I am REALLY dissapointed with MMO nowadays.
I am an old school MMO player from Everquest , UO , Dark age of Camelot , Star Wars Galaxy , Asheron Call , Lineage , Aion ( when it was a subcription)
I recently played Black Desert Online and others new MMO on the market.
IT IS BY FAR THE MOST BAD GAMING EXPERIENCE OF MY LIFE.
Design in video used to be Danger = Reward More danger more reward.
Now Design in MMO is how do we gonna make the player PAY on the shop.
We call our game free to play so we can TRAP YOU.
IT IS JUST NOT FUN AND THE ESSENCE OF PLAYING A GAME FOR FUN IS NOT THERE.
I do understand MMO need money , I do understand it , BUT WHEN IT BREAK THE FUN IN A GAME , THERE NO POINT.
For instance in Black Desert Online
World Boss are DESIGN to kill people 1 shot.
Top Tier Loot goes to top 20 DPS
If you Resurect Closest Node , you are not gonna make it to top tier loot.
Those who RIP the shop with instant REZ == They win Top Tier Loots
We call this fun design nowadays ?
If you watch a World Boss with 300 Players , you can see around 100 players using those PEARLS no joke.
We call this CONVINIENT ?
HECK NO !
EVERTYTHING NOT FUN IN A VIDEO GAME SHOULD NOT BE PART OF THE GAME IT IS WHY GAMES ARE ''FUN''
MMO Players NEED TO WAKE UP !!!!
Stop Supporting CASH SHOP
The more people who support THIS MESS
THE MORE CRAPPY MMO WE WILL HAVE.
I wanted to share . BUT I'm over With MMO Free To Play
When i see Free To Play I see Free to Get Anus Fuck
Nahilu
Comments
IT IS JUST A FACT
Free to play games cost more money then montly sub games if you want to compete high end game.
No, not really. They were just more grindy to waste time. There was nothing special about dying and then having to run back 30+ minutes because of lag, griefers, or bugs.
Many B2P & F2P games also offer the same amount of content than subscription games. Some even offer more.
Take WoW for example. Only one major content update to their latest expansion.
FFXIV, Rift, GW2, ESO, AA, Swtor, etc.. all have had plenty of updates, regardless of their model.
I play MMOs for the Forum PVP
I really don't miss renting my MMO's.
Thank You Casuals Players once again to kill the fun for hardcore gamers, really thank you.
You guys ruined MMO
I play MMOs for the Forum PVP
You can't put the genie back in the magic lamp...
To be honest in the previous games I have played I have never actually been fond of hardcore players because they spoil the game for other players by investing insane amount of time and increasing the cost of resources and generally ruining the game for others except the top tier. I don't feel sorry at all that things have turned out this way as I feel if you use more resources in the game you should pay more . So I guess game companies are profiting off the need of players who want to be top.
There are - for example - sub based games with boss mobs that can one shot people because they are designed for groups. So sweeping generalisations don't entirely work.
However - using broad brush strokes:
Subscription based games tend to have a lot of grind; the aim is to slow you down. Lots of walking between quests. Lots of A telling you to go to B who then tells you to go back to A. Lots of gear grind - legendary items in DAoC, more recently LotR and soon WoW. Lots of waiting between spawns, Daily quests to get rep and so forth. I do not miss the grind at all.
b2p game are interested in "wow". They want to thrill you once; give you an experience so that you will look kindly on the publishers next offering and buy that. They are not about "longevity" however. Repetitive daily quests and so forth are not the order of the day. So the complaint leveled against them is "not enough content" even though everyone is enjoying the content released a lot.
And so to f2p. First thing to say: conversions of failed sub games don't count; they were sub based games that failed. Games designed as f2p that do it well will "entice" "many people" to pay "a little" - check out LoL. Yes there are the few but many pay a little. Bad designs don't target the many and so they rely very, vry heavily in the few. Which makes things worse. You are talking about "the few".
And my own preference is for b2p which, imo, strikes a balance.
What is BDO ?
I bough the game 50$
Then i need spend 150 200$ per month to KEEP compete with people around me.
Because Im used to be top tier in game WITHOUT giving my wallet.
Just giving my times but it seem its not enough
Game was just fun. You didnt feel compromise because you dont spend real life money.
Needless to say I hardly play MMOs anymore. ESO is the only one installed in my computer and even so, I have been level 8 for months. Every now and then I get the itch and start playing. I log in and after a few unbelievably easy quests, cash shop ads, and players riding around in a badass lightning enveloped panther you can online get from the cash shop ... I lose all motivation. Not that I cant afford it, there is just no point. Gone are the days of seeing something you like and collecting, learning, and playing the game to get it. Just buy your points at the "store" and double click it in your inventory.
Its just the way gamers have rewarded the industry. You cant really unlock levels in action or adventure games anymore. Few games are left which reward the player with cool in-game items for exploring or beating some tough boss. Nope, its all "achievements" now... a freakin graphic that pops up in some profile most people never look at! FFS, even fighting games have done away with unlockable characters... just buy buy buy.