Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

PlayStation VR Pre-Orders Had “Quickest Sellout in GameStop’s History”

13

Comments

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:


    you obviously didn't go back and read the articles I posted... your "specific data points" are just your way of saying "Oh I could go back and read the reviews that talk about each and every point between the two sets but instead I'll just repeat "specific data points" because that way it looks like I"m right"   

    Grow up,  plenty of reviewers have tried multiple sets, including me,  sorry to disappoint you, but the Rift isn't the "best buy" in the VR world and excels at NOTHING.   Not image quality, not motion blur, not resolution.






    ok we are going to do this:

    For the 3rd time I say

    'I think the Vive and the Sony may very well be the best VR headset choice over all however for specific things Oculus will be the best option and if one wants to see exactly how good VR experience can be at a more technical level they need to test out the Oculus.

    i suggest people watch this video and pay close attention to SPECIFIC data points they bring up. it is these points I am refering to. Again for the 4th time I am NOT  I repeate NOT refering to overall.



    would you like me to give you specific timestamps within the video that I am refering to?
    Your one video doesn't mean anything.  You brought this up regarding image quality, go back to the original post.  You specifically mentioned the screen door effect.  You specifically mentioned "The best visual, lowest screen door"  Well,  then I posted this video..  of Rift vs Vive visual comparison, and it says the Vive is better.   

    Your 1 video.. your data points.. mean nothing.. you're obfuscating it based on this one video.   And when I post something, an equally qualified video,  you decide it's not right because "data points"  lol. 

    Did the guy in my video say the Rift is better visually or the Vive?  Which one did he say Sean?  
    I am almost positive if I watch that video its going to be about how the Vive is better overall and he is NOT going to address the specific points in the Tested video I posted.

    Its a highly predictable pattern.


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:
    SEANMCAD said:


    you obviously didn't go back and read the articles I posted... your "specific data points" are just your way of saying "Oh I could go back and read the reviews that talk about each and every point between the two sets but instead I'll just repeat "specific data points" because that way it looks like I"m right"   

    Grow up,  plenty of reviewers have tried multiple sets, including me,  sorry to disappoint you, but the Rift isn't the "best buy" in the VR world and excels at NOTHING.   Not image quality, not motion blur, not resolution.






    ok we are going to do this:

    For the 3rd time I say

    'I think the Vive and the Sony may very well be the best VR headset choice over all however for specific things Oculus will be the best option and if one wants to see exactly how good VR experience can be at a more technical level they need to test out the Oculus.

    i suggest people watch this video and pay close attention to SPECIFIC data points they bring up. it is these points I am refering to. Again for the 4th time I am NOT  I repeate NOT refering to overall.



    would you like me to give you specific timestamps within the video that I am refering to?
    Your one video doesn't mean anything.  You brought this up regarding image quality, go back to the original post.  You specifically mentioned the screen door effect.  You specifically mentioned "The best visual, lowest screen door"  Well,  then I posted this video..  of Rift vs Vive visual comparison, and it says the Vive is better.   

    Your 1 video.. your data points.. mean nothing.. you're obfuscating it based on this one video.   And when I post something, an equally qualified video,  you decide it's not right because "data points"  lol. 

    Did the guy in my video say the Rift is better visually or the Vive?  Which one did he say Sean?  
    I am almost positive if I watch that video its going to be about how the Vive is better overall and he is NOT going to address the specific points in the Tested video I posted.

    Its a highly predictable pattern.


    The specific point was image quality. Thats where this started.  He specifically states image quality is better on several key points.  

    In fact, even going back and reading through the reviews I sent over a month ago that you also didn't read, it corroborates those views, that the Vive generally looks better on *most* games.  

    Nobody needs to try the "Rift as a baseline"  if they want to try the best visual, best experience possible they should try the Vive - always.  

    1) Motion controls
    2) Better Image Quality
    3) Better Room Scale
    4) More Comfortable

    The Rift can put you in a chair with an Xbox controller...  thats cool I guess...



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:
    SEANMCAD said:


    you obviously didn't go back and read the articles I posted... your "specific data points" are just your way of saying "Oh I could go back and read the reviews that talk about each and every point between the two sets but instead I'll just repeat "specific data points" because that way it looks like I"m right"   

    Grow up,  plenty of reviewers have tried multiple sets, including me,  sorry to disappoint you, but the Rift isn't the "best buy" in the VR world and excels at NOTHING.   Not image quality, not motion blur, not resolution.






    ok we are going to do this:

    For the 3rd time I say

    'I think the Vive and the Sony may very well be the best VR headset choice over all however for specific things Oculus will be the best option and if one wants to see exactly how good VR experience can be at a more technical level they need to test out the Oculus.

    i suggest people watch this video and pay close attention to SPECIFIC data points they bring up. it is these points I am refering to. Again for the 4th time I am NOT  I repeate NOT refering to overall.



    would you like me to give you specific timestamps within the video that I am refering to?
    Your one video doesn't mean anything.  You brought this up regarding image quality, go back to the original post.  You specifically mentioned the screen door effect.  You specifically mentioned "The best visual, lowest screen door"  Well,  then I posted this video..  of Rift vs Vive visual comparison, and it says the Vive is better.   

    Your 1 video.. your data points.. mean nothing.. you're obfuscating it based on this one video.   And when I post something, an equally qualified video,  you decide it's not right because "data points"  lol. 

    Did the guy in my video say the Rift is better visually or the Vive?  Which one did he say Sean?  
    I am almost positive if I watch that video its going to be about how the Vive is better overall and he is NOT going to address the specific points in the Tested video I posted.

    Its a highly predictable pattern.




    The Rift can put you in a chair with an Xbox controller...  thats cool I guess...
    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:


    you obviously didn't go back and read the articles I posted... your "specific data points" are just your way of saying "Oh I could go back and read the reviews that talk about each and every point between the two sets but instead I'll just repeat "specific data points" because that way it looks like I"m right"   

    Grow up,  plenty of reviewers have tried multiple sets, including me,  sorry to disappoint you, but the Rift isn't the "best buy" in the VR world and excels at NOTHING.   Not image quality, not motion blur, not resolution.






    ok we are going to do this:

    For the 3rd time I say

    'I think the Vive and the Sony may very well be the best VR headset choice over all however for specific things Oculus will be the best option and if one wants to see exactly how good VR experience can be at a more technical level they need to test out the Oculus.

    i suggest people watch this video and pay close attention to SPECIFIC data points they bring up. it is these points I am refering to. Again for the 4th time I am NOT  I repeate NOT refering to overall.



    would you like me to give you specific timestamps within the video that I am refering to?
    Your one video doesn't mean anything.  You brought this up regarding image quality, go back to the original post.  You specifically mentioned the screen door effect.  You specifically mentioned "The best visual, lowest screen door"  Well,  then I posted this video..  of Rift vs Vive visual comparison, and it says the Vive is better.   

    Your 1 video.. your data points.. mean nothing.. you're obfuscating it based on this one video.   And when I post something, an equally qualified video,  you decide it's not right because "data points"  lol. 

    Did the guy in my video say the Rift is better visually or the Vive?  Which one did he say Sean?  
    I am almost positive if I watch that video its going to be about how the Vive is better overall and he is NOT going to address the specific points in the Tested video I posted.

    Its a highly predictable pattern.




    The Rift can put you in a chair with an Xbox controller...  thats cool I guess...
    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.



  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • OmaliOmali MMO Business CorrespondentMember UncommonPosts: 1,177
    Myria said:
    Without knowing what the allocation was, or , at the very least, at least what the allocation was in relation to other items that have sold out, that's frankly completely meaningless.
    My store ran out after five pre-orders.

    image

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Omali said:
    Myria said:
    Without knowing what the allocation was, or , at the very least, at least what the allocation was in relation to other items that have sold out, that's frankly completely meaningless.
    My store ran out after five pre-orders.
    yeah because Sony is new to selling game hardware

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • GladDogGladDog Member RarePosts: 1,097
    Since so many people are on the anti-gaming VR bandwagon (just like so many peeps were against DVD video and CD audio), I would like to remind everyone that VR has a lot more promise than just gaming.

    VR will allow doctors to work with other doctors around the world to do complex procedures correctly in emergency situations.

    VR will allow a level of scientific collaboration that was unheard of even a few years ago.

    VR will raise the interaction level of long distance communications, such as meetings, to a whole new level.  Combined with tech such as Skype Translate, worldwide collaboration is going to have to be redefined.

    Long distance communications with relatives will be much more satisfying than just a phone call, or even a video call.

    Compliant graphic novels and movies will (assuming said novel and movie does not suck) be a whole new experience.

    And of course, the number one expected use of VR will be porn.  Gaming, at best, will be the third most prevalent use of VR after porn and communications. 

    The fact that Sony's preorders sold out so quickly is not surprising to me at all.  And this is Playstation.  They had more than 10 units available.  Probably for a customer like Gamestop they had 10s of thousands available.


    The world is going to the dogs, which is just how I planned it!


  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.
    You keep debating the video...  I'm debating your statement that made you post the video...  keep pointing to that video,  but I believe I've proved you wrong already, and as you're just pointing to a video and still concede to the point the Vive is better, it's pretty safe to say you, too, realize you're wrong



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    SEANMCAD said:

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.
    You keep debating the video...  I'm debating your statement that made you post the video...  keep pointing to that video,  but I believe I've proved you wrong already, and as you're just pointing to a video and still concede to the point the Vive is better, it's pretty safe to say you, too, realize you're wrong
    focus on the intent of the point, not technicality.

    do you understand that I am trying to convey the specific points in the video and why I feel its a good idea to try out the Oculus given those specific points.

    please understand we can have the conversation for days and my position is not going to change. try to understand the point and not just look for holes and errors to exploit or just drop it and move on

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • laseritlaserit Member LegendaryPosts: 7,591
    SEANMCAD said:
    SEANMCAD said:

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.
    You keep debating the video...  I'm debating your statement that made you post the video...  keep pointing to that video,  but I believe I've proved you wrong already, and as you're just pointing to a video and still concede to the point the Vive is better, it's pretty safe to say you, too, realize you're wrong
    focus on the intent of the point, not technicality.

    do you understand that I am trying to convey the specific points in the video and why I feel its a good idea to try out the Oculus given those specific points.

    please understand we can have the conversation for days and my position is not going to change. try to understand the point and not just look for holes and errors to exploit or just drop it and move on
    Why? Because a video says so?

    "Be water my friend" - Bruce Lee

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    GladDog said:
    Since so many people are on the anti-gaming VR bandwagon (just like so many peeps were against DVD video and CD audio), I would like to remind everyone that VR has a lot more promise than just gaming.

    1) VR will allow doctors to work with other doctors around the world to do complex procedures correctly in emergency situations.

    2) VR will allow a level of scientific collaboration that was unheard of even a few years ago.

    3)  VR will raise the interaction level of long distance communications, such as meetings, to a whole new level.  Combined with tech such as Skype Translate, worldwide collaboration is going to have to be redefined.

    4)  Long distance communications with relatives will be much more satisfying than just a phone call, or even a video call.

    5)  Compliant graphic novels and movies will (assuming said novel and movie does not suck) be a whole new experience.

    6)  And of course, the number one expected use of VR will be porn.  Gaming, at best, will be the third most prevalent use of VR after porn and communications. 

    The fact that Sony's preorders sold out so quickly is not surprising to me at all.  And this is Playstation.  They had more than 10 units available.  Probably for a customer like Gamestop they had 10s of thousands available.
    1) They've been doing this for years before these kinds of headsets were even created, and furthermore AR will be much better at this than VR.

    2) In very specific modeling and demonstrative situations this is a possibility

    3) AR will be the leader of this in the next 5 years.  VR will not.

    4)  No, it won't.  With VR you wear a headset and can't see the person on the other end.  You'd be looking at a person with a headset.  They have current versions of this kind of virtual chat currently.. without utilizing video,  but they simulate your face (in the shape of an animal or whatever).  You can talk and move your head and it tracks...  but it's pretty ridiculous.  

    5)  Probably the best use for it in the near future.. or any future.. but the movies and videos will have to be somewhat short.   Try watching netflix or Hulu with one of these on... I give you about an hour before you get tired of it.

    6)  This will undoubtedly be the first... but it's got a long ways to go... Yup, I've tested this too with gear VR... unless you're going full japanese style with the whole machine they've come out with.. you're not doing yourself many favors.  You reall have to take your porn seriously if you go through the trouble to set all of that up for a porn experience.



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    laserit said:
    SEANMCAD said:
    SEANMCAD said:

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.
    You keep debating the video...  I'm debating your statement that made you post the video...  keep pointing to that video,  but I believe I've proved you wrong already, and as you're just pointing to a video and still concede to the point the Vive is better, it's pretty safe to say you, too, realize you're wrong
    focus on the intent of the point, not technicality.

    do you understand that I am trying to convey the specific points in the video and why I feel its a good idea to try out the Oculus given those specific points.

    please understand we can have the conversation for days and my position is not going to change. try to understand the point and not just look for holes and errors to exploit or just drop it and move on
    Why? Because a video says so?
    he doesnt even know what the specific points that i am refering to are and often just flat out ignores that I am saying 'specific data points'

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    edited August 2016
    SEANMCAD said:
    laserit said:
    SEANMCAD said:
    SEANMCAD said:

    oh my god are you serious?

    again....SPECIFIC DATA POINTS IN THE VIDEO

    wow..your just wrong but lets move on
    Oh, okay they can stand and let you use an xbox controller.  Sorry.  You should move on,  I just spent a couple days at best buy where they had each of the VR systems available for Demo...  I know more than you.
    that is NOT I repeat that is NOT the specific data points in question in the video.

    So for the (I think 7 time) I am referring to SPECIFIC data points in the video.

    Now I do think EITHER the Vive or the Oculus will give one a good understanding of current generation VR technology using any metric including your fucking obsession with items NOT related to the specifics of the video. Both are very close to each other in quality in areas that ARE specific to my concerns.

    however....the Sony VR is not.
    You keep debating the video...  I'm debating your statement that made you post the video...  keep pointing to that video,  but I believe I've proved you wrong already, and as you're just pointing to a video and still concede to the point the Vive is better, it's pretty safe to say you, too, realize you're wrong
    focus on the intent of the point, not technicality.

    do you understand that I am trying to convey the specific points in the video and why I feel its a good idea to try out the Oculus given those specific points.

    please understand we can have the conversation for days and my position is not going to change. try to understand the point and not just look for holes and errors to exploit or just drop it and move on
    Why? Because a video says so?
    he doesnt even know what the specific points that i am refering to are and often just flat out ignores that I am saying 'specific data points'
    The point is -- it doesn't matter which points you pick out of the video.  Go to Best Buy,  try each headset on the market right now.  You will get very accurate responses by the people running these VR sets.

    1)  PSVR - they played Eve Valkyrie as a test.  It looked great in the demo from current hardware, you sat in a chair to do it.  When I was done playing I asked, "Do you have anything that uses the move controllers? "   The guy said that they do, but he wouldn't recommend it, and he doesn't have that demo ready to play.  Requested I try the Vive for movement controls.

    2) Gear VR -  There was nobody here to run this demo.  The demo is simple, you put the headset on, it detects the headset is on,  it plays the demo reel.  You look around,  you can tap and swipe the side touch pad for movement when on mars.

    3) Rift Demo - The one that they allowed you to play gave you several spaces and a clicker to change scenery.  The attendant stated "During this playthrough I may need to touch you to make sure you don't run into anything or hurt yourself. We normally have you sitting for the demo, but this space is too small to block the walkway."   (it was in between two side aisles by the samsung store.).   The demo allowed you to choose several games after the static video playthrough.  One of them was the climbing game thats real big on the Oculus store right now.  It's a very shallow game that uses the XB control.   The guy that played before us got motion sickness playing it because he kept falling. (this sounded bad.. he didn't fall down IRL, he fell in the game and it simulates you actually falling,  quick motion down)

    4) The Vive Demo -  They allow you to stand or sit, depending on the demo you choose.  You can run through several demo games in the one demo playthrough.   You get to use the touch controllers,  you get to stand, or sit, without someone watching you.  You get full range of movement.  You can blast aliens, or paint in 3D.   You can sit and play a short racing game.  You get a full VR experience without ever feeling like you're touching a controller, or being groped by a Rift attendant.




  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016

    The point is -- it doesn't matter which points you pick out of the video.  
    actually it does.

    I made a statement specifically to those specific points specfifically so yeah my specific statement on that specific matter actually does matter.

    its like as if I said:

    'the pickles on McDonalds burgers are cooked at 30degree' and then you say:
    'the pickets on McDonalds burgers being cooked at 30 degrees is not important to what you just said'

    yeah actually it is.

    recall what i said orginally. reposted it if you like

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:

    However,
    if one wants to get a really good baseline experience down of the best visual. lowest screendoor effect, with the best response to motion then one needs to demo the Rift.


    I've sectioned out the point we're talking about because you wanted me to post the original...... 

    1) best visual

    I posted a video of a side by side comparison,  the Vive was listed as taking the better visuals.

    The Vive Wins This

    2)Lowest Screen Door Effect

    In the video, they said that in most cases this was negligible on both sets, but the Rift did do a little better

    The Rift Wins This

    3) Better response to motion

    In the video they state that there is more ghosting on the Rift than the Vive.  

    The Vive Wins This


    4) At the end of the video I posted he stated specifically Which one do I believe is more realistic to be considered Virtual REALITY

    The Vive won that one too. 



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    SEANMCAD said:

    However,
    if one wants to get a really good baseline experience down of the best visual. lowest screendoor effect, with the best response to motion then one needs to demo the Rift.


    I've sectioned out the point we're talking about because you wanted me to post the original...... 

    1) best visual

    I posted a video of a side by side comparison,  the Vive was listed as taking the better visuals.

    The Vive Wins This

    2)Lowest Screen Door Effect

    In the video, they said that in most cases this was negligible on both sets, but the Rift did do a little better

    The Rift Wins This

    3) Better response to motion

    In the video they state that there is more ghosting on the Rift than the Vive.  

    The Vive Wins This


    4) At the end of the video I posted he stated specifically Which one do I believe is more realistic to be considered Virtual REALITY

    The Vive won that one too. 
    well at least we are getting a bit more on tract.

    The Tested video differs and likely more accurate.

    I assume of course that your video is testing the Oculus Rift CV1 NOT DK2 or Dk1

    now....in reality either one is a better example of the near future of VR then Sony VR is.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • JeroKaneJeroKane Member EpicPosts: 7,096
    I wouldn't touch Playstation VR with a 10 foot pole!

    Not until we know more about the PS4 Neo and it's hardware specs (and that you can get a good trade in deal as well).

    Playstation VR is simply not going to work with the current PS4! You can forget it, unless you have a fetish for nausea and vomitting.

    You need at least a stable 90FPS minimum to experience VR without getting motion sickness. Good Luck getting that on the current PS4 hardware.
  • observerobserver Member RarePosts: 3,685
    observer said:
    Vrika said:
    SEANMCAD said:
    Vrika said:
    SEANMCAD said:
    Myria said:
    Without knowing what the allocation was, or , at the very least, at least what the allocation was in relation to other items that have sold out, that's frankly completely meaningless.
    hardly meaningly but it is a valid point.

    thing is this happens every single time a VR headset goes on sale over the course of 5 times total over the course of a year. at some point one wants to see a pattern
    The pattern being that it's new tech and production capacity doesn't appear out of thin air.

    Based on latest Steam Hardware survey, the number of total VR headsets on all PCs is still lower than GeForce 920M sales in month of July.
    clearly and obviously the PS4 itself selling out is all about demand and they clearly had a lot of supply but for a VR headset the same company thought it would be a good idea to pre-order with a complete supply of only 10.

    makes total sense...no wait it doesnt.

    everyone knows that there is a supply problem with the tech involved with VR compared to the demand requests. Its just most people here ASSUME that the supply numbers are extreemly low and the demand is not high. which might be true but the level of relgion behind that is amazing to me
    Based on SteamSpy's data, Tilt Brush has at the moment a bit under 130 000 owners, and afaik it's been bundled with all HTC Vives.

      Source: http://steamspy.com/app/327140

    Based on Steam Harware Surveys, there are about twice as many HTC Vives as Oculus Rifts.

      Source: http://store.steampowered.com/hwsurvey

    Those numbers would mean total of about 200 000 VR headsets that are actually delivered to users.

    In comparison, Kinect managed to sell 8 000 000 units during its first 60 days on market.

      Source: https://en.wikipedia.org/wiki/Kinect
    Kinect is a peripheral though, and not that expensive compared to a full VR package.  Unfair comparison.

    and at Kinect being a peripheral.....  thats what VR headsets are,  they are peripherals.  You're connecting them - in addition to - your system, just as kinect is a peripheral,  a keyboard,  a mouse,  a game controller,  the playstation eye,  a wii balance board, a driving wheel, those crazy vibration chairs you can buy and plug into your PC for flying games,  or those tiny LCD screens they sold with the PSONE.

    All peripheral devices,  just because one is less expensive and more popular doesn't mean the others aren't classifies as one.
    No, not necessarily.  A VR headset is more like a gaming console, but i guess it just depends if you get the Oculus Rift or not, since the Rift comes packaged with games and platform software, much like an Xbox or Playstation does.  The upcoming PSVR could be considered a peripheral though.
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    observer said:
    observer said:
    Vrika said:
    SEANMCAD said:
    Vrika said:
    SEANMCAD said:
    Myria said:
    Without knowing what the allocation was, or , at the very least, at least what the allocation was in relation to other items that have sold out, that's frankly completely meaningless.
    hardly meaningly but it is a valid point.

    thing is this happens every single time a VR headset goes on sale over the course of 5 times total over the course of a year. at some point one wants to see a pattern
    The pattern being that it's new tech and production capacity doesn't appear out of thin air.

    Based on latest Steam Hardware survey, the number of total VR headsets on all PCs is still lower than GeForce 920M sales in month of July.
    clearly and obviously the PS4 itself selling out is all about demand and they clearly had a lot of supply but for a VR headset the same company thought it would be a good idea to pre-order with a complete supply of only 10.

    makes total sense...no wait it doesnt.

    everyone knows that there is a supply problem with the tech involved with VR compared to the demand requests. Its just most people here ASSUME that the supply numbers are extreemly low and the demand is not high. which might be true but the level of relgion behind that is amazing to me
    Based on SteamSpy's data, Tilt Brush has at the moment a bit under 130 000 owners, and afaik it's been bundled with all HTC Vives.

      Source: http://steamspy.com/app/327140

    Based on Steam Harware Surveys, there are about twice as many HTC Vives as Oculus Rifts.

      Source: http://store.steampowered.com/hwsurvey

    Those numbers would mean total of about 200 000 VR headsets that are actually delivered to users.

    In comparison, Kinect managed to sell 8 000 000 units during its first 60 days on market.

      Source: https://en.wikipedia.org/wiki/Kinect
    Kinect is a peripheral though, and not that expensive compared to a full VR package.  Unfair comparison.

    and at Kinect being a peripheral.....  thats what VR headsets are,  they are peripherals.  You're connecting them - in addition to - your system, just as kinect is a peripheral,  a keyboard,  a mouse,  a game controller,  the playstation eye,  a wii balance board, a driving wheel, those crazy vibration chairs you can buy and plug into your PC for flying games,  or those tiny LCD screens they sold with the PSONE.

    All peripheral devices,  just because one is less expensive and more popular doesn't mean the others aren't classifies as one.
    No, not necessarily.  A VR headset is more like a gaming console, but i guess it just depends if you get the Oculus Rift or not, since the Rift comes packaged with games and platform software, much like an Xbox or Playstation does.  The upcoming PSVR could be considered a peripheral though.
    The Rift is a peripheral.  You do not need the Rift to play games from the Oculus Store.

    You DO need a PC to play Rift games from the oculus store.  (Even when using my Gear VR set that can play games from the Rift side of the store, it needs to be connected to a PC) 

    If you put on a Rift that isn't connected to a PC you have a new set of fancy eyewear that will let you see beautiful darkness for as long as you choose to wear it.  

    Every platform comes with games and experiences "preloaded"  even Gear VR.  Most headsets are peripherals,  Gear VR is more of an accessory. 



  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:
    SEANMCAD said:

    However,
    if one wants to get a really good baseline experience down of the best visual. lowest screendoor effect, with the best response to motion then one needs to demo the Rift.


    I've sectioned out the point we're talking about because you wanted me to post the original...... 

    1) best visual

    I posted a video of a side by side comparison,  the Vive was listed as taking the better visuals.

    The Vive Wins This

    2)Lowest Screen Door Effect

    In the video, they said that in most cases this was negligible on both sets, but the Rift did do a little better

    The Rift Wins This

    3) Better response to motion

    In the video they state that there is more ghosting on the Rift than the Vive.  

    The Vive Wins This


    4) At the end of the video I posted he stated specifically Which one do I believe is more realistic to be considered Virtual REALITY

    The Vive won that one too. 
    well at least we are getting a bit more on tract.

    The Tested video differs and likely more accurate.

    I assume of course that your video is testing the Oculus Rift CV1 NOT DK2 or Dk1

    now....in reality either one is a better example of the near future of VR then Sony VR is.
    It was the CV1,  and the Tested video doesn't make it more accurate because you posted it,  it's just a different video.  I have posted other reviews with similar results in the past,  and I also posted my experiences too.   

