Yes Koreans make good CGI, and Art / Character Models better than what I can say for any western MMO, the problem though...
. The game developer scan't think before releasing patches to the west that make people quit the games. . Pay 2 Enjoy /Pay 2 Win / Pay to advance faster (Every Korean F2P Game.) . The lack of new features like Updated Banking System, Inventory etc, like in Arche Age / Black Desert... (BDO having 192 pearl shop inventory limti this is dumb.) . Gachas / Loot Boxes (Usually bad except games like OverWatch.)
Over-All Koreans and even (Japan makes one good MMO I am aware of Final Fantasy XIV), but the problem I see with Final Fantasy XIV is the lack of proper instanced housing so everyone can obtain house, and same with Glamour System, (Both Features) that keep me from even trying the game again why? The game is okay its decent, but the level of thinking the developers of FFXIV have is small not to mention (Not listening to player feed-back) or suggestions what is the point of having (Beta Testing) these days if developers don't listen, or a suggestions / feedback page...
And the west I have yet to know any good MMO that are U.S made besides World OF Warcraft, and even then they messed up that game with all the expansions so now in the U.S the only MMO or MOBA I have seen created and released here is Over Watch.
Everything else like ESO not sure if it was developed in the West / U.S, but game lacks good design no way to edit character appearance without paying $10, and finally all these years later for player housing there is a reason I quit during beta and didn't return.
There is no "korean" art style, just like there is no German art style or British art style.
The question is assuming a stereotype is true
Yes it is true. I really don't think that's up to discussion. 99% of people understood perfectly what this thread is about, but I accept there is the odd 1% that have to nitpick and focus on the exceptions, just for the sake of arguing.
I don't like the character models (too young, hypersexualized females, the armor is too flashy/ornate for battle, the trendy hairstyles, etc.). It's too fashion conscious for me.
I do like a lot of the combat animations, however.
But I want to add in Korean MMOs defence that I do like their game design, which is more innovative than any Western crap we've seen in the last 10 years, BDO and Archeage are two of my favorite MMOs. And the male Plate armor is generally badass in every Asian game.
I'm glad you like it, but it reminds me more of Liberace.
It's good that there are choices for different tastes.
Since when is that the universal Korean art style? I happen to be playing a Korean MMORPG now (Tree of Savior) and have no idea what you're talking about. Here's the collection of free female outfits:
Are you serious? You are comparing an isometric MMO with a full 3D game Art Style? Correct me if I wrong but aren't Tree of Savior characters all children, which means it is aimed at kids so I assume they would have the decency to dress them properly.
Also just because 1 or two Asian games don't fit the stereotype doesn't make it the norm. The most popular MMOs coming from the East, share the same Art Style template, and you can spot one among 100s of Western games (I sure can). It all started with Lineage 2 since then I can spot an Asian MMO just looking at one single screenshot, and I am sure most people can do the same.
Lineage 2 Aion Bless Archeage BDO Revelation Tera Final Fantasy Blade and Soul
These are only the most popular that I can remember top of my head. But I can find dozens of similar smaller games that fit the bill with a little research. There is plenty of them.
I tend to talk about games I'm familiar rather than ones I'm not. It seems that you don't share that view.
Tree of Savior is every bit as 3D as any of the other games on your list, and possibly more so than some of them. Placing the camera farther away from the player so that you can have a good view of the game you're playing doesn't mean it's not 3D. I have no idea how you got that Tree of Savior is a kids game; neither the artwork nor the storyline strikes me as such.
Also, the developers of the Final Fantasy series would be surprised to learn that they are Korean, considering that they've believed all their lives that they were Japanese.
If you want to expand the discussion to "Asian" games, then I'll throw Uncharted Waters Online (another Japanese game) into the mix and observe that it's farther from your description than the median Western-developed MMORPG.
I tend to talk about games I'm familiar rather than ones I'm not. It seems that you don't share that view.
And I tend to talk about games most people play, not the niche ones. And these are the most popular in the West:
Lineage 2 Aion Bless Archeage BDO Revelation Tera Final Fantasy Blade and Soul
Are you going to argue with that?
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title. It wasn't meant to be taken so seriously. You are turning a fun thread in something way too serious. Grab a coffee and relax.
Honestly, I actually think most of the art styles of eastern mmos are pretty amazing but can only go so far. Long as the gameplay is fun and interesting, don't really care about most of the other stuff that a few may take issue with from time to time.
When something becomes iconic it will change the way things behave and perceive and approach to certain features of arts, and even in a world with this much connection we have, the delay of an artist showing his/her work and changing some landscape and that influence hitting other areas exist.
