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The RPG Files: The Surge Does a Lot of Things Right

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The RPG Files: The Surge Does a Lot of Things Right
To make this easy, The Surge is Edge of Tomorrow meets Dark Souls, which is a very apt analogy now that I think about it. The grungy sci-fi setting mixed with gameplay that can be broken down as Live, Die, Repeat, Break controller in an uncontrollable rage fit. Yup. Sounds about right.

Read the full story here





¯\_(ツ)_/¯ 


Comments

  • SovrathSovrath Member LegendaryPosts: 32,780
    I think this should read "wasn't"?

    "and your surgery was a total failure, as you can now walk and swing a pipe with the best of ‘em."
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ACommonMuggerACommonMugger Member RarePosts: 558
    edited May 2017
    9/10?! Jesus, maybe I should get this game.. I'm a huge Dark Souls fan but LotF disappointed me. Usually Hive Leader is pretty on par with what my interests are so I'm seriously considering it now.
  • OzmodanOzmodan Member EpicPosts: 9,726
    Just because it is hard does not make it great
    bartoni33
  • ElvocElvoc Member RarePosts: 549
    So I am enjoying the game so far, I enjoy the hidden secrets and constant changes in an area once you progress. The combat is interesting even though i find myself taking on multiple enemies and even using wasted finishing moves, because i can't seem to get my focus on the enemies weak spot fast enough to try and rip off a part. I think my only gripe is it gets a bit repetitive after a while going back and killing the same enemies over and over until you find the next shortcut.
  • ACommonMuggerACommonMugger Member RarePosts: 558

    Elvoc said:

    So I am enjoying the game so far, I enjoy the hidden secrets and constant changes in an area once you progress. The combat is interesting even though i find myself taking on multiple enemies and even using wasted finishing moves, because i can't seem to get my focus on the enemies weak spot fast enough to try and rip off a part. I think my only gripe is it gets a bit repetitive after a while going back and killing the same enemies over and over until you find the next shortcut.




    I think this is the most common complaint but I really don't understand the difference between Darksouls and this in this instance. It's common for you to kill a lot of the same thing in Dark Souls in order to unlock a shortcut. I know you weren't referencing Dark Souls but I feel like it's hard not to when playing a game like this.
  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Its ok. it's a tad repetitive imo.

    Playing: Nothing

    Looking forward to: Nothing 


  • psiicpsiic Member RarePosts: 1,642
    I played and not that impressed it gets old fast
  • [Deleted User][Deleted User] Posts: 12,262
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  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    No range skills?!? One weapon. WTF.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722


    Way over scored imo. 7.5 out of 10 at best.



    While i haven't played it (hard to justify full price on this one), i find it hard to believe it gets a 9/10. From what i've seen and heard on some video reviews, Deck13 learned from their mistakes in Lords of the Fallen and fixed them here so i am interested in playing this game, but i have a feeling it is nowhere near the level of a Souls game.

    I will get this game on sale and will try to make as little comparisons to Souls as possible and see how enjoyable it can be as it's own thing.




  • BeowulfsamBeowulfsam Member UncommonPosts: 145
    Well, as Hive said it, enemies are frustrating, but for me that is bad, dunno when that became a good thing. Hard enemies I've no problems with, or interesting, engaging, idk. And combat is less fluid compared to DS, sure, I get it you can't copy mechanics 1:1, but still. Levelling the character is kinda meh for me. Levels are also kinda meh after a while, corridors weee. Gear variety is also nothing to write home about.

    All in all, I'd say 6-6,5 score, it's above average (5 is average, which most people forget :P), but not by much. Could be 9 easy tho.
  • ElsaboltsElsabolts Member RarePosts: 3,476
    Future console game looks to me.
    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • PhryPhry Member LegendaryPosts: 11,004
    Looks like a decent kind of Dark Souls game, but with a better controller interface, as in, it supports mouse and keyboard use far better than Souls does, its pretty much Dark Souls only PC friendly. ;)
  • laxielaxie Member RarePosts: 1,122
    I picked up Dark Souls 3, not knowing the genre at all. I instantly fell in love with it.

    The Surge is amazing in similar ways - it does some things better than DS3, some things worse. Definitely one of the better games I played this year.

    I enjoy the crafting system. It feels like you can fine tune the build of your character more compared to Dark Souls. You can select up to 8 implants, which do things like instant healing, converting stamina to healing, healing over time, bonus energy, bonus stamina on kills. In that sense, I find the character builds a lot more fascinating.

    The "parts" system is also interesting. You can focus on specific parts of the enemies' body, allowing you to collect specific crafting ingredients (or exploit a weakness). This makes the combat a lot more tactical, while making it feel very much like the Dark Souls dodge/attack formula.

    The gameplay is very satisfying, the level design is interesting. You get a lot of "aha" moments, when a shortcut takes you somewhere you've been 30 minutes ago. You only have one "checkpoint" per map, which means you are opening many different shortcuts that end up leading to the original place. DS is a bit more linear in that sense, opening bonfires along a path. In Surge, you open doors you never even noticed in the first place, which is a mesmerising experience.

    The place where it falls short for me is the game world. While it's likely subjective, Dark Souls had an eerie feel about it. As I was exploring the game, my mind was struggling to grasp what actually was going on, how the themes of death and fear relate to everything I am experiencing. This made every zone of DS3 really memorable. I am getting nothing like that in the Surge - it's a futuristic westernish environment. It's probably too familiar to prod that bizarre feeling in me.

    Still, I'm looking forward to playing it when I get back home from work. A great buy if you enjoy the Dark Souls formula. As long as you don't come in experiencing the bizarre world Dark Souls offers.
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