The RPG Files: The Surge Does a Lot of Things Right
To make this easy, The Surge is Edge of
Tomorrow meets Dark Souls, which is a very apt analogy now that I think
about it. The grungy sci-fi setting mixed with gameplay that can be
broken down as Live, Die, Repeat, Break controller in an uncontrollable
rage fit. Yup. Sounds about right.
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"and your surgery was a total failure, as you can now walk and swing a pipe with the best of ‘em."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I think this is the most common complaint but I really don't understand the difference between Darksouls and this in this instance. It's common for you to kill a lot of the same thing in Dark Souls in order to unlock a shortcut. I know you weren't referencing Dark Souls but I feel like it's hard not to when playing a game like this.
Playing: Nothing
Looking forward to: Nothing
거북이는 목을 내밀 때 안 움직입니다
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
While i haven't played it (hard to justify full price on this one), i find it hard to believe it gets a 9/10. From what i've seen and heard on some video reviews, Deck13 learned from their mistakes in Lords of the Fallen and fixed them here so i am interested in playing this game, but i have a feeling it is nowhere near the level of a Souls game.
I will get this game on sale and will try to make as little comparisons to Souls as possible and see how enjoyable it can be as it's own thing.
All in all, I'd say 6-6,5 score, it's above average (5 is average, which most people forget :P), but not by much. Could be 9 easy tho.
MAGA
The Surge is amazing in similar ways - it does some things better than DS3, some things worse. Definitely one of the better games I played this year.
I enjoy the crafting system. It feels like you can fine tune the build of your character more compared to Dark Souls. You can select up to 8 implants, which do things like instant healing, converting stamina to healing, healing over time, bonus energy, bonus stamina on kills. In that sense, I find the character builds a lot more fascinating.
The "parts" system is also interesting. You can focus on specific parts of the enemies' body, allowing you to collect specific crafting ingredients (or exploit a weakness). This makes the combat a lot more tactical, while making it feel very much like the Dark Souls dodge/attack formula.
The gameplay is very satisfying, the level design is interesting. You get a lot of "aha" moments, when a shortcut takes you somewhere you've been 30 minutes ago. You only have one "checkpoint" per map, which means you are opening many different shortcuts that end up leading to the original place. DS is a bit more linear in that sense, opening bonfires along a path. In Surge, you open doors you never even noticed in the first place, which is a mesmerising experience.
The place where it falls short for me is the game world. While it's likely subjective, Dark Souls had an eerie feel about it. As I was exploring the game, my mind was struggling to grasp what actually was going on, how the themes of death and fear relate to everything I am experiencing. This made every zone of DS3 really memorable. I am getting nothing like that in the Surge - it's a futuristic westernish environment. It's probably too familiar to prod that bizarre feeling in me.
Still, I'm looking forward to playing it when I get back home from work. A great buy if you enjoy the Dark Souls formula. As long as you don't come in experiencing the bizarre world Dark Souls offers.