I believe with fully funded they actually meant they could create the full game with all intended features, bells and whistles. They also freely admitted their KS was mainly for two things:
1) To create interest/hype 2) To give the fans something to spend money on and get them more involved.
I think both reasons are a lot better then a KS where little Jimmy tries to raise money to create his dream project he has written down on a post-it somewhere. It is also much safer to spend money on, hence why they got funded ao easily, it seems like a safe bet. Then again, so did EQN.....
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I believe with fully funded they actually meant they could create the full game with all intended features, bells and whistles. They also freely admitted their KS was mainly for two things:
1) To create interest/hype 2) To give the fans something to spend money on and get them more involved.
I think both reasons are a lot better then a KS where little Jimmy tries to raise money to create his dream project he has written down on a post-it somewhere. It is also much safer to spend money on, hence why they got funded ao easily, it seems like a safe bet. Then again, so did EQN.....
/Cheers, Lahnmir
You base your belief they are fully funded on....
Their word?
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I backed it too. The demos look professionally made. I hope the experience of the development team leads to a product that also 'feels' professionally made.
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Naw....just toss em $500...what could go wrong.
People who say this should honestly be asking why they care enough to say such things? It's not like it's opening anyone's eyes to any variable of possibility they're unaware of.
It's also proven to do nothing to slow down the pace in which people throw money at these projects.
So is it simply to ridicule?
I don't donate to these things either, as I need a playable product to open my wallet. Yet I feel no need to point out the obvious 10 foot gorilla in the room in regard to crowd funding. Everyone is aware of that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Naw....just toss em $500...what could go wrong.
People who say this should honestly be asking why they care enough to say such things? It's not like it's opening anyone's eyes to any variable of possibility they're unaware of.
It's also proven to do nothing to slow down the pace in which people throw money at these projects.
So is it simply to ridicule?
I don't donate to these things either, as I need a playable product to open my wallet. Yet I feel no need to point out the obvious 10 foot gorilla in the room in regard to crowd funding. Everyone is aware of that.
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I believe with fully funded they actually meant they could create the full game with all intended features, bells and whistles. They also freely admitted their KS was mainly for two things:
1) To create interest/hype 2) To give the fans something to spend money on and get them more involved.
I think both reasons are a lot better then a KS where little Jimmy tries to raise money to create his dream project he has written down on a post-it somewhere. It is also much safer to spend money on, hence why they got funded ao easily, it seems like a safe bet. Then again, so did EQN.....
/Cheers, Lahnmir
You base your belief they are fully funded on....
Their word?
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Naw....just toss em $500...what could go wrong.
1, I have no interest in supporting this game financially so wrong assumption. 2 I like to make up my own mind following my own criteria, not what someone else considers 'critical' or ' logical' thinking. And yes, I don't hate KS projects. I've backed Grim Dawn, Divinity: OS 1/2, Wasteland 2, Torment: Tides of Numera, ed. Silly me and my bad decisions
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
In my eyes that's a rather thin argument. As I see it, the only reason that crowdfunding MMORPGs is a thing in the first place is because few are investing into it to begin with. The genre as a whole is withering away, at least until a new mass money making formula is discovered. If anything to me, the very fact these projects succeed in funding helps the overall viability of the genre, as it shows there is a demand for it. Regardless of how these games turn out.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
In my eyes that's a rather thin argument. As I see it, the only reason that crowdfunding MMORPGs is a thing in the first place is because few are investing into it to begin with. The genre as a whole is withering away, at least until a new mass money making formula is discovered. If anything to me, the very fact these projects succeed in funding helps the overall viability of the genre, as it shows there is a demand for it. Regardless of how these games turn out.
I see it very differently so let's leave it there.
But now whether you agree with the reasoning or not you know what motivates some people.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
How can a game be "fully funded" - when its most likely not even 20% of what is actually needed to fully finish the game?
The title should be Game partially funded via first KS, no?
