Saw this video while browsing Crowfall on Youtube today. I had been watching alot of the older combat videos and hated how static and slow everything used to look.
Well apparently the combat got a major overhaul recently and this dude "ItsZiz" just made this combat video showing off the new combat and I LOVE the way it looks!
So fast-paced looking, probably some of the most fun looking combat ive seen in an Alpha MMO, tons of freedom and strafing makes it look much more tactical as well.
Heres the vid for those interested, Its def raised my interest up ten fold.
https://www.youtube.com/watch?v=hUBerFx6Mck
Comments
I'm glad the pace has picked up. I'm glad the movement is a bit better, but what's going to end up happening is that classes with 360 degree spinneroonie aoe skills will have advantage and folks who actually have to aim will be salty.
They're going to have to add another layer of meta to make sure it doesn't turn into Tribes Ascend.
¯\_(ツ)_/¯
Speaking of combat, they just released tutorial for all 8 archetypes available so far (remaining 5 are yet to be introduced):
I just hope it doesn't stay like this without refinement. This style will need more metagame or Benny Hill chase music.
¯\_(ツ)_/¯
Few points that came to mind while watching the video:
1 - UI takes A LOT of room on the screen. I'm pretty sure a few areas are just Alpha-related UI stuff that will disappear at release, but the rest is just big. I hope they'll give players the ability to resize the UI.
2 - Combat looks a bit senseless. I'm reminded of Darkfall's combat, albeit with faster movement. My biggest gripe with Darkfall's combat is that PvP looks a bit like a battle between headless chickens running around in 8-figures to avoid attacks and attack back. Based on this video, it seems to be falling into the same trap as Darkfall.
3 - It seems to be taking quite a while to kill anyone, which makes the combat look a bit tedious. Of course you don't want your players to drop dead in a sec, but in the video it looks like it's taking almost minutes to kill a single player, which is odd.
With that said, I can at least appreciate developers trying to move away from tab-targeting combat in favor of something different, in this case more action-oriented. And before some people respond to me with "It's just an Alpha, quit criticizing", I know it's an Alpha, but that doesn't mean that any opinion is bad. Nothing is set in stone here, and these systems will undoubtedly be altered and adjusted over time until they find the formula that works for them and their community. Hopefully it will work out for them.
The fact they did rooting is to relieve server of constantly communicating position to with the client. This way they can actually have large massive combats.
Now, like this it will just be a lag fest ( which is allready evident from the video )
And for what ? To please circle strafing crowd ?
Why they dont play overwatch or something ?
HYPE!!!
(just kidding, saw the one dying there...)
"I'll never grow up, never grow up, never grow up! Not me!"
A lot of this stuff has been worked on for a while but is not yet ready for testing. Sieges were tested in the last milestone, but we won't see it again until players can build their own fortifications. I would expect POIs (lumber mills, quarries, etc.) and caravans to come online at the same time.
This video is from pre-alpha and the combat system was changed to this new formula recently (according to the guy in the video), so that the overall game performance is taking a hit should not be surprising, especially in pre-alpha) and will likely be addressed over time. It's fine to dislike changes made to a game, but it's a bit weak to call the guy who made the video retarded (who doesn't appear to be related to the Crowfall team based on his channel), and use the game performance in a pre-alpha as your argument, even more so if it's something other MMOs relying on similar mechanics (i.e Darkfall) have managed to achieve.
The more I see, the less interested I become.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
No GW2 combat looks way better than that. This just looks like some bad hybrid of all the different types they liked and came up with junk.
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