    So if two conflicting videos can't muster a consensus, maybe you should take it upon yourself to test it yourself.  Thats what I did.

    And on that note, the PSVR system I tried is indicative of what you can expect the vast majority will be playing in regards to non-mobile VR.  The move controllers aren't as pleasing as the Vive controllers.  They're kind of wonky.  The headset isn't as comfortable as the Vive IMO.  

    And who knows how well full games will play on the old PS4 systems,  but I think there will be some games that perform REALLY well,  and others that will play extremely poorly.  

    Like I said, Eve Valkyrie played beautifully, I had no motion sickness,  but it was also, only a 5 minute demo.



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:
    SEANMCAD said:

    However,
    if one wants to get a really good baseline experience down of the best visual. lowest screendoor effect, with the best response to motion then one needs to demo the Rift.


    I've sectioned out the point we're talking about because you wanted me to post the original...... 

    1) best visual

    I posted a video of a side by side comparison,  the Vive was listed as taking the better visuals.

    The Vive Wins This

    2)Lowest Screen Door Effect

    In the video, they said that in most cases this was negligible on both sets, but the Rift did do a little better

    The Rift Wins This

    3) Better response to motion

    In the video they state that there is more ghosting on the Rift than the Vive.  

    The Vive Wins This


    4) At the end of the video I posted he stated specifically Which one do I believe is more realistic to be considered Virtual REALITY

    The Vive won that one too. 
    well at least we are getting a bit more on tract.

    The Tested video differs and likely more accurate.

    I assume of course that your video is testing the Oculus Rift CV1 NOT DK2 or Dk1

    now....in reality either one is a better example of the near future of VR then Sony VR is.
    It was the CV1,  and the Tested video doesn't make it more accurate because you posted it,  it
    no it makes it more accurate because its Tested

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • GladDogGladDog Member RarePosts: 1,097
    GladDog said:
    Since so many people are on the anti-gaming VR bandwagon (just like so many peeps were against DVD video and CD audio), I would like to remind everyone that VR has a lot more promise than just gaming.

    1) VR will allow doctors to work with other doctors around the world to do complex procedures correctly in emergency situations.

    2) VR will allow a level of scientific collaboration that was unheard of even a few years ago.

    3)  VR will raise the interaction level of long distance communications, such as meetings, to a whole new level.  Combined with tech such as Skype Translate, worldwide collaboration is going to have to be redefined.

    4)  Long distance communications with relatives will be much more satisfying than just a phone call, or even a video call.

    5)  Compliant graphic novels and movies will (assuming said novel and movie does not suck) be a whole new experience.

    6)  And of course, the number one expected use of VR will be porn.  Gaming, at best, will be the third most prevalent use of VR after porn and communications. 

    The fact that Sony's preorders sold out so quickly is not surprising to me at all.  And this is Playstation.  They had more than 10 units available.  Probably for a customer like Gamestop they had 10s of thousands available.
    1) They've been doing this for years before these kinds of headsets were even created, and furthermore AR will be much better at this than VR.

    2) In very specific modeling and demonstrative situations this is a possibility

    3) AR will be the leader of this in the next 5 years.  VR will not.

    4)  No, it won't.  With VR you wear a headset and can't see the person on the other end.  You'd be looking at a person with a headset.  They have current versions of this kind of virtual chat currently.. without utilizing video,  but they simulate your face (in the shape of an animal or whatever).  You can talk and move your head and it tracks...  but it's pretty ridiculous.  

    5)  Probably the best use for it in the near future.. or any future.. but the movies and videos will have to be somewhat short.   Try watching netflix or Hulu with one of these on... I give you about an hour before you get tired of it.

    6)  This will undoubtedly be the first... but it's got a long ways to go... Yup, I've tested this too with gear VR... unless you're going full japanese style with the whole machine they've come out with.. you're not doing yourself many favors.  You reall have to take your porn seriously if you go through the trouble to set all of that up for a porn experience.
    AR or VR, we can let the market sort out who wins.  Just like the market sorted out 3DTV and Smart TV.


    The world is going to the dogs, which is just how I planned it!


  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    GladDog said:
    GladDog said:
    Since so many people are on the anti-gaming VR bandwagon (just like so many peeps were against DVD video and CD audio), I would like to remind everyone that VR has a lot more promise than just gaming.

    1) VR will allow doctors to work with other doctors around the world to do complex procedures correctly in emergency situations.

    2) VR will allow a level of scientific collaboration that was unheard of even a few years ago.

    3)  VR will raise the interaction level of long distance communications, such as meetings, to a whole new level.  Combined with tech such as Skype Translate, worldwide collaboration is going to have to be redefined.

    4)  Long distance communications with relatives will be much more satisfying than just a phone call, or even a video call.

    5)  Compliant graphic novels and movies will (assuming said novel and movie does not suck) be a whole new experience.

    6)  And of course, the number one expected use of VR will be porn.  Gaming, at best, will be the third most prevalent use of VR after porn and communications. 

    The fact that Sony's preorders sold out so quickly is not surprising to me at all.  And this is Playstation.  They had more than 10 units available.  Probably for a customer like Gamestop they had 10s of thousands available.
    1) They've been doing this for years before these kinds of headsets were even created, and furthermore AR will be much better at this than VR.

    2) In very specific modeling and demonstrative situations this is a possibility

    3) AR will be the leader of this in the next 5 years.  VR will not.

    4)  No, it won't.  With VR you wear a headset and can't see the person on the other end.  You'd be looking at a person with a headset.  They have current versions of this kind of virtual chat currently.. without utilizing video,  but they simulate your face (in the shape of an animal or whatever).  You can talk and move your head and it tracks...  but it's pretty ridiculous.  

    5)  Probably the best use for it in the near future.. or any future.. but the movies and videos will have to be somewhat short.   Try watching netflix or Hulu with one of these on... I give you about an hour before you get tired of it.

    6)  This will undoubtedly be the first... but it's got a long ways to go... Yup, I've tested this too with gear VR... unless you're going full japanese style with the whole machine they've come out with.. you're not doing yourself many favors.  You reall have to take your porn seriously if you go through the trouble to set all of that up for a porn experience.
    AR or VR, we can let the market sort out who wins.  Just like the market sorted out 3DTV and Smart TV.
    billions vs millions there

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • laseritlaserit Member LegendaryPosts: 7,591
    GladDog said:
    GladDog said:
    Since so many people are on the anti-gaming VR bandwagon (just like so many peeps were against DVD video and CD audio), I would like to remind everyone that VR has a lot more promise than just gaming.

    1) VR will allow doctors to work with other doctors around the world to do complex procedures correctly in emergency situations.

    2) VR will allow a level of scientific collaboration that was unheard of even a few years ago.

    3)  VR will raise the interaction level of long distance communications, such as meetings, to a whole new level.  Combined with tech such as Skype Translate, worldwide collaboration is going to have to be redefined.

    4)  Long distance communications with relatives will be much more satisfying than just a phone call, or even a video call.

    5)  Compliant graphic novels and movies will (assuming said novel and movie does not suck) be a whole new experience.

    6)  And of course, the number one expected use of VR will be porn.  Gaming, at best, will be the third most prevalent use of VR after porn and communications. 

    The fact that Sony's preorders sold out so quickly is not surprising to me at all.  And this is Playstation.  They had more than 10 units available.  Probably for a customer like Gamestop they had 10s of thousands available.
    1) They've been doing this for years before these kinds of headsets were even created, and furthermore AR will be much better at this than VR.

    2) In very specific modeling and demonstrative situations this is a possibility

    3) AR will be the leader of this in the next 5 years.  VR will not.

    4)  No, it won't.  With VR you wear a headset and can't see the person on the other end.  You'd be looking at a person with a headset.  They have current versions of this kind of virtual chat currently.. without utilizing video,  but they simulate your face (in the shape of an animal or whatever).  You can talk and move your head and it tracks...  but it's pretty ridiculous.  

    5)  Probably the best use for it in the near future.. or any future.. but the movies and videos will have to be somewhat short.   Try watching netflix or Hulu with one of these on... I give you about an hour before you get tired of it.

    6)  This will undoubtedly be the first... but it's got a long ways to go... Yup, I've tested this too with gear VR... unless you're going full japanese style with the whole machine they've come out with.. you're not doing yourself many favors.  You reall have to take your porn seriously if you go through the trouble to set all of that up for a porn experience.
    AR or VR, we can let the market sort out who wins.  Just like the market sorted out 3DTV and Smart TV.
    These two things are very different from each other. There is no competition, they will live or die on their own merits.

    "Be water my friend" - Bruce Lee

Sign In or Register to comment.