The FTC’s settlement says that Chevalier cannot misrepresent future crowdfunding campaigns, including:
whether customers will receive a deliverable in exchange for a contribution;
the purpose for which funds raised from a crowdfunding campaign will be used; and
any facts material to a consumer’s decision about whether to contribute to a crowdfunding campaign.
No my friend... you are wrong. CIG acknowledged that backers are customers in its own advertising. FTC acknowledge that a backers of a crowdfunded project is a customer in their statements and legal settlements. I hope that I helped you to stop to spread ignorance and misinformation.
Hey friend. Do you know what FTC is and what it regulates? You are saying that you are right and FTC is wrong.
I mean, I am sorry, but what you think or desire does not mean too much. What FTC says is what prevails. Send a letter to you congress man asking them to put you instead FTC overseeing this on United States, otherwise, whatever your interpretation be, its simply invalid.
The most likely outcome is that some day, SC will be released, but not manage to fulfil all promises.
Originally estimate was Nov. 2014, as taken from the Kickstarter pledge levels (finished game as reward + estimated delivery). Realizing the stretch goals takes time, but now they are basically two years behind and had a total of 4 years of development and they are still in alpha.
Given that pace, a release before 2018 doesn't seem likely, unless they cut and/or rush things.
By 2018, the visuals and maybe the animation and any physics might look dated, so they might need to spent even more time to polish things up.
It could also be that in the mean time, someone does a similar game and no one cares about Star Cizitien anymore. Not likely though.
I'll wait to the day's end when the moon is high And then I'll rise with the tide with a lust for life, I'll Amass an army, and we'll harness a horde And then we'll limp across the land until we stand at the shore
Star Citizen was never intended to release with all the stretch goals (not promises btw) just like World of Warcraft it will be a online universe that will grow with the time, Chris Roberts always said he wanted to make a game to last as many years as possible with constant updates and live events to keep the universe alive.
Star Citizen was never intended to release with all the stretch goals (not promises btw) just like World of Warcraft it will be a online universe that will grow with the time, Chris Roberts always said he wanted to make a game to last as many years as possible with constant updates and live events to keep the universe alive.
Yes, he said that. He just forgot to mention that would be 10 years of development to deliver, and fingers crossed for at least a MVP only after 10 years... instead 10 years of a finished game alive with constant updates, which was what most people interpreted of his speech. He also said that more money would bring the full game released earlier rather than later, when the estimated delivery date was still Nov/2014 and they had plenty of stretch goals already in place. In fact, one of the most frequent question that they got was "What was the meaning of Stretch Goals" And their official answer for that was that the Stretch goals achieved would ensure the full release in the 2 year time period.
That may be true but he has also repeatedly talked about dislike of MVPs, how he thinks it's important to have the majority of the game finished on day one etc. The two viewpoints are rather contradictory.
I would also say that the majority of stretch goals are promises. More often than not they are expanded content already planned for the game. If the game is to release with 20 star systems and then stretch goals are introduced for 5 more star systems at $1,000,000 a piece, people kind of expect those 5 star systems.
You cannot advocate that taking a load of money based on the selling of additional features is acceptable when those features are not delivered. That's just asking for a "CON ME!!" sign to be painted on your forehead.
Also, what's this costumer nonsense, surely you mean customer?
Star Citizen MVP will only release when they feel it encompasses the quality and content envisioned by Chris Roberts. Since the man is a perfectionist I have no doubt that it will be worth it.
Star Citizen MVP will only release when they feel it encompasses the quality and content envisioned by Chris Roberts. Since the man is a perfectionist I have no doubt that it will be worth it.
So what you're saying then is it will never release?
Star Citizen MVP will only release when they feel it encompasses the quality and content envisioned by Chris Roberts. Since the man is a perfectionist I have no doubt that it will be worth it.
That's the same thing that they said when they delayed their alpha modules, Arena Commander, etc. It was always said that they were holding so it encompassed the quality and content envisioned by Chris Roberts. Three years later, all the 5% of the promised material released is a broken mess, with tons and tons of rework and worthless effort (and backers money) spent on useless features envisioned by the "perfectionist".
To be fair, I guess that what CR said and CIG said can be considered true. But at least we know what they are meaning when they claim "perfectionism", "Quality" and "content" in their and Roberts point of view. We just have to look to the own history of the project itself. What they said before and what they did/produced. In other words... Their speech means crap.
Star Citizen MVP will only release when they feel it encompasses the quality and content envisioned by Chris Roberts. Since the man is a perfectionist I have no doubt that it will be worth it.
So what you're saying then is it will never release?
It means it will only release when they feel it encompasses the quality and content envisioned by Chris Roberts.
All Chris Roberts games have the quality seal of a man that thrives on details and perfection. Immersion and groundbreaking games with visual fidelity demanding technological advancements every time. Star Citizen is the culmination of a dream he had as a kid since he saw Star Wars. It is the game of is life.
Arena Commander was delayed for months due to claims of polishing and ensuring the best quality possible for the backers and then a buggy as hell mess was delivered.
At which point he blamed the backers for rushing him...
The evocati was brought on board to ensure faster, better releases and instead we got releases that require 20+ patches before hitting the PTU proper, and even then it was a buggy, janky mess, perhaps more so than ever.
Actions not words (especially in the case of a gabber like Chris Roberts).
All Chris Roberts games have the quality seal of a man that thrives on details and perfection. Immersion and groundbreaking games with visual fidelity demanding technological advancements every time. Star Citizen is the culmination of a dream he had as a kid since he saw Star Wars. It is the game of is life.
All the Chris Roberts games had a publisher to hold him, save him, and say what was something of "quality". When freedom was given to him, he lead Digital Anvil near bankruptcy. Eric Peterson did not hide the fact that was his letter to Microsoft who ended saving that venture, when they already were desperate.
All Chris Roberts games (the ones that followed is vision) went on to be the best of their time in their genre. Star Citizen will be ultimate masterpiece that ties everything together. No other Game Developer could gather this much devotion and support from the game community. Without him there would be no Elite, NoMansSky, Space themed COD etc etc. The man is a machine and created a multi-million dollar Game Development Company with studios around the world literately from scratch. It's already a case study in game development, marketing, crowdfunding and business in general. Thanks to him the Space Sim is back at full force.
Quote me on this, a few years down the line Star Citizen will be released and it will be a shell of what was promised. There will be a massive backclash and people will whine about their wasted money.
And if I happen to be wrong and the game ends up being a ''masterpiece'', which I highly doubt, then I will enjoy it as a non-backer and thank the people who donated thousends of dollars to make this a reality. If not, I will enjoy the backclash and laugh at the people who wasted thousands of dollars on a failure of a project.
All in all, this is an entertaining subject that will satisfy me wether it becomes a success or a failure. As a selfish member of the gaming community I find this thread amusing alongside the people who are worshippers of the project. Thanks in advance for the masterpiece that is about to come and if it doesn't, thanks for a good laugh and an amusing time.
All Chris Roberts games (the ones that followed is vision) went on to be the best of their time in their genre. Star Citizen will be ultimate masterpiece that ties everything together. No other Game Developer could gather this much devotion and support from the game community. Without him there would be no Elite, NoMansSky, Space themed COD etc etc. The man is a machine and created a multi-million dollar Game Development Company with studios around the world literately from scratch. It's already a case study in game development, marketing, crowdfunding and business in general. Thanks to him the Space Sim is back at full force.
Time will tell but personally I think you're taking the concept of drinking the kool aid to the next level.
The only thing that's noticable, amazing even, is that he has tapped a bunch of people willing to spend so much money on a game up front, that support an MVP etc while also bemoaning the idea of publisher pre-orders and post-release DLC.
Ah yes. The FTC that has NO ongoing investigation against CIG and Star Citizen, despite claims to the contrary. As has been shown through official letters with replies from the FTC.
All Chris Roberts games (the ones that followed is vision) went on to be the best of their time in their genre. Star Citizen will be ultimate masterpiece that ties everything together. No other Game Developer could gather this much devotion and support from the game community. Without him there would be no Elite, NoMansSky, Space themed COD etc etc. The man is a machine and created a multi-million dollar Game Development Company with studios around the world literately from scratch. It's already a case study in game development, marketing, crowdfunding and business in general. Thanks to him the Space Sim is back at full force.
And when this game tanks then Chris will also be responsible for breaking trust in crowdfunding and putting space sims back on the back burner
All Chris Roberts games have the quality seal of a man that thrives on details and perfection. Immersion and groundbreaking games with visual fidelity demanding technological advancements every time. Star Citizen is the culmination of a dream he had as a kid since he saw Star Wars. It is the game of is life.
It's not yet a culmination of a dream. It's still a dream currently.
Personally i VERY MUCH enjoy this restoration of the space sim genre...
