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PS4 Closed Beta Keys - Marvel Heroes News

AdminAdmin Administrator RarePosts: 5,623

imagePS4 Closed Beta Keys - Marvel Heroes News

MMORPG.com has been given closed beta keys for the Playstation4 version of Marvel Heroes Omega to give out to our community. Get your key and get in the game!

Read the full story here


- MMORPG.COM Staff -

The dead know only one thing: it is better to be alive.

Comments

  • MaissonMaisson Member UncommonPosts: 29
    All around US but not the US?
  • nomatics856nomatics856 Member UncommonPosts: 219
    wait what these keys dont work in the US?
  • viney123viney123 Member UncommonPosts: 69
    They work in the US.. Of course they do. Marvel Heroes is developed by US company.. MMORPG needs to fix the info..
  • dreamsfadedreamsfade Member UncommonPosts: 339
    I live in Missouri and I just registered a beta code. Codes work fine in the US -- 17.6GB download.

    image
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    gave the code to my cousin in the caribbean (i already had access) and it worked. He is downloading now. With his 3mb internet we will definitely play together tomorrow or the day after lol




  • AdminAdmin Administrator RarePosts: 5,623
    Sorry, bad copy/paste from me! Yes, the US is included!

    - MMORPG.COM Staff -

    The dead know only one thing: it is better to be alive.

  • KajidourdenKajidourden Member EpicPosts: 3,030
    What all does this entail? The founder's packs come with a character unlocked, does this unlock anyone or is it the level 10 restriction?
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195


    What all does this entail? The founder's packs come with a character unlocked, does this unlock anyone or is it the level 10 restriction?


    I believe you start with enough shards to unlock one character of your choice.



  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195


    gave the code to my cousin in the caribbean (i already had access) and it worked. He is downloading now. With his 3mb internet we will definitely play together tomorrow or the day after lol


    That means he may get almost a week of playtime!



  • KajidourdenKajidourden Member EpicPosts: 3,030
    edited May 2017










    gave the code to my cousin in the caribbean (i already had access) and it worked. He is downloading now. With his 3mb internet we will definitely play together tomorrow or the day after lol






    That means he may get almost a week of playtime!






    It's ending that soon?

    edit: When is the next beta phase?
  • TobrukTobruk Member UncommonPosts: 46
    edited May 2017
    If I recall, Open Beta starts on the 15th. Yes, there will be a wipe of all characters. They will reimburse everyone the full amount of shards you spent on characters plus the free 400 shards for the first character. If you bought one of character packs to get into the closed Beta, that character will be unlocked but at lvl 1 again. The only thing not being wiped are your Eternity Shards. They said they will let people keep those to spend on characters.
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Tobruk said:

    If I recall, Open Beta starts on the 15th. Yes, there will be a wipe of all characters. They will reimburse everyone the full amount of shards you spent on characters plus the free 400 shards for the first character. If you bought one of character packs to get into the closed Beta, that character will be unlocked but at lvl 1 again. The only thing not being wiped are your Eternity Shards. They said they will let people keep those to spend on characters.


    I think everything is wiped including eternity shards, but if they are saying different let me know.  

    There was an eternity shard exploit where people were getting limitless eternity shards and then buying all characters, and as far as I know it still isn't patched out yet, so.. I doubt they'll let people keep the eternity shards.

    The game was supposed to go to "open beta" on the 16th it has since been pushed back to the 18th. There will not be another wipe once it hits open beta. 



  • TobrukTobruk Member UncommonPosts: 46




    Tobruk said:


    If I recall, Open Beta starts on the 15th. Yes, there will be a wipe of all characters. They will reimburse everyone the full amount of shards you spent on characters plus the free 400 shards for the first character. If you bought one of character packs to get into the closed Beta, that character will be unlocked but at lvl 1 again. The only thing not being wiped are your Eternity Shards. They said they will let people keep those to spend on characters.




    I think everything is wiped including eternity shards, but if they are saying different let me know.  

    There was an eternity shard exploit where people were getting limitless eternity shards and then buying all characters, and as far as I know it still isn't patched out yet, so.. I doubt they'll let people keep the eternity shards.

    The game was supposed to go to "open beta" on the 16th it has since been pushed back to the 18th. There will not be another wipe once it hits open beta. 



    You are right, ES arent being refunded. Its the G's spent that are being refunded. Mixed those 2 up.
  • tonyvuknometonyvuknome Member UncommonPosts: 26
    Every class is nearly identical they all have a weak normal hit either range or melee, an aoe cone, circle or line, and a blink/trleport/dash. They just change the skills animation to match the hero.
  • corvascorvas Member UncommonPosts: 151
    just claimed my key but I live in the EU, so cant use it, if anyone needs it just PM me
  • vorxenvorxen Member UncommonPosts: 7
    why does Australia miss out on everything :(
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195


    Every class is nearly identical they all have a weak normal hit either range or melee, an aoe cone, circle or line, and a blink/trleport/dash. They just change the skills animation to match the hero.


