The only games that interest me, are games that make good sense.
At the end of the day, I don't care for playing game that are designed:
1) To be a waste of time 2) To be a commerical product, for someone to earn a lot of money 3) To be childish. As if earning dumb skill points and pointless achievements could ever be found fun and enjoyable.
To be interesting, games has to be: 1) Based on relying on having an immersion into the game world 2) Based on player initiative (not some linear progression/theme park ride) with real choices to be made.
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
Favorite genre would be MMOFPS. Games like Battleground Europe and Planetside. Would however love to see a good MMORTS. Something quick paced (and not a browser game!), but still in MMO format.
I've been interested in seeing a futuristic/fantasy mix, where it allows players to use technology and magic to connect socially... instead of having a medieval/fantasy mix where things are extremely primitive when it comes to social communication. I prefer fantasy over anything else. To me, it's better than role playing modern day or medical... I want to experience a life I couldn't normally live, you know?
I want a really well designed and developed Steampunk game. MMO or not, i don't mind. I love fantasy and high fantasy but the market is saturated with them. I think a AAA high quality Steampunk mmo is overdue by now.
Comments
At the end of the day, I don't care for playing game that are designed:
1) To be a waste of time
2) To be a commerical product, for someone to earn a lot of money
3) To be childish. As if earning dumb skill points and pointless achievements could ever be found fun and enjoyable.
To be interesting, games has to be:
1) Based on relying on having an immersion into the game world
2) Based on player initiative (not some linear progression/theme park ride) with real choices to be made.
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