I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Please do not respond to me, even if I ask you a question, its rhetorical.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Empyrion is a great game.
I plan to get Empryrion rather soon. lately I have been playing Space Engineers again and loving it.
Please do not respond to me, even if I ask you a question, its rhetorical.
I'd agree. Been running a public server of it as well. Yet the game faced by the "usual indie problems", it needs a big development jump yet they have a small dev team to push on that... what is unfortunate because its idea is pretty cool.
That would be Procedural Generated Planets they talked about, and give proper scale to Space. It's pretty much the MP NMS, compares to it better than Elite because its focus and gameplay focused on the planets instead of space.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Empyrion is a great game.
The article on Reddit is hugely informative, honestly when you read through the list it is pretty damning, it looks very much like the version of the game that was released, was a beta version with a lot of things cut out of the game that were in it as little as 4 months ago, really have to wonder what the hell went wrong with this game, and whether or not HG has any intentions of adding those things back into the game again at some point in the future. Well it certainly explains why the version they eventually released had so many problems, it sounds very much like a lot of things got 'edited' out of the game at the last minute, no wonder it had such a bad launch O.o
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Empyrion is a great game.
The article on Reddit is hugely informative, honestly when you read through the list it is pretty damning, it looks very much like the version of the game that was released, was a beta version with a lot of things cut out of the game that were in it as little as 4 months ago, really have to wonder what the hell went wrong with this game, and whether or not HG has any intentions of adding those things back into the game again at some point in the future. Well it certainly explains why the version they eventually released had so many problems, it sounds very much like a lot of things got 'edited' out of the game at the last minute, no wonder it had such a bad launch O.o
so here is a bit on how Early Access works. not by design but by nature of momentum.
Early Access success can take around 3-4 years
year 1: very limited game play, buggy, not a good chance it will make it year 2: still limited game play, buggy but a little more content and a little more likely to make it year 3: this is where you should be able to see if the game is going to be solid and pretty much 90% of the game is finished or playable and fairly stable (not including any new features)
This game is still in Year 1
if you question this I might suggest to look at 7 days to die first year game play and compare it to today
Please do not respond to me, even if I ask you a question, its rhetorical.
The game is all about exploring, but once you've seen 5 planets there is nothing left to explore. Everything is a re-colored version of the same assets. I'm not sure i would even call these actual "planets", because there is no diversity allover the surface. Every planet is basicly sort of a single "biome" and the same everywhere. What you see after landing will be what you get behind that next hill over there ...and behind that next hill...and the very next.
No use in "exploring" further than 100m except unless you look for an occasional life pod or alien monolith.. This is my main problem with the game: 18 silmarillion planets to explore -but nothing to find. The catch phrase is diversity unlike in any game ever before but in fact there is none.
IMO NMS is closer to a tech demo for procedurally generated content than to a game.
The game is all about exploring, but once you've seen 5 planets there is nothing left to explore. Everything is a re-colored version of the same assets.
18 silmarillion planets to explore -but nothing to find.
IMO NMS is closer to a tech demo for procedurally generated content than to a game.
I dont think I have heard more people tell me what NMS isnt than any other game ever. Its big on what its not. To the point where fans suggest that if it had building or good combat then that would make exploration not possible as it is which is silly.
Last time I checked so called 'open world games' try to avoid too much attention on 'what its focused on' as a way out of an arguement.
sorry i just had to rant
Please do not respond to me, even if I ask you a question, its rhetorical.
I'll just chime in since i've basically beaten the game at this point. [Warning Spoiler Alert below]::::::
There are tons of flaws with the game but my biggest gripe is the speed at which you can finish doing stuff like upgrading your ship, expading your inventory and mutlitool with any sort of efficiency. Within 5 hours I had gotten almost every single exosuit and starship plan upgrade available. Within 10-15 hours I had a maxed out 48 slot inventory and 24slot max multitool. Given about a +15 more hours and I got into a 48 slot ship (max). After you finish upgrading your stuff there is simply even less to do. I had no real need for money or resources beside crafting warp cells as all my upgrade where built and finished already.
Surviving was trivial at this point as I had homing plasma grenades and homing boltcaster bullets that one-shot the sentientals. There is no benefit of having a smaller space ship so bigger is better because inventory space is a pain because alot of elements don't stack and each take up an entire slot.
