There is always some game you come across that proves to be Captain Insano hard, where you never get anything done and end up just shutting it off.
For me, it was long, long ago. Some D&D type game (single player). My character had no light source and fell down a hole. Wandered around an underground tunnel for hours bouncing off walls. Couldn't see. Never did get out. Finally gave up.
How about you?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
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As for the game that beat me? That would be Bureaucracy. I got on the airplane once by pure randomness but forgot to save. When I tried again I could never figure it out. This was before walkthroughs were easily available on that newfangled thing called the World Wide Web.
¯\_(ツ)_/¯
Also, recently Hand of Fate. Oh man, I did a lot of wailing and gnashing of teeth playing Hand of Fate.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Took my lunch money of 59 euro and went away with it. Left me with nothing but broken promises.
I often hear people talk about gaming is like a job sometimes,well to me the controls/UI alone can make a game feel worse than a job.
Still thinking and nope,nothing has ever felt insanely tough.
Never forget 3 mile Island and never trust a government official or company spokesman.
There was a time when they had albatross 18(pangya), cabal, and of course NEO -- how that site has fallen.
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Edit: Ghosts and goblins was def worth a mention as someone below has.
거북이는 목을 내밀 때 안 움직입니다
The only ones that spring to mind are shooters. I'm not a fan of shooters in general, but my brothers loved them so used to play them a fair amount when younger. Something that always pissed me off was ridiculous view distances and ability to see through foliage (for AI).
For example: Operation Flashpoint. Great shooter, interesting missions etc. But, the AI could see through foliage. There was one level in particular, you end up by yourself in a small forest grove, surrounded by enemies. You were supposed to be able to hide under bushes so that if you were 100% hidden by foliage and didn't move, you wouldn't get found. NEVER worked.
There are also some games (like the halo series) where, for some reason, I just constantly struggled with the graphics. I have better than 20-20 vision, but somehow I constantly struggled to differentiate objects in the game. I wouldn't be able to see corridors branching off from the one I'm in, or see enemies standing 30m in front of me. I'd get lost on linear levels because I literally couldn't pick out a path or corridor or door on the screen. This used to be a common problem in the early days of 3d gaming (tomb raider is a good example), before shadows and light effects became good enough to make the world seem realistic, but it still crops up every now and again.
http://twitch.tv/woetothevanquished
Then I went and WTFpwned WoW all over its face.
Outside of MMOs there are plenty, one special mention would be Evochron. The zero-g flight concept almost totally escapes me, I can't even complete an easy combat mission more than 50% of the time.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
- Dark Souls 1
- Dark Souls 2
- Dark Souls 3
- Bloodborne
And i always came back for more. Still playing Demon Souls on and off.
Pitch black.
Going back to a city for safety, end up in middle of the woods
Hear a skeleton coming behind you
turn around, don't see no skeleton in the dark
Turn back and keep going further into the woods, thinking its the way to a city (but its the opposite direction)
Well now you are dead!
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul