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Why are so many MMO games filled with toxic players ?

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  • Brald_IronheartBrald_Ironheart Member UncommonPosts: 119
    Leaders don't have to be capable leaders though. 

    Anyway, I've already spent too much time here today.  I might check this thread again later.
    Roleplayinn.com - New forum for people who love role-playing of all kinds - tabletop/pencil & paper, live-action, and role-playing in mmorpgs.
  • Brald_IronheartBrald_Ironheart Member UncommonPosts: 119
    @jimbobfurley ; - You're right.  I apologize.  I fixed it.
    Roleplayinn.com - New forum for people who love role-playing of all kinds - tabletop/pencil & paper, live-action, and role-playing in mmorpgs.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2017
    Leaders don't have to be capable leaders though. 

    Anyway, I've already spent too much time here today.  I might check this thread again later.
    ok I will just say this last then.

    they are two distinctly different measureable can write down on a sheet of paper specific different skill sets that one can learn just like one can learn accounting.
    its not a matter of leadership vs effective leadership.
    look it up if your still not following me. Forbes is using the word somewhat incorrectly however given the audience is likely good enough

    EDIT: here is how to look at it. A leader is someone who convinces people (and not just a few but a LOT) to follow them even though those people dont have to follow. Not all people who are in positions of power are also leaders. in fact, its rather rare

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Flyte27Flyte27 Member RarePosts: 4,574
    Flyte27 said:
    Flyte27 said:
    Having grown up in the 90s I don't recall many kids I played with in UO or EQ to be what you would consider a nice LAN party.
    That's exactly what I was talking about.
    Face to face, at a LAN party, those people were nice. As soon as they were able to go online, anonymous behind their computer screen the other side of the world, they became assholes and cowards behind a screen. Curious, don't you think?
    That is true, but it is also based on what is the norm in society.  In the place I was growing up we often insulted each other and tried to show up one another through any means possible (dirty tactics), but it was considered fun to do so at that point.  We were fairly used to it at the time.  It seemed to be the social norm in most movies I watched.  That is bad behavior, rudeness, and disregard for authority.  
    Your insistence on defending rude behavior as soon as one is anonymous is intriguing. Those "heroes" in movies who are harsh and rude don't hide behind a computer screen to do so, they do it face to face and accept the consequences.
    Could it be that you are one of them? If yes, why don't you grow a pair and do the same in "real" life? If not, why do you try to defend them?
    I can think of two points to argue here.

    One is that the world those guys live in it's likely that they have to worry more about being nice than rude.  Rude is likely the norm.  So is killing to survive (survival of the fittest or meanest).

    Another thing I would say is this is a fantasy world and not reality.  It is a good place to hide and pretend to be a certain way if it makes you feel better.

    I can't see a hero in the modern age of storytelling being rude or killing mercilessly.  Such a hero would be lynched.

    Let's look at characters like Conan (in the movies), Deathstalker, or the guy from Sword and the Sorcerer (campy niche B movies I enjoy and find humorous) or characters like Clint Eastwood's the man with no name (A Fistful of Dollars).  Realistically these characters would die if ganged up on by bad guys.  They also wouldn't exactly be loved by society unless said society was full of many morally inept people.  I feel a morally inept fantasy theme makes for a much more exciting adventure and so does a flawed hero.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Rudeness in MMORPGs is just an extension of the general decline in conduct in the online environment compared to more direct means of contact. It is prompted by little if any chance of repercussion... a potential that some require to maintain at least a guise of civility.
    maskedweasel
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Flyte27 said:
    Flyte27 said:
    Flyte27 said:
    Having grown up in the 90s I don't recall many kids I played with in UO or EQ to be what you would consider a nice LAN party.
    That's exactly what I was talking about.
    Face to face, at a LAN party, those people were nice. As soon as they were able to go online, anonymous behind their computer screen the other side of the world, they became assholes and cowards behind a screen. Curious, don't you think?
    That is true, but it is also based on what is the norm in society.  In the place I was growing up we often insulted each other and tried to show up one another through any means possible (dirty tactics), but it was considered fun to do so at that point.  We were fairly used to it at the time.  It seemed to be the social norm in most movies I watched.  That is bad behavior, rudeness, and disregard for authority.  
    Your insistence on defending rude behavior as soon as one is anonymous is intriguing. Those "heroes" in movies who are harsh and rude don't hide behind a computer screen to do so, they do it face to face and accept the consequences.
    Could it be that you are one of them? If yes, why don't you grow a pair and do the same in "real" life? If not, why do you try to defend them?
    I can think of two points to argue here.

