I love space sim games but for some reason I have found few and far between that I can play for more then 3 hours. Here's the list of the ones that completely grabbed my attention.
Starflight 1,2 If you can get it to run right and can ignore the graphics these games are worth playing.
Space Empires IV I didn't play any other but this one was really fun.
Rebel Galaxy This one is similar to Space Empires but with newer interface.
Starfleet Command 3 This isn't really a space sim but you can at least build a spaceship.
Are you onto something or just on something?
Comments
X-Wing vs TIE Fighter
"If I offended you, you needed it" -Corey Taylor
X3 Terran Conflict ..........best of X series imo..........http://store.steampowered.com/app/2820/
Void Expanse.... really good overlooked space sim ...http://store.steampowered.com/app/324260/
Starpoint Gemini 2.. 2nd from Littel Green men is excellent...http://store.steampowered.com/app/236150/
Stellaris.. The newest of the bunch and excellent 4x... http://store.steampowered.com/app/281990/
Star Nomad 2 .. another well done overlooked space sim .. http://store.steampowered.com/app/414950/
Galaxy on Fire 2.. .. very fun well worth a play thru ..http://store.steampowered.com/app/212010/
Of course Gal Civ 3 .. the 3rd in the series delivers again ..http://store.steampowered.com/app/226860/
Starsector ... very in depth combat system .. http://fractalsoftworks.com/
Distant Worlds .. best Space SIm made to date IMO ...http://store.steampowered.com/app/261470/
Have fun
This site is a great resource for all things Space sim.......
http://spacesimcentral.com/
Game seemed to have all the core concepts in it (alliegences, trader vs fighter, large expanses to explore, upgrading) but, being an old game, was just a bit lacking on content. Once you knew what you were doing it didn't take long to get the best stuff.
I did buy X3 Terran Conflict but really struggled with it. Flying with mouse and keyboard didn't feel right but I couldn't map the controls to my 360 controller properly so just never felt comfortable playing the game.
I used to play XvT extensively when MSNs gaming zone was a "thing".
My true love was Privateer, though. I think I've played through that series at least 3 times over the years. Great series.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Also played Freelancer for many years back in it's days, modded alot and was admin for years on one of my country's biggest servers. To me it was a great mix of action and simulation/trading. The singleplayer had an awesome story.
I wonder why never anyone picked up this concept and made a similar, but even deeper title.
I would say that Eve is more of a 'Sociopaths-In-Space' sim, but it's also the first one that's really grabbed me...
Going way back, it all started with Star Wars: Rebel Assault.
From there, X-Wing.
Then the Escape Velocity series.
Then Vendetta Online, in which I've spent a few thousand hours so far.
...oh yeah, and Master of Orion 1 and 2, although personally I consider this a different genre.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
For me X2 - X3 :TC are the ones that drew me in most. Hours upon hours of entertainment to be found in those games.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
That's what got me hooked on space sims 20 years ago...
X-Wing vs Tie fighter, Privateer, Freelancer and then the whole space sin genre just died around 2002, with only Egosoft persisting as a space sim developer of note. Played all the X-series up to X3:TC.
Moo, GalCiv, Distant Worlds, etc. are not space sims, they are 4X games.
Seems that Star Citizen's highly publicized development has rekindled interest in space sims, seeing as there's a rash of them in the pipeline now. Good times !
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
There's a number of space-based strategy games that I like. Master of Orion I (the original -- II seemed too much like Civilization in Space), Imperium Galactica I and II (RP story + RT 4x type game), and even the old Alien Legacy (story driven RT 4x colonize a solar system). I'm incredibly disappointed with Stellaris -- too much seems to be ill-considered, functionally crippled and generally a huge step backwards from even 1994's MoO.
Logic, my dear, merely enables one to be wrong with great authority.
There is a freeware version of it with HD graphic and better music called Ur Quan Masters.
It's such a great old classic game, you really need to have a pen and paper to write down because there's aint a shiplog you can read
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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http://arstechnica.com/gaming/2016/04/master-of-orion-early-access-preview-2/
I probably won't go near it, for the very reason you state.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Any kind of "realistic" modeling of what combat would be like at the extreme velocities attainable in space would make for a very boring game from a first-person perspective. You'd be staring at radar plots and your computer would probably control firing of any weapons.
There was an extensive debate around this very topic during the development of Elite:Dangerous.