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Richard Garriott’s Shroud of the Avatar recently saw the final character wipe and the rush for lot claims was conducted. While the game is still in development, we decided this to be the right time for a first review – after all you have to purchase the game if you want to play and progression is now permanent on the servers. Since our first impression in the previous article we tried to look beneath the surface of this complex, yet unpolished sandbox.
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Sounds like they deserve the score of 5.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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To that end, is the game supposed to have quests and story based content? Because if that isn't a "feature" then the reviewer had done a bit of an injustice to the game.
There are issues with the game, don't get me wrong but if the majority of the game is supposed to be enjoyed for its sandbox content then there really doesn't need to be a mention of "story based content".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
From the kickstarter campaign:
"Shroud of the Avatar is the “spiritual successor” to Richard’s previous work in the FRP genre. Our primary objectives are to tell a story even more compelling than Ultimas IV-VII, create a virtual world more interactive than Ultima VII, develop deep rich multi-player capabilities beyond combat akin to Ultima Online, and offer a bold new approach to integrate them with “Selective Multi-Player”."
And:
"Shroud of the Avatar is infused with rich storylines, deeply integrated into game play, developed by Best Selling Author Tracy Hickman and RPG legend Richard Garriott."
While they currently focus a lot on the sandbox aspects and want to implement a lot of the story rather at the end in my understanding, the way the game is built right now, it will be a very hard task to create an experience that feels similar to a typical singleplayer game.
hmmmm ok fair enough they have their work cut out for them.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
http://www.mmorpg.com/gamelist.cfm/game/935/view/news/read/40116/Shroud-of-the-Avatar-TieIn-Novel-The-Sword-Of-Midras-Ready-For-PreOrder.html
I am sure thy will soon announce "Mantle of the Avatar" which will add additional Tracy Hickman quests or at least finish the ones in game now. Luckily it will probably be placed on sale for the exact same price as the original Shroud of the Avatar! That's right, buy the new version with extended and elaborated key elements of the storyline at the same basic price as the incomplete version! For those that already bought Shroud of the Avatar they will give you 1/2 of a broken heart keychain. (second half available in store for $49.99 and combining the two will activate a unique tear emote)
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
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The score and review is pretty much what many of us have been saying before we were run out of the "community" by the pack of over-invested fanboys. If you didn't gush over the game and Portalarium, you were labeled a heretic.
Whatever happens to this game from here on is entirely their doing. If it's going to be painful, I hope it's really painful. Those people definitely need a taste of their own medcine. Who wants a karma cookie?
~~ postlarval ~~
Go buy the complete Ultima VII collection on GOG.com or something instead. Then cry about just how far Garriott has fallen from that lofty plateau. Now he's nothing but a washed-up has-been trying desperately to make some more cash for his next trip to space before his name fades into obscurity once and for all.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
$$$
I don't think people realize the sheer number of people who invested for single-player. Not every Ultima fan was a UO fan. If they break that Kickstarter promise, there's will be a shitstorm coming at them, guaranteed. Kickstarter doesn't protect you from failing to deliver.
Portalarium are the ones who backed themselves into a corner with their ridiculous promises and deceptive marketing tactics. Looks like they may be regretting it soon.
~~ postlarval ~~
These people developing this game are f***ing idiots.
SOTA has good idea but they should redo the entire game with a new game engine. I would do an MMO and get away from the phasing into zones. Make it one large continuous work. I would also make the dam game P2P because Sandbox MMOs fail to bring in only a few thousand players when wallet wars get started.
I would also redo the crafting completely and go with gear that has a different range of stats and abilities based on what mats you used to make it.
I'm not sure why anyone is expecting and judging it as though it is a finished product. It isn't, and should only be looked at as a work underway. It is wonderfully rich, and leaves one with a sense of accomplishment, quite unlike other MMOs IMO.
I am an old school gamer and appreciate how many of the systems have been developed and implemented.
It has been a very long time since I have played a game that has me captivated.
The graphics are dated. The combat action is not the best in any sense of the term. However, neither of these concerns outweigh the fact that I find it's strengths greatly overshadow look and action. Besides, I am fully aware these are likely not yet complete.
It is an old school product that has not yet been impacted by the need to make everything simple for the player base. I believe there is a market for those looking for depth over ease, and will resonate with these players.
I'm having a blast, as are 3 of my co-workers.
SotA is an MMO being made on a shoestring budget. There will be compromises. If those don't fit what you prefer, go elsewhere.
They're trying to make a computer game with stone knives and bearskins......
If you are holding out for the perfect game, the only game you play will be the waiting one.
You guys really know how to circle the wagons when you're feeling threatened, yes?
I have a theory that the higher the pledge/investment, the closer to Portalarium the person lives.
I'm going to have to get back in the forums and start mapping that out.
~~ postlarval ~~