into heart pounding awesome fights with 2-3 monsters or other players.
Maybe there should be a Dark Souls MMO
Suppose a game developer read what you wrote. Do you believe he would understand what you want in a game? I don't think so.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Here's a way to think about whether the genre is dying or not in the west: How many games over the past 5 years have sucked you in enough to hit the level cap with multiple characters? How about hitting the level cap at all? Does the amount of games available really measure the current state of the genre?
Here's a way to think about whether the genre is dying or not in the west: How many games over the past 5 years have sucked you in enough to hit the level cap with multiple characters? How about hitting the level cap at all? Does the amount of games available really measure the current state of the genre?
The MMORPG I play doesn't have a level cap. No, the amount of games doesn't necessarily measure the current state of the genre.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Alot of MMO's does not mean quality. Alot of games that are considered MMO's are things like the facebook games. Just look at the joke of whats constantly brought up here. Even the writers on MMORPG are doing it.
the reason the genre isn't actually dying in numbers is there's always new players coming of age to play video games. always a new group of people to try and scam out of some money. However , the reason the general feeling of gamers that the genre is dying is because of the business model all the mmo devs are adopting. greed and desire for short term gains have completely replaced the desire to make a good game, saturating the market with nothing but cash-grab attempts.
I don't know, it seems very MMO I walk into I'm confronted with a "Newb zone" a "Collect 10 wolf pelt" quest and a map full of quest icons that I run around and collect without even reading before jumping on an instant travel object to "explore" the vast world of Quest icons. Its all the same.
Then I come home and play Dark Souls 3 and spend 2 hours "adventuring" a swamp that is small enough to walk across in 5 minutes while getting into heart pounding awesome fights with 2-3 monsters or other players.
Maybe there should be a Dark Souls MMO
Hell yes! I got into the series recently myself and cant help but day dream about an MMO inspired by Dark Souls, or of the same IP. Then again, weynejr has a point. Many gamers said the same about Skyrim and we all know how that ended up.
Agree with everything you said though. Still holding out hope that some developer out there will realize that less is more. That making everything as simple and effort-free as possible all the time isnt entertaining or fun. For now, Pantheon is the only hope I see atm. Not for a Dark Souls MMO but at least an MMO that doesnt hand you every task on a silver platter.
Kyleran said: Assuming I'm alive and well of course.
And assuming CCP doesn't spend too much more cash on failed followups.
Can't disagree, they keep chasing "rainbows" (first it was vampires, then console shooters, now it's VR) and not just focusing on their core strength.
They want to hit a homerun somewhere, I imagine it will be MOBAs next.
CCP guys...the IP isn't that popular, quit trying ro leverage it and go out and create a fun, new original game. (or focus on making EVE truly amazing.)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They want to hit a homerun somewhere, I imagine it will be MOBAs next.
CCP guys...the IP isn't that popular, quit trying ro leverage it and go out and create a fun, new original game. (or focus on making EVE truly amazing.)
You can't fault them for trying to have some ambition and goes beyond their one pony trick. Sure, they are not very good at it, but at least they try, try and try.
Comments
Prediction: 10 years from now I'll still be able to play EVE and it still will retain these same two characteristics.
Assuming I'm alive and well of course.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
I don't know, it seems very MMO I walk into I'm confronted with a "Newb zone" a "Collect 10 wolf pelt" quest and a map full of quest icons that I run around and collect without even reading before jumping on an instant travel object to "explore" the vast world of Quest icons. Its all the same.
Then I come home and play Dark Souls 3 and spend 2 hours "adventuring" a swamp that is small enough to walk across in 5 minutes while getting into heart pounding awesome fights with 2-3 monsters or other players.
Maybe there should be a Dark Souls MMO
http://baronsofthegalaxy.com/ An MMO game I created, solo. It's live now and absolutely free to play!
Suppose a game developer read what you wrote. Do you believe he would understand what you want in a game? I don't think so.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Agree with everything you said though. Still holding out hope that some developer out there will realize that less is more. That making everything as simple and effort-free as possible all the time isnt entertaining or fun. For now, Pantheon is the only hope I see atm. Not for a Dark Souls MMO but at least an MMO that doesnt hand you every task on a silver platter.
They want to hit a homerun somewhere, I imagine it will be MOBAs next.
CCP guys...the IP isn't that popular, quit trying ro leverage it and go out and create a fun, new original game. (or focus on making EVE truly amazing.)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon