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The only thing Star Wars fans have been looking forward to more than the upcoming Last Jedi film installment is EA’s latest iteration of the Battlefront series. Now, with Star Wars Battlefront II’s launch just around the corner the veil is being lifted and we got a chance to go hands-on with everything multiplayer and see what we can expect from the full version of the game.
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Elite Officer Upgrade Pack: Blurrg-1120 + enhanced grip modification and Battle Command epic ability
Heavy Metal Upgrade Pack: FWMB-10 "Megablaster" + barrel vent modification and Personal Shield epic ability
Armored Assault Upgrade Pack: CR-2 + trigger modification and Grenade epic ability
Master Specialist Upgrade Pack: A280-CFE + scope modification and Laser Trip Mine epic ability
Access to play Star Wars Battlefront II on November 14 — a 3-day head start
Star Wars Battlefront II: The Last Jedi Heroes, including exclusive Star Wars: The Last Jedi themed looks for Kylo Ren and Rey
1 Epic Ability Modifier that upgrades Millennium Falcon to the Star Wars: The Last Jedi Millennium Falcon with updated sounds and look
2 Epic Ability Modifiers for Rey that allow you to control the minds of your enemies and create confusion on the battleground
2 Epic Ability Modifiers for Kylo Ren that allow you to freeze and pull opponents as you use the Force
1 Epic Ability Modifier for a new First Order hero ship
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No thanks.
Hmm. So I guess it wasn't just me having that problem. I'm still going to play though since there will be plenty of maps without players being droids or I could be one of the droids myself if I am on the imperial side during a round.
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That's what I was wondering about and thought I might have missed it. How is the single player? How is the overall story in the game?
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
However having watched the pvp on Twitch there is some positives,albeit doesn't look good enough for me to buy the game or to want to play it.
The particle effects look good,the assets look good,lighting seems good as well,see the trend??
Looks over game play,never a winner with pvp because you are focusing on targets and not a tourist.
Weapon choices..boring
I don't like seeing a class with booster packs hovering overhead,yes i do love and want to see z-axis but not like that,i want it built into maps with ONLY ground movement.
Pretty simple really,i see a spammy type combat ,yes i see some players using the assets to gain some cover but overall it is simply not good enough.
Never forget 3 mile Island and never trust a government official or company spokesman.
Part of the reason is game/map design is usually NO effort.like ALL the lighting is bluish or ALL the surroundings have some other common lighting hue,it makes it very tough to see because there is few distinguishable colors to make each area of the map standout and look different.
Never forget 3 mile Island and never trust a government official or company spokesman.
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If you insist...
For the article, it seems to be about a game that is neither a MMO nor a RPG. I would propose that it be covered on GameSpace instead.
Hey, you asked us to keep the topic to the article!