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MXM: Master X Master News - MXM (Master x Master) has officially kicked off beta testing that will run through April 27th. Testers will be able to check out a number of new or improved features including PvE stages, mini-games, PvP battles and much more. In addition, NCSoft announced the prices for Founder's Packs that all contain varying amounts of in-game items and more.
Comments
If they wan't to use an Anti-Cheat, at least ask permission before installing, and give the user a uninstaller to fully remove it from their system.
Just so everyone knows this before wasting money on a founders pack.
Same here. This is the first League of Legends-type of MOBA I have ever played (other than maybe Vain Glory) and find myself addicted to O.o. The lobby is great, the tutorial is informative, and for the first time I find that I like many of the characters you can pick lol. Also, the jukebox in the main lobby is lol
They use CoH for a nostalgia kick... And i refuse to buy it.
This have been a good conversation
No signature, I don't have a pen
My guess is 99/100 users dont suffer from an irrational fear of the dark.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The game does not even play like other mobs. Its a fun game that is just different from other mobas and coming from NC Soft you know it will get alot of support.
/SMH to I will never play a NC Soft game ever people and the doom callers.
At some point you have to wake up and see you are getting left behind.
It's more like a competitive multiplayer twin-stick shooter than a moba. It ditches moba conventions and paves its own path. And I approve so, so strongly. It's the most innovative "moba" since Dawngate, and while it doesn't bring the level of polish and near-perfect design that Dawngate had, it manages to provide a great experience on its own merits.
I wouldn't say a net buff to melee. These things need to be on a character-by-character basis. Death Knight, for example, could probably use a significant nerf, if anything.