Not sure why you didn't just message these awesome 'friends' on real ID and see how things were going before you subbed. Could've saved yourself some money. Personally I haven't this much fun in WoW in years. Really excited for 7.2 this week!
Agree with several previous suggestions, multi gaming guilds are great and if you are US based I'll recommend Grievance, especially if you enjoy endgame raiding with people who take a more relaxed approach.
I've got a close circle of friends who I first met back in L1/DAOC who generally prefer to play together, on whatever game they can agree upon.
At these times I generally go off and play whatever game I'm interested in, even if the rest don't follow.
I'm definitely a guild hopper, I join those who are doing content that currently interests me, and where my services can be of most use.
If the guild or content grows stale I have no issue moving on. In EVE my corp list is well over a dozen. Some were as long as a year and a half, some less than a week.
My mother taught me a very narrow definition of what defines true friends, eveyone else are just friends of the moment.
The internet is great as it lets me stay connected with situational friends yet the number of true friends in my life remains small.
So I join new games to make "friends" with whoever is there at the time and have no issue making new ones.
I've quit and rejoined EVE many times in 10 years and rarely rejoined the same group twice even though most continue year after year.
I think this is because corps in EVE tend to be very focused on particular activities and when I rejoin EVE its usually to focus on content I've not done previously so I look for a group that seems to best mesh with my goals.
As mentioned if OP is intent on gaming with close friends he'll need to find a way to stay connected and follow them where they go .
With almost all modern MMOs following a similar pattern of furious activity after launch or expansion with a huge drop off a few months after it's the only way to maintain the longer term relationships he values.
The sacrifice he may have to make is playing a game they prefer over one he might want to.
I generally chose the latter but I understand why others prefer the former.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
my friends were mostly on Moon Guard, but none of them even play anymore. Also I don't have money to throw at blizzard to transfer, character boost or any of that shit. I'm not in a casino throwing money away (at least in a casino there is a chance to get something lol), so I don't do that in MMOs either.
I also (like I said in my above post) do NOT guild hop, and stay with a guild for life. And I like to make long term friends. So when I find out my best friends I made IN the game (not in real life), and not a single one even plays...it completely ruined any motive I had of ever playing WoW
Well, while that is a shame as I hate to see people lose touch with important people in their lives, I suppose you could have contacted them beforehand. I suppose this is a lesson learned moment.
For example, I reached out to some friends I've made online to find out if they still played Lord of the Rings Online.
I get the idea of not guild hopping, it's not really my thing either though it's difficult to find a guild that is right for any particular person.
Still, I"m not a believer in excuses and failure is just a lesson toward success. Make it happen, reach out to your former friends and get the ball rolling. Or, find out what game they are playing and join them there? That's a possibility.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I think you guys don't get it: It is not just about his guild or his friends playing on the server - it is also about the overall population.
But that is anecdotal.
It will vary from server to server (or more correct. server cluster to server cluster) for an example. I play on Kilrogg EU... Never seem to have any real problem finding people during peak (nor really at off peak.. but it is ofc less)
So that is two anecdotal points put against each other.. neither is more right or wrong.
Until their subs fall below 2 million, why would they lower the price?
I am more surprised that it is still the most subscribed to MMO after all these years and people complaining about how bad it sucks.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
Well it's pretty simple WoW is a bad MMO that keeps getting worse. I mean come on what game continues to remove content/abilities/skills and thinks that is progress. Vanilla and in it's time which was pretty much up until half way through lich king it rocked and WAS awesome, but now people are chasing that old feeling that isn't coming back. Side note only reason WoW was king at all was due to SWG pulling NGE and UO pulling UO2 or else it wouldn't have made it past burning crusade. Pretty much was the only fish in the pond for awhile. Every expansion there are a ton of us that say don't do it, don't believe the hype it will be dead in a month or two and with out fail WoW pulls off the same con every time
You realize your logic is flawed in the extreme? Not sure if you realize this, but SWG was never a direct competitor to WoW and even in its heyday it did not put up 1/10th the numbers Wow did on the slowest year. This from me, who is by all admission a SWG fanboi/white knight.
UO/UO 2 argument, is largely subjective as well as they were (would have been) largely niche games with a very dedicated and small player base. This does not make them bad games (or ideas in the case of UO2) but there is no way they would have drawn any significant numbers from WoW.
At the time WoW released you had Lineage, Lineage 2, DAoC, EQ, EQ2, and a host of other smaller titles.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
WoW is a single player RPG for most part, that is why you are having social issues in that game. It has been hijacked by extremely casual, entitled, anti-social players that have been complaining very loudly over the years for all these silly changes that make this game less of an MMO. Sadly, Blizzard thought that catering to this group of gamers was the smartest move financially, but as we can see they have been bleeding players since Wrath, and have had major retention issues after shortly after their expansion releases.
It is amazing how they still have their numbers after all these years, down but still high compared to other MMO's that have tried everything they can to get big numbers.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
as long as WOW has 8 million fan boys they will never make a new mmo they will just release expansions every year.
I don't think they would make a new mmo if World of Warcraft didn't have the 8 million fans.
They were already working on an mmo, spent a lot of money working on it, were working on it for years and they decided to cancel it. Not to go back to the drawing board, tor refine it or start fresh, nope, just cancel it.
Their canceling it had more to do with their idea that it just wan't "fun". I should add that maybe they decided the time for "big budget mmo's" was over. There aren't a lot of big budget mmo's coming down the pike. Maybe they saw the writing on the wall?
It's possible they used some assets for their Overwatch. I mean, why wouldn't they, they need to recoup some of their development costs.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
WOW simply doesn't cater to my playstyle anymore and it's really rather repetitive after a while. I had a lot more fun leveling to 60 on a vanilla server earlier this year than I did in my two months of Legion.