    One is that the world those guys live in it's likely that they have to worry more about being nice than rude.  Rude is likely the norm.  So is killing to survive (survival of the fittest or meanest).

    Another thing I would say is this is a fantasy world and not reality.  It is a good place to hide and pretend to be a certain way if it makes you feel better.

    I can't see a hero in the modern age of storytelling being rude or killing mercilessly.  Such a hero would be lynched.

    Let's look at characters like Conan (in the movies), Deathstalker, or the guy from Sword and the Sorcerer (campy niche B movies I enjoy and find humorous) or characters like Clint Eastwood's the man with no name (A Fistful of Dollars).  Realistically these characters would die if ganged up on by bad guys.  They also wouldn't exactly be loved by society unless said society was full of many morally inept people.  I feel a morally inept fantasy theme makes for a much more exciting adventure and so does a flawed hero.
    do you feel that when most people within games say 'encourages socialization' what you are talking about is part of that equation?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • TamanousTamanous Member RarePosts: 3,030
    edited July 2017
    Sociology 101.

    Answers are all there.

    Big developers don't build mmo progression based on social structure anymore. You are the Plinko chip bouncing around the pegs of RMT metrics. The hardcores fill a metric better than you, therefore you are not required.
    maskedweasel[Deleted User]

    You stay sassy!

  • Flyte27Flyte27 Member RarePosts: 4,574
    SEANMCAD said:
    Flyte27 said:
    Flyte27 said:
    Flyte27 said:
    Having grown up in the 90s I don't recall many kids I played with in UO or EQ to be what you would consider a nice LAN party.
    That's exactly what I was talking about.
    Face to face, at a LAN party, those people were nice. As soon as they were able to go online, anonymous behind their computer screen the other side of the world, they became assholes and cowards behind a screen. Curious, don't you think?
    That is true, but it is also based on what is the norm in society.  In the place I was growing up we often insulted each other and tried to show up one another through any means possible (dirty tactics), but it was considered fun to do so at that point.  We were fairly used to it at the time.  It seemed to be the social norm in most movies I watched.  That is bad behavior, rudeness, and disregard for authority.  
    Your insistence on defending rude behavior as soon as one is anonymous is intriguing. Those "heroes" in movies who are harsh and rude don't hide behind a computer screen to do so, they do it face to face and accept the consequences.
    Could it be that you are one of them? If yes, why don't you grow a pair and do the same in "real" life? If not, why do you try to defend them?
    I can think of two points to argue here.

    One is that the world those guys live in it's likely that they have to worry more about being nice than rude.  Rude is likely the norm.  So is killing to survive (survival of the fittest or meanest).

    Another thing I would say is this is a fantasy world and not reality.  It is a good place to hide and pretend to be a certain way if it makes you feel better.

    I can't see a hero in the modern age of storytelling being rude or killing mercilessly.  Such a hero would be lynched.