So I completed most of the journey challenges and only thing left was a few words in the three languages and scanning all the animals on planets. This was boring to me so I opted for going for the center of the universe as there was nothing else to really do , as money and resources I had nothing to spend on.
Fast forward, when you hit the center of the universe there is no more game really. You simply start over again in a differently named galaxy and keep all your previous upgrades it just breaks them all in your inventory so you have to repair everything again. And thats it. No new features, nothing. Its the exact same as before just a different color galaxy core and different names. Same puzzles, same planets.
Talked with some guys who apparently went through 12 galaxies and it pretty much the same be it a different color and different name. If you don't like this game simply for the pure exploration and can really take your time doing everything, then I would highly recommend waiting till it goes on sale as for everybody else its not worth a 60 dollar game.
I'll just chime in since i've basically beaten the game at this point. [Warning Spoiler Alert below]::::::
There are tons of flaws with the game but my biggest gripe is the speed at which you can finish doing stuff like upgrading your ship, expading your inventory and mutlitool with any sort of efficiency. Within 5 hours I had gotten almost every single exosuit and starship plan upgrade available. Within 10-15 hours I had a maxed out 48 slot inventory and 24slot max multitool. Given about a +15 more hours and I got into a 48 slot ship (max). After you finish upgrading your stuff there is simply even less to do. I had no real need for money or resources beside crafting warp cells as all my upgrade where built and finished already.
Surviving was trivial at this point as I had homing plasma grenades and homing boltcaster bullets that one-shot the sentientals. There is no benefit of having a smaller space ship so bigger is better because inventory space is a pain because alot of elements don't stack and each take up an entire slot.
So I completed most of the journey challenges and only thing left was a few words in the three languages and scanning all the animals on planets. This was boring to me so I opted for going for the center of the universe as there was nothing else to really do , as money and resources I had nothing to spend on.
Fast forward, when you hit the center of the universe there is no more game really. You simply start over again in a differently named galaxy and keep all your previous upgrades it just breaks them all in your inventory so you have to repair everything again. And thats it. No new features, nothing. Its the exact same as before just a different color galaxy core and different names. Same puzzles, same planets.
Talked with some guys who apparently went through 12 galaxies and it pretty much the same be it a different color and different name. If you don't like this game simply for the pure exploration and can really take your time doing everything, then I would highly recommend waiting till it goes on sale as for everybody else its not worth a 60 dollar game.
peoples description of this game and its faults just sounds 100% point for point exactly like a bad AAA title. bad indie games have a different 'smell' to them this 'smell' if you will just seems exactly like ubisoft designed it.
Please do not respond to me, even if I ask you a question, its rhetorical.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Empyrion is a great game.
The article on Reddit is hugely informative, honestly when you read through the list it is pretty damning, it looks very much like the version of the game that was released, was a beta version with a lot of things cut out of the game that were in it as little as 4 months ago, really have to wonder what the hell went wrong with this game, and whether or not HG has any intentions of adding those things back into the game again at some point in the future. Well it certainly explains why the version they eventually released had so many problems, it sounds very much like a lot of things got 'edited' out of the game at the last minute, no wonder it had such a bad launch O.o
so here is a bit on how Early Access works. not by design but by nature of momentum.
Early Access success can take around 3-4 years
year 1: very limited game play, buggy, not a good chance it will make it year 2: still limited game play, buggy but a little more content and a little more likely to make it year 3: this is where you should be able to see if the game is going to be solid and pretty much 90% of the game is finished or playable and fairly stable (not including any new features)
This game is still in Year 1
if you question this I might suggest to look at 7 days to die first year game play and compare it to today
If NMS was still in development rather than being released, i could understand it, the list of features of the game that was cut is lengthy, but your also right, because the present version of NMS does look like its incomplete.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
NMS as it stands should really be a $19.99 game. Having logged some 60 hours into it so far (completed the atlas story line and am now focused on the trip to the center of the universe) the game is really missing ALOT of stuff and its reuse of the same set of assets over and over is really a bummer. Yeah making a million assets that could be reused is alot of work. But I just feel the 100 or so assets they have is reused way too much. And the AI for creatures is just plain lol . These creatures are sooo dumb that its almost like no work was put into giving them any type of AI.
