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Main Stormblood Theme - Revolutions - Final Fantasy XIV Videos - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited May 2017 in Videos Discussion

imageMain Stormblood Theme - Revolutions - Final Fantasy XIV Videos - MMORPG.com

Final Fantasy XIV will be expanding next month with Stormblood. As part of the lead up to the release, Square Enix has published a video featuring the main theme from Stormblood, Revolutions.

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Comments

  • winghaven1winghaven1 Member RarePosts: 745
    edited May 2017
    Listening to this pretty nice music, decent editing and all. But then out of the blue there's the cliche baby-race (like those in Tera) that are trying to act serious in the trailer - kinda ruins the experience personally! :P
  • kunafoxkunafox Member UncommonPosts: 3
    Great to know that Lyse is playing a greater role in the story, though I'm betting it'll be equal parts Yugiri and Lyse to move the plot. And to finally see inklings of red magic (or atleast possible animations for it) was nice. Music is always nice and can't wait to get it in my orchestrion.
  • exile01exile01 Member RarePosts: 1,089
    edited May 2017
    FF14 needs a more dynamic approach on combat system. Not Neverwinter/Tera alike but things have to get faster. Nobou Uematsu is really master of thememusic. I never heard a single bad soundtrack of him. Love it.
    Kahrek
  • JudgeUKJudgeUK Member RarePosts: 1,696
    Simply one of the greatest mmo's of the era.
    A light against the gloom of all those "we've added a new rock this week now give us your kickstarter money" conveyor belt of instantly disposable offerings.
    The depth of storytelling, character portrayals, atmospheric audio puts this game in a different league to most of today's mmo's.
    It is brilliant.
    YaevinduskKalebGraysonrenstaSoki123kallens
  • YaevinduskYaevindusk Member RarePosts: 2,094
    edited May 2017

    JudgeUK said:

    Simply one of the greatest mmo's of the era.

    A light against the gloom of all those "we've added a new rock this week now give us your kickstarter money" conveyor belt of instantly disposable offerings.

    The depth of storytelling, character portrayals, atmospheric audio puts this game in a different league to most of today's mmo's.

    It is brilliant.



    It would be something I recommend to everyone if they fixed up level 46-49 content (in that they added more) and patch 2.1-2.3 content (Perhaps take away some -- or change it all in such a way that current level 50 content starts at 46 and you can level 47-50 from patch 2.1-2.3) up a bit. Though once someone gets past those portions it's solid and well worth the entry fee. If you aren't the type to shy away from doing a large amount of quests during 2.1-2.3 content and can make it through, then I do recommend it to just about anyone -- especially with the level 35 free trial.

    It's a good MMO for many and is constantly showing growth despite it being P2P (even to the point of tripling their budget with Stormblood and adding new Servers in Europe / buying a new data center for NA for future growth), and provides frequent and beefy content and new systems all the time (including but not limited to all the music and story they add with new patches).

    It is definitely something I'd recommend to all FF fans if you want to just treat it as a Final Fantasy Game, beat it and Stormblood when it comes out, and then wait until the next expansion or set of patches. Essentially just taking your time and not worrying about getting to the end (there are a lot of systems that open up on the way, too... they're not all at the end!).

    It's one of the few games were people complain that there's too much content. It also has a lot of complex systems and features. Many get overwhelmed by specific classes that have "obscene" button rotations and various active requirements to max their damage. We'll see how the new skill and UI changes (each job will be getting their own unique UI at level 60 or so) will help. Though don't expect a 1or 2 button rotation or you'll be overwhelmed by a potential 35+ one with positional conditions, procs, synergy worries, mini-games, etc. for that extra 5-10% dps.

    The above can be daunting if you just want to play casually, though that's really only required on the highest end stuff. In addition, it's a bannable offense to use parsers to harass others (in fact, you can't even say you use it in game or you might get a warning; it's a don't ask don't tell policy and FCs only post things in discord to help with their fights).
    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • derek39derek39 Member UncommonPosts: 265
    Hmm, Not impressed by this theme at all. The ARR and Heavensward themes were much much better imo.
    Agnharvelimiriusonelesslightkallens

    Monster Hunter since '04!
    Currently playing: MHW & MHGU

  • KalebGraysonKalebGrayson Member RarePosts: 430
    I'm rounding up my gaming clan and bringing the band back together for Stormblood. We're about 30 days out and I'm getting really excited!
  • AnnwynAnnwyn Member UncommonPosts: 2,854

    derek39 said:

    Hmm, Not impressed by this theme at all. The ARR and Heavensward themes were much much better imo.



    I feel the same. It's not bad, but Answers, Heavensward and Dragonsong were far superior.
    onelesslight
  • JudgeUKJudgeUK Member RarePosts: 1,696
    edited May 2017
    The game and subsequent expansion themes are excellent. On top of that you get instance themes like this - WARNING VIDEO CONTAINS HEAVENSWARD SPOILERS
  • derpderpa23derpderpa23 Member CommonPosts: 4
    I thought it was like other FFs. Turn based. Graphics are realistic and fair tho. 
    How about you join me into my Journey? :3 *wink*

  • velimiriusvelimirius Member UncommonPosts: 134
    Dragonsong (Heavensward theme) was much better and more epic, tbh this one bored me...
    onelesslight
  • KahrekKahrek Member UncommonPosts: 68

    exile01 said:

    FF14 needs a more dynamic approach on combat system. Not Neverwinter/Tera alike but things have to get faster. Nobou Uematsu is really master of thememusic. I never heard a single bad soundtrack of him. Love it.



    I no longer play FFXIV although I may sub for 2 or 3 months at Stormblood's release but I still buy all the damned soundtracks. I have been to 3 Distant World concerts and every one of them was great. The music sometimes makes the game and in this case I would say that it certainly has helped them :)
  • WarlyxWarlyx Member EpicPosts: 3,367
    not a bad theme , but yeah both ARR / HW are better imo.
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