    Let's look at characters like Conan (in the movies), Deathstalker, or the guy from Sword and the Sorcerer (campy niche B movies I enjoy and find humorous) or characters like Clint Eastwood's the man with no name (A Fistful of Dollars).  Realistically these characters would die if ganged up on by bad guys.  They also wouldn't exactly be loved by society unless said society was full of many morally inept people.  I feel a morally inept fantasy theme makes for a much more exciting adventure and so does a flawed hero.
    do you feel that when most people within games say 'encourages socialization' what you are talking about is part of that equation?
    I think socialization can encompass many things like people being rude to you, stealing from you, training you, killing you, etc.  It is all social interaction and competition to an extent.  It is also provoking both good and bad emotions from you and that's the point IMO.  As I also said it makes the world more dangerous and exciting.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Flyte27 said:
    SEANMCAD said:
    Flyte27 said:
    Flyte27 said:
    Flyte27 said:
    Having grown up in the 90s I don't recall many kids I played with in UO or EQ to be what you would consider a nice LAN party.
    That's exactly what I was talking about.
    Face to face, at a LAN party, those people were nice. As soon as they were able to go online, anonymous behind their computer screen the other side of the world, they became assholes and cowards behind a screen. Curious, don't you think?
    That is true, but it is also based on what is the norm in society.  In the place I was growing up we often insulted each other and tried to show up one another through any means possible (dirty tactics), but it was considered fun to do so at that point.  We were fairly used to it at the time.  It seemed to be the social norm in most movies I watched.  That is bad behavior, rudeness, and disregard for authority.  
    Your insistence on defending rude behavior as soon as one is anonymous is intriguing. Those "heroes" in movies who are harsh and rude don't hide behind a computer screen to do so, they do it face to face and accept the consequences.
    Could it be that you are one of them? If yes, why don't you grow a pair and do the same in "real" life? If not, why do you try to defend them?
    I can think of two points to argue here.

    One is that the world those guys live in it's likely that they have to worry more about being nice than rude.  Rude is likely the norm.  So is killing to survive (survival of the fittest or meanest).

    Another thing I would say is this is a fantasy world and not reality.  It is a good place to hide and pretend to be a certain way if it makes you feel better.

    I can't see a hero in the modern age of storytelling being rude or killing mercilessly.  Such a hero would be lynched.

    Let's look at characters like Conan (in the movies), Deathstalker, or the guy from Sword and the Sorcerer (campy niche B movies I enjoy and find humorous) or characters like Clint Eastwood's the man with no name (A Fistful of Dollars).  Realistically these characters would die if ganged up on by bad guys.  They also wouldn't exactly be loved by society unless said society was full of many morally inept people.  I feel a morally inept fantasy theme makes for a much more exciting adventure and so does a flawed hero.
    do you feel that when most people within games say 'encourages socialization' what you are talking about is part of that equation?
    I think socialization can encompass many things like people being rude to you, stealing from you, training you, killing you, etc.  It is all social interaction and competition to an extent.  It is also provoking both good and bad emotions from you and that's the point IMO.  As I also said it makes the world more dangerous and exciting.
    I think that is a yes but not complely sure. is that a 'yes' to my question?

    because its something that I personally have zero intrest in but I will admit I do understand why some people do. I would not however personally call it 'socialization'

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Flyte27Flyte27 Member RarePosts: 4,574
    edited July 2017
    SEANMCAD said:
    Flyte27 said:
    SEANMCAD said:
    Flyte27 said:
    Flyte27 said:
    Flyte27 said:
    Having grown up in the 90s I don't recall many kids I played with in UO or EQ to be what you would consider a nice LAN party.
    That's exactly what I was talking about.
    Face to face, at a LAN party, those people were nice. As soon as they were able to go online, anonymous behind their computer screen the other side of the world, they became assholes and cowards behind a screen. Curious, don't you think?
    That is true, but it is also based on what is the norm in society.  In the place I was growing up we often insulted each other and tried to show up one another through any means possible (dirty tactics), but it was considered fun to do so at that point.  We were fairly used to it at the time.  It seemed to be the social norm in most movies I watched.  That is bad behavior, rudeness, and disregard for authority.  
    Your insistence on defending rude behavior as soon as one is anonymous is intriguing. Those "heroes" in movies who are harsh and rude don't hide behind a computer screen to do so, they do it face to face and accept the consequences.
    Could it be that you are one of them? If yes, why don't you grow a pair and do the same in "real" life? If not, why do you try to defend them?
    I can think of two points to argue here.

