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The current two mmofps are abysmal failures.

Nerf09Nerf09 Member CommonPosts: 2,953

wwiionline and Planetside.  Theyre both just big shootemup CTF games.

Anyone remember CustomTF for quake?  Well its said to report that CustomTF had a hundred-fold more interesting variations for shootemup-CTF gameplay then wwiionline and Planetside combined.

Comments

  • NewwbyNewwby Member Posts: 6

    i personally feel calling them abysmal failures is too harsh,
    after all, (i havent played ww2online) they may have set out to be "big shootemup CTF games", which means they fulfilled their purpose and were sucessful

    I love planetside and CTF is the best fps mode ever

    Currently Playing : Dark Eden (International Server)
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    All-time Favourite : Planetside (Werner Server)
    First Played : Legend of Mir 2 (Dragon Server 2001)

  • TozielToziel Member UncommonPosts: 28
    Why do people always forget the third MMOFPS Endless Ages.
    I cant wait for it to get the new engine.


    "You can’t say civilization isn’t advancing: in every war they kill you in a new way." – Will Rogers
    "We learn from history that we learn nothing from history." - George Bernard Shaw

  • Agricola1Agricola1 Member UncommonPosts: 4,977
    What about the MMOFPS Star Wars Battlefront Beta Online, otherwise known as SWG. A sandbox MMORPG they made into an MMOFPS with no CTF option that has turned into a dismal failure?

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by Agricola1
    What about the MMOFPS Star Wars Battlefront Beta Online, otherwise known as SWG. A sandbox MMORPG they made into an MMOFPS with no CTF option that has turned into a dismal failure?
    SWG isn't even a FPS now. You still roll dice on you hits. It's just in a class of it's own: Pure Overbudget Crap.

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  • MaldachMaldach Member Posts: 399

    WWII online and Planetside both work, so I wouldn't call them abyssmal failures, someone is on a drama queen trip. Mourning on the other hand, now that's an abyssmal failure.

  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Maldach

    WWII online and Planetside both work, so I wouldn't call them abyssmal failures, someone is on a drama queen trip. Mourning on the other hand, now that's an abyssmal failure.



    Ok, you tell me whats so different between (wwiionline and Planetside) and the other (50 no monthly fee FPS games), other then a big map.

    They're all brainless shootemup FPS games, even the MMO variety.  To think otherwise is denying reality, and succombing to the evils of fanboyism.

  • TrindrasTrindras Member Posts: 173
    Someone forgot Face of Mankind :P

  • PonziniPonzini Member UncommonPosts: 534


    Originally posted by Gunblade

    If you have not played WWII online then you simply have no idea about how much more than a "CTF" Game it is.
    It's about as close as it gets to WWII simulation on a massive scale. There is so much too it. I mean my god...how about you just listen in on a TS server hosting just a platoon of mates in a WWII online unit.
    You'll here orders, strategy, ambushes, the sounds of bombs, shells, machine gun fire, charges, anger, frustration. In many ways much like what Battlefiled two was striving for. Hell flying a couple of fighters to intercept spotted allied bombers was about the most excitment I have EVER gotten from an mmorpg. Oh and it just doesn't stop there! There are ceremonys for gaining rank, medals given out etc. they try to be authentic and have a good time.
    However yeah it's not perfect, just take a look at the forums here. But it is about as good as it will get for a long time to come. Squad Based shooters have got nothing on that game aka COD, DOD not even Red Orchestra..because the scale and need for communication crushes Red Orchestra.
    I for one was part of the 105th Panzer and loved every minute of it. How it has failed too is a mystery seeing as it is still there!



    I totally agree some of my best MMO stories come from WWII online. It has great potential it just needs more players and a better system for finding combat.
  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Gunblade

    If you have not played WWII online then you simply have no idea about how much more than a "CTF" Game it is.
    It's about as close as it gets to WWII simulation on a massive scale. How?  There is so much too it. I mean my god...how about you just listen in on a TS server hosting just a platoon of mates in a WWII online unit.   You can use teamspeak in any other FPS game.
    You'll here orders, strategy, ambushes, the sounds of bombs, shells, machine gun fire, charges, anger, frustration.  Sounds like a FPS game to me, and there is no strategy, look up the word "Strategy" in the dictionary.   In many ways much like what Battlefiled two was striving for. Hell flying a couple of fighters to intercept spotted allied bombers was about the most excitment I have EVER gotten from an mmorpg.  Flight simulators are also, technically and really, First person Shooters.  Oh and it just doesn't stop there! There are ceremonys for gaining rank, medals given out etc. they try to be authentic and have a good time.   Those are hopeless roleplayers, but you can parade around and do pointless things in any game you play.
    However yeah it's not perfect, just take a look at the forums here. NOOOOOO!  But it is about as good as it will get for a long time to come.  Sadly. Squad Based shooters have got nothing on that game aka COD, DOD not even Red Orchestra..because the scale and need for communication crushes Red Orchestra.   How is that?
    I for one was part of the 105th Panzer and loved every minute of it. How it has failed too is a mystery seeing as it is still there!  Its failed in its mission to distinguish itself from other mindless FPS games.



