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This past week we were introduced to Citadel: Forged in Fire. The game heralds a survival style game with wizards, melee, spells, and dragons. It is a solid entry into the genre that has been around for a while and done extremely well among MMO fans. There are other in the genre that have also done very well. Conan Exiles has been fantastic for Funcom and yet still more may be on the way.
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This is what people have been asking for. No hand holding. Just throwing you out in the world with no arrows to point the way. Just chat filled with constant questions. :-)
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
intresting
how about quest based fighting systems? overdone?
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It's only overdone if you don't like it. I can't get enough of it personally. Perspective...
but to be fair, if something doesnt see it compelling then there isnt a good reason to suggest someone should try it so all fair.
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Personally I don't only because I tend to lose interest in science fiction games unless they are the 4x games or something like X-Com. I like reading good science fiction or going to see any sci-fi movie but playing a sci-fi game usually ends up with my interest petering out.
Same with Post Apocalyptic games. I'm still playing/modding Skyrim but I just can't get more than a few hours in the Fallout games.
So I'm good with them continuing the fantasy games. I'm assuming others love it just as much which is why we have so many.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
For me I grew up with Fantasy and I am really bored with it now. I want to move on and not just to sci-fi either but reality, historical old west, near science, steam punk, post apocalyptic, water etc
for me round about 30 years of fantasy genre is more than enough thank you
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Like someone else said I really like fantasy, it was the start of the D&D games that got me into it. Love quest based & exploration also, can't get enough when it's well done. I find eating and drinking to not die tedious. Works better as buffs for me.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
거북이는 목을 내밀 때 안 움직입니다
1. if you like something a whole lot it can go on forever, which is fine. Although in specific to fantasy genre for as long as I played it, its something I dont full grasp or really even believe HOWEVER, I do understand the concept of liking something so much you can do it forever.
2. number 2 is different then number 1 and I hope everyone can draw the difference in what I am about to try and explain. To do something every weekend for 30 years (like play video games!) and have an awesome time doing it is great, but to call something you dont like 'over done' even though said thing has only been prevalent for about 3 years is attaching a random inaccurate negitive to something just for the sake of expression. It would be better to say 'I dont like such games' rather than to say 'its over done' when what you do has been the same for 10x times longer. The problem I have is when people dont like something they throw any random negative they can come up with at it and consider it valid and if anyone questions it they are seen as trying to be combative. I dont have an issue with people not liking certian games (ok that is not fair I do) but what bothers me more is attaching inaccurate negatives to it just for the sake of expressing something that is not directly related to that statement but rather that they dont like something.
I hope number 2 becomes clear and not offensive to anyone because I am not writting it to be as such.
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Fantasy survival sandboxes has to do far more than just launch to make them fantasy substitute to the most popular games in the genre like Ark and Rust, right now they aren't even close to good enough.
When I see another fantasy quest based killing games I think (I played this 10 years ago and yet another!)
When I see FPS shooter game number 10 I think (I played this 10 years ago and yet another!)
People actually very literally playing a fantasy based RPG, following a quest to go kill something like they have been doing exactly for 10 years complaining about there being too many survial games.
it baffles me
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It's mindboggling how many utterly bad game design decisions made it into each one of them.
Playing: WF
Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA
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'X is fun and I do it forever' (i get that)
'Y is overdone' (which is more 'done a lot of' X or Y? well X is but you just called Y overdone because you dont like it. You just applied a random negative to something that is factualy easy to disprove simply because you dont like it. It would have been better to say 'Y is not overdone I just dont like it'
You dont want to be the guy who is sitting behind his computer doing yet another fantasy quest that is basically exactly the same as it has been for 20 years complaining that 'survial games' are 'over done' regardless of how much fun you are having with it because that image is asine
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Back in the old days all MMORPGs were survival games compared to the modern fare, in that it was much more difficult to survive in standard play such that teaming was needed even overland, and everything else was generally deeper and took more time and effort as well.
Perhaps this genre is meant to bring back that same sort of feel one could get from playing in those days, but without as much needed time for progress back then, in recognition that most players can't or won't devote as much time and effort to advance as they once did.
Haven't found a MMORPG yet where intelligence is a big factor. I got my hopes up when I read about the Asura in Guild Wars 2, but it turns out they're just pretentious bumblers who seem to have managed to create some high-tech stuff in spite of themselves, and the gameplay is just as mindless as it is with the other species. There was a game called Tabula Rasa that was aiming at having a role for intellectual players, doing actual translation of a pictographic written language and such, but I think it died after a short run on European servers.
I do have some hopes for future games, but it may be quite a while yet...
Fantasy is a rather broad term and includes everything from something rather close to historical to very high fantasy with cloud cities and loads of magic everywhere. Also, the settings we seen in MMOs so far usually are based in European and Asian themes but there are a lot of other possibilities.
I don't think survival is overdone, heck, I don't think it really is done good enough yet and have a lot of room for improvement but it may be that too many games based on it got released in a too short time.
It certainly wouldn't hurt if devs tried out more different settings instead of making another of what everyone else is doing at the moment. We often get a lot of competition on rather specific gameplay while we get nothing of another until someone suddenly decides it will be popular.