Have fun
Well you're right. Even after SC tanks the other games coming out by other indie studios and big publishers will prove the space sim genre is worth it.
Comments
"You as the customer..."
Your comment is so absurd that not even CIG would agree with that.
The FTC’s settlement says that Chevalier cannot misrepresent future crowdfunding campaigns, including:
- whether customers will receive a deliverable in exchange for a contribution;
- the purpose for which funds raised from a crowdfunding campaign will be used; and
- any facts material to a consumer’s decision about whether to contribute to a crowdfunding campaign.
No my friend... you are wrong. CIG acknowledged that backers are customers in its own advertising. FTC acknowledge that a backers of a crowdfunded project is a customer in their statements and legal settlements. I hope that I helped you to stop to spread ignorance and misinformation.backer
Also found in: Thesaurus, Medical, Legal, Idioms, Encyclopedia, Wikipedia.
Related to backer: financial backer, Backer board
back·er
(băk′ər)backer
(ˈbækə)back•er
(ˈbæk ər)n.
costumer
Also found in: Thesaurus, Legal, Encyclopedia, Wikipedia.
Related to costumer: customer
cos·tum·er
(kŏs′to͞o′mər, -tyo͞o′-, kŏ-sto͞o′mər, -styo͞o′-)cos•tum•er
(ˈkɒs tu mər, -tyu-; kɒˈstu mər, -ˈstyu-)n.
I mean, I am sorry, but what you think or desire does not mean too much. What FTC says is what prevails. Send a letter to you congress man asking them to put you instead FTC overseeing this on United States, otherwise, whatever your interpretation be, its simply invalid.
A Backer is still a backer, a Pledge is still a Pledge.
Originally estimate was Nov. 2014, as taken from the Kickstarter pledge levels (finished game as reward + estimated delivery). Realizing the stretch goals takes time, but now they are basically two years behind and had a total of 4 years of development and they are still in alpha.
Given that pace, a release before 2018 doesn't seem likely, unless they cut and/or rush things.
By 2018, the visuals and maybe the animation and any physics might look dated, so they might need to spent even more time to polish things up.
It could also be that in the mean time, someone does a similar game and no one cares about Star Cizitien anymore. Not likely though.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
He also said that more money would bring the full game released earlier rather than later, when the estimated delivery date was still Nov/2014 and they had plenty of stretch goals already in place.
In fact, one of the most frequent question that they got was "What was the meaning of Stretch Goals" And their official answer for that was that the Stretch goals achieved would ensure the full release in the 2 year time period.
I would also say that the majority of stretch goals are promises. More often than not they are expanded content already planned for the game. If the game is to release with 20 star systems and then stretch goals are introduced for 5 more star systems at $1,000,000 a piece, people kind of expect those 5 star systems.
You cannot advocate that taking a load of money based on the selling of additional features is acceptable when those features are not delivered. That's just asking for a "CON ME!!" sign to be painted on your forehead.
Also, what's this costumer nonsense, surely you mean customer?
To be fair, I guess that what CR said and CIG said can be considered true. But at least we know what they are meaning when they claim "perfectionism", "Quality" and "content" in their and Roberts point of view. We just have to look to the own history of the project itself. What they said before and what they did/produced. In other words... Their speech means crap.
At which point he blamed the backers for rushing him...
The evocati was brought on board to ensure faster, better releases and instead we got releases that require 20+ patches before hitting the PTU proper, and even then it was a buggy, janky mess, perhaps more so than ever.
Actions not words (especially in the case of a gabber like Chris Roberts).
And if I happen to be wrong and the game ends up being a ''masterpiece'', which I highly doubt, then I will enjoy it as a non-backer and thank the people who donated thousends of dollars to make this a reality. If not, I will enjoy the backclash and laugh at the people who wasted thousands of dollars on a failure of a project.
All in all, this is an entertaining subject that will satisfy me wether it becomes a success or a failure. As a selfish member of the gaming community I find this thread amusing alongside the people who are worshippers of the project. Thanks in advance for the masterpiece that is about to come and if it doesn't, thanks for a good laugh and an amusing time.
Time will tell but personally I think you're taking the concept of drinking the kool aid to the next level.
The only thing that's noticable, amazing even, is that he has tapped a bunch of people willing to spend so much money on a game up front, that support an MVP etc while also bemoaning the idea of publisher pre-orders and post-release DLC.
Have fun
Personally i VERY MUCH enjoy this restoration of the space sim genre...
Have fun