It's time to give this game another visit. I wasn't really impressed some months ago, but as development has progressed, it's now become a very entertaining game (for me).
There's such an endless well of skills and activities you can do in this game that if you're ADD like me you are in heaven. I just chase 1 squirrel after another. I found myself finding new and unique ways to commit suicide to level up my Death Exp LOL. Learning to talk to mushrooms.... Playing music while AFK to give passing by players buffs.
It's time to give this game another visit. I wasn't really impressed some months ago, but as development has progressed, it's now become a very entertaining game (for me). I'm not sure what NDA are in place so that's why I'm being super vague, but you won't regret time spent here.
So what were the main features they expanded during last couple of months that hooked you?
I was mildly impressed when the game first arrived but after the fact i did not see the kind of effort i expect.
Yes it is easy to say 1/2/3 people are doing amazing things but in reality,i have seen a VERY skilled SINGLE person do MUCH better.
Everything that is in place is low end "visually"the rest is statistical "not tough to pull off". Yes the idea and concepts in the game are decent enough,but implementation is imo very poor. Combat really the most and only viable part of the game felt OK in the beginning but began to feel heavily restrained later on,hardly an argument for character "advancement",felt more like walking backwards. I do however agree that just for sake of seeing something a tad different it is worth at least a look see,but for long term gaming,i don't think so.
If i put a timeline on the game,i give it around 4 months,that is how long it kept me intrigued before i got very bored.I guess 4 months is not too bad at all considering many games i wouldn't give 2 minutes of my time and many others are viral for about 1 month then they die off completely.
Never forget 3 mile Island and never trust a government official or company spokesman.
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I'm concerned about being turned into a cow. It this really a big deal ?
Can't seem to get this off my mind
Yes it is easy to say 1/2/3 people are doing amazing things but in reality,i have seen a VERY skilled SINGLE person do MUCH better.
Everything that is in place is low end "visually"the rest is statistical "not tough to pull off".
Yes the idea and concepts in the game are decent enough,but implementation is imo very poor.
Combat really the most and only viable part of the game felt OK in the beginning but began to feel heavily restrained later on,hardly an argument for character "advancement",felt more like walking backwards.
I do however agree that just for sake of seeing something a tad different it is worth at least a look see,but for long term gaming,i don't think so.
If i put a timeline on the game,i give it around 4 months,that is how long it kept me intrigued before i got very bored.I guess 4 months is not too bad at all considering many games i wouldn't give 2 minutes of my time and many others are viral for about 1 month then they die off completely.
Never forget 3 mile Island and never trust a government official or company spokesman.
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