GM events is one of few special things that only MMO games (RPG) have . Because only true MMO allow massive number of players gather at one , something that puny "MMO" with small room of 5 or 20 can't do .
Sadly , this kind of contents become rare nowadays . It make me wonder why less MMO give tools for GM to create contents instead of wait for the update that come from developers
Comments
I do agree that these were often fun events.
Things like that, and spamming chat 24/7 instead of using an auction house...very glad those things are gone.
I'm okay with GW2 events though, they are built right in the game and you expect events to happen everywhere. They don't however ruin gameplay, stop progression or slow you down like old MMO events used to be. In fact, GW2 events you make lots of character progression and can get amazing items and money out of it.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Most games just spare out the whole social part in total nowadays. You are lucky if you see a pub sign in a city, not to talk about an actual building with no other function but RPG and/or social interaction. You could actually hold a glass in AO, or bottles... Makes me feel nostalgic.
Never do an event like WOTLK pre-launch, it ruined millions of players experience of the game because they couldn't progress or do anything but die.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Anything unique given to the participants will cause a brutal outrage in the forums, even if that unique thing is a item that weakens your characters stats. Eventually just from players being near the devs you'll end up with your RPers getting hints (usually accidentally about future changes or patch notes), which will cause even more outrage and uproar for the advantages those players have. Maybe you'll have shear anger because one of your RPers suggests a nerf/buff that the game actually needs, but since it came from "Your Chosen Promised Ones" it'll be worth the outrage (remember you're interacting with your community selectively, and when things get casual other things will get mentioned not related to the event).
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
I think more games just need events in general, not GM events. We always get the same events in every game, they are all holiday related or some crossover with another series or game. I want some new actual events, with new ideas, but that requires time and resources so I doubt it will happen any time soon.
A good face-to-face GM might be able to deal with 10 players. But 500 people crammed into Greater Faydark to try to run a GM-led quest to help Firionia Vie in a story quest was unworkable because the 2 GM characters couldn't keep the crowd in control. Not to mention, the presence of 500 people in one small area of the zone basically caused so much lag that the zone crashed. That was the days of dial-up connections, but I still wouldn't want to try that today.
Most of the EQ1 attempts to do GM events appeared to turn into events for a single group, with a hundred followers. They weren't able to scale the events to the participants.
----------
I think this is one of the failures of the MMORPG genre -- the lack of world-wide events. There has never been any initiative to develop a robust 'GM AI' that could handle groups of people, and few, if any, server-side tools to facilitate running an event. Even a simple 'event roll' to indicate who is participating in an event doesn't appear to be in existence.
Logic, my dear, merely enables one to be wrong with great authority.
However its their job to come up with something players enjoy.
Do not blame players are mostly customers, not Shareholders.
The worse GM-EVENT I ever read was in Revelation Online
It was "Write an Essay about the Clan Wars in the form of a News Story" which of course was used for Public Relations...
It was literally "Please, do our homework for us. You won't be paid and the items we will give you will expire after 30 days."
That was enough
Along with their accidental exposure to their own deception and smoke screens
To Uninstall that game and its launcher, and walk away from it.
GM Events are a RISK
A BAD ONE = PEOPLE LEAVE
A GOOD ONE = PEOPLE SPREAD THE LOVE.
A Decent One = Keeps players happy.
No Events = Why am I playing this game again? Do they even care about us?
In both thos cases, the GM's set up the frame work and invited everyone and they we took over making it what we would.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter