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Elder Scrolls Online is a gigantic success according to Zenimax's Matt Firor. Between the transition of the game from a subscription model to a buy to play title and the release of ESO for both XBox One and PlayStation 4, Firor says that the game was opened up to 'millions of new people', later qualifying that statement with 'that's actually new players'.
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You would of thought ZeniMax would of sorted this.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
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I plan to hold a Mikado world championship in my garage.
As a world championship, it's open up for millions of competitors from allover the world!
Update: Only my neighbour came over. He is now a worldchampion.
Millions
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
While i also think "millions" sounds a little bit too much, i do believe it is quite a lot of people, considering multi platform online games most of the time have less people on PC. It is a smart move to expand to new platforms the games from IPs that were multi platform in the first place. We all benefit from this.
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All this really tells us is they didn't hit two million in console sales in the first month or two but did hit it sometime later in the year.
This doesn't really seem like groundbreaking news.
The one and only complaint I have for this game is their lack of cross faction support.
They could at the very least for console players allow for cross faction gameplay in their newest of DLC areas such as Orsinium, Thieves Guild, and their upcoming DLC for the Black Hand that way guilds can be multi-faction and not be penalized.
Everything has been done wondefully on the PVE side.
At the risk of being contentious, I'm going to say that's not a clear statement, especially if we take into account publishers and developers tendency to use marketing-speak to suggest great success.
Of course it's surely not hard to believe an excellent game with a highly recognizable ip like ESO is doing quite well, but for me the question is why say 'opened up to millions,' when you mean sold millions of games--or millions of new players purchased the game; something of that sort of language that is absolutely clear. I may be wrong of course (and I won't deny that I'm being a bit of a stickler) but I can't help but feel the answer to that question is because it is likely they did not sell millions.
The future of MMO's will be console based, eventually most will be built for console and ported to PC.
At first I was like meh... I'll stick to my PC, but now, I have a Xbox One, PS4 and PC and my PC doesn't get a lot of play time any more.
I can choose between Planetside 2, DC Universe, ESO, Elite as well as a healthy catalogue of multiplayer and RPG games, on my sofa, big screen, pick up and play.... it just works.
Is the game doing well? well that depends on who you ask.