But, we have years of that. Years of iconic art schools changing their landscape and taking years, decades, to approach other countries or simply other types of medias.
So, you say there aren't "types" of style.... Even with hundreds of years of certain "schools" operating in certain areas and evolving due it's area approach to aesthetics?
What is german modernism then?
What is brazilian rococó?
All of them are evolution from previous styles in which the said community had contact and was hugely influenced by. All of them evolved to something with unique traits and those traits influenced the community around them.
This space between a creation of a new set of features, a style, and it's change for a new set of features based on the older one is an evolution of style, of an school of art or style.
The same way germans kept in touch with Russians and changed to something else...
The same way brazilians kept in touch with French culture and evolved to something else.
Of course there is "korean style" and said style is always evolving just like all other schools of art you can read about.
Well of course there are a variety of different art styles. No one is disputing that. But the same art style can be used in multiple countries, and different art styles can be used in the same country. Calling the Bauhaus art style "Bauhaus" is reasonable enough; calling exactly the same thing the "German" art style would be ridiculous.
I tend to talk about games I'm familiar rather than ones I'm not. It seems that you don't share that view.
And I tend to talk about games most people play, not the niche ones. And these are the most popular in the West:
Lineage 2 Aion Bless Archeage BDO Revelation Tera Final Fantasy Blade and Soul
Are you going to argue with that?
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title. It wasn't meant to be taken so seriously. You are turning a fun thread in something way too serious. Grab a coffee and relax.
Once again, Final Fantasy isn't Korean. Bless and Revelation aren't even out yet, so to call them more popular than released games that people are actually playing today is quite a stretch.
I don't think there are any Korean games that "most people" in the West play. As huge as the Lineage games are in South Korea, they're all niche elsewhere in the world.
Well of course there are a variety of different art styles. No one is disputing that. But the same art style can be used in multiple countries, and different art styles can be used in the same country. Calling the Bauhaus art style "Bauhaus" is reasonable enough; calling exactly the same thing the "German" art style would be ridiculous.
No it's not. Ridicoulus is arguing over semantics. Since there is not an official name for this kind of style (like manga for example, which we could vulgarly call Japanese Comics), calling it Korean Style MMOs is enough to make people understand what we are talking about. And majority of people perfectly understood what I meant, since it is a term often used in every gaming site. Only a couple of people prefer discussing over semantics rather than the actual substance of the thread. I really don't understand what you are trying to achieve here.
I tend to talk about games I'm familiar rather than ones I'm not. It seems that you don't share that view.
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title.
If you want to talk about games made in Asia that are popular in the West, you completely destroy your argument. While no Korean game has yet been a huge hit in the West, there have been quite a few Japanese ones: Mario, Zelda, Pokemon, etc. And none of those are anything remotely like your claimed art style.
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title. It wasn't meant to be taken so seriously. You are turning a fun thread in something way too serious. Grab a coffee and relax.
Once again, Final Fantasy isn't Korean. Bless and Revelation aren't even out yet, so to call them more popular than released games that people are actually playing today is quite a stretch.
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title. It wasn't meant to be taken so seriously. You are turning a fun thread in something way too serious. Grab a coffee and relax.
I know you are eager to derail the tread but at least pay attention. And you don't need for games to be released to be popular, there is a thing called hype. I am sure you know what it is.
If you want to talk about games made in Asia that are popular in the West, you completely destroy your argument. While no Korean game has yet been a huge hit in the West, there have been quite a few Japanese ones: Mario, Zelda, Pokemon, etc. And none of those are anything remotely like your claimed art style.
No I want to talk about MMOs not generic games (read the OP). It is specifically the Asian MMOs mostly Korean that look a certain way, and they look also different from generic Asian games, that's why they are so peculiar.
Again pay attention, but I don't think you have any interest in it. I think you are in a mood to argue, just for the sake of it. That's the feeling I get.
With the latest influx of Korean and Asian MMOs I am curious to know if you like their Art Style.
I openly admit I hate it, though I am not so squeamish that I would not play the game if it is good enough, after all I am playing BDO and used to play Archeage. I just don't get ladies wearing high heels and skimpy outfits going to battle, they look totally out of place. I also don't get Lolitas type of characters and Cute Furry Animals either. Also sometimes the Armor is a little too badass early on, I rather have a sense of progression, while sometimes it looks just completely wrong.
(I hope Blueturtle doesn't kill me)
I can't stand it. Both the Art style as the in game balance is always a complete chaos. Though when you watch it on youtube it looks like you are seeing heaven through a screen.
In short, it's awesome until you actually play it yourself.
My preference leans more towards Cartoon-ish Western style of graphics. The 'Realistic' style usually ends up being more unrealistic than the Cartoon-ish one so ....
