Hi mmorpg.com folks!
I enjoy Black Desert and it's pvp in a way but since they took the death penalty away from pvp, i lost the thrill into it and with that I've been enjoying Desert less and less... So now I've been looking for MMORPG that would have some sort of penalty OR rewarding system for world pvp. Like in runescape you loose all your gear in PvP but I'm not into runescape for various reasons. Anyhow the system in Black Desert that you can attack everyone you desire that are lvl45+ is the best feature I've seen in mmorpgs for while as pvp player.
This game that Im looking for doesn't have to have total open world pvp like Black Desert, its enough that theres like couple contents for daily quests and people can go gank there. More important is that there's some sort of thrill like gaining or loosing something.
I dream that I would play some sort of assassin class and would go in stealth and run into someone who is innocently questing and then I could attack him. At the end the loosing player would loose something or the killer would gain something.
Games I've played and some notes:
- Black Desert Online (great open world pvp where are no factions and you can tag anyone)
- World of Warcraft (very smooth pvp, I give great credit for that)
- Aion (not going back for it ever)
- WildStar (liked that you could pvp in daily quest zones but in this game there were factions + you didn't really gain or loose anything in world pvp)
- Elder Scrolls Online (played a lot back in the day. Liked the 1st dlc where you could actually steal a lot of Tel'vars from other players by killing them or loose yours. Smooth PvP. Then the dlc died when more came out and theres really nothing more open world pvp + Cyrodil pvp feels boring)
I hope that theres a Black Desert stylish game where you could attack someone in anywhere in the world but more importantly I want the thrilling feeling that you have something to gain or loose. I want to believe theres a game out there that offers something like this that I just couldn't google out or find from Twitch. Most of all I find survival games with the words I used to find mmorpgs but they really lack the rpg aspects that I really want.
I appreciate all the suggestions!
- Goldsurge
Comments
I forgot to mention that it's a full loot PvP game.
Edit: And I honestly forgot EVE from my little list
New Dawn is the newest iteration of Darkfall being managed by a new company (Ub3rgames). They are in the process of overhauling the game and just launched their development server (which they refer to as InDev). Its basically a live beta server.
Now is a good chance to try the game out for free, though in its current form its more like classic Darkfall than the version they intend to make.
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I can still imagine that well polished PvP game like I described would lure in people that are interested into that kind of mmorpgs. I know for sure that Im not the only one that likes grief-kind of mmorpgs or whatever you call them. And like I sayed; there could be a reward system, not just punishing one.
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@Nyctelios Thanks for multiple suggestions. I've been keeping a little eye on ArcheAge. What went wrong in that patch? Should I still give it a try? And newest Lineage which is still a bit old, could be worth to try out... i shall see in near future. And Albion looks like Runescape and I don't honestly enjoy that kind of combat. If the camera angle is from there, I want something like Path of Exile and Diablo-serie offers. Albion looks honestly a bit like modern mobile game... and if Im not totally wrong, theres going to be a mobile version in future for Albion. I just think I can have more action-packed or detailed mmorpg with good PC.
@Octagon7711 Yeah I agree with you. I hope that Chronicles of Elyria can pull something unique. That game is just coming after so much time... late 2017
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No need for obfuscated theorycrafting.
The problem with most PVP games is that they don't also cater to the PVE players, and as a result they tend to fail pretty hard, this has been demonstrated fairly consistently over the last decade or so of MMO's. The exception is pretty much Korea, which is why games like Lineage etc are successful there, and virtually nowhere else.
BDO succeeded where many others failed simply because it caters fairly heavily towards the PVE playerbase, while still providing PVP players with content that isn't the PVE players, if anything the penalties for attacking PVE players are a good enough deterrent that PVP and PVE players can exist alongside each other.
Mortal Online could also be an option. Although I think most of the people playing Darkfall and Mortal Online will be wanting to do the same thing as you, so it might not pan out the way you hope. Not sure if those games have stealth abilities either.
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