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Guild Wars 2 - The Stagnant Competitive Scene - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited March 2017 in News & Features Discussion

imageGuild Wars 2 - The Stagnant Competitive Scene - MMORPG.com

Players in Guild Wars 2 are pretty trigger happy when it comes to the term ‘content drought’, every month or two the label gets thrown around the forums and reddit from bored players who have completed the latest release of content. But at the moment, despite updates to balance and seasons, the competitive scene for GW2 is in the biggest dry spell the game has ever witnessed since launching its eSports agenda.

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Comments

  • LeiloniLeiloni Member RarePosts: 1,266
    I was thinking about the sPvP in GW2 maybe yesterday and I don't play it becuase I just don't like how it's designed.

    They have these huge maps but only 5 players per team, so you're so spread out that most of the time you're 1v1 or 2v2. But if you were in a small, real arena and actually had a real 3v3 or 5v5 type setup, that would be more fun because you'd have constant small team v team combat.

    And with the current huge objective based maps, they'd work much better with 15v15. That way you'd have more team based fights across the map like a standard BG in other games.

    But right now the maps feel so empty with lots of running and short fights vs 1 person where you're rarely truly fighting together as a team. I just don't like it at all. Give me traditional battlegrounds and traditional arenas and you'd see a lot more people playing sPvP in GW2. Right now they just have this weird in between that I just don't think works very well.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    I would sya more about they "balance" of skills is fucked up and btw I never saw anyone really care much about the sPVP on gw2 so you saying it was even somewhere with lots of people kinda feel more like a PR push then the truth
    FOR HONOR, FOR FREEDOM.... and for some money.
  • APThugAPThug Member RarePosts: 543


    I would sya more about they "balance" of skills is fucked up and btw I never saw anyone really care much about the sPVP on gw2 so you saying it was even somewhere with lots of people kinda feel more like a PR push then the truth



    Of course there are people that care about spvp in gw2, I'm one of them. I've also got a ton of friends that never leave or play any other game mode. They only do spvp.

    As for the balance, its not perfect, but balance right now is in a great place.

    image
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    You don't push a game to eSports. Making a game with competitive aspects is "asking" to be an eSport. It still has to be accepted.
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • sarpqhhwsarpqhhw Member UncommonPosts: 8
    I think you are confusing eSports with Competitive game-play. The competitive scene in Guild Wars 2 right now is the best it has ever been in the franchise history.

    We just finished season 5 which has been extremely popular causing PvP population to explode. GW2 probably has more PvP player now than even at launch .

    We also have consistent updates to PvP going on more than a year now and split balancing between PvP and PvE has also started.
  • YashaXYashaX Member EpicPosts: 3,100
    Leiloni said:
    I was thinking about the sPvP in GW2 maybe yesterday and I don't play it becuase I just don't like how it's designed.

    They have these huge maps but only 5 players per team, so you're so spread out that most of the time you're 1v1 or 2v2. But if you were in a small, real arena and actually had a real 3v3 or 5v5 type setup, that would be more fun because you'd have constant small team v team combat.

    And with the current huge objective based maps, they'd work much better with 15v15. That way you'd have more team based fights across the map like a standard BG in other games.

    But right now the maps feel so empty with lots of running and short fights vs 1 person where you're rarely truly fighting together as a team. I just don't like it at all. Give me traditional battlegrounds and traditional arenas and you'd see a lot more people playing sPvP in GW2. Right now they just have this weird in between that I just don't think works very well.
    That is in no way the problem with GW2's spvp. The spvp maps aren't that big. If you are playing beyond pre-beginner level you should have a lot of team fights and variety of 1vs1/ 2vs2/ etc situations. Note that there was actually one arena type map that was pretty cool, but they took it out.

    I agree that more variety of gameplay would be good, but the main issue with the game is that it has gotten progressively worse since launch due to power creep. By the last time I played, which was a couple of months ago, the game had become a fuckfest of passives and aoe spam. The main culprit was HOT which basically just fucked over all the classes, but it had been on a slide for years before that.


    ....
  • meonthissitemeonthissite Member UncommonPosts: 917
    Okay first: The balance thing was overdue for a long long time. Balance issues don't cause issues with pvp unless the players were already using exploits in the coding specifically weaker classes that were never balanced properly to get their wins. That means the majority of these pvpers who are complaining are basically scrubs.

    Secondly: It appears that they finally reached the stage of screwing over the PVPers. It took a long while to get there. We PVE players welcome the PVP players to our suffering. Please, have a seat and drink some Tea. Suffer Well.

  • FelixMajorFelixMajor Member RarePosts: 865
    I would play more PvP if it actually made any difference within the game world.

    Like the original Planet side.

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • Dead_GuyDead_Guy Member UncommonPosts: 42
    Watching GW2 pvp is about as much fun as watching 3 year olds kill each other with tactical nukes.
  • LeiloniLeiloni Member RarePosts: 1,266
    edited March 2017

    YashaX said:


    Leiloni said:

    I was thinking about the sPvP in GW2 maybe yesterday and I don't play it becuase I just don't like how it's designed.