    Not entirely true.  Some characters are built around range or melee. Some are good at both. Some have no ranged attacks.  Some are based around movement. 

    In fact I would say Marvel Heroes has put together a lot of mechanics in games you don't see very often.  Ways in which you build and spend energy that is rather uncommon.



  • Tiamat64Tiamat64 Member RarePosts: 1,545


    Not entirely true.  Some characters are built around range or melee. Some are good at both. Some have no ranged attacks.  Some are based around movement. 

    In fact I would say Marvel Heroes has put together a lot of mechanics in games you don't see very often.  Ways in which you build and spend energy that is rather uncommon.


    It's all just different ways to do DPS these days, though, whether it's "build up more combo points before attacking to do more DPS" or "Use this skill to reload your other skills to do more DPS", etc.  They really standardized the heroes over time, all for the sake of making it "easier to balance".  Some heroes still manage to play a bit differently than others but as someone who owns every hero in the game, they still all blended into each other to me after a while anyways.

    If you want to play any type of hero but DPS, forget about it.  Debuffer?  All boss mobs quickly gain 100% immunity to debuffs after the first few hit them.  Tanker?  Taunts count as debuffs so they too stop working shortly after the battle has started.  Healer?  ...nope.  Buffer?  Nope.

    Even summoners can't really provide back up tanks because most enemies ignore summons for the most part or use such huge AoE skills that summons don't shield you much from anything.

    I can't help but wonder if the lack of roles besides DPS is what contributed to the game's long term decay.  Well, all MMOs lose population as they grow old anyways so I suppose it's hard to tell if or what the other reasons could be.
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Tiamat64 said:





    Not entirely true.  Some characters are built around range or melee. Some are good at both. Some have no ranged attacks.  Some are based around movement. 

    In fact I would say Marvel Heroes has put together a lot of mechanics in games you don't see very often.  Ways in which you build and spend energy that is rather uncommon.




    It's all just different ways to do DPS these days, though, whether it's "build up more combo points before attacking to do more DPS" or "Use this skill to reload your other skills to do more DPS", etc.  They really standardized the heroes over time, all for the sake of making it "easier to balance".  Some heroes still manage to play a bit differently than others but as someone who owns every hero in the game, they still all blended into each other to me after a while anyways.

    If you want to play any type of hero but DPS, forget about it.  Debuffer?  All boss mobs quickly gain 100% immunity to debuffs after the first few hit them.  Tanker?  Taunts count as debuffs so they too stop working shortly after the battle has started.  Healer?  ...nope.  Buffer?  Nope.

    Even summoners can't really provide back up tanks because most enemies ignore summons for the most part or use such huge AoE skills that summons don't shield you much from anything.

    I can't help but wonder if the lack of roles besides DPS is what contributed to the game's long term decay.  Well, all MMOs lose population as they grow old anyways so I suppose it's hard to tell if or what the other reasons could be.


    I think when you get to the point of playing every hero then you are correct, but I would also say any game can be broken down that way.  

    You're right about no other classes.  At the cosmic level tanking doesn't really work, and controlling doesn't work either.  There are no true healing classes though some classes do provide heals.    Taunts only provide some help but bosses get immunity to those for a short while too.

    I guess if you play PC and you've gotten every character then, yeah, it will all blend together.  The problem is, not all characters are created equal, at least on PS4.   Some classes are just way too strong while others are great classes if played well.  Then you have some characters that are just bad choices from the get go, and even played to the best of their ability won't ever be able to do what others can do.




  • Tiamat64Tiamat64 Member RarePosts: 1,545


    I guess if you play PC and you've gotten every character then, yeah, it will all blend together.  The problem is, not all characters are created equal, at least on PS4.   Some classes are just way too strong while others are great classes if played well.  Then you have some characters that are just bad choices from the get go, and even played to the best of their ability won't ever be able to do what others can do.




    Sadly, that particular problem isn't exclusive to the console versions.  Even on the PC, just because every character is just DPS doesn't mean every character is actually GOOD at it.

    One major reason for the big imbalances is because someone(s) at Gaz got the bright idea to "rebalance" all the heroes at once.  So instead of just gradually tweaking each hero as needed from observation over time to get them all towards a good average, they threw everything out and started all over from scratch.  The thing is, when you start from scratch, you have no baseline and no prior statistics to go by.  The BUE was supposed to make heroes easier to balance by simplifying them but the balance is ironically worse than ever now (which is quite a feat since most people didn't think the balancing could get any worse)

    I can't even begin to imagine how much of a balancing nightmare things will be if Gaz ever gets around to implementing Omega items (which are supposed to have a whole bunch of affixes that radically alter skills and how heros play.  Yea, good luck balancing all that in a game with 30+ heroes, Gaz...).
  • xpowderxxpowderx Member UncommonPosts: 2,078
    GREAT GAME!! Loving it so far!! Iron Man is super pimp :-D Especially after getting some gear.
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