We have yet to see the most basics of combat. Let alone what they are shooting for in combat direction. Im not sure why people are chucking money at this? They have left so much unsaid.
I believe with fully funded they actually meant they could create the full game with all intended features, bells and whistles. They also freely admitted their KS was mainly for two things:
1) To create interest/hype 2) To give the fans something to spend money on and get them more involved.
I think both reasons are a lot better then a KS where little Jimmy tries to raise money to create his dream project he has written down on a post-it somewhere. It is also much safer to spend money on, hence why they got funded ao easily, it seems like a safe bet. Then again, so did EQN.....
/Cheers, Lahnmir
You base your belief they are fully funded on....
Their word?
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Naw....just toss em $500...what could go wrong.
I think this is the whole premise of Kickstarter, isn't it? It's a funny dichotomy with this one. We've got some parties shaking their heads saying "...this isn't what KS was intended for..." because Ashes has too MUCH that they shouldn't be asking for funding, and then we have the opposite end of the spectrum here, with you, saying that, what? There isn't enough evidence that there is a product at all?
In the end, remember that Kickstarter was created on the premise of allowing people to fund projects without the need for publishers, etc. You don't like that. Cool! I respect that. Just as with any other game that's been crowdfunded, though, there is a certain level of risk here. That being said, they have put in the effort to actually put together a "shell" of a game of some sort. There's alpha footage out there from what I've seen. What does that mean? I have no idea. Obviously not much to you, but I'm sure it gives confidence to others. Could it be a big trick to steal thousands of dollars? Sure, it could be. It's a matter of what level of trickery do you believe until it becomes silly in your own mind.
Don't give them your money, though. They don't need it.
Bwwaahaaahaaaa "fully funded", to any 'normal' person that means they have raised enough money to make the COMPLETE game in release form.
No matter how far into development you can always add features to the game. One of the stretch goals in the KS for example adds tavern games. They are not NEEDED in the game, but they are a nice addition to do something while you're chilling, waiting for guild events or what not. You can always make your game better with more funding.
The thing is that funding isn't everything, you actually need to put it to use. They said that they will try to double or triple their team in the coming months. Lets see how that goes.
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
In my eyes that's a rather thin argument. As I see it, the only reason that crowdfunding MMORPGs is a thing in the first place is because few are investing into it to begin with. The genre as a whole is withering away, at least until a new mass money making formula is discovered. If anything to me, the very fact these projects succeed in funding helps the overall viability of the genre, as it shows there is a demand for it. Regardless of how these games turn out.
I see it very differently so let's leave it there.
But now whether you agree with the reasoning or not you know what motivates some people.
Domineering control freak is valid motivation?
Alas it is necessary as clearly many lack self control.
I'm here to help them.
Besides blind faith is always fun to challenge, like fishing in a barrel.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Remember when we used to argue about games in pre-development being good or not when they released? Now we argue about the chances of a game actually releasing....who cares if it's actually good, it's a miracle enough just to get a product.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
How can a game be "fully funded" - when its most likely not even 20% of what is actually needed to fully finish the game?
The title should be Game partially funded via first KS, no?
We have yet to see the most basics of combat. Let alone what they are shooting for in combat direction. Im not sure why people are chucking money at this? They have left so much unsaid.
Well I think a few reasons. People have known about this game since December/January and they've been releasing loads of information since then. So a lot of people have been following it and already know all they need to know. These are the people who were just waiting for the KS to begin and knew ahead of time the date it would be released, etc. So keep that in mind - this wasn't done like most games where they just pop up out of nowhere.
Then for some other people they don't care as much about combat as they do the other gameplay ideas and systems. So for them they've seen enough.
I am with you in that combat is the most important to me. I can enjoy a lot of different types of games, including what they're presenting here, but I need to be sure combat is going to be fun. However I know not everyone agrees with me on that.
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
In my eyes that's a rather thin argument. As I see it, the only reason that crowdfunding MMORPGs is a thing in the first place is because few are investing into it to begin with. The genre as a whole is withering away, at least until a new mass money making formula is discovered. If anything to me, the very fact these projects succeed in funding helps the overall viability of the genre, as it shows there is a demand for it. Regardless of how these games turn out.
