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Saying goodbye is never easy. Today, thousands of players said goodbye to the friends they made while playing the MMO Asheron's Call as the plug was pulled on its servers after 17 years. We were there to document the final moments and reminisce with a few of the community's most dedicated players about their time spent in the world of Dereth.
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거북이는 목을 내밀 때 안 움직입니다
..because we're gamers, damn it!! - William Massachusetts (Log Horizon)
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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There is a bright side however. The more players forced to leave games they paid years for will create a larger demand for mmorpgs cut from a different cloth like Asheron's Call was. The market is already filling with unofficial sequels to games no longer supported by their original developer.
Perhaps AC will have it's day in the future but Project Gorgon is one closely related to AC in spirit. Daoc has Camelot Unchained. I've recently discovered Day of Infamy which is the Day of Defeat sequel I've always wanted (since DoD:source sucked). Old Wow has massive private server support and evolving into something ... not sure what, but something. UO, CoH and even EQ have inspired projects in the works.
Perhaps all of this will open up more freedom for player run support on old games. I personally will miss the lore AC brought to the genre. It was original and felt like no other game out there.
You stay sassy!
Lets hope we can just remember the good times and not take the low ground of constantly waxing poetic like the SWG sad sacks did.
~~ postlarval ~~
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"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
probably to never see those people ever again
Always a sad thing , but then most people wouldn't understand
and I can feel your loss.
/respect
If these players now jump into another game and expect a similar community - boy are they in for a shock with some games.
AC had a great community, same as EQ had back in the day, these days I find it hard to reallyget into any MMO as the communities are so transitory.
Goodbye AC, I have extremely fond memories, great friends and a great experience.
And R.I.P. Turbine, once a good gaming company now just a shell with a name.
― Terry Pratchett, Making Money
When they brought the AC2 server back a few years ago, the wife and I jumped back on to relive some of our experiences there. Outside of a few flaws here and there, the game still looked and played wonderfully.
Asheron's Call, the original, is still the most unique mmo I have ever played. You will be missed.
mmorpg junkie since 1999
Hunting on the Obby plains with my clan is something I'll always look back on fondly.
Cuts deep.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com