    The novelty will wear off on you soon, im happy for you.
  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Ponzini
    I totally agree some of my best MMO stories come from WWII online. It has great potential it just needs more players and a better system for finding combat.



    Boy if i had a dime everytime someone said, "It has great potential"...
  • JackcoltJackcolt Member UncommonPosts: 2,170


    Originally posted by Nerf09

    Originally posted by Gunblade

    If you have not played WWII online then you simply have no idea about how much more than a "CTF" Game it is.
    It's about as close as it gets to WWII simulation on a massive scale. How?  There is so much too it. I mean my god...how about you just listen in on a TS server hosting just a platoon of mates in a WWII online unit.   You can use teamspeak in any other FPS game. Not on that scale. You have leaders coordinating strikes where they speak with over 100 people at the same time.

    You'll here orders, strategy, ambushes, the sounds of bombs, shells, machine gun fire, charges, anger, frustration.  Sounds like a FPS game to me, and there is no strategy, look up the word "Strategy" in the dictionary. While a game like Americas Army, Swat 4, Rainbow Six and god forbid it, cs, are very tactical, WWIIOL has extremely large battlefields, where you coordinate all units and resources. You don't have an infinite amount of planes/tanks/guns.   In many ways much like what Battlefiled two was striving for. Hell flying a couple of fighters to intercept spotted allied bombers was about the most excitment I have EVER gotten from an mmorpg.  Flight simulators are also, technically and really, First person Shooters. Then first person shooters are simulators? No way dude. Simulators simulate a battle. That's not exactly what all FPS games are doing. Those who do can be called combat simulators. Oh and it just doesn't stop there! There are ceremonys for gaining rank, medals given out etc. they try to be authentic and have a good time.   Those are hopeless roleplayers, but you can parade around and do pointless things in any game you play. Some people like, some don't. It's like, you like to troll, I don't.

    However yeah it's not perfect, just take a look at the forums here. NOOOOOO! No, it's not perfect. Crappy engine. My only point. And also the nads that blow instantly... But it is about as good as it will get for a long time to come.  Sadly.  Squad Based shooters have got nothing on that game aka COD, DOD not even Red Orchestra..because the scale and need for communication crushes Red Orchestra.   How is that? Not if you play with mature gamers. Leet kids destroy it for everyone. Ever tried playing Hostile Intent? If you're a group of 10 mature gamers going all tactical, you can really get your adrenaline pumping.

    I for one was part of the 105th Panzer and loved every minute of it. How it has failed too is a mystery seeing as it is still there!  Its failed in its mission to distinguish itself from other mindless FPS games. It does distinguish itself from other FPS games. Resources/city capturing which has a permanent effect on your team, more extensive ranking system, larger scale combat on lots of fronts, realistic tanks and aircraft physics.



    The novelty will wear off on you soon, im happy for you.

    In conclusion: This game needs a way better engine.

    image
    image

  • JimLadJimLad Member CommonPosts: 187
    Looks like PS chewed up and spat out another cry baby.
    Glad to hear it, don't come back now.
  • fredrik1fredrik1 Member Posts: 144

    Uh, yeah?

    It is a big CTF game, and every single mmorpg out there is just a steaming pile of hack and slash... diablo 1 had just as much if not more content than most mmorpgs have. ::::12::

    See were I am going with this, how you capture ground in any game is a tiny part of gameplay, if you think CTF had more variations for gameplay than for example wwiiol then try again.

    99% of the playing time is not capturing flags.

    I haven't actually played planetside as I in general don't like those kinda games, but I am sure there are people that like that game too that also would agree that if the flags had been replaced by something else the gameplay would remain almost exactly the same.

    image

  • JimLadJimLad Member CommonPosts: 187


    Originally posted by fredrik1
    I haven't actually played planetside as I in general don't like those kinda games, but I am sure there are people that like that game too that also would agree that if the flags had been replaced by something else the gameplay would remain almost exactly the same.


    Exactly, we're not accomplishment freaks, we just play for the thrill of fighting in war.

  • HocheteHochete Member CommonPosts: 1,210
    BF2 could almost be classed as a half MMOFPS, and it's a pretty good one, very popular anyawy.

    i don't think planetside was a failure atall, infact i thought it was a pretty decent game, it just got a little boring after playing it for a long stretch. but to say it failed hugely isn't really true.


  • Agricola1Agricola1 Member UncommonPosts: 4,977


    Originally posted by Nerf09

    Originally posted by Ponzini
    I totally agree some of my best MMO stories come from WWII online. It has great potential it just needs more players and a better system for finding combat.



    Boy if i had a dime everytime someone said, "It has great potential"...

    John Smedley would be a Billionare!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • Nerf09Nerf09 Member CommonPosts: 2,953

    Originally posted by Gunblade

    If you have not played WWII online then you simply have no idea about how much more than a "CTF" Game it is.
    It's about as close as it gets to WWII simulation on a massive scale. How?  There is so much too it. I mean my god...how about you just listen in on a TS server hosting just a platoon of mates in a WWII online unit.   You can use teamspeak in any other FPS game. Not on that scale. You have leaders coordinating strikes where they speak with over 100 people at the same time.  The average number of players in a teamspeak channel is like five.

    You'll here orders, strategy, ambushes, the sounds of bombs, shells, machine gun fire, charges, anger, frustration.  Sounds like a FPS game to me, and there is no strategy, look up the word "Strategy" in the dictionary. While a game like Americas Army, Swat 4, Rainbow Six and god forbid it, cs, are very tactical, WWIIOL has extremely large battlefields, where you coordinate all units and resources. You don't have an infinite amount of planes/tanks/guns.   Attrition in wwiionline is so weak, the effect is similar to spawn timers on equipment in BF2 and Planetside.  In many ways much like what Battlefiled two was striving for. Hell flying a couple of fighters to intercept spotted allied bombers was about the most excitment I have EVER gotten from an mmorpg.   Battlefiled, hehe.  Flight simulators are also, technically and really, First person Shooters. Then first person shooters are simulators?  First Person Shooters, flight simulators are nothing new.  No way dude. Simulators simulate a battle. That's not exactly what all FPS games are doing. Those who do can be called combat simulators. Oh and it just doesn't stop there! There are ceremonys for gaining rank, medals given out etc. they try to be authentic and have a good time.   Those are hopeless roleplayers, but you can parade around and do pointless things in any game you play. Some people like, some don't. It's like, you like to troll, I don't.  There is no point in roleplaying and everyone knows it.

    However yeah it's not perfect, just take a look at the forums here. NOOOOOO! No, it's not perfect. Crappy engine. My only point. And also the nads that blow instantly...  NOOOO! I mean I've seen their forums, which are hidden from view for nonsubscribers for a reason.  But it is about as good as it will get for a long time to come.  Sadly.  Squad Based shooters have got nothing on that game aka COD, DOD not even Red Orchestra..because the scale and need for communication crushes Red Orchestra.   How is that?  How is that? Not if you play with mature gamers. Leet kids destroy it for everyone. Ever tried playing Hostile Intent? If you're a group of 10 mature gamers going all tactical, you can really get your adrenaline pumping.  Going all tactical, lol.  All they do is zerg, just like in all other FPS games.

    I for one was part of the 105th Panzer and loved every minute of it. How it has failed too is a mystery seeing as it is still there!  Its failed in its mission to distinguish itself from other mindless FPS games. It does distinguish itself from other FPS games. Resources/city capturing which has a permanent effect on your team, Capture the Flag more extensive ranking system, grind for equipment. Skill and Thoughtfulness not a factor larger scale combat on lots of fronts, Too many fronts for the playerbase, thats why that, highcommand, attack objective, jiggamarigger, thingamabobbber, OMG I havent played so long I forgot what its called!  Well whatever its called, it sucks. realistic tanks and aircraft physics.  LOL!  Yeah, I like the way explosive 88 rounds hit the engine block on planes and they can takeoff afterwards.  Heres an image of an 88:

    The devs took an elitist attitude towards their so called, "Realistic physics model" in comparison to a hit points model.  And this is where it got them.  Elitism is bad.





    You'll here orders, strategy, ambushes, the sounds of bombs, shells, machine gun fire, charges, anger, frustration.  Sounds like a FPS game to me, and there is no strategy, look up the word "Strategy" in the dictionary. While a game like Americas Army, Swat 4, Rainbow Six and god forbid it, cs, are very tactical, WWIIOL has extremely large battlefields, where you coordinate all units and resources. You don't have an infinite amount of planes/tanks/guns.   Attrition in wwiionline is so weak, the effect is similar to spawn timers on equipment in BF2 and Planetside.  In many ways much like what Battlefiled two was striving for. Hell flying a couple of fighters to intercept spotted allied bombers was about the most excitment I have EVER gotten from an mmorpg.   Battlefiled, hehe.  Flight simulators are also, technically and really, First person Shooters. Then first person shooters are simulators?  First Person Shooters, flight simulators are nothing new.  No way dude. Simulators simulate a battle. That's not exactly what all FPS games are doing. Those who do can be called combat simulators. Oh and it just doesn't stop there! There are ceremonys for gaining rank, medals given out etc. they try to be authentic and have a good time.   Those are hopeless roleplayers, but you can parade around and do pointless things in any game you play. Some people like, some don't. It's like, you like to troll, I don't.  There is no point in roleplaying and everyone knows it.