I see it very differently so let's leave it there.
But now whether you agree with the reasoning or not you know what motivates some people.
Domineering control freak is valid motivation?
I know you can do better that that.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I wanted to back it, but their video talked me out of it. Name a modern, successful fantasy MMORPG that has economy and narrative as half of its focus.
A million dollars will barely by coffee and snacks for a year
They have private funding, KS is on top of that.
So why do a KS then? Hype? They get plenty of that for free. Money they can spend on anything and NOT the game (which a private 'investor' would probably want oversight of)? Yeah that makes sense since thats what most KS are anyway.
So a game that will need close to 100 Million (to deliver what theyre claiming they want to deliver) seeks a 750K goal as a kickstarter. Thats less than 1% (obviously) so why even bother? Marekting maybe? To claim theyre the (second) most 'successful' KS campaign ever?
In the end NONE of this (like I have said a few times now) has ANYTHING to do with actually MAKING an MMO. The KS money is obviously not going to make or break their ability to release something. So whats it for? If they want to give people incentives then just do it. These 'stretch' goals are meaningless and if they wanted to they could do them for free. Some mini game and a few skins for mounts? Yeah thats a couple million 'worth' of time. LMAO.
I have been saying it for a long time now...just make the frigging game. Forget all the stupid shit these guys go through these days to win peopl eover. Make a game thats playable and fun people will play it. Then if you want to do stupid stuff and make questionable decisions feel free. Wild Card proved that with Ark. No one ever heard of that game before it came out, it is now a cult phenomenon, and its so popular it was actually able to release a (buggy) RETAIL 'expansion' to a game that is still in early access/alpha/beta (whatever story you want to believe). But they MADE game. Doesnt matter where it started or what they have done along the way since then. Its an actual PLAYABLE product.
A million dollars will barely by coffee and snacks for a year
They have private funding, KS is on top of that.
So a game that will need close to 100 Million (to deliver what theyre claiming they want to deliver) seeks a 750K goal as a kickstarter. Thats less than 1% (obviously) so why even bother? Marekting maybe? To claim theyre the (second) most 'successful' KS campaign ever?
Where the fuck did you come up with $100 million. That makes me laugh the same as when someone says stuff like "I LITERALLY have a billion things to do."
Shards Online (Legends of Aria) is in Alpha right now and playable by all backers and they got $50,000. So how did they manage to do that? For just $50,000? When you obviously need $100 million? Crowfall also has a $100 million game in development that was looking for just $800K. Pantheon was looking for less than $1 million. CU got just $2 million and it's going into Alpha. I'm not sure how all these $100 million games are being made, but they're all in public test phases, or approaching public test phases. So maybe they just have really good financial people investing their money.
Sadly 1 million dollars is not nearly enough to get them even half the way, but its a good start.
Going by their office space in the video and the current look of the game, they already have more than 1 millions dollars in capitals (it's also mentioned in the FAQ that they have capital beside crowdfunding, just not how much).
So why do a KS - they obvoously had enough to "kickstart" the project without crowdfunding.
Isnt "kickstart" as the name suggest to help you start off the project?
So this was jusy basicallly a round of donations?
More-cash-start?
Anyone doing a KS should fully disclose what% of actual project that funds as well as other financials.
I'm confused. For someone who is so close to the industry as you, why are you asking this question? Games have been using KS as a means of marketing over serious funding for a long time now. In fact, if you come to the table with nothing but hopes and dreams, you will fail. Shoot, Camelot Unchained just about failed because of a weak, tech-light pitch.
My mind is literally blown right now. Seriously.
On the disclosure aspect, you're right, it would be nice to have a company be open about the project, how much is done, financials, etc. However, the reality is that the vast majority of people have no fucking idea what it means anyway, so how is that helping inform anyone? In the end, people will simply turn to the first Internet troll who posts something convincing to THEM. It doesn't need to be the truth, it just has to make sense to them. So, no, posting financials doesn't help.