Wow, that's an amazing compilation.
I know plans change drastically through development but that's a huge amount of things to say yes to and then not deliver on. Looks like we've got a new Peter Molyneaux on our hands
I'll just chime in since i've basically beaten the game at this point. [Warning Spoiler Alert below]::::::
There are tons of flaws with the game but my biggest gripe is the speed at which you can finish doing stuff like upgrading your ship, expading your inventory and mutlitool with any sort of efficiency. Within 5 hours I had gotten almost every single exosuit and starship plan upgrade available. Within 10-15 hours I had a maxed out 48 slot inventory and 24slot max multitool. Given about a +15 more hours and I got into a 48 slot ship (max). After you finish upgrading your stuff there is simply even less to do. I had no real need for money or resources beside crafting warp cells as all my upgrade where built and finished already.
Surviving was trivial at this point as I had homing plasma grenades and homing boltcaster bullets that one-shot the sentientals. There is no benefit of having a smaller space ship so bigger is better because inventory space is a pain because alot of elements don't stack and each take up an entire slot.
So I completed most of the journey challenges and only thing left was a few words in the three languages and scanning all the animals on planets. This was boring to me so I opted for going for the center of the universe as there was nothing else to really do , as money and resources I had nothing to spend on.
Fast forward, when you hit the center of the universe there is no more game really. You simply start over again in a differently named galaxy and keep all your previous upgrades it just breaks them all in your inventory so you have to repair everything again. And thats it. No new features, nothing. Its the exact same as before just a different color galaxy core and different names. Same puzzles, same planets.
Talked with some guys who apparently went through 12 galaxies and it pretty much the same be it a different color and different name. If you don't like this game simply for the pure exploration and can really take your time doing everything, then I would highly recommend waiting till it goes on sale as for everybody else its not worth a 60 dollar game.
One mistake, you havent made it to the center of the universe just the center of a galaxy.
Regardless the game isnt nearly what they originally said it was going to be, not even close. The comments he made after the delays were much more truthful but still pretty shady. Shocking that people werent looking for refunds, especially with all the PS4 footage to look at and be disappointed by, but it just goes to show that people will buy anything regardless of the price no matter what.
I'll just chime in since i've basically beaten the game at this point. [Warning Spoiler Alert below]::::::
There are tons of flaws with the game but my biggest gripe is the speed at which you can finish doing stuff like upgrading your ship, expading your inventory and mutlitool with any sort of efficiency. Within 5 hours I had gotten almost every single exosuit and starship plan upgrade available. Within 10-15 hours I had a maxed out 48 slot inventory and 24slot max multitool. Given about a +15 more hours and I got into a 48 slot ship (max). After you finish upgrading your stuff there is simply even less to do. I had no real need for money or resources beside crafting warp cells as all my upgrade where built and finished already.
Surviving was trivial at this point as I had homing plasma grenades and homing boltcaster bullets that one-shot the sentientals. There is no benefit of having a smaller space ship so bigger is better because inventory space is a pain because alot of elements don't stack and each take up an entire slot.
So I completed most of the journey challenges and only thing left was a few words in the three languages and scanning all the animals on planets. This was boring to me so I opted for going for the center of the universe as there was nothing else to really do , as money and resources I had nothing to spend on.
Fast forward, when you hit the center of the universe there is no more game really. You simply start over again in a differently named galaxy and keep all your previous upgrades it just breaks them all in your inventory so you have to repair everything again. And thats it. No new features, nothing. Its the exact same as before just a different color galaxy core and different names. Same puzzles, same planets.
Talked with some guys who apparently went through 12 galaxies and it pretty much the same be it a different color and different name. If you don't like this game simply for the pure exploration and can really take your time doing everything, then I would highly recommend waiting till it goes on sale as for everybody else its not worth a 60 dollar game.
One mistake, you havent made it to the center of the universe just the center of a galaxy.
Regardless the game isnt nearly what they originally said it was going to be, not even close. The comments he made after the delays were much more truthful but still pretty shady. Shocking that people werent looking for refunds, especially with all the PS4 footage to look at and be disappointed by, but it just goes to show that people will buy anything regardless of the price no matter what.