    One is that the world those guys live in it's likely that they have to worry more about being nice than rude.  Rude is likely the norm.  So is killing to survive (survival of the fittest or meanest).

    Another thing I would say is this is a fantasy world and not reality.  It is a good place to hide and pretend to be a certain way if it makes you feel better.

    I can't see a hero in the modern age of storytelling being rude or killing mercilessly.  Such a hero would be lynched.

    Let's look at characters like Conan (in the movies), Deathstalker, or the guy from Sword and the Sorcerer (campy niche B movies I enjoy and find humorous) or characters like Clint Eastwood's the man with no name (A Fistful of Dollars).  Realistically these characters would die if ganged up on by bad guys.  They also wouldn't exactly be loved by society unless said society was full of many morally inept people.  I feel a morally inept fantasy theme makes for a much more exciting adventure and so does a flawed hero.
    do you feel that when most people within games say 'encourages socialization' what you are talking about is part of that equation?
    I think socialization can encompass many things like people being rude to you, stealing from you, training you, killing you, etc.  It is all social interaction and competition to an extent.  It is also provoking both good and bad emotions from you and that's the point IMO.  As I also said it makes the world more dangerous and exciting.
    I think that is a yes but not complely sure. is that a 'yes' to my question?

    because its something that I personally have zero intrest in but I will admit I do understand why some people do. I would not however personally call it 'socialization'
    I think the answer is yes if you look up the definition of socialization.

    For instance, the first definition is "the activity of mixing socially with others."
    You are mixing socially with others.

    The second definition is "The process of learning to behave in a way that is acceptable to society".
    In this case, it's dependent on what society deems to be the norm.  The norm might be being rude in a certain way or doing certain things that wouldn't be accepted in another society.
    Kyleran
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Flyte27 said:

    I think the answer is yes if you look up the definition of socialization.

    For instance, the first definition is "the activity of mixing socially with others."
    You are mixing socially with others.

    The second definition is "The process of learning to behave in a way that is acceptable to society".
    In this case, it's dependent on what society deems to be the norm.  The norm might be being rude in a certain way or doing certain things that wouldn't be accepted in another society.
    well that is nice semantic masturbation.
    I really dont care about that I just wanted to make sure I understood you and no I dont want part of it thank you and I would advocate against promoting that in games. I would consider it a social illness that although is facintating in fiction and we love to watch all the plot twists in the mean it would be considered deviate.

    Kylerancameltosis

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Flyte27Flyte27 Member RarePosts: 4,574
    SEANMCAD said:
    Flyte27 said:

    I think the answer is yes if you look up the definition of socialization.

    For instance, the first definition is "the activity of mixing socially with others."
    You are mixing socially with others.

    The second definition is "The process of learning to behave in a way that is acceptable to society".
    In this case, it's dependent on what society deems to be the norm.  The norm might be being rude in a certain way or doing certain things that wouldn't be accepted in another society.
    well that is nice semantic masturbation.
    I really dont care about that I just wanted to make sure I understood you and no I dont want part of it thank you and I would advocate against promoting that in games. I would consider it a social illness that although is facintating in fiction and we love to watch all the plot twists in the mean it would be considered deviate.

    True, but deviate can be fun.  Especially if it has no consequences.  What fun is there if all you are doing is playing nicely with others and killing heavily scripted mobs you were meant to defeat?  That just sounds like a dull time to me.
    Kyleran
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Flyte27 said:
    SEANMCAD said:
    Flyte27 said:

    I think the answer is yes if you look up the definition of socialization.

    For instance, the first definition is "the activity of mixing socially with others."
    You are mixing socially with others.

    The second definition is "The process of learning to behave in a way that is acceptable to society".
    In this case, it's dependent on what society deems to be the norm.  The norm might be being rude in a certain way or doing certain things that wouldn't be accepted in another society.
    well that is nice semantic masturbation.
    I really dont care about that I just wanted to make sure I understood you and no I dont want part of it thank you and I would advocate against promoting that in games. I would consider it a social illness that although is facintating in fiction and we love to watch all the plot twists in the mean it would be considered deviate.

    True, but deviate can be fun.  Especially if it has no consequences.  What fun is there if all you are doing is playing nicely with others and killing heavily scripted mobs you were meant to defeat?  That just sounds like a dull time to me.
    dont really care if some people consider it fun or not. Its not something I am interested in and its not something i would promote to happen in gaming. Snorting coke while having unprotected sex with a stranger is also fun but I am not going to promote that either

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Flyte27Flyte27 Member RarePosts: 4,574
    SEANMCAD said:
    Flyte27 said:
    SEANMCAD said:
    Flyte27 said:

    I think the answer is yes if you look up the definition of socialization.

    For instance, the first definition is "the activity of mixing socially with others."
    You are mixing socially with others.

    The second definition is "The process of learning to behave in a way that is acceptable to society".
    In this case, it's dependent on what society deems to be the norm.  The norm might be being rude in a certain way or doing certain things that wouldn't be accepted in another society.
    well that is nice semantic masturbation.
    I really dont care about that I just wanted to make sure I understood you and no I dont want part of it thank you and I would advocate against promoting that in games. I would consider it a social illness that although is facintating in fiction and we love to watch all the plot twists in the mean it would be considered deviate.

    True, but deviate can be fun.  Especially if it has no consequences.  What fun is there if all you are doing is playing nicely with others and killing heavily scripted mobs you were meant to defeat?  That just sounds like a dull time to me.
    dont really care if some people consider it fun or not. Its not something I am interested in and its not something i would promote to happen in gaming. Snorting coke while having unprotected sex with a stranger is also fun but I am not going to promote that either
    Although snorting coke is addictive and also very unhealthy for you body.  I don't think the same could be said of being rude if everyone can accept it as just being in a joking manner.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Flyte27 said:

    Although snorting coke is addictive and also very unhealthy for you body.  I don't think the same could be said of being rude if everyone can accept it as just being in a joking manner.
    yes you could. its an expression by someone who has abuse in their past and they are carrying the abuse forward and doing so had a lot of negative results to society as a whole. do you want to start going there?
    cameltosis

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • someforumguysomeforumguy Member RarePosts: 4,088
    If you sleep, eat and breath a MMO untill it becomes an obsession, you tend to get irratable at the tiniest setback. Obviously this is not the case for all asses in a MMO. But I suspect a large part.
    Also in other popular online games where some ppl don't do anything else next to playing that game.

    If you catch yourself getting annoyed all the time, stop playing.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    If you sleep, eat and breath a MMO untill it becomes an obsession, you tend to get irratable at the tiniest setback. Obviously this is not the case for all asses in a MMO. But I suspect a large part.
    Also in other popular online games where some ppl don't do anything else next to playing that game.

    If you catch yourself getting annoyed all the time, stop playing.
    completely different then what we are talking about here.

    'getting offended' and 'explicitly seeking out a game in which I can explicitly and willfully wanting to abuse other people' 

    is not the same thing

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Flyte27Flyte27 Member RarePosts: 4,574
    SEANMCAD said:
    Flyte27 said:

    Although snorting coke is addictive and also very unhealthy for you body.  I don't think the same could be said of being rude if everyone can accept it as just being in a joking manner.
    yes you could. its an expression by someone who has abuse in their past and they are carrying the abuse forward and doing so had a lot of negative results to society as a whole. do you want to start going there?
    I would argue you can't worry about what might trigger something.  That is what has landed us with really dull entertainment in the modern age IMO.  You might as well just stick to the content termed family that contains no violence or sexual content.  Even modern games contain killing that could trigger something for people who have seen others die or have had people who were murdered.  Is everything to be a safe zone in life for people?  Originally MMOs were only played by the socially inept in most cases.  They took refuge in video games where their defunct ways were accepted.  Then they were kicked out of those games and other places by the safe zone people who want everything to be a feel good place for everyone.  Honestly, I can't say how boring entertainment has been in the modern age, but I can say it's so boring that I am actually watching documentaries and studying (things I would have never done in the 90s).  While it's interesting to learn new things I was pretty happy with the entertainment and attitude of those times.  Even pre-80s was more entertaining IMO.  The 60s and 70s, 80s, and 90s were especially fun from a purely entertainment perspective.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2017
    Flyte27 said:
    SEANMCAD said:
    Flyte27 said:

    Although snorting coke is addictive and also very unhealthy for you body.  I don't think the same could be said of being rude if everyone can accept it as just being in a joking manner.
    yes you could. its an expression by someone who has abuse in their past and they are carrying the abuse forward and doing so had a lot of negative results to society as a whole. do you want to start going there?
    I would argue you can't worry about what might trigger something.  ...
    your flipping it. let me baseline it for you

    You: 'hello I am looking for a game in which in that game I can abuse other players'

    that is RADICALLY different then what you are saying now.

    in fact, if I wasnt triggered you would not enjoy it and would go back to looking for a game in which you EXPLICLTY are saying you are looking to abuse players

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • someforumguysomeforumguy Member RarePosts: 4,088
    SEANMCAD said:
    If you sleep, eat and breath a MMO untill it becomes an obsession, you tend to get irratable at the tiniest setback. Obviously this is not the case for all asses in a MMO. But I suspect a large part.
    Also in other popular online games where some ppl don't do anything else next to playing that game.

    If you catch yourself getting annoyed all the time, stop playing.
    completely different then what we are talking about here.

    'getting offended' and 'explicitly seeking out a game in which I can explicitly and willfully wanting to abuse other people' 

    is not the same thing
    What I mentioned can generate exactly that. You never know for sure how they become so toxic. It is not as if they will truthfully answer your questions about their behaviour.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:
    If you sleep, eat and breath a MMO untill it becomes an obsession, you tend to get irratable at the tiniest setback. Obviously this is not the case for all asses in a MMO. But I suspect a large part.
    Also in other popular online games where some ppl don't do anything else next to playing that game.

    If you catch yourself getting annoyed all the time, stop playing.
    completely different then what we are talking about here.

    'getting offended' and 'explicitly seeking out a game in which I can explicitly and willfully wanting to abuse other people' 

    is not the same thing
    What I mentioned can generate exactly that. You never know for sure how they become so toxic. It is not as if they will truthfully answer your questions about their behaviour.
    so for your fomula to exist its a REQUIREMENT for someone to trigger.

    that is different then 'oh you shouldnt take things personally' when 'personally' is EXACTLY YOUR OBJECTIVE.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • holdenfiveholdenfive Member UncommonPosts: 170
    What the original post presents as 'toxicity' is actually just elitism. Sure it may come across to you that you are being hatefully exluded from the group because the other person is just an asshole, but in their mind they are excluding you because they believe they are better or more advanced than you are, at least at the game. They are certainly free to believe that, by consequence of their actions you're basically turning around and suggesting that you are better than they are. And you are also free to believe that. 

    Not everyone is going to accept you regardless of your merits, this goes for online and irl. This is where self esteem comes into play. True self esteem is the belief that you are more or less above criticism. That doesn't mean that you're not willing to take on advice or other perspectives, but when someone judges you, it doesn't change your general outlook. If the actions of another person in a game affected your outlook on the game, the community, yourself, or even to a lesser extent them, then your self esteem may not be that high.