My post was tongue in cheek hehe - questions asked to point out the irony of using a "kickstarter" when your project is well under way.
I am not a big fan of KS done this way because IMO it diminshes projects that legitemately need funding to get off the ground.
This is BS and the industry is exploiting it
This is a crap assessment imo. Nothing against you personally, but so many people rail against games like Pantheon who really needed kickstarter to get off the ground, but failed to produce anything worthwhile demonstrating what they wanted to make.
Now, we have a game who, like Crowfall, came with some funding to get a polished tech demo operating, and people are going to bash them for that? What they've shown is likely only a small fraction of what they need to launch the game, and without further funding, they would be hard pressed to complete it on their own in the current climate.
Comments
1) To create interest/hype
2) To give the fans something to spend money on and get them more involved.
I think both reasons are a lot better then a KS where little Jimmy tries to raise money to create his dream project he has written down on a post-it somewhere. It is also much safer to spend money on, hence why they got funded ao easily, it seems like a safe bet. Then again, so did EQN.....
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
You base your belief they are fully funded on....
Their word?
Show me the evidence..or its all just promises from individuals with questionable backgrounds.
Then you should be asking...what features specifically are being funded.
Naw....just toss em $500...what could go wrong.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
People who say this should honestly be asking why they care enough to say such things? It's not like it's opening anyone's eyes to any variable of possibility they're unaware of.
It's also proven to do nothing to slow down the pace in which people throw money at these projects.
So is it simply to ridicule?
I don't donate to these things either, as I need a playable product to open my wallet. Yet I feel no need to point out the obvious 10 foot gorilla in the room in regard to crowd funding. Everyone is aware of that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Maybe because it ultimately affects everyone? Because each time we lower the bar it becomes the standard for games and companies that follow?
If prior Kickstarted games had not funded, there would be many fewer to try that route. We can debate whether that would be good or bad but we can't debate that the success or failure of these has implications for the genre as a whole.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Everything is in place, the extensive referral program can now kick into high gear as the highly successful KS debut will give it loads of momentum.
The next step will probably be a Cash Shop initiative to give everyone who "missed-out on the KS pledges" a chance to buy ingame advantages.
This one is hot, "invest" now, before it's too late !
1, I have no interest in supporting this game financially so wrong assumption. 2 I like to make up my own mind following my own criteria, not what someone else considers 'critical' or ' logical' thinking. And yes, I don't hate KS projects. I've backed Grim Dawn, Divinity: OS 1/2, Wasteland 2, Torment: Tides of Numera, ed. Silly me and my bad decisions
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
In my eyes that's a rather thin argument. As I see it, the only reason that crowdfunding MMORPGs is a thing in the first place is because few are investing into it to begin with. The genre as a whole is withering away, at least until a new mass money making formula is discovered. If anything to me, the very fact these projects succeed in funding helps the overall viability of the genre, as it shows there is a demand for it. Regardless of how these games turn out.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I see it very differently so let's leave it there.
But now whether you agree with the reasoning or not you know what motivates some people.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
We have yet to see the most basics of combat. Let alone what they are shooting for in combat direction. Im not sure why people are chucking money at this? They have left so much unsaid.
I think this is the whole premise of Kickstarter, isn't it? It's a funny dichotomy with this one. We've got some parties shaking their heads saying "...this isn't what KS was intended for..." because Ashes has too MUCH that they shouldn't be asking for funding, and then we have the opposite end of the spectrum here, with you, saying that, what? There isn't enough evidence that there is a product at all?
In the end, remember that Kickstarter was created on the premise of allowing people to fund projects without the need for publishers, etc. You don't like that. Cool! I respect that. Just as with any other game that's been crowdfunded, though, there is a certain level of risk here. That being said, they have put in the effort to actually put together a "shell" of a game of some sort. There's alpha footage out there from what I've seen. What does that mean? I have no idea. Obviously not much to you, but I'm sure it gives confidence to others. Could it be a big trick to steal thousands of dollars? Sure, it could be. It's a matter of what level of trickery do you believe until it becomes silly in your own mind.