But I want to add in Korean MMOs defence that I do like their game design, which is more innovative than any Western crap we've seen in the last 10 years, BDO and Archeage are two of my favorite MMOs. And the male Plate armor is generally badass in every Asian game.
There is no "korean" art style, just like there is no German art style or British art style.
The question is assuming a stereotype is true
That's not quite true as there are certainly cultural preferences.
How do you suppose one would look at a figurine or image and tell whether it's Japanese or Chinese, or say one of the Native American tribes.
There are correlations, certainly. But if 50% of Korean games do something and 10% of non-Korean games do the same thing, calling it the Korean thing to do is quite a misnomer.
I'd bet that a large majority of Korean games never get translated into English, so they're not even on our radar. Furthermore, the ones that do get translated into English are the ones that they think Westerners are most likely to like. That's surely correlated with the game having a big budget, and also with the game actually being good.
But it can also be correlated with genre. Visual novels account for a large fraction of Japanese video games, but hardly any of them get translated into English, even though a lot of other Japanese games do.
But I want to add in Korean MMOs defence that I do like their game design, which is more innovative than any Western crap we've seen in the last 10 years, BDO and Archeage are two of my favorite MMOs. And the male Plate armor is generally badass in every Asian game.
I'm glad you like it, but it reminds me more of Liberace.
It's good that there are choices for different tastes.
lol, well true but that's a color preference.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I dont mind the furry animals, it gives my kids a nice choice if they want to play the game with me.
I actually love the way eastern developers do hair and faces. My wife can make some of the most beautiful looking characters.
I hate the oversized weapons. Not really an issue in AA or BDO but in games like FF, that 10 foot long and 2 foot wide sword would be way to heavy to pick up. I dont know why that bothers me so. Perhaps envy of some kind?
I dont mind the ability to give your female toon an attractive body but the excessive boob size does annoy me
I dont like the revealing armor/outfits. I dont allow my kids to play many of the eastern MMO's simply due to revealing outfits. I dont want my 11 year old playing an MMO with a bunch of female avatars in bikinis or underwear.
I love the way they do scenery. The landscape in AA and BDO is amazing. Some of my favorite desktop backgrounds comes from screenshots of me high up on a mountain with the sun rising in the distance. It always inspires conversation at work when a co-worker sees one of them. I have even had some ask, "Where was that taken" assuming it was a picture.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
I like it but i never will understand the whole lolly thing they are into. The art style seems alot more fun while U.S. mmo's seem to try for a realistic look which i don't like.
I think these type of things has a lot to do with what kind of exposure you have experienced . When you watch anime and read manga or manhwa the Korean version of manga you also learn to appreciate their art style. Some of the most beautiful art work I have seen is in the Bride of Watergod. So as a result you will also love the art when you see them in the games.
There is no "korean" art style, just like there is no German art style or British art style.
The question is assuming a stereotype is true
That's not quite true as there are certainly cultural preferences.
How do you suppose one would look at a figurine or image and tell whether it's Japanese or Chinese, or say one of the Native American tribes.
Can you look at a game screenshot and distinguish with 100% certainty that its Korean?
Not Chinese or Japanese but Korean?
There are cultural preferences - but what does that have to do with OPs proclaimed "Korean art style"
If such a thing exists, shouldnt be clearly identifiable as Korean art?
well, now wait a minute, I'm talking about art and culture difference as your statement did not sate "game art style". you said there is no "korean, German, or British art style" and that's not exactly true.
Can I look at a "game" and tell? I'd be keen to try.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Honestly, despite my vote, I still prefer it in comparison to the west. For example, I didn't care for some of the outfits in Blade & Soul. Even though I think the character creation is great, and I like cute stuff. I just won't dress my character in a hanbok (for example).
"I have found a desire within myself that no experience in this world can satisfy; the most probable explanation is that I was made for another world." ~ C. S. Lewis
Comments
. The game developer scan't think before releasing patches to the west that make people quit the games.
. Pay 2 Enjoy /Pay 2 Win / Pay to advance faster (Every Korean F2P Game.)
. The lack of new features like Updated Banking System, Inventory etc, like in Arche Age / Black Desert... (BDO having 192 pearl shop inventory limti this is dumb.)
. Gachas / Loot Boxes (Usually bad except games like OverWatch.)
Over-All Koreans and even (Japan makes one good MMO I am aware of Final Fantasy XIV), but the problem I see with Final Fantasy XIV is the lack of proper instanced housing so everyone can obtain house, and same with Glamour System, (Both Features) that keep me from even trying the game again why? The game is okay its decent, but the level of thinking the developers of FFXIV have is small not to mention (Not listening to player feed-back) or suggestions what is the point of having (Beta Testing) these days if developers don't listen, or a suggestions / feedback page...