    Now the other side of this argument seems to be players who act a certain way or treat others a certain way in game are toxic. So not necessarily elitism, just animosity. Regardless of whether or not you believe in some kind of objective morality, it's hard to qualify actions in an online game as objectionably or morally wrong. You may not like that player or group of players, the majority may not like them, but some will at least, so regardless of how you act it can't be quantified as objectively wrong, no one was killed or seriously wounded by their actions, that's just how they are, you're under no obligation to like them or like anyone else, so there really isn't an issue. 
  • SubilacSubilac Member UncommonPosts: 49
    It has always been that way. I remember back in EQ1 when I got into my first guild. I went through their entire application process, yeah remember that? I went through the 30 day trial, and finally got into the guild full time. Someone in the guild for some strange reason didn't like me. He quit the guild and went on some rant that he's not coming back unless I am out of the guild. There was this major drama going on, so I just quit the guild. Here, I found out he liked a female character, who was played irl by a male. I had been grouping and duoing with his toon, so the guy got jealous of me. 
    A year later, I was in Chardok, and saw that asshat in there with a few peeps. Revenge time. I trained half the zone on them then ported out. The next day, they were still trying to get their corpses out of Chardok lol. 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2017
    Subilac said:
    It has always been that way. I remember back in EQ1 when I got into my first guild. I went through their entire application process, yeah remember that? I went through the 30 day trial, and finally got into the guild full time. Someone in the guild for some strange reason didn't like me. He quit the guild and went on some rant that he's not coming back unless I am out of the guild. There was this major drama going on, so I just quit the guild. Here, I found out he liked a female character, who was played irl by a male. I had been grouping and duoing with his toon, so the guy got jealous of me. 
    A year later, I was in Chardok, and saw that asshat in there with a few peeps. Revenge time. I trained half the zone on them then ported out. The next day, they were still trying to get their corpses out of Chardok lol. 
    usually the very second I smell politics I drop
    which of course is why I play often solo :)

    concrete example: Guild leader and his wife started to disagree about something while on skype, it started to get heated. I didnt even know what it was about. I dropped the channel and next day left the guild

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • RenoakuRenoaku Member EpicPosts: 3,157
    Well if you want to talk about toxicity I have had experience with this for over 1000+ hours training to deal with it because not only do I play MMO based games but I also have over 1000+ hours into MOBA such as League OF Legends and all the time I see people arguing and starting fights.

    To me what triggers toxicity is ignorant little chidren people who "Ping Spam the map" Don't use pings properly, or start an argument when they should have done something but don't and end up screwing over the entire team especially when it comes to a jungler who is quite frigging useless then goes off on the team.

    Lucky enough for me over the years and many restrictions, every since Riot gave me the tools for example to type /mute all, and press Tab to turn off pings now I don't have to listen to any of this while playing the game and actually my game-play in general is a lot better than having to listen to children in a game argue and yell among themselves, Also the amount of suspensions by the Tribunal went way way way down compared to getting suspended like once every 3 months because the horrid tribunal judges no longer exist and its all automated, but don't get me wrong toxicity in League isn't tolerated and things like Intentionally Feeding, Trolling, or harassing people still gets you banned, even asking others to report others for example is now a ban worthy offense usually met with just chat restrictions for the minor things.

    There are other games with toxicity, and I would say the most stressful is likely ESO when it comes to doing dungeons for example Elite and so on can be a problem, I can understand players getting kicked from a public group for being too low level, but still players shouldn't have the right to be rude to other people they should just be honest that they are a bit too low for the group not just throw them out and be rude. But its better when you join a proper organized guild who respects its members, and not treats its members like trash, or rude people, and believe me I have encountered one guild in my 17 years who treated its members like absolute trash, it wasn't everyone but mostly leadership who doesn't or didn't have proper experience although I think they did learn from their mistakes somewhat but its something I will never ever forget.

    For the most part I think people are generally nice, but you have to find the right kind of people, there are clans such as Clan AOD, TAW, Old Timers Guild, and Covenant OF The Phoneix, just a few examples of a few good guilds I know that treat its members with respect only once did I encounter very few problems within OTG but there were a few like when I played Arche Age, and the guy raged at us because he lost trade packs but couldn't afford his own boat to take his own packs across if I remember this correctly, but yeah still decent guilds who I've known of for years and great community for the most part guilds I would recommend checking out and I am sure there are others out there, because I even have my own group of friends who are just like me we don't actually belong to a guild as we are anonymous pretty much but do invite each-other to play games across services like Battle.net, steam etc.
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