I think because it was the "first heavy" contact with MMORPG's for me. That started everything which came afterwards. And that was beside working in the Gaming Industry every MMO which has seen Daylight.
And even being an old Fart now, interest is still up and i am excited when it will come to an end.
voted UO , and Mike , imo games like Shadowbane and CoH that are shutdown partiularly Shadowbane , which only lasted just over 2 years get on a list and UO up and running for 20 doesnt... Seems odd
youth maybe? UO or meridian should be on there just to represent
DaoC was my 1st mmo...and i hope CU is my last mmo. Ive been playing almost all mmos on the market up to date and in the last 5y only BDO kept me in their world for 3 months
I would definitely say Everquest was the game that set the bar for mmorpg for me. I had a real life outside of it, and friends would give me a hard time, until I explained raiding in the same terms as being on a bowling league.
The other complaint was, "You don't even know those people though". Well, I was lucky enough to have been a part of an amazing guild(Brew Masters), that annually spent a weekend, in a different city every year(and sometimes small meet-ups, ski-trips, ect), getting really drunk together, and I could actually say, "Yes, I do know those guys".
Runescape was my first MMO as well. I was just the right age to really enjoy it around the time it came out. I'll poke my head in on it from time to time for nostalgia's sake but I can't really get into it anymore.
My after though from post before. One thing that gave me the extra RP in MMORPG in EQ... I loved killing Gnolls. I loved that their heads dropped and were linkable. Gnoll Head say Hi!
Me too. The most memorable experiences... Many fond memories. I can't help but wonder how the game would have developed if WOW never took off and influenced the game's direction.
sandbox/themepark hybrid games were set back so severely. Only now are we seeing MMORPG's returning to actual innovation that I find exciting.
Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.
Tough but CoH got so much right; sad memory standing the square on the day that WoW launched with people wondering where "everyone" was.
In don't really think of CoH (and L1) as "pre-WoW" but rather as contemporary. I tend to pigeon hole things into:
"originals" - e.g. UO, EQ, AC, AO;
then "second wave" - e.g. DAoC, SWG, Shadowbane and then
beyond 2004 - CoH, L1, WoW, GW1 etc.
Probably needs a new era now with the launch of the likes of Destiny, The Division, maybe even TESO - megaserver games which - as a result - are "different" to what went before, especially if they are b2p. Both facilitate a "drop in and play whenever with someone" dynamic rather than a "log in every day and play with the same group of people". (You can of course play with the same people
Comments
I think because it was the "first heavy" contact with MMORPG's for me. That started everything which came afterwards. And that was beside working in the Gaming Industry every MMO which has seen Daylight.
And even being an old Fart now, interest is still up and i am excited when it will come to an end.
Aerowyn's Video Compilation of ALL things Guild Wars 2
Second was FFXI. I played that game religiously till they raised the 75 cap.
The world is going to the dogs, which is just how I planned it!
Europa!!
I would definitely say Everquest was the game that set the bar for mmorpg for me. I had a real life outside of it, and friends would give me a hard time, until I explained raiding in the same terms as being on a bowling league.
The other complaint was, "You don't even know those people though". Well, I was lucky enough to have been a part of an amazing guild(Brew Masters), that annually spent a weekend, in a different city every year(and sometimes small meet-ups, ski-trips, ect), getting really drunk together, and I could actually say, "Yes, I do know those guys".
My after though from post before. One thing that gave me the extra RP in MMORPG in EQ... I loved killing Gnolls. I loved that their heads dropped and were linkable. Gnoll Head say Hi!
sandbox/themepark hybrid games were set back so severely. Only now are we seeing MMORPG's returning to actual innovation that I find exciting.
BOYCOTTING EA / ORIGIN going forward.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
I self identify as a monkey.
In don't really think of CoH (and L1) as "pre-WoW" but rather as contemporary. I tend to pigeon hole things into:
- "originals" - e.g. UO, EQ, AC, AO;
- then "second wave" - e.g. DAoC, SWG, Shadowbane and then
- beyond 2004 - CoH, L1, WoW, GW1 etc.
Probably needs a new era now with the launch of the likes of Destiny, The Division, maybe even TESO - megaserver games which - as a result - are "different" to what went before, especially if they are b2p. Both facilitate a "drop in and play whenever with someone" dynamic rather than a "log in every day and play with the same group of people". (You can of course play with the same people