I loved the atmosphere of the game. I also loved the different environs as well. In fact, I would still be playing it except the stiff combat/animations and the fact that I could never seem to be able to do good damage. It was as if enemies took a tremendous amount of time to bring down. That could just be my lack of skill, but it was an issue to me. I would have had the combat animations and skills be better, and the DPS raised, and the ability to respec the ability wheel. If they did this, I would be playing it now. The game has a real nice draw to me, and I keep going back to want to play it, but can't get past the cons I mentioned.
I know that after 12 pages this horse is a just puddle of gore, but holy hell the combat and animations are atrocious. Nothing difficult in the combat, pick a builder, pick 2 spenders (one for each weapon) and a few cooldowns and you've just built every class in the game, complete with stiff animations, boring uninspired gameplay, and a perfect recipe for failing player retention.
I did love the environments, the storytelling was amazing and I LOVED the investigation missions. The one at the airstrip with the morse code was incredible. My buddy and I cheated and downloaded a morse code translator app to our phones and recorded it to figure out the clue, but we were still super impressed with the decision of the devs to include something like that into the game.
That would've been true a week ago (if you count the Samhain event as a smaller update), but then they've released the Q3 report (a large update, in mechanics and content, will be released in the first half of 2017)
I have a lot of fun in TSW playing with a group of friends. But we play between 2-4x a month for a couple hours each time. At that pace the game is fun. But I have played it alone some too and I think as many have said before the combat is a bit lacking. Also there really isn't a whole lot of content. The content is beautiful and fun and all that but there isn't enough of it to hold people for long periods of time.
I think as a side game for a few hours each month though it is great.
Mostly because the AI is typical stupid MMO AI. Lore reasons or not, the "monsters" in the first zone act like everything I would find in WoW.
But, the combat is pretty bad too. Honestly, all they had to do was use Age of Conan combat and it would be better.
On top of that, because they wanted to make it an MMO so much, but at the same time, a heavy "singleplayer" experience...its the worst of both genres. Sure the story is great and unique, but imagine if it was like Skyrim or Witcher or even Dishonored. It would be vastly better.
As it is, the game is like a bad B grade movie, that happens to have good voice acting (at least early on, dunno later) and a nice story. The MMO part however really ruins it. And I like MMOs and all, but I don't want a singleplayer linear experience in an MMO. And I love singleplayer games, but I don't want multiplayer in my singleplayer game.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
I thought TSW was terrible to be honest....The world felt too small, the combat and animations were worse than Anarchy Online, and I beat 2 of the so called great quests without even being at the keyboard......TO me it is the worst of Funcoms games.
It has been a while since I played, but I played TSW with a couple of friends. It started out really strong, with great story and atmosphere. I loved that spooky themepark. I also liked the skill system. But the combat was a bit boring and when we reached the second map in that desert world (forgot name), where you have to free that family of gods or whatever. The repetitive combat and that boring map just wore us down and we just stopped at some point.
Comments
I did love the environments, the storytelling was amazing and I LOVED the investigation missions. The one at the airstrip with the morse code was incredible. My buddy and I cheated and downloaded a morse code translator app to our phones and recorded it to figure out the clue, but we were still super impressed with the decision of the devs to include something like that into the game.
I think as a side game for a few hours each month though it is great.
Mostly because the AI is typical stupid MMO AI. Lore reasons or not, the "monsters" in the first zone act like everything I would find in WoW.
But, the combat is pretty bad too. Honestly, all they had to do was use Age of Conan combat and it would be better.
On top of that, because they wanted to make it an MMO so much, but at the same time, a heavy "singleplayer" experience...its the worst of both genres. Sure the story is great and unique, but imagine if it was like Skyrim or Witcher or even Dishonored. It would be vastly better.
As it is, the game is like a bad B grade movie, that happens to have good voice acting (at least early on, dunno later) and a nice story. The MMO part however really ruins it. And I like MMOs and all, but I don't want a singleplayer linear experience in an MMO. And I love singleplayer games, but I don't want multiplayer in my singleplayer game.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
But the combat was a bit boring and when we reached the second map in that desert world (forgot name), where you have to free that family of gods or whatever. The repetitive combat and that boring map just wore us down and we just stopped at some point.