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Black Desert Online News - The Black Desert Online forum has a good news post for players who have been frustrated over rampant disconnects over the past few weeks. The issue has been identified by the server host provider, Leaseweb, and has been resolved, though the team will be closely monitoring the issue going forward.
Comments
Too much investment is going into these games where, if they don't fill some gap in one's life they become "dead to me".
What about, they had some technical issues, they didn't fix them right away but they are now solved and people can go back to playing. "Problem solved".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
That's the thing, the problem will come back every time if they don't change LeaseWeb. And yes the game will be dead if something like The Lineage or Lost Ark comes out or Star Citizen. People don't just "storm away". You grow more and more fed up until you say fuck it and when you do, a lot of people will follow.Our whole guild which was even on EU gave up on the game and is playing filler games because Kakao doesn't deserve money anymore
If it was a problem that lasted a week, ok fine. If they had told us after two weeks the problem was a little harder to resolve than expect, ok fine. That didn't happen; it took a player pointing out that the problem was at the hosting providers building, after nearly 3 weeks, and a protest from players before they started taking it seriously.
It's not "a gamer thing" it's a consumer thing, and it's justified. A lot of us are actually paying monthly for a service, and we expect that service to be provided. When that service isn't being provided we expect the company providing it to actually resolve the issue in a timely fashion; not put the problem on our end and ignore it for nearly a month.
The game may be buy to play, but many of us use value packs that are a $15, 30 day item, that requires a $20 kakoa cash purchase. It's got nothing to do with hearts on sleeves and everything to do with warranted consumer expectation.
And while you make a good point that "it's a consumer thing", it is a gamer thing to "wear their hearts on their sleeve", cry about it and even threaten to take the game off the hard drive. But yeah, they then go back. It's all about the drama.
It was a technical issue, I can't speak to how much they knew/didn't know I'm not really interested in being on the "players know best bandwagon" as players really only ever have a small bit of the information.
But it's pretty cut and dried, there was an issue that affected some people. It took them a bit to solve it. I'm sure it wasn't so easy as someone discovering it, telling them and them hitting their head saying "you got me"!
No company wants to lose customers or piss them off. Things happen. If they could fix it with a simple fix, and quickly, they would have.
Now, if a player couldn't access the game and they didn't honor his value packs? Yeah, 100% on your side and that would be cause not to patronize them anymore.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Kakoa hasn't said what they're going to do as compensation for the near month that was lost to a lot of us.
There wasn't a bandwagon to jump on. We were literally being told the problem was on our end right until a player pointed out to kakoa that the issue occurs at their hosting providers building, and then a few days later kakoa started working on trying to fix it.
It didn't take them three weeks to fix the problem, it took them three weeks to actually start addressing it as a problem, and then it got fixed.
This wasn't a minor inconvenience for the community. It drove away a large portion of the community. The servers sat at crowded at all times during the day a couple of weeks ago. There's only two crowded channels right now, and this is after a large content release.
This wasn't a minor inconvenience that only effected a small subset of players.
I'm not claiming that this is the death knell of the game. I'm just trying to express that it's not fair to a large portion of this games community to dismiss a near month long issue as nothing but a minor inconvenience for them, and just gamers being gamers.
After all we are having a conversation in the comments section of an article where Kakoa states that, "We ensure you that we will commit to swiftly solving future problems." Because they didn't address it when the problem initially occurred, and it had more than a minor impact on the community; which did in fact cost them a lot of players.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Can you really complain?
Kakao needs to split the servers between those that buy the optional sub-pack and those that don't.
Get what you pay for.
So the intolerable d/c issue has been solved woot, guess what I still get dumped to a reload 10 times a day because of how poor the network leaseweb provides is. I have to agree with the OP the open wound is no longer bleeding but its still an unhealed open wound.
KashKao is really shot itself in the foot cheaping out on server performance in favor of short term money grabs. I usually support this game and the monetization of it but I can't support short cutting server hosting to grab a few extra bucks for a product of this scale.
Nope, people leave cause even though the game is very good and can be very good the Publisher fucks it up. See Archeage/Rift. In BDO the problems with the servers and optimizations have been since the start and instead of getting better they are getting worse. Also all 3 games I've listed are MMORPG's, they attract the same crowd.