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Star Wars: The Old Republic has been giving fans the chance to play out their own personal experiences in a galaxy far, far away for five years. But many fans have wondered where their paths were leading them and how they fit into the grand scheme of BioWare’s MMO.
Comments
Which makes literally no sense for non-force using base classes, and doesn't make much sense for Jedi either. Glad to see they're taking story seriously!
>Even your smallest choices may require more thought before responding.
Heard this multiple times before and thus far never had it matter. I still don't believe this claim in SWTOR.
>During our hands-on time we got a chance to check out some of Voss, a brand new planet that has drawn attention from the new galactic ruler, Vaylin.
Voss isn't a brand new planet, it's been in the game since launch. They may be adding more zones (but I wouldn't be surprised if they're just re-using the same map), but the planet already has a full storyline associated with it. And it wasn't terribly interesting.
>You’ll get to commandeer enemy vehicles and pilot a walker just like everyone’s favorite Wookie did on Endor
Ugh, vehicles. Gross. Glad they're copying yet another thing from WoW, though I wish it was something that WoW hadn't largely abandoned outside of some gimmick quests and such because it's not terribly popular. I mean, I guess the more iconic walkers might make it more fun, but I still have no interest in playing anything other than my character.
>Once you’ve actually completed the new single player content and are sitting on top of the galactic throne
Again, because story REALLY matters, which is why people will just have to pretend that not every single player in the game isn't also sitting on the throne as well.
>It’s also the first time that you’re going to have to pick a permanent side.
Still really dislike that they're replacing the Imperial vs. Republic storyline with this dark vs. light one, since the new direction isn't getting a storyline to go with it. It would be an interesting road to go down, but this seems like a gameplay/design decision that's yet again entirely divorced from the story that's supposed to be such a pillar of the game.
>Part of Galactic Command is the new multiplayer Uprising missions.
Only interesting bit of this expansion to me. SWTOR has needed new group content in a MAJOR way for a long time, and especially something like this. Hoping it's as good as it sounds so far, because it may be the expansions only saving grace.
Zakuul is probably the least interesting, least Star Wars-y direction they could have gone. And between not being terribly interested in the story direction and not wanting to maintain a subscription in order to be able to progress my characters by using the Command system (since it's locked out for preferred players) I'm giving this expansion a solid pass : /
BnS is a nice game yeah. What I don't like about BnS is the combat system based on combos mostly because I always get rekt in pvp xD
Back on topic. I used to defend this game storytelling for your character/class and I found KoTFE pretty intresting(from a single player perspective) AND I've come to a realisation that I really want a more sandbox-ish SW mmorpg. I mean for a roleplayer like me the storytelling have ZERO impact on my IC toon. And when pvp and pve rarely get any updates, why not just make a single player game like mass effect or dragon age? + I agree with some peeps that swtor kinda lost its touch/SW feel with Zakuul.
I'm aware(duh!) they will add more stuff now that might spark my intrest, hopefully. As for now the only thing that keeps my sub alive is my guild and the fact that its a way to support Bioware/EA to improve the game. But yeah, not much else.
I realy dont think many people hate SWTOR. It's just that they are so very disapointed with what SWTOR has become. Personly i'm close to giving up on SWTOR but that doesn't mean i hate the game. I had great times in SWTOR, especially before SoR. The direction SWTOR went since then just wasn't/isn't my cup of tea.
Maybe the direction will turn again in a fashion that's more to my liking and then i might return. Uprisings looks interesting enough, but unless some of my friends return aswell it's just not enough for me to sub, and with that beeing the only new content it's a hard sell that i'm not prepared to make. I just cant convince myself 5.0 will be a fresh start for SWTOR the MMO so talking any of my friends into trying it out just feels wrong.
Short of a fall from grace or a tragic loss on a mission that sends us off to a new galaxy (Hello, Mass Effect: Andromeda!), where does a player character go?
It's much the same feeling I get from WoW these days -- we're essentially the leader of Alliance & Horde forces...how much further can the story go before there's nowhere left to go and nothing left to conquer.
I miss the old days of just being a "random hero" in my MMOs.
¯\_(ツ)_/¯
If the swtor forums were correct swtor would have closed every single time there was an update. It doesn't matter what is going on the 10-15 who pay a sub to continue to spam the forums will always find something to cry about and do whatever they can including commenting 50 times on a thread to make it look like it's a popular topics.
Swtor would make a amazing single player game. Most people only play it for the story and side missions now anyways. Its really the best part of the game and its free. I don't know anyone that sub. to this game anymore. And this latest update sounds really lame to everyone i know that still plays.
http://massivelyop.com/2016/10/27/superdatas-september-report-shows-destiny-wow-gw2-swtor-and-tera-doing-well/
I was talking about people i know only not world stats. Learn to read before you post. Man its right there in my post"I don't know anyone"
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I haven't played this game.
Not my cup of tea in the attempts I've made.
But you seem way too bitter. Overly bitter, even.
For a game I don't support, I can appreciate the support the developers are giving it.
Story has always been a big factor in the reviews I've read for this game and it seems they're continuing it.
I see no complaints there.
It may not be what YOU want. But other people play the game as well.
Once again, this game isn't my cup of tea....or beer..... Or whiskey.
But I'll appreciate their constant updates to it.
Many games I've loved and lost had lack of
support from the devs.
This one doesn't seem to lose that,which I can appreciate
Hell, I would've been happy if it played similar to the original KOTOR's I-II. I just cant bring myself to play this game anymore, such a let down... Nothing they do will ever make it playable imo.
Galaxies even in its final form was better than this game, at least Galaxies had probably the best crafting system ever implemented in an MMO.
It was meant more as a tiny bit of humor than anything else.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
¯\_(ツ)_/¯
I have never seen such a tired attempted at complaining about a video game someone doesn't play. You complain about this "treadmill" but yet you perform a forum "treadmill" every time there is a post about SWTOR. There is nothing new from you about swtor the same old talking points, we get it you don't like swtor it did some naughty things to you, how about you just give up on your crusade and go play Blade and Soul, last week it was EVE and whatever game it will be next week.