    However yeah it's not perfect, just take a look at the forums here. NOOOOOO! No, it's not perfect. Crappy engine. My only point. And also the nads that blow instantly...  NOOOO! I mean I've seen their forums, which are hidden from view for nonsubscribers for a reason.  But it is about as good as it will get for a long time to come.  Sadly.  Squad Based shooters have got nothing on that game aka COD, DOD not even Red Orchestra..because the scale and need for communication crushes Red Orchestra.   How is that?  How is that? Not if you play with mature gamers. Leet kids destroy it for everyone. Ever tried playing Hostile Intent? If you're a group of 10 mature gamers going all tactical, you can really get your adrenaline pumping.  Going all tactical, lol.  All they do is zerg, just like in all other FPS games.

    I for one was part of the 105th Panzer and loved every minute of it. How it has failed too is a mystery seeing as it is still there!  Its failed in its mission to distinguish itself from other mindless FPS games. It does distinguish itself from other FPS games. Resources/city capturing which has a permanent effect on your team, Capture the Flag more extensive ranking system, grind for equipment. Skill and Thoughtfulness not a factor larger scale combat on lots of fronts, Too many fronts for the playerbase, thats why that, highcommand, attack objective, jiggamarigger, thingamabobbber, OMG I havent played so long I forgot what its called!  Well whatever its called, it sucks. realistic tanks and aircraft physics.  LOL!  Yeah, I like the way explosive 88 rounds hit the engine block on planes and they can takeoff afterwards.  Heres an image of an 88:

    The devs took an elitist attitude towards their so called, "Realistic physics model" in comparison to a hit points model.  And this is where it got them.  Elitism is bad.







  • Nerf09Nerf09 Member CommonPosts: 2,953

    I tried to edit out that inner-double-post 3 times.  

  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by fredrik1

    Uh, yeah?
    It is a big CTF game, and every single mmorpg out there is just a steaming pile of hack and slash... diablo 1 had just as much if not more content than most mmorpgs have. ::::12::
    See were I am going with this, how you capture ground in any game is a tiny part of gameplay, if you think CTF had more variations for gameplay than for example wwiiol then try again.
    99% of the playing time is not capturing flags.  HAH!  Then how do you explain all those planes buzzing about 10 feet off the ground bombing and straffing 10 feet away from the spawn point (FB or AB)?  It all revolves around CTF, there are the spawn points, and then theres an additional million square miles of wasteland inbetween the spawnpoints which only serves as a timesink.
    I haven't actually played planetside Its the same thing as wwiionline with exactly the same CTF game mechanics problems.  as I in general don't like those kinda games, but I am sure there are people that like that game too that also would agree that if the flags had been replaced by something else the gameplay would remain almost exactly the same.


  • ScottcScottc Member Posts: 680

    Planetside isn't bad.  The community isn't too bad either, players actually acknowledge that I exist in that game.  Its definately not a failure.  The only thing I don't like is how frags are kinda pointless aside from getting rank up, everyone can get the same gear from the start.  A money system would be a bit better, however a bit more extreme.  The #1 problem I have with it is that all the goals don't make much of a difference.  The overall goal is winning, in order to do so, you must take over all the bases.  Controlling a base doesn't give you much though, aside from the ability to create vehicles there and get gear.  Then again I play a quake 2 mod thats more complex than 99% of games today....


  • baffbaff Member Posts: 9,457

    Planetside was good in it's day.

    Looking forward to Huxley.

  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Scottc
    Planetside isn't bad.  The community isn't too bad either, players actually acknowledge that I exist in that game.  Its definately not a failure.  The only thing I don't like is how frags are kinda pointless aside from getting rank up, everyone can get the same gear from the start.  A money system would be a bit better, however a bit more extreme.  The #1 problem I have with it is that all the goals don't make much of a difference.  The overall goal is winning, in order to do so, you must take over all the bases.  Controlling a base doesn't give you much though, aside from the ability to create vehicles there and get gear.  Then again I play a quake 2 mod thats more complex than 99% of games today....

    I use to play custom TF for quake1.  That had more tactical depth to it too.  What quake2 mod are you talking about?
  • JackcoltJackcolt Member UncommonPosts: 2,170
    You think you rush in all fps games?


    Gl hf in AA, R6, GRAW, Swat4, OFP, HI and so on.

    While my fave type of games is RTS, I also really do enjoy tactical fps.

    But try to dl aa and rush in it...





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  • tirallumtirallum Member UncommonPosts: 205
    I agree with the op, but in a more general wide sense about the MMORPG current offer.

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