Funny because I was not impressed by the hype and everything at all. The actual game however, the actual reviews, that is what sold me on the game. This has NOTHING to do with quality or people just buying everything regardless of price, it is EXACTLY what I wanted. I don't like Elite, I don't like Star Citizen etc. etc. etc. I like NMS and am very grateful it is not like these games.
Judge games when they get released, they might be different then what was initially sold but that really does not tell you anything about the actual quality of the product except that it is 'different.' I do not get why this is a hard concept to grasp, different does not equal bad...
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Great graphics, no crashes here (PC). The most boring and shallow game I have ever played in my 30+ years of gaming. Once you have grinded out your slots there is NOTHING absolutely nothing to do and no challenge at all. (fly to planet stock up on danger-free-mats once in a while to feed the warp engine - that is it). All the mobs look and act the same, and after a couple of days so do all the planets and systems and ships. The music I'm sure is just the same tracks on a loop too.
To be fair if we take out the issues of the game on performance and stability the game's reviews would not have felt to the levels they did. As the mainstream complain is about that, the other that comes from the "repetitive gameplay" on every single planet you visit is nothing but what happens with PG, no matter how much we'd want it would always be the same gameplay elements set everywhere that leads to repetitiveness.
I think the games largest problem was that Sean just could not shut his dam mouth. He spewed out soo much information and the game doesn't even have half of what he claimed over the years.
A clear case of a dev that just talked WAY to much. Should have spent a little more time in the game world he was making as opposed to claming things that eather got removed, never existed, or just plained lied about.
Wow.. this puts things into perspective.
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
I think you could buy Elite Dangerous with Horzions for the same price.
or Space Engineers and Empyrion together for less
Empyrion is a great game.
The article on Reddit is hugely informative, honestly when you read through the list it is pretty damning, it looks very much like the version of the game that was released, was a beta version with a lot of things cut out of the game that were in it as little as 4 months ago, really have to wonder what the hell went wrong with this game, and whether or not HG has any intentions of adding those things back into the game again at some point in the future. Well it certainly explains why the version they eventually released had so many problems, it sounds very much like a lot of things got 'edited' out of the game at the last minute, no wonder it had such a bad launch O.o
so here is a bit on how Early Access works. not by design but by nature of momentum.
Early Access success can take around 3-4 years
year 1: very limited game play, buggy, not a good chance it will make it year 2: still limited game play, buggy but a little more content and a little more likely to make it year 3: this is where you should be able to see if the game is going to be solid and pretty much 90% of the game is finished or playable and fairly stable (not including any new features)
This game is still in Year 1
if you question this I might suggest to look at 7 days to die first year game play and compare it to today
If NMS was still in development rather than being released, i could understand it, the list of features of the game that was cut is lengthy, but your also right, because the present version of NMS does look like its incomplete.
however one of the things I tried to tell people for a long time is when you listen to exactly what the developer says and assume he is there to sell, it becomes clear that there really wasnt a lof of features to begin with. So either
A. people assumed or alot B. They paid some 'seed posters' to make the suggestion of these features and then let the fire spread
Please do not respond to me, even if I ask you a question, its rhetorical.
I love how people are harping on a thread that is only about 50% correct. The size of NMS means that in your individual game you might not see all the things on offer. Many things reported missing in that thread are in fact in game.
Examples of supposedly missing content that is in fact in game: Forests, mountains, large space battles, huge freighters, buildings with moving parts, animals attacking each other, very large animals, and the list goes on.
Comments
Makes me wonder if i wasted 60 euros in these tough times we are going through.
I will give the game a shot though once my cpu problem is fixed.
or Space Engineers and Empyrion together for less
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
거북이는 목을 내밀 때 안 움직입니다
Empyrion looks interesting.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
That would be Procedural Generated Planets they talked about, and give proper scale to Space. It's pretty much the MP NMS, compares to it better than Elite because its focus and gameplay focused on the planets instead of space.
Well it certainly explains why the version they eventually released had so many problems, it sounds very much like a lot of things got 'edited' out of the game at the last minute, no wonder it had such a bad launch O.o
Early Access success can take around 3-4 years
year 1: very limited game play, buggy, not a good chance it will make it
year 2: still limited game play, buggy but a little more content and a little more likely to make it
year 3: this is where you should be able to see if the game is going to be solid and pretty much 90% of the game is finished or playable and fairly stable (not including any new features)
This game is still in Year 1
if you question this I might suggest to look at 7 days to die first year game play and compare it to today
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Everything is a re-colored version of the same assets.
I'm not sure i would even call these actual "planets", because there is no diversity allover the surface. Every planet is basicly sort of a single "biome" and the same everywhere. What you see after landing will be what you get behind that next hill over there ...and behind that next hill...and the very next.
No use in "exploring" further than 100m except unless you look for an occasional life pod or alien monolith..
This is my main problem with the game: 18 silmarillion planets to explore -but nothing to find.
The catch phrase is diversity unlike in any game ever before but in fact there is none.
IMO NMS is closer to a tech demo for procedurally generated content than to a game.
To the point where fans suggest that if it had building or good combat then that would make exploration not possible as it is which is silly.
Last time I checked so called 'open world games' try to avoid too much attention on 'what its focused on' as a way out of an arguement.
sorry i just had to rant
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
[Warning Spoiler Alert below]::::::
There are tons of flaws with the game but my biggest gripe is the speed at which you can finish doing stuff like upgrading your ship, expading your inventory and mutlitool with any sort of efficiency. Within 5 hours I had gotten almost every single exosuit and starship plan upgrade available. Within 10-15 hours I had a maxed out 48 slot inventory and 24slot max multitool. Given about a +15 more hours and I got into a 48 slot ship (max). After you finish upgrading your stuff there is simply even less to do. I had no real need for money or resources beside crafting warp cells as all my upgrade where built and finished already.
Surviving was trivial at this point as I had homing plasma grenades and homing boltcaster bullets that one-shot the sentientals. There is no benefit of having a smaller space ship so bigger is better because inventory space is a pain because alot of elements don't stack and each take up an entire slot.
So I completed most of the journey challenges and only thing left was a few words in the three languages and scanning all the animals on planets. This was boring to me so I opted for going for the center of the universe as there was nothing else to really do , as money and resources I had nothing to spend on.
Fast forward, when you hit the center of the universe there is no more game really. You simply start over again in a differently named galaxy and keep all your previous upgrades it just breaks them all in your inventory so you have to repair everything again. And thats it. No new features, nothing. Its the exact same as before just a different color galaxy core and different names. Same puzzles, same planets.
Talked with some guys who apparently went through 12 galaxies and it pretty much the same be it a different color and different name. If you don't like this game simply for the pure exploration and can really take your time doing everything, then I would highly recommend waiting till it goes on sale as for everybody else its not worth a 60 dollar game.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Wow, that's an amazing compilation.
I know plans change drastically through development but that's a huge amount of things to say yes to and then not deliver on.
Looks like we've got a new Peter Molyneaux on our hands
Regardless the game isnt nearly what they originally said it was going to be, not even close. The comments he made after the delays were much more truthful but still pretty shady. Shocking that people werent looking for refunds, especially with all the PS4 footage to look at and be disappointed by, but it just goes to show that people will buy anything regardless of the price no matter what.
Judge games when they get released, they might be different then what was initially sold but that really does not tell you anything about the actual quality of the product except that it is 'different.' I do not get why this is a hard concept to grasp, different does not equal bad...
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
http://www.metacritic.com/game/pc/no-mans-sky/user-reviews
Have you actually look at them? All 0 scores on the 12th, which was the PC release date and People not bothering adjust the graphic settings.
The rest of the issues have mostly been solved as well.
As result, the more recent player reviews are now a lot more positive.
It was the same on Steam.
slide
Once you've seen one bird, you've seen 'em all. Two wings, two legs and feathers, that's it...
/s
So either
A. people assumed or alot
B. They paid some 'seed posters' to make the suggestion of these features and then let the fire spread
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Examples of supposedly missing content that is in fact in game: Forests, mountains, large space battles, huge freighters, buildings with moving parts, animals attacking each other, very large animals, and the list goes on.
https://www.reddit.com/r/NoMansSkyTheGame/comments/4y0fbx/just_because_you_personally_have_not_seen/
Also, in case you missed it, the OP of the original post deleted it and his user account for a reason.
Steam: Neph