Bought FFXIV+expansion, found out couldn't join my friends cause server is locked. I dunno why a queue like most normal games couldn't be implemented, but oh well. I'd rather be in an 10 hour queue and wait all day to play than not play at all with my friends lol
Tried ESO, but the community seemed kinda meh and even joining in the past hour a big guild...I think I just can't get into ESO for some reason. It didn't help my two friends who joined with me say they probably won't continue playing it.
Keep going back over and over to WoW, but I get bored really quick cause did so much of it already and there isn't really anything to actually do in Legion except get better items...which is boring
Sort of play GW2...but it feels pointless...while chasing a tiny bit bigger piece of cheese in WoW is boring and I don't consider real content...having no point at all to do play is kinda boring too. I dunno what there is to accomplish in GW2. Plus none of my friends actually play GW2. However...PvP in GW2 is amazing.
I LOVED City of Heroes. Loved SWG. Loved Asheron's Call. Loved Saga of Ryzom (but that MMO is dead as hell, its up but literally NO ONE plays lol)...I loved warhammer online (and dark age of camelot before that)...loved Vanguard Saga of Heroes. Loved tabula rasa and auto assault. Loved anarchy online (yes its still up, yes the graphics make it unplayable for me)...none of these I got bored with even if I played them for years and years.
Sure some I can go back to (SWG is still around heh heh)...but I am a graphics snob (sort of)...I don't need the best graphics in the entire world...I just want playable semi-modern graphics lol. Going back to old blocky 3d graphics=a big fat no for me lol.
Is it the newer MMOs that are out that just aren't like the old MMOs? Am I bored with the genre or what?
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
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I'm in the same boat. I have a good idea why too. It's a combination of a few things, the main one being that the business people who run game companies don't know what they are doing, and they overrule the devs working for them.
Modern games aren't learning from the games that went before them. I also loved CoH, and it had a great group system, with scaling content both in instances and in the open world, side-kicking and exemplaring, team sizes up to 8, and that in a more than 10 year old game now. There is no excuse why modern games have such bad group systems when they have so many examples to learn from.
At some point a company will realize that if you spend enough money well you can make a great game that people will love and it will be crazy profitable, because people will spend money on a good game.
Gaming is also suffering from the same problem that Linux is. Nobody is willing to compromise enough to make one big good project, so what we get is all these small indie studios making barely different small scope games with very few producing something a significant number of people will find worth playing.
That's why I started my game project, I just don't know how to get to AAA game company from nothing XD
I've played MMO's off and on since 1999 and original Everquest. I'm 37 years old now and I gotta tell ya over the past few years I've gradually slid away from MMO's altogether. Even with the hopes of a new one in the works I don't get as excited as I used to and honestly haven't even played an MMO for the better part of a year now.
I've been going back to games like Dragon Age Inquisition, Mass Effect series, Tomb Raider's, etc etc etc and just went exploring without all the unnecessary drama's and trolls u find every day in MMO's. That's alot of what killed it over time for me. I got older, the crowd got younger and more immature. I know there's alot of mature gamers like me out there but too few and far between these days in MMO's... at least in my opinion. Just wasn't worth the hassle of sifting through the trolls.
Hope this helps and possibly gives you some advice in the process
Games have changed over the years, and feel of older games is hard to find in current titles, so you may find the games of today to have slim pickings.
You may find one upcoming title of particular interest... Camelot Unchained, which will be a more modern spiritual successor to DAoC, that will likely be in many ways similar to that game, but also different as well. It should have more graphical flare than the original.
The only advice I can give is what I did myself, if you can't find enjoyment in current mmorpg start to play other genres and get an additional hobby to occupy your time.
Let's Play Ragnarok Journey
My personal tastes haven't changed over the years, but was has changed is that I at least know what my personal tastes are now. In the past when I was still exploring the genre, I didn't really know what I liked or didn't like so I would try a lot of games out. Some I'd last a day, some a week, some a few months before I identified something I could get over - be it weak / shallow combat, too linear questing, crazy power gaps or just an IP I couldn't connect with.
So, these days, I at least know exactly what I like, and more importantly, I know exactly what sort of features will kill my enjoyment of an MMO.
On top of that, the genre has changed. The biggest change has been the move to action-combat. It is a style of combat I simply don't enjoy, I find it too shallow and unengaging for long term play. I can put up with it for 30-50 hours (standard single player RPG) but even with them, I'm usually bored by the end. For an MMO where I expect to play for years, I just can't stand the boredom.
So, like the OP, I sit around waiting for something new and engaging to come along. All my hopes are pinned on Camelot Unchained but we're still a long way from release on that one. I'm curious to see what Amazon can do with New World, but hold little hope for that.
My cure: You play a game you fancy from other genres in the meanwhile. Just sticking to one genre is odd to me as a gamer, but I'm sure people exist like that.