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Q4 2016 Earnings Report Released, WildStar MIA - MMORPG.com News

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited February 2017 in News & Features Discussion

imageQ4 2016 Earnings Report Released, WildStar MIA - MMORPG.com News

The NCSoft Quarter 4 2016 financial report has been released that shows a decent increase in sales year on year. Profits for the company are up 17% over 2015, with Lineage continuing its positive upward earnings, as well as Aion making gains and with slight decreases for Lineage 2, Blade & Soul and Guild Wars 2. The most notable fact from the earnings report is the one that is missing: WildStar has fallen off the franchise earnings list and fallen into the *Other Sales category.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • AlverantAlverant Member RarePosts: 1,347
    *SIGH*
    Totally not surprising, but sad to see. I did enjoy the game for a while and considering going back with the next update where post-50 activity is more than just a gear-grind. The game has a lot to recommend it, but also a lot holding it back.
  • NephethNepheth Member RarePosts: 473
    Announce the new expension for Gw2 already...
  • AeanderAeander Member LegendaryPosts: 8,028
    NCSoft will always be held up by its eastern MMO properties. I'm not especially worried about slight decreases in a 4 year old Guild Wars 2, but WildStar is very much a victim of NCSoft's poor image and understanding of the western market. It's unfortunate, but I doubt Wildstar will see much more development. It will probably be put into maintenance mode in the coming year, if not forced to sunset. 
  • keyviskeyvis Member UncommonPosts: 8
    edited February 2017
    There is big update (Power of the Primal Matrix) coming soon to WildStar. And Carbine already confirmed that they are working on many more content updates for this year... it's far away from maintenance mode, not mentioning shutdown.
  • ryanmahafferyanmahaffe Member UncommonPosts: 83
    Wildstar isn't missing, it's lumped in with "others" as the game making roughly a million dollars a quarter doesn't warrent it's own category.
  • ryanmahafferyanmahaffe Member UncommonPosts: 83

    Aeander said:

    NCSoft will always be held up by its eastern MMO properties. I'm not especially worried about slight decreases in a 4 year old Guild Wars 2, but WildStar is very much a victim of NCSoft's poor image and understanding of the western market. It's unfortunate, but I doubt Wildstar will see much more development. It will probably be put into maintenance mode in the coming year, if not forced to sunset. 



    It won't, Carbine are small but dedicated and they can do as much development now as they could in 2016. Which was quite a bit btw. Don't know how people can say they wont develop they already have a massive patch coming this month.

    As for it sunsetting, don't count on it. Wildstar is far to easy to maintain and requires so little money to Ncsoft that it is basically negligible. There is no reason to close it, unlike CoH, Wildstar is still technically making a slight, VERY slight profit.
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    Wildstar isn't missing, it's lumped in with "others" as the game making roughly a million dollars a quarter doesn't warrent it's own category.
    As the full article after the intro paragraph clearly stated.


    ¯\_(ツ)_/¯ 


  • IkedaIkeda Member RarePosts: 2,751
    Well, according to that chart OTHER is doing better than GW2... who would have thunk a couple of years ago that Aion would be crushing GW2? Weird how the world works.
  • ryanmahafferyanmahaffe Member UncommonPosts: 83

    SBFord said:



    Wildstar isn't missing, it's lumped in with "others" as the game making roughly a million dollars a quarter doesn't warrent it's own category.


    As the full article after the intro paragraph clearly stated.



    I wasnt specifically referring to your article though. I was referring to the many people who are already saying things like "Wildstars gone, next is shutdown."
  • ryanmahafferyanmahaffe Member UncommonPosts: 83

    DMKano said:


    Aori said:


    Aeander said:

    NCSoft will always be held up by its eastern MMO properties. I'm not especially worried about slight decreases in a 4 year old Guild Wars 2, but WildStar is very much a victim of NCSoft's poor image and understanding of the western market. It's unfortunate, but I doubt Wildstar will see much more development. It will probably be put into maintenance mode in the coming year, if not forced to sunset. 


    It had absolutely nothing to do with NCsofts image. The game launched terribly, offered nothing of substance for the general public, then had a terrible relaunch for F2P.

    It is a game that was going down one path for most of its development that decided to do a 180 in the last 6 months of it.




    When you have an unpopular *core* feature, there is no saving it.

    Wildstars telegraph based combat was simply a turnoff for the masses.



    No it was not, your opinion doesn't constitute fact, Wildstar failed for so many reasons, the combat, was not one of them, at all.

    Broken pvp, grindy attunement, bugs, lack of casual content, stupid hard dungeons, grindy leveling in the later levels, optimization, server issues on both launches.
  • KabulozoKabulozo Member RarePosts: 932
    Wildstar sales have become so irrelevant that went to others category.
  • RusqueRusque Member RarePosts: 2,785



    No it was not, your opinion doesn't constitute fact, Wildstar failed for so many reasons, the combat, was not one of them, at all.

    Broken pvp, grindy attunement, bugs, lack of casual content, stupid hard dungeons, grindy leveling in the later levels, optimization, server issues on both launches.
    People can get over grinds, and broken pvp. They can find casual stuff to do and get better at dungeons. And people routinely overlook server issues (just about every single MMO ever has had various technical hurdles).

    But no one can get over crappy combat when it makes up the bulk of your playing time. Wildstar definitely failed in many aspects, but it ALSO failed with it's garbage combat system. Boring and kinda spazzy.

    People tried to hold onto AoC as long as they could because the combat was fun, but literally everything else was a disaster.

    TSW, amazing atmospheric world, interesting skill wheel, great quests, so much going for it . . . clunky fail combat. Once again combat killed the game.

