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It wasn’t until the Knights of the Fallen Empire expansion late last year that BioWare’s vision for the future of SWTOR crystalized. The studio strongly shifted focus back towards what set the game apart from its peers: the story. But Fallen Empire wasn’t without flaws. BioWare got caught up in the massive focus on story and seemed to forget the game was still an MMO. Thankfully, Knights of the Eternal Throne successfully strikes that balance and this bodes well for the game’s future.
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Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
Along the way you are going to get lots of useless junk which you disintegrate to get a little bit of command xp towards the next level.
If you don't have crafters to take advantage of schematics that drop or enough money to buy things off the GTN, it's going to be a long harsh road. Especially with multiple alts.
The story is a mixed bag for me. You level fairly fast, which is a plus. However after the first time you do it, you will probably be spamming the space bar since none of your decisions seems to matter. It's also chock-full of plot holes and the story has gone into the absurd. (I won't go into details because I don't want to spoil it for others.
The game itself is actually fairly good. There is lots of content to play. I still love PvP in the game even though it's all instanced because the servers can't handle open world PvP at any scale.
Uprisings aren't bad but can be frustrating since you don't always have a healer. Which means that you often have to kite and LoS when you can. Some fights are imo Impossible for fresh 70's without classes that have some healing(Lord Zanisk and Adacin).
Overall I'm enjoying the game though I hate the grinds they have added with Influence(4.0), which I consider a bit of a middle finger to veterans of the game and Galactic Command.
Edit:I'll also add that if you are into how your character looks, SWTOR is one of the best games I have seen for the options you have. The amount of different clothing options and dye colors are quite extensive. Lots of them are in the cartel store though you can buy them on the GTN. Be prepared to pay a hefty amount of credits for some of the more desired ones though.
(role neutral crapticals don't count) After you run the story once what then? not to mention the joke aof a gearing system they implemented.
I have to hand it to them for selling less of a game and getting more money. It wasn't the right thing to do, but it was profitable.
And yet the expac merits an 8.5/10, in the reviewer's opinion?
huh
I guess whether or not you like the story is personal preference but it's kind of short and replay value is low giving that your choices don't seem to matter all that much.
I thought their review was fair. Its not wrong to enjoy the story, but its more of a personal opinion which seems you disagree with, but they were fair about it missing mmo parts, and the punishment for alts with galactic command.
They should make the grind shorter per character, and have an auto balancing mechanism for every bracket of galactic command to allow players to play content they should have access to.
If they make it access wide for alts, then if you complete the GC grind, what does that mean for a new character? Not that I disagree with giving someone immediate access if they already did it with their main or several alts, but I doubt that would fit in line with swtor or MMOs.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
Hodor!
hehe try out the story on Veteran mode ^^ and you will find it challanging. and next month we get mastermode story and soon uprising mastermode i agree if you do it on story mode its boring easy like the last expensjon but this time around its prety hard. ppl are crying for nerf on the forum alredy
Grow up and step inside the buffet room. We have an excellent gala of cheese to accompany your whine.
What the heck has happened to players? The level of negativity is just astounding. I'm seriously thinking of writing a book; there's no end to content.
In any case, if this was a paid for review they clearly aren't getting their money's worth with comments like this:
"I say it’s not a perfect balance just yet because the Uprisings on offer aren’t really meaty enough on their own to keep people playing long term"
"as it currently stands, once you’re done with your story chapters and played through the Uprisings, you’re basically back to retreading old content again."
"There is one major aspect of Eternal Throne that undermines what is otherwise an excellent expansion and that is the new Galactic Command feature ... there are many issues with the system as it stands ... The two major pain points are that it’s incredibly grindy, and that it severely punishes players for playing alts."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's the only thing that explains t me why they play the game as it gets more and more linear and simple over time. EA is picking the pocket of the players by distracting them with a Darth Vader mask.
I get that many people like KotET's story. IMO it was mediocre. I'd rate it 6.5 to 7.0. But for an MMO to hold my long term interest it's got to have engaging group content. Right now SW:TOR is in F- territory.
What happened to the players? They've been desperately waiting for MMO content. Instead they get a Korean style grind and sod all for groups. Uprisings simply don't have enough depth to hold folks' attention.
SWTOR is one of the better MMO's market.
As far as group content, no company is going to satisfy hardcore players who devour content like locusts and always ask for more.
I agree that no mmo can make content fast enough but swtor has not released new mmo content in 2+years, all they have done is rescale old content and expect players to play 5yrs old content.
True it seems like the scale when rating games starts at about 5 or 6/10.