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This week started off with a bang with Monday’s N7 Day, the annual remembrance of the Mass Effect original trilogy and Commander Shepard. On this particular N7 Day, Bioware deluged fans of the series with the first big info-dump about Mass Effect: Andromeda, the new game that is set for a Q1 2017 release. We’ve sifted through some of the announcements and information revealed on N7 Day and after to call out what we feel are five great things about ME:A coming our way.
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
ME:A is probably the only game I'm actually looking forward to. The other 2 would be the Witcher 4 or Cyberpunk 2077.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I didn't like ME2 or 3 as much as the original because the RPG disappeared but DA:O, for all it's shortcomings, had some of the best story in game ever. If BW can make ME:A play even halfway decent, my money is on it being a hit.
DA2 heavily reused each area, which was mostly okay for Kirkwall, but the outside areas where boring due to it. They weren't even well designed to begin with. The biggest issue many have with it, the combat system, was actually good IMHO. Different from DA:O of course, but fun.
DA:I fails there. They tried to get back to DA:O, but it's simply not working. I simply can't fight tactically. AI is to dumb and random, with enemies running 200 meters backwards, or my compansions refusing to use healing potions, and me either getting no damage or being dead instantly.
The ME franchise was more consistent in all departments compared to the Dragon Age department, i fear if they design the new games outright to be "stand-alone" that they will do the same to ME and redesign the whole thing with every game.
Speaking about not using the characters again doesn't exactly spell "trust" for me, either. It sounds like they don't believe in them, or at least ran out of ideas. And the probability that they had enough ideas for exactly one good-sized game, maybe even including DLC, but not for another..no, far more likely that they'll stretch the game in some way (collectibles here we come), or that it'll be quite short.
I also have no interested in the limited multiplayer the DA or ME franchises have. Either do a full coop campaign (be it the SP campaign or even something new) or don't waste time on it.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
If ME:A is GOTY it's because they deserve it. If ME3 released this year, it would literally have no competition at all. I can only imagine how big of an improvement after all these years Andromeda is.
Anointing a game just because prior versions were good is really dumb. Not saying it won't be a good game, but let's wait and see what the game play is like first.
It may still be a fun game ( I hope ) but I would be surprised if it has the same appeal to the same people as the originals. My guess is they are targeting a completely different group of gamers and platform.
Most of the original talent still work at BioWare, it's not just "a few". It's not because they moved to another franchise that they left the studio.
http://forums.mmorpg.com/discussion/458075/n7-day-celebration-tell-us-about-your-shepard#latest
@filmoret @josko9 @Anireth @Harbinger1975
¯\_(ツ)_/¯
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I'm not sure what they were thinking taking away the AI scripting system for companions (it was never required, it was an optional feature that added depth for those who wanted to use it). It and the atrocious party AI you mention are the reasons I won't play DA:I.
For all its bluster, I'm not sure how you drop the ball so hard. It wasn't even a system that needed revamping; just plug it into the new game system and make it function identically. It wasn't a major system nor one that I feel would've caused any sort of delay in release.