I've wanted to design my own Cyberpunk 2020 like game, but one thing that always seemed weird to me is the following, and if you have an idea to adequately "solve" this problem, feel free to chime in.
Imagine a world with networking technology and computing tech different from our own. Nevermind exactly how it works, but imagine having publicly accessible computer terminals all around a big city, and that you are abusing it, you risk being electrocuted.
The thing here is to justify the gimmick of being electrocuted in this dystopian world, but the trick is to have it make good sense.
1) If you risk being electrocuted because you "jacked" into the computer with a cable, connecting your hacking equipment to the public terminal, why would anyone want to risk dying from, why not develop a special cable that resists the electrocution part.
2) If you can connect to a computer network with the equivalent of wifi, surely no electrocution would be possible, or at least, you wouldn't allow being electrocuted by your own computer equipment. Presumably, wifi would not be allowed, for more advanced interaction (because authorities will want to electrocute hackers on site), thus requiring "jacking" into a terminal with a computer.
3) If people have computers built into their brains, that could perhaps complicate things, in that, any electrocution might not require that much power. Presumably, a terminal might have the feature to lock onto someone cyber implant, and direct a beam into someones cranial hardware. So, people that hack will probably want to either carry an external computer so that they don't risk having their brain messed up, or, accept the risk perhaps.
So, then there is the way in which someone could plausibly be electrocuted:
a) Through a current, from the terminal sent over a computer cable and over to someones cranial hardware
b) Through a current, from the terminal sent over a computer cable and over to someones external computer, and anyone touching that computer has a risk of being electrocuted because of that.
c) Through some kind of electromagnetic induction (harmful to humans?) across space, which could be directed and would require some kind of semi intelligent targeting system.
d) Through some kind of electromagnetic induction (harmful to humans?) across space, which could be omni directional, either instantaneous or in a quick sweep around the terminal, possibly injuring anyone around the terminal within 5m or so. Presumably, it then woulnt' be "good" if a hacker would try hack a terminal with a longer wire to avoid being electrocuted.
Ah, in writing this, I think I have realized that for having the electrocution part of the terminal to work satisfactory on a sci-fi level, the following requirement must be met:
* A public computer terminal must somehow be able to prevent long range access, somehow forcing a user to stay close to the terminal, to be able to react against hacking attempts. (Or, possibly, as a means of public execution, if someone deemed a "criminal" were to try use the terminal)
Q: Assuming that such a potentially dangerous public computer terminal would kill off anyone trying to tamper with the system, exactly how could anyone be forced to interact with it, AND more importantly, also assuming, that this interaction relied on a user being "jacked" into the system with a cable.
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everyone has some microchip implanted. Kind of "multipass" - your passport, your money, your work ID. Every terminal checks human (retina scan, pulse...you name it) and checks if John Balrog is really John Balrog.
Terminals does not accept wi-fi.
In order to access terminal user has to wear no finger protection so that terminal could perform a check whether it is still John Balrog typing under username "John Balrog".
Then, there is certain code that determines "abuse" - searching for pr0n, posting anti-government messages, using certain words...
Depending on how badly user behaved, terminal sends some micro-impulses through input device. If things are severe, user receives permadeath ban.
And yes, each terminal is protected. Unathorised access - data erasure, risk of self-destruction and all police units being informed about hacking.
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I guess, if a cranial chip is required, then, in addition to ID'ing the person, the spacial location of the chip itself could become some kind of homing beacon for the terminal to aim at. I like that idea!
I suppose, any metal implants, or metal parts at all, could easily be turned into some hot piece of metal by electromagnetic induction, lobotomizing or critically injuring the person so to speak.
As for the hacking if you were curious, what I had in mind was some kind of futuristic arms race, in which computers not only still have zero day vulnerabilities, but that lots of people are actively finding such vulnerabilities by automated processes. And once something breaks, then you get to tamper with a lot of things (the fun part if ever being a pc game).
Having the police come out to the terminal sounds like a good idea as well.
-The high-security terminals don't have any ports or in-build functionality for access through other means
-The high-security terminals have in-build self destruct mechanism against physical tempering. You can't modify the terminal's hardware before you have hacked the software
-The brainwave scanner can easily destroy your brain through same method it sends information to your brain. It just needs to increase the signal strength to do it
I am sorry but this is too vague. I hope you understand.