    I don't have an actual breakdown of how much of a player's time is spent in combat in MMO's, but I wouldn't be surprised if it's 80-90%. Bad combat absolutely kills games. If you're saying that Wildstar had fun and engaging combat, then that's like, your opinion man, because as far as the eye can see, not many people liked it.
  • Arc2029Arc2029 Member CommonPosts: 3
    I love Wildstar and would love to go back; the problem is that the game ran like crap on my PC. granted, I was playing on a laptop, but it was a laptop with GTX 1070 and i7 6700hq. One would think that I could get a consistent 60 fps with those specs without having to gut the default UI.
  • MorlewenMorlewen Member UncommonPosts: 45
    You should analyse the conference call too: MxM launch schedule, one game's lunch get postpones etc.

    http://irsvc.teletogether.com/ncsoft/ncsoft2016Q4_eng.php
  • AsamofAsamof Member UncommonPosts: 824
    WS sounds great in concept, but it never really grabbed me when I actually played it.
  • KabulozoKabulozo Member RarePosts: 932

    The only question regarding Wildstar is whether NC will pull the plug or keep it alive as GW1.

    Koreans can't find a better open world pvp MMO than Lineage 1, that's why they don't leave the game. There were some promisses as Archeage and Black Desert but they both disappointed and L1 still reins as the best open world pvp MMO out there.

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    I see that focusing on forced grouping and hardcore is really paying off for GW2 lol
  • borghive49borghive49 Member RarePosts: 493

    DMKano said:





    DMKano said:




    Aori said:




    Aeander said:


    NCSoft will always be held up by its eastern MMO properties. I'm not especially worried about slight decreases in a 4 year old Guild Wars 2, but WildStar is very much a victim of NCSoft's poor image and understanding of the western market. It's unfortunate, but I doubt Wildstar will see much more development. It will probably be put into maintenance mode in the coming year, if not forced to sunset. 




    It had absolutely nothing to do with NCsofts image. The game launched terribly, offered nothing of substance for the general public, then had a terrible relaunch for F2P.

    It is a game that was going down one path for most of its development that decided to do a 180 in the last 6 months of it.






    When you have an unpopular *core* feature, there is no saving it.

    Wildstars telegraph based combat was simply a turnoff for the masses.






    No it was not, your opinion doesn't constitute fact, Wildstar failed for so many reasons, the combat, was not one of them, at all.



    Broken pvp, grindy attunement, bugs, lack of casual content, stupid hard dungeons, grindy leveling in the later levels, optimization, server issues on both launches.



    You are simply mistaken.

    If the combat was not an abomination, all of those things you mentioned players overlook and deal with all the time.

    But just bad core combat is not something players can overlook.

    Innovation often backfires, the sad truth is that masses SAY they want innovation, but when you give it to them, its a turnoff.

    So what people say and what they actually want are often entirely different things.

    Time and time again, masses want more of the same.




    The combat killed this game hands down! Most people I knew couldn't stomach the combat at all.
    TheScavenger
  • borghive49borghive49 Member RarePosts: 493

    Malabooga said:

    I see that focusing on forced grouping and hardcore is really paying off for GW2 lol



    Yeah, because those are terrible ideas for a MMO.
    TheScavenger
  • bsukalabsukala Member UncommonPosts: 36
    edited February 2017
    Wildstar is the first MMO I played that I didn't reach max level. It just wasn't fun to me. I bought it on release and tried to hop back in after in went F2P but I only managed to get to about level 17.
  • LucienReneLucienRene Member UncommonPosts: 77




    DMKano said:




    Aori said:




    Aeander said:


    NCSoft will always be held up by its eastern MMO properties. I'm not especially worried about slight decreases in a 4 year old Guild Wars 2, but WildStar is very much a victim of NCSoft's poor image and understanding of the western market. It's unfortunate, but I doubt Wildstar will see much more development. It will probably be put into maintenance mode in the coming year, if not forced to sunset. 




    It had absolutely nothing to do with NCsofts image. The game launched terribly, offered nothing of substance for the general public, then had a terrible relaunch for F2P.

    It is a game that was going down one path for most of its development that decided to do a 180 in the last 6 months of it.






    When you have an unpopular *core* feature, there is no saving it.

    Wildstars telegraph based combat was simply a turnoff for the masses.






    No it was not, your opinion doesn't constitute fact, Wildstar failed for so many reasons, the combat, was not one of them, at all.



    Broken pvp, grindy attunement, bugs, lack of casual content, stupid hard dungeons, grindy leveling in the later levels, optimization, server issues on both launches.



    For me, the combat was a huge turn off. Sufficient that it killed the game for me. Yes, I'm also including the telegraphing.
  • orbitxoorbitxo Member RarePosts: 1,956
    edited February 2017
    iam glad to see wildstar still around- iam enjoying it still i comeback now n again- i just purchased their new mount just the other day. i will always support them. i like it= the style- combat-and game play....i maybe that 'special' snowflake' , ats ok.

    its the only mmo that i fully enjoyed raiding to this day.
    Post edited by orbitxo on
  • DEATHRAMENTDEATHRAMENT Member UncommonPosts: 701
    I also hated the combat which is why I stopped playing it. Was a deal breaker for me. Otherwise I would have stuck around.
  • MikehaMikeha Member EpicPosts: 9,196
    Just waiting to see Project A and I hope it is Aion 2.

  • goozmaniagoozmania Member RarePosts: 394
    The combat was the #1 reason WildStar failed -_- How could anyone try to claim otherwise?
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