EA/Activision will now be setting you up in game to fail, or spend. Long gone are the competitive days. They have a new patent that will put you with people with very strong purchased items so that you fail and want to purchase it yourself. Their hope is you join, get raped. Buy a weapon to compete, do awesome against another person that was in the same situation as you previously, then group you yet again with someone who has stronger purchased in game items. Thus making you want to make another purchase.
I hope you are all happy! Lots of us warned you! Good luck in your "competitive" games going forward. Like F2P, you guys will support it and it will spread to other devs.
I hope this leads to some really high end and excellent single player games.
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I will now go to rest deeply like a bear who has gathered enough food for the winter. Don't wake me.
Also to note the patent is for MOBA and battleground games which are not goddamn MMOs.... and yes i am using MMO to mean MMORPG meaning persistent worlds that do not have a time limit on them.
Yup. What this patent describes has been going on in pretty much every mobile game on the market, not to mention that pretty much any Asian developed MMO always worked like that as well. Pay up or fail!
At least Activision isn't (aren't able to) hiding it anymore lol.
The problem is that the cash shops with P2W features has become more acceptable, but no matter how much we blame the publishers/developers the real culprits are those who buy such items in the first place, its just supply meeting demand, so no matter how egregious such things become, the only way it is going to stop, is when people stop giving them money to encourage it.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
Some F2P games are worse then others and the same thing can be said about B2P and P2P.
B2P games have generally not been pay2win though even if it seems EA is going there now.
But of course, if no-one or close to that buys stuff the games will have to change model. And stuff like lootboxes and similar will drop in profit after a bunch of games with it are out there. Most people have a limited budget to spend on games each month so soon when most games have lootboxes the actual profit of each game will drop and many people with more limited budget will play games without them or if all new games have them something old (which is zero profit or a few bucks at best).
DDO earned loads of cash when it was the first western F2P MMO. Today the income is spread around and MMOs don't earn the same amount of cash as 5 years ago in general (of course really good games still earn good profit but they will do that no matter the model unless they are most expensive to play then they are fun).
Regular item shops are on the way out too loot boxes now. Eventtually loot boxes will go out to the next thing,
Wa min God! Se æx on min heafod is!
Ehh sure it's the present and future. But enjoy? Nope! I don't enjoy it and as such I have moved on and not playing these games.
The only MMO I am currently supporting is FFXIV and that's about it.
This is what I try to say in every post about these issues, this is a direction of travel not the final destination.
To the OP I think it is unfair to say it was only the "MMO newbs" that got us into this mess. There were plenty of players right from the start of F2P who were supporting it. Many if not most of the players of todays MMOs do not know what MMO's were like 15 years ago, even 10 years ago. So it is to be expected that they do not see how revenue system impacts on gameplay as easily as we do.
You just have to stop looking in the usual places because all you'll find is the same shit.
Change the criteria that defines what you're willing to play and you might just be surprised.
~~ postlarval ~~
Ugg, I couldn't even respond I felt so ill. I just walked away.
You tried to warn me but I didn't listen.
I'm so sorry T.T
4 years of being entertained for thousands of hours for only $820 is a steal.
You pay $40 just to see a movie that lasts measly a hour and half.
I can pay my $20 for a game and get 8 hours of entertainment in the first day, and then 20+ hours of entertainment for $15 for the rest of the month.