Though, I suppose such a wi-fi like solution could work as long as one guaranteed that all interactions worked like that (and not from a laptop), otherwise, people would use a wifi laptop to avoid being killed. Which is no fun for my idea of a dystopian society.
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Or if you're not happy with increasing the signal strength, then let's say the terminal can also shoot laser beams. If whatever is scanning your brain is targeted correctly, and will reach your brain, then so will the laser beam. Any protection from one would also block the other. But I think increasing the signal strength would be more elegant solution than shooting lasers, and that could also allow for several different strengths from scanning to knocking unconscious to killing.
Hehe, I am only interested in electrocuting the user (or something similar), not by other means like gunshot or laser.
Now that you mentioned laser, I suppose, one could imagine data comms streaming through an optical laser, between the terminal and a user, and I suppose in an instant, the user could perhaps be zapped all of a sudden, turning his head on fire if not destroying it.
I still think electrocution is more charming though, because of how it has to do with electricity, and sort of being similar to the world of electronics.
But I will say that you do gotta get the theme down right first. Cyberpunk 2020 is a very different world than our modern cyberpunk distopia (or should I say, the one to come?). A hybrid of the two may be confusing of what to expect. But still start with gameplay because you can do almost anything.
Modern terminals with keyboard interface could have electro shock counter measures or simply shutdown if hacking is attempted. Wearing shock/ESD gloves or gear or even a remote hackdrone could be a counter to avoid that but have other negative effects.
The jack-in option is much more a Cyberpunk 2020, inspired by 80-90s prospect of the future, thing and probably not going to happen anytime soon. But it would be the easiest way to explain how a player receives various amounts of damage or viruses.
Sounds like a cool idea you have going there.
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One would think in any high-tech society zapping an innocent bystander would be unappreciated
Most of the OP concepts sounded rather likely to be messy... although, if it is a type of dystopian society, collateral damage could actually be a good thing for the setting.
If enough voltage went through somehow to kill someone I think the internal circuitry would probably be destroyed before being able to actually seriously hurt anyone. I think at most someone would get a little zap from something like that while the internal cabling would be melted.
So I would consider re-thinking of killing someone who is jacked in by using electrocution. Maybe approach it as some type of signal that is sent downstream that disrupts human nervous systems permanently or cause them to have life threatening seizures, coma, lobotomy, aneurysm, etc..
Don't get me wrong, the idea of being fried via being jacked in seem like a brutal and "cool" way to off someone in science fiction, but if you want something plausible then I don't think an information system dealing with data ports and jacking in would be set up that way.
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I agree however, the electrocution part (or something similar) would be a feature, so it would have to be built in (or plausibly something that can happen otherwise).
I can understand that it might make more sense to engineer some dedicated life terminating weapon, but it sort of doesn't have the same charm I think (as pointed out earlier).
I think I like the notion of a user having to sit on a seat, or touch something, and then the terminal would, not only be able to limit the lethal effect to an area, but also to try identify and intelligently know if someone is there or not.
With some chair solution, I can envision a beam of current (or whatever it might be) zapping the user, similar to the ending scene in The Return of the Jedi I guess.
In addition to the lethal effect being electrical, the killing-the-terminal-user would be the important thing. Somehow north america accept cops shooting people dead to secure their own peace of mind, so in a dystopian future setting, I don't think the populace would have much bearing on their predicament.
It would be fun to create an MMO based on Cyberpunk 2020 I think, but heh, copyright and stuff. Btw in this world I envisioned, world population would amass in large cities (structures) and each city would be an independent city state (with city states colluding to secure some kind of overall peace). Then the rural areas can be appropriated by the people with power. This might not be very original, but I think it would be nice as long as the entire thing is coherent, especially if allow having an open world in such an MMO, then it could be similar to Arma, not being limited to being a first person shooter on foot, but instead include all kinds of vehicles. Ofc, "hacking" and "netrunning" would then be a big thing as well.
• Terminal has to force a user to use the terminal close up somehow
• Terminal has to be somewhat intelligent and both sense the presence of a live human being and ID'ing the person, so that people can't cheat the system, by accessing it from afar, or remotely, and without consequences.