And the west I have yet to know any good MMO that are U.S made besides World OF Warcraft, and even then they messed up that game with all the expansions so now in the U.S the only MMO or MOBA I have seen created and released here is Over Watch.
Everything else like ESO not sure if it was developed in the West / U.S, but game lacks good design no way to edit character appearance without paying $10, and finally all these years later for player housing there is a reason I quit during beta and didn't return.
I really don't think that's up to discussion.
99% of people understood perfectly what this thread is about, but I accept there is the odd 1% that have to nitpick and focus on the exceptions, just for the sake of arguing.
I do like a lot of the combat animations, however.
It's good that there are choices for different tastes.
Tree of Savior is every bit as 3D as any of the other games on your list, and possibly more so than some of them. Placing the camera farther away from the player so that you can have a good view of the game you're playing doesn't mean it's not 3D. I have no idea how you got that Tree of Savior is a kids game; neither the artwork nor the storyline strikes me as such.
Also, the developers of the Final Fantasy series would be surprised to learn that they are Korean, considering that they've believed all their lives that they were Japanese.
If you want to expand the discussion to "Asian" games, then I'll throw Uncharted Waters Online (another Japanese game) into the mix and observe that it's farther from your description than the median Western-developed MMORPG.
And I tend to talk about games most people play, not the niche ones.
And these are the most popular in the West:
Lineage 2
Aion
Bless
Archeage
BDO
Revelation
Tera
Final Fantasy
Blade and Soul
Are you going to argue with that?
I also specified in the thread that I am talking about Asian games in general, though the Korean ones are the most popular hence the title.
It wasn't meant to be taken so seriously.
You are turning a fun thread in something way too serious.
Grab a coffee and relax.
How about this one, is that "macho" enough for you?
I don't think there are any Korean games that "most people" in the West play. As huge as the Lineage games are in South Korea, they're all niche elsewhere in the world.
Ridicoulus is arguing over semantics.
Since there is not an official name for this kind of style (like manga for example, which we could vulgarly call Japanese Comics), calling it Korean Style MMOs is enough to make people understand what we are talking about.
And majority of people perfectly understood what I meant, since it is a term often used in every gaming site.
Only a couple of people prefer discussing over semantics rather than the actual substance of the thread.
I really don't understand what you are trying to achieve here.
Once again learn how to read please:
I know you are eager to derail the tread but at least pay attention.
And you don't need for games to be released to be popular, there is a thing called hype.
I am sure you know what it is.
It is specifically the Asian MMOs mostly Korean that look a certain way, and they look also different from generic Asian games, that's why they are so peculiar.
Again pay attention, but I don't think you have any interest in it.
I think you are in a mood to argue, just for the sake of it.
That's the feeling I get.
How do you suppose one would look at a figurine or image and tell whether it's Japanese or Chinese, or say one of the Native American tribes.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
In short, it's awesome until you actually play it yourself.
My preference leans more towards Cartoon-ish Western style of graphics. The 'Realistic' style usually ends up being more unrealistic than the Cartoon-ish one so ....
I'd bet that a large majority of Korean games never get translated into English, so they're not even on our radar. Furthermore, the ones that do get translated into English are the ones that they think Westerners are most likely to like. That's surely correlated with the game having a big budget, and also with the game actually being good.
But it can also be correlated with genre. Visual novels account for a large fraction of Japanese video games, but hardly any of them get translated into English, even though a lot of other Japanese games do.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I actually love the way eastern developers do hair and faces. My wife can make some of the most beautiful looking characters.
I hate the oversized weapons. Not really an issue in AA or BDO but in games like FF, that 10 foot long and 2 foot wide sword would be way to heavy to pick up. I dont know why that bothers me so. Perhaps envy of some kind?
I dont mind the ability to give your female toon an attractive body but the excessive boob size does annoy me
I dont like the revealing armor/outfits. I dont allow my kids to play many of the eastern MMO's simply due to revealing outfits. I dont want my 11 year old playing an MMO with a bunch of female avatars in bikinis or underwear.
I love the way they do scenery. The landscape in AA and BDO is amazing. Some of my favorite desktop backgrounds comes from screenshots of me high up on a mountain with the sun rising in the distance. It always inspires conversation at work when a co-worker sees one of them. I have even had some ask, "Where was that taken" assuming it was a picture.
http://aminoapps.com/page/anime/2753800/manhwa-review-the-bride-of-the-water-god
Can I look at a "game" and tell? I'd be keen to try.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo