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I would love to see this game have factions...a la DAOC

ShadanwolfShadanwolf Member UncommonPosts: 2,392
That would get my serious consideration of spending money and time on this game.

Comments

  • KyleranKyleran Member LegendaryPosts: 43,975
    You play games for what they are and not what you wish them to become.

    Adapt or perish.  

    B)
    Kilrane

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • ShadanwolfShadanwolf Member UncommonPosts: 2,392
    Kyleran said:
    You play games for what they are and not what you wish them to become.

    Adapt or perish.  

    B)

    My assessment was that this game was still in the process of being created.It certainly is far from finished.In that state I would hope the developers would be open to input from potential consumers.

    Am I wrong? Is this not a place for the free exchange of ideas ? Is it not the responsibility of DEVELOPERS to decide the direction of their game ? Why is you opinion on what should not be considered more valid than mine suggesting another direction ?
  • Saxx0nSaxx0n PR/Brand Manager BitBox Ltd.Member UncommonPosts: 999
    Guilds can form Kingdoms. You can custom make your own factions. ;)
    Sovrath
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    Saxx0n said:
    Guilds can form Kingdoms. You can custom make your own factions. ;)
    Yeah Kingdoms large enough would be their own sorts of factions due the scale.
  • KyleranKyleran Member LegendaryPosts: 43,975
    Kyleran said:
    You play games for what they are and not what you wish them to become.

    Adapt or perish.  

    B)

    My assessment was that this game was still in the process of being created.It certainly is far from finished.In that state I would hope the developers would be open to input from potential consumers.

    Am I wrong? Is this not a place for the free exchange of ideas ? Is it not the responsibility of DEVELOPERS to decide the direction of their game ? Why is you opinion on what should not be considered more valid than mine suggesting another direction ?
    A mistake often made is thinking all opinions are equally valid. 

    While not finished LIF is well down the delivery road so significant design changes really should not be considered at this time.

    Your suggestion is sort of like when people ask CCP to create a PVE server for EVE because of all of the "potential" customers it might bring.

    Maybe the LIF forums are a place for a free exchange of ideas, this one is more for pointing out to other people why they are wrong.

    Forum PVP at it's finest. ;)


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ste2000ste2000 Member EpicPosts: 6,194
    Kyleran said:
    You play games for what they are and not what you wish them to become.

    Adapt or perish.  

    B)
    You are so mean :|

    Kyleran

  • Brald_IronheartBrald_Ironheart Member UncommonPosts: 119
    Saxx0n said:
    Guilds can form Kingdoms. You can custom make your own factions. ;)

    That sounds kinda cool.
    Roleplayinn.com - New forum for people who love role-playing of all kinds - tabletop/pencil & paper, live-action, and role-playing in mmorpgs.
  • Lazerhawk420Lazerhawk420 Member CommonPosts: 1
    They've made a small survey, FYI y'all:

    http://imgur.com/a/tFBCv
  • KyleranKyleran Member LegendaryPosts: 43,975
    They've made a small survey, FYI y'all:

    http://imgur.com/a/tFBCv

    Survey is missing a key stat,  that it was likely completed by 237 respondents.

    ;)

    Results are as I would have expected though,  appeals strongly to it's niche. 

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ShadanwolfShadanwolf Member UncommonPosts: 2,392
    Knowing how to listen to consumers is a difficult, but essential skill.
  • IselinIselin Member LegendaryPosts: 18,719
    Saxx0n said:
    Guilds can form Kingdoms. You can custom make your own factions. ;)

    That sounds kinda cool.
    Yeah it does... in theory. Has that ever worked anywhere other than sort of in Eve?

    I rather have hard-coded factions as in DAoC than the possibility of faction-like alliances that may last a week or two.
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  • StaalBurgherStaalBurgher Member UncommonPosts: 265
    Iselin said:
    Saxx0n said:
    Guilds can form Kingdoms. You can custom make your own factions. ;)

    That sounds kinda cool.
    Yeah it does... in theory. Has that ever worked anywhere other than sort of in Eve?

    I rather have hard-coded factions as in DAoC than the possibility of faction-like alliances that may last a week or two.
    Depends on what you mean by 'has it worked'. It's not something that can fail, it just is. That said, most games do not provide players with the tools to do much with in-game kingdoms. For the most part it has been pretty basic chat rooms with a few ranks and a treasury. Whatever the players does is added on top of the game that has little impact. In essence it has not differed much from 'guilds' in faction-based mmos. To make player formed kingdoms/factions something of value the devs need to give players the tools to actually organise the rpg elements in the game.
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