    They have these huge maps but only 5 players per team, so you're so spread out that most of the time you're 1v1 or 2v2. But if you were in a small, real arena and actually had a real 3v3 or 5v5 type setup, that would be more fun because you'd have constant small team v team combat.



    And with the current huge objective based maps, they'd work much better with 15v15. That way you'd have more team based fights across the map like a standard BG in other games.



    But right now the maps feel so empty with lots of running and short fights vs 1 person where you're rarely truly fighting together as a team. I just don't like it at all. Give me traditional battlegrounds and traditional arenas and you'd see a lot more people playing sPvP in GW2. Right now they just have this weird in between that I just don't think works very well.


    That is in no way the problem with GW2's spvp. The spvp maps aren't that big. If you are playing beyond pre-beginner level you should have a lot of team fights and variety of 1vs1/ 2vs2/ etc situations. Note that there was actually one arena type map that was pretty cool, but they took it out.




    Have you spent any time in standard battlegrounds in other MMO's? They're the same size, or in some situations smaller, than the maps for GW2's 5v5. And these are 15v15 or 20v20 PvP modes. Yes they can get more crowded, but that's the entire point.

    But you sound like someone whose played a lot and thus enjoys it. I can tell you that a lot of people like the larger team sizes. You mention lots of 1v1s and 2v2's which is exactly what I said was not good. People enjoy larger fights. Sure the occasional 2v2 is fine, but much of the time people want larger group v group fights.

    When they're attacking a flag, they want to be doing so with a couple other people, while a few others are defending another flag, and some are doing other things. Not 1 man at a node by himself defending with maybe 1 other guy joining when they see he needs help.

    There are different strategies involved not only for the group fights, but also for winning in general that changes overall gameplay and makes it fun. It's also friendlier to casual players or newer players who feel better hiding in a crowd.

    People also don't want to spend a lot of time running around, they want to be fighting the entire time. I'm not sure why the idea of a standard battleground is so hard for you to understand when literally every other MMO does it.

    The people that enjoy 1v1's and 2v2s are the ones typically queueing for arenas, not BGs. :P The problem is that GW2 doesn't have that choice - they try to mix the two game modes into one and fail.
  • YashaXYashaX Member EpicPosts: 3,100
    Leiloni said:

    YashaX said:


    Leiloni said:

    I was thinking about the sPvP in GW2 maybe yesterday and I don't play it becuase I just don't like how it's designed.



    They have these huge maps but only 5 players per team, so you're so spread out that most of the time you're 1v1 or 2v2. But if you were in a small, real arena and actually had a real 3v3 or 5v5 type setup, that would be more fun because you'd have constant small team v team combat.



    And with the current huge objective based maps, they'd work much better with 15v15. That way you'd have more team based fights across the map like a standard BG in other games.



    But right now the maps feel so empty with lots of running and short fights vs 1 person where you're rarely truly fighting together as a team. I just don't like it at all. Give me traditional battlegrounds and traditional arenas and you'd see a lot more people playing sPvP in GW2. Right now they just have this weird in between that I just don't think works very well.


    That is in no way the problem with GW2's spvp. The spvp maps aren't that big. If you are playing beyond pre-beginner level you should have a lot of team fights and variety of 1vs1/ 2vs2/ etc situations. Note that there was actually one arena type map that was pretty cool, but they took it out.




    Have you spent any time in standard battlegrounds in other MMO's? They're the same size, or in some situations smaller, than the maps for GW2's 5v5. And these are 15v15 or 20v20 PvP modes. Yes they can get more crowded, but that's the entire point.

    But you sound like someone whose played a lot and thus enjoys it. I can tell you that a lot of people like the larger team sizes. You mention lots of 1v1s and 2v2's which is exactly what I said was not good. People enjoy larger fights. Sure the occasional 2v2 is fine, but much of the time people want larger group v group fights.

    When they're attacking a flag, they want to be doing so with a couple other people, while a few others are defending another flag, and some are doing other things. Not 1 man at a node by himself defending with maybe 1 other guy joining when they see he needs help.

    There are different strategies involved not only for the group fights, but also for winning in general that changes overall gameplay and makes it fun. It's also friendlier to casual players or newer players who feel better hiding in a crowd.

    People also don't want to spend a lot of time running around, they want to be fighting the entire time. I'm not sure why the idea of a standard battleground is so hard for you to understand when literally every other MMO does it.

    The people that enjoy 1v1's and 2v2s are the ones typically queueing for arenas, not BGs. :P The problem is that GW2 doesn't have that choice - they try to mix the two game modes into one and fail.
    I love battlegrounds in mmos. More "gamemodes" would be great, but 15v15 on the maps of the current size is the worst idea since vegemite. Although it might be fun on some kind of larger map- like WvW but with a smaller zerg.

    Also I spend more time fighting in GW2's spvp than in any other BGs I have played (many) so I really don't know what you are talking about there. I like it better than BGs in other games mainly because there is no gear gap, the classes are relatively balanced, and the combat system is fun. 
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