Don't give them your money, though. They don't need it.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
They have private funding, KS is on top of that.
No matter how far into development you can always add features to the game. One of the stretch goals in the KS for example adds tavern games. They are not NEEDED in the game, but they are a nice addition to do something while you're chilling, waiting for guild events or what not. You can always make your game better with more funding.
The thing is that funding isn't everything, you actually need to put it to use. They said that they will try to double or triple their team in the coming months. Lets see how that goes.
Atleast this is what Steve has sead.
Alas it is necessary as clearly many lack self control.
I'm here to help them.
Besides blind faith is always fun to challenge, like fishing in a barrel.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Now if we only knew exactly what those core features were that are completely funded we would be home free.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well I think a few reasons. People have known about this game since December/January and they've been releasing loads of information since then. So a lot of people have been following it and already know all they need to know. These are the people who were just waiting for the KS to begin and knew ahead of time the date it would be released, etc. So keep that in mind - this wasn't done like most games where they just pop up out of nowhere.
Then for some other people they don't care as much about combat as they do the other gameplay ideas and systems. So for them they've seen enough.
I am with you in that combat is the most important to me. I can enjoy a lot of different types of games, including what they're presenting here, but I need to be sure combat is going to be fun. However I know not everyone agrees with me on that.
I know you can do better that that.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
So why do a KS then? Hype? They get plenty of that for free. Money they can spend on anything and NOT the game (which a private 'investor' would probably want oversight of)? Yeah that makes sense since thats what most KS are anyway.
So a game that will need close to 100 Million (to deliver what theyre claiming they want to deliver) seeks a 750K goal as a kickstarter. Thats less than 1% (obviously) so why even bother? Marekting maybe? To claim theyre the (second) most 'successful' KS campaign ever?
In the end NONE of this (like I have said a few times now) has ANYTHING to do with actually MAKING an MMO. The KS money is obviously not going to make or break their ability to release something. So whats it for? If they want to give people incentives then just do it. These 'stretch' goals are meaningless and if they wanted to they could do them for free. Some mini game and a few skins for mounts? Yeah thats a couple million 'worth' of time. LMAO.
I have been saying it for a long time now...just make the frigging game. Forget all the stupid shit these guys go through these days to win peopl eover. Make a game thats playable and fun people will play it. Then if you want to do stupid stuff and make questionable decisions feel free. Wild Card proved that with Ark. No one ever heard of that game before it came out, it is now a cult phenomenon, and its so popular it was actually able to release a (buggy) RETAIL 'expansion' to a game that is still in early access/alpha/beta (whatever story you want to believe). But they MADE game. Doesnt matter where it started or what they have done along the way since then. Its an actual PLAYABLE product.
Where the fuck did you come up with $100 million. That makes me laugh the same as when someone says stuff like "I LITERALLY have a billion things to do."
Shards Online (Legends of Aria) is in Alpha right now and playable by all backers and they got $50,000. So how did they manage to do that? For just $50,000? When you obviously need $100 million? Crowfall also has a $100 million game in development that was looking for just $800K. Pantheon was looking for less than $1 million. CU got just $2 million and it's going into Alpha. I'm not sure how all these $100 million games are being made, but they're all in public test phases, or approaching public test phases. So maybe they just have really good financial people investing their money.
Crazkanuk
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This is a crap assessment imo. Nothing against you personally, but so many people rail against games like Pantheon who really needed kickstarter to get off the ground, but failed to produce anything worthwhile demonstrating what they wanted to make.
Now, we have a game who, like Crowfall, came with some funding to get a polished tech demo operating, and people are going to bash them for that? What they've shown is likely only a small fraction of what they need to launch the game, and without further funding, they would be hard pressed to complete it on their own in the current climate.
Oh how fickle gamers are.