15 dollars down the drain. Hope blizzard likes easy money lol
You could have created a char for free to check the main cities and the AH.
-_- I thought to play WoW you had to pay...but I looked after reading this post, and you can make a free character below level 20 lol. Well hey, learned something new at least
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
15 dollars down the drain. Hope blizzard likes easy money lol
You could have created a char for free to check the main cities and the AH.
-_- I thought to play WoW you had to pay...but I looked after reading this post, and you can make a free character below level 20 lol. Well hey, learned something new at least
I have a few characters below level 20 and sometimes when nostalgia hits me, i log in and roam around in the starting areas, just for the memories and a touch of the old vibes the game used to give us back then.
10 minutes doesn't really seem like enough time to see what's what. Sounds like a rage quit without really digging into things.
If you play because you enjoy to play with your guild and they been offline for a while 1 minute is enough, some players might have a reason for not being online for a few weeks like sickness, work, family or vacation but when many players been gone a while something happened.
To judge any content or changes you certainly needs days if not weeks but I get the feeling that it was friendship that made OP enjoy Wow and if he need to start to find a new guild and learn to know new friends from scratch he might as well play something that does not cost $15 a month (since he seems to be on a tight budget).
I understand him, my enjoyment of more then one game dropped severely when people I liked playing with stopped. Friendship and social interactions are a very important aspect of the genre, without them you might just as well play a single player game.
On the plus side is it likely most of OPs friends will start to play again a few weeks before next expansion but it will be a while... And I guess OP could mail his old guildies and make an event if they want to come back, that usually work pretty good.
Comments
This isn't a signature, you just think it is.
I've got a close circle of friends who I first met back in L1/DAOC who generally prefer to play together, on whatever game they can agree upon.
At these times I generally go off and play whatever game I'm interested in, even if the rest don't follow.
I'm definitely a guild hopper, I join those who are doing content that currently interests me, and where my services can be of most use.
If the guild or content grows stale I have no issue moving on. In EVE my corp list is well over a dozen. Some were as long as a year and a half, some less than a week.
My mother taught me a very narrow definition of what defines true friends, eveyone else are just friends of the moment.
The internet is great as it lets me stay connected with situational friends yet the number of true friends in my life remains small.
So I join new games to make "friends" with whoever is there at the time and have no issue making new ones.
I've quit and rejoined EVE many times in 10 years and rarely rejoined the same group twice even though most continue year after year.
I think this is because corps in EVE tend to be very focused on particular activities and when I rejoin EVE its usually to focus on content I've not done previously so I look for a group that seems to best mesh with my goals.
As mentioned if OP is intent on gaming with close friends he'll need to find a way to stay connected and follow them where they go .
With almost all modern MMOs following a similar pattern of furious activity after launch or expansion with a huge drop off a few months after it's the only way to maintain the longer term relationships he values.
The sacrifice he may have to make is playing a game they prefer over one he might want to.
I generally chose the latter but I understand why others prefer the former.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
거북이는 목을 내밀 때 안 움직입니다
For example, I reached out to some friends I've made online to find out if they still played Lord of the Rings Online.
I get the idea of not guild hopping, it's not really my thing either though it's difficult to find a guild that is right for any particular person.
Still, I"m not a believer in excuses and failure is just a lesson toward success. Make it happen, reach out to your former friends and get the ball rolling. Or, find out what game they are playing and join them there? That's a possibility.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It will vary from server to server (or more correct. server cluster to server cluster) for an example. I play on Kilrogg EU... Never seem to have any real problem finding people during peak (nor really at off peak.. but it is ofc less)
So that is two anecdotal points put against each other.. neither is more right or wrong.
the OP was unlucky and i was lucky. It happens.
This have been a good conversation
(beyond what we know from previous earnings calls and box sales)
It says something about his immediate social circle. and mine... and yours...
Sure we could extrapolate from this and get some vague general idea of the game and it´s state.
So yeah... It is actually just about his guild and his friends, and mine...and yours. Not about the game.
This have been a good conversation
I am more surprised that it is still the most subscribed to MMO after all these years and people complaining about how bad it sucks.
UO/UO 2 argument, is largely subjective as well as they were (would have been) largely niche games with a very dedicated and small player base. This does not make them bad games (or ideas in the case of UO2) but there is no way they would have drawn any significant numbers from WoW.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
L1 could be higher but no good way to tell these days.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
They were already working on an mmo, spent a lot of money working on it, were working on it for years and they decided to cancel it. Not to go back to the drawing board, tor refine it or start fresh, nope, just cancel it.
Their canceling it had more to do with their idea that it just wan't "fun". I should add that maybe they decided the time for "big budget mmo's" was over. There aren't a lot of big budget mmo's coming down the pike. Maybe they saw the writing on the wall?
It's possible they used some assets for their Overwatch. I mean, why wouldn't they, they need to recoup some of their development costs.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
That's on you buddy.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
I self identify as a monkey.
To judge any content or changes you certainly needs days if not weeks but I get the feeling that it was friendship that made OP enjoy Wow and if he need to start to find a new guild and learn to know new friends from scratch he might as well play something that does not cost $15 a month (since he seems to be on a tight budget).
I understand him, my enjoyment of more then one game dropped severely when people I liked playing with stopped. Friendship and social interactions are a very important aspect of the genre, without them you might just as well play a single player game.
On the plus side is it likely most of OPs friends will start to play again a few weeks before next expansion but it will be a while... And I guess OP could mail his old guildies and make an event if they want